Files
houseplan-card/demo/smoke_unified_wall_tool.mjs
T
2026-09-06 18:46:50 +03:00

166 lines
7.6 KiB
JavaScript

/** Issue #173/#478: Walls use canonical partitions and session-only chains. */
import { launch, checkAll, finish } from './serve.mjs';
const { page, browser } = await launch({ width: 1100, height: 820 }, 1);
const result = await page.evaluate(async () => {
const out = {};
const card = window.__card;
const root = () => card.shadowRoot || card.renderRoot;
const update = async () => { card.requestUpdate(); await card.updateComplete; };
const space = () => card._serverCfg.spaces[0];
const keyDown = async (key, init = {}) => {
window.dispatchEvent(new KeyboardEvent('keydown', {
key, bubbles: true, cancelable: true, ...init,
}));
await update();
};
const click = async (x, y) => {
const stage = root().querySelector('.stage');
const rect = stage.getBoundingClientRect();
const view = card._viewOr(card._baseVb());
card._markupClick(new MouseEvent('click', {
clientX: rect.left + ((x - view.x) / view.w) * rect.width,
clientY: rect.top + ((y - view.y) / view.h) * rect.height,
bubbles: true, cancelable: true,
}));
await update();
};
const reset = async () => {
card._serverCfg = {
model_version: 10,
spaces: [{
id: 'walls', title: 'Walls', cell_cm: 5, view_box: [0, 0, 1, 0.7],
rooms: [], wall_segments: [], partitions: [], openings: [], wall_columns: [],
}],
markers: [], settings: {},
};
card._space = 'walls'; card._layout = {}; card._cfgEpoch++;
card._modelCache = null; card._frame = null; card._geometryHistory.clear();
card._path = []; card._activeWallChainId = null;
card._activeWallChainPartitionIds = []; card._wallChainSegmentCms = [];
card._wallChainRedo = []; card._wallFaceBatch = null; card._roomDialog = false;
card._toast = ''; card._setMode('plan'); card._tool = 'draw';
await update();
};
const draw = async (points, cms = []) => {
card._drawWallField = String(cms[0] ?? 15);
await click(...points[0]);
for (let index = 1; index < points.length; index++) {
card._drawWallField = String(cms[index - 1] ?? 15);
await click(...points[index]);
}
};
await reset();
const toolbarLabels = [...root().querySelectorAll(
'.planbar .editbar-tools > button, .wallsgroup > button',
)].map((button) => (button.textContent || '').trim());
out.oneWallsButton = toolbarLabels.filter((label) => ['Walls', 'Стены'].includes(label)).length === 1;
out.partitionButtonRemoved = !toolbarLabels.some((label) => ['Partition', 'Перегородка'].includes(label));
out.splitRemains = toolbarLabels.some((label) => ['Split', 'Разделить'].includes(label));
await draw([[100, 100], [300, 100], [300, 250]], [12, 23]);
out.eachAcceptedSegmentIsCanonical = space().partitions.length === 2
&& JSON.stringify(space().partitions.map((item) => item.cm)) === JSON.stringify([12, 23])
&& card._activeWallChainPartitionIds.length === 2
&& !('room_drafts' in space());
const historyBeforeFinish = card._geometryHistory.undoName;
card._activateMarkupTool('select'); await update();
out.toolChangeOnlyEndsSession = space().partitions.length === 2
&& card._path.length === 0 && card._activeWallChainPartitionIds.length === 0
&& card._geometryHistory.undoName === historyBeforeFinish;
await reset();
await draw([[100, 100], [300, 100], [300, 250]], [12, 23]);
const beforeEscape = JSON.stringify(space().partitions);
await keyDown('Escape');
out.escapeKeepsAcceptedWalls = card._tool === 'draw' && card._path.length === 0
&& JSON.stringify(space().partitions) === beforeEscape;
const afterFirstEscape = JSON.stringify(space());
await keyDown('Escape');
out.repeatedEscapeIsNoop = JSON.stringify(space()) === afterFirstEscape;
await reset();
const beforeFirstPoint = JSON.stringify(space());
await click(200, 200); await keyDown('Escape');
out.escapeDropsOnlyTransientFirstPoint = card._path.length === 0
&& space().partitions.length === 0 && JSON.stringify(space()) === beforeFirstPoint;
await reset();
await draw([[100, 450], [300, 450], [300, 650]]);
await keyDown('z', { code: 'KeyZ', ctrlKey: true });
out.ctrlZRemovesLastAcceptedWall = space().partitions.length === 1
&& card._path.length === 2 && card._activeWallChainPartitionIds.length === 1;
await reset();
await draw([[100, 100], [300, 100], [300, 300], [100, 300], [100, 100]]);
out.closedFaceOpensDialog = card._roomDialog && card._wallFaceBatch?.candidates.length === 1
&& space().partitions.length === 4;
card._nameSel = 'Graph room'; card._saveRoom(); await update();
out.acceptConsumesCoincidentPartitions = space().rooms.length === 1
&& space().rooms[0].name === 'Graph room' && !space().partitions?.length
&& !('room_drafts' in space());
await reset();
await draw([[500, 100], [700, 100], [700, 300], [500, 300], [500, 100]]);
const beforeCancel = JSON.stringify(space().partitions);
card._roomDialogCancel(); await update();
out.cancelKeepsWallsAndRestoresSession = !card._roomDialog && !card._wallFaceBatch
&& JSON.stringify(space().partitions) === beforeCancel
&& card._path.length === 5 && card._activeWallChainPartitionIds.length === 4;
await reset();
await draw([[100, 100], [300, 100], [300, 300], [100, 300], [100, 100]]);
const geometryBeforeNullModel = JSON.stringify(space());
const originalSpaceModel = card._spaceModel.bind(card);
card._spaceModel = () => space().rooms.length ? null : originalSpaceModel();
try {
card._nameSel = 'Must roll back'; card._saveRoom(); await update();
} finally {
card._spaceModel = originalSpaceModel;
}
out.nullModelRollsBackWholeRoomMutation = JSON.stringify(space()) === geometryBeforeNullModel
&& space().rooms.length === 0 && card._path.length === 5
&& card._activeWallChainPartitionIds.length === 4;
await reset();
card._path = [[100, 100], [300, 100], [300, 300], [100, 300], [100, 100]];
card._wallChainSegmentCms = [15, 15, 15]; card._closingWallCm = 15;
const classicBeforeNullModel = JSON.stringify(space());
const originalClassicSpaceModel = card._spaceModel.bind(card);
card._spaceModel = () => space().rooms.length ? null : originalClassicSpaceModel();
try {
card._nameSel = 'Classic must roll back'; card._commitRoom(); await update();
} finally {
card._spaceModel = originalClassicSpaceModel;
}
out.classicNullModelRollsBackWholeRoomMutation = JSON.stringify(space()) === classicBeforeNullModel
&& space().rooms.length === 0 && card._path.length === 5;
await reset();
space().partitions = [{
id: 'foreign-overlap', a: [0.05, 0.1], b: [0.2, 0.1], cm: 15,
}, {
id: 'foreign-unrelated', a: [0.6, 0.5], b: [0.7, 0.5], cm: 15,
}];
card._cfgEpoch++; card._modelCache = null;
await draw([[100, 100], [300, 100], [300, 300], [100, 300], [100, 100]]);
card._nameSel = 'Partial overlap'; card._saveRoom(); await update();
const acceptedPartitions = space().partitions || [];
const tail = acceptedPartitions.find((item) => item.id === 'foreign-overlap');
const unrelated = acceptedPartitions.find((item) => item.id === 'foreign-unrelated');
out.acceptSplitsOnlyCoincidentForeignInterval = acceptedPartitions.length === 2
&& JSON.stringify(tail?.a) === JSON.stringify([0.05, 0.1])
&& JSON.stringify(tail?.b) === JSON.stringify([0.1, 0.1])
&& JSON.stringify(unrelated) === JSON.stringify({
id: 'foreign-unrelated', a: [0.6, 0.5], b: [0.7, 0.5], cm: 15,
});
card._openAlignDialog(); await update();
out.acceptedRoomIsOptimizeFixedPoint = card._alignDialog?.report?.partitionsReconciled === 0
&& card._alignDialog?.changed === false;
return out;
});
await finish(browser, checkAll(result));