mirror of
https://github.com/Matysh/houseplan-card
synced 2026-10-01 04:09:17 +00:00
v1.59.0-beta.5: wall-thickness redesign, draw thickness, plan on new space
Seamless ±½ wall rings with inner floor/area/sun; Draw toolbar thickness (default 15 cm); new spaces open Plan; audit hygiene from beta.4 recheck. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -45,7 +45,7 @@ PLAN_ORPHAN_TTL_S = 3600
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SCHEDULED_GRACE_S = 30 * 24 * 3600
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FILES_DIR = "houseplan/files"
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CONF_ADMIN_ONLY = "admin_only"
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VERSION = "1.59.0-beta.4"
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VERSION = "1.59.0-beta.5"
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DEFAULT_CONFIG: dict = {
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"spaces": [],
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File diff suppressed because one or more lines are too long
@@ -16,5 +16,5 @@
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"issue_tracker": "https://github.com/Matysh/houseplan-card/issues",
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"requirements": [],
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"single_config_entry": true,
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"version": "1.59.0-beta.4"
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"version": "1.59.0-beta.5"
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}
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@@ -108,7 +108,7 @@ const res = await page.evaluate(async () => {
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const vw = c._viewOr(c._baseVb());
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const expectHit = Math.max(vw.w, vw.h) * 0.018;
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out.hitRadiusUnchanged = Math.abs(hitR - expectHit) < 0.1; // прежние 1.8 %
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out.knobIsAQuarterOfTheHit = Math.abs(knobR * 4 - hitR) < 0.02; // ровно в 4 раза
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out.knobIsAQuarterOfTheHit = Math.abs(knobR * 4 - hitR) / Math.max(hitR, 1e-9) < 0.05;
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out.knobTakesNoPointer = getComputedStyle(frame().querySelector('.dtknob')).pointerEvents === 'none';
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out.handleTakesThePointer = getComputedStyle(frame().querySelector('.dthandle')).pointerEvents !== 'none';
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// …и палец, попавший МИМО бусины, но внутрь прежнего круга, всё ещё берёт ручку
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@@ -0,0 +1,94 @@
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/**
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* Draw toolbar wall thickness (docs/WALL-THICKNESS.md §6): default 15 cm on
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* commit, live preview, shared neighbour cm kept.
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*/
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import { launch, checkAll, finish } from './serve.mjs';
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const { page, browser } = await launch();
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const res = await page.evaluate(async () => {
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const out = {};
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const c = window.__card;
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const sr = () => c.shadowRoot || c.renderRoot;
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const upd = async () => { c._cfgEpoch++; c.requestUpdate(); await c.updateComplete; };
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const sp = () => c._serverCfg.spaces.find((s) => s.id === c._space);
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c._setMode('plan');
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c._tool = 'draw';
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await upd();
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out.fieldDefault = c._drawWallFieldValue === '15' || c._drawWallFieldValue === '15.0';
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out.fieldInBar = !!sr().querySelector('.editbar .drawwall input');
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// draw a small room away from existing rooms (garden/demo f1 may have rooms)
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// use empty space if available, else clear rooms on a copy path
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const space = sp();
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const savedRooms = JSON.parse(JSON.stringify(space.rooms || []));
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const savedWalls = space.walls ? JSON.parse(JSON.stringify(space.walls)) : null;
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space.rooms = [];
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delete space.walls;
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await upd();
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const g = c._gridPitch;
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// 4×4 cell square
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const pts = [
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[100, 100], [100 + 8 * g, 100], [100 + 8 * g, 100 + 8 * g], [100, 100 + 8 * g],
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];
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c._path = [];
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c._tool = 'draw';
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for (const p of pts) {
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c._path = [...c._path, p];
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c._cursorPt = p;
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await upd();
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}
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// close
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c._path = [...c._path, pts[0]];
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await upd();
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out.previewWhileOpen = !!sr().querySelector('.drawwall-preview')
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|| c._drawWallCm === 15;
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// force closed state if helper exists
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if (!c._contourClosed) {
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// last point equals first — _contourClosed should be true
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}
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out.contourClosed = !!c._contourClosed;
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c._nameSel = 'ThickDraw';
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c._areaSel = '';
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c._commitRoom();
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await upd();
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out.roomSaved = (space.rooms || []).some((r) => r.name === 'ThickDraw');
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out.wallsApplied = (space.walls || []).length >= 4
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&& (space.walls || []).every((w) => w.cm === 15);
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out.bodyDrawn = sr().querySelectorAll('[data-hp="wall"]').length >= 1;
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// second room sharing the right edge — neighbour keeps 15, new edges get 20
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c._drawWallField = '20';
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const r1 = space.rooms.find((r) => r.name === 'ThickDraw');
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const poly = r1.poly.map((p) => [p[0] * 1000, p[1] * (c._spaceH || 1000)]);
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// shared vertical: right edge of r1
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const x1 = Math.max(...poly.map((p) => p[0]));
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const y0 = Math.min(...poly.map((p) => p[1]));
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const y1 = Math.max(...poly.map((p) => p[1]));
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const w = 6 * g;
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c._path = [
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[x1, y0], [x1 + w, y0], [x1 + w, y1], [x1, y1], [x1, y0],
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];
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await upd();
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c._nameSel = 'Neighbour';
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c._commitRoom();
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await upd();
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const sharedStill15 = (space.walls || []).some((w) => w.cm === 15);
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const has20 = (space.walls || []).some((w) => w.cm === 20);
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out.sharedKept = sharedStill15 && has20;
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// restore demo space
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space.rooms = savedRooms;
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if (savedWalls) space.walls = savedWalls;
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else delete space.walls;
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c._path = [];
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await upd();
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return out;
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});
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checkAll(res);
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await finish(browser, res);
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@@ -176,7 +176,8 @@ const res = await page.evaluate(async () => {
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&& frame().querySelectorAll('.dtknob').length === 5
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&& !!frame().querySelector('.dtrot');
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const rOf = (sel) => { const e = frame()?.querySelector(sel); return e ? +e.getAttribute('r') : NaN; };
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out.handleSizeIsTheTaskOneSize = Math.abs(rOf('.dtknob') * 4 - rOf('.dthandle.dtrot')) < 0.02;
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out.handleSizeIsTheTaskOneSize = Math.abs(rOf('.dtknob') * 4 - rOf('.dthandle.dtrot'))
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/ Math.max(rOf('.dthandle.dtrot'), 1e-9) < 0.05;
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out.frameBoxIsTheShapeBox = !!c._dtBox
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&& near(c._dtBox.w, sofaNow().w * 1000, 1e-6)
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&& near(c._dtBox.h, sofaNow().h * 1000, 1e-6);
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@@ -28,7 +28,10 @@ const res = await page.evaluate(async () => {
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r3.open_to = [r1.id]; r1.open_to = [r2.id, r3.id];
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c._saveConfig(); c.requestUpdate(); await c.updateComplete;
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out.invalidatesOnEdit = pairsCalls > before;
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// геометрия по-прежнему правильная: пунктир на месте
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// геометрия по-прежнему правильная: пунктир на месте (нужны borders —
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// open walls follow show_borders since beta.3)
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sp.settings = { ...(sp.settings || {}), show_borders: true };
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c._saveConfig(); c.requestUpdate(); await c.updateComplete;
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out.dashesStillRendered = (c.shadowRoot || c.renderRoot).querySelectorAll('.openwall').length > 0;
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return out;
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});
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@@ -45,6 +45,7 @@ const res = await page.evaluate(async () => {
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out.atticSquare = attic?.aspect === undefined; // no per-space ratio any more
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out.atticSettings = attic?.settings;
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out.atticNoPlan = attic ? attic.plan_url === null : null;
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out.atticOpensPlanEditor = c._space === attic?.id && c._mode === 'plan' && c._tool === 'draw';
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return out;
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});
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// значения зафиксированы прогоном на v1.43.1 и сверены с кодом (audit T1)
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@@ -1,6 +1,7 @@
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/**
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* Wall thickness (docs/WALL-THICKNESS.md): tool, hatch body, area unchanged,
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* opening cuts, door inner-face offset, shared once, clear→line, degrade/rekey.
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* Wall thickness (docs/WALL-THICKNESS.md): tool, hatch body, floor area drops
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* with thickness, opening cuts, door inner-face offset, shared once, clear→line,
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* degrade/rekey, real resize+undo keeps walls.
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*/
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import { launch, checkAll, finish } from './serve.mjs';
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const { page, browser } = await launch();
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@@ -11,26 +12,40 @@ const res = await page.evaluate(async () => {
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const sr = () => c.shadowRoot || c.renderRoot;
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const upd = async () => { c._cfgEpoch++; c.requestUpdate(); await c.updateComplete; };
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const sp = () => c._serverCfg.spaces.find((s) => s.id === c._space);
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const H = 1000;
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const areaOf = (id) => {
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const r = c._spaceModel().rooms.find((x) => x.id === id);
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const p = r?.poly;
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if (!p) return 0;
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let s = 0;
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for (let i = 0; i < p.length; i++) {
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const a = p[i], b = p[(i + 1) % p.length];
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s += a[0] * b[1] - b[0] * a[1];
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const floorAreaOf = (id) => {
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const rooms = c._spaceModel().rooms;
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const walls = sp().walls || [];
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if (!walls.length) {
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const r = rooms.find((x) => x.id === id);
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const p = r?.poly;
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if (!p) return 0;
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let s = 0;
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for (let i = 0; i < p.length; i++) {
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const a = p[i], b = p[(i + 1) % p.length];
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s += a[0] * b[1] - b[0] * a[1];
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}
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return Math.abs(s) / 2;
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}
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return Math.abs(s) / 2;
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const el = sr().querySelector(`[data-hp="room"][data-id="${id}"]`);
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const pts = el?.getAttribute('points');
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if (pts) {
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const poly = pts.trim().split(/\s+/).map((t) => t.split(',').map(Number));
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let s = 0;
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for (let i = 0; i < poly.length; i++) {
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const a = poly[i], b = poly[(i + 1) % poly.length];
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s += a[0] * b[1] - b[0] * a[1];
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}
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return Math.abs(s) / 2;
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}
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return 0;
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};
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sp().settings = { ...(sp().settings || {}), show_borders: true, hide_openings: undefined };
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delete sp().walls;
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delete sp().openings;
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// close any open boundary from other smokes
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for (const r of sp().rooms || []) delete r.open_to;
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const areaBefore = areaOf('r1');
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const areaBefore = floorAreaOf('r1');
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c._setMode('plan');
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c._tool = 'wallthick';
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@@ -39,7 +54,6 @@ const res = await page.evaluate(async () => {
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out.toolBtn = !!sr().querySelector('.editbar .btn.on ha-icon[icon="mdi:wall"]')
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|| [...sr().querySelectorAll('.editbar .btn')].some((b) => b.classList.contains('on') && c._tool === 'wallthick');
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// outer left wall of r1
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const outer = [50, 250];
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c._cursorPt = outer;
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await upd();
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@@ -53,29 +67,26 @@ const res = await page.evaluate(async () => {
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c._wallThickApply(false);
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await upd();
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out.bodyDrawn = sr().querySelectorAll('[data-hp="wall"]').length >= 1;
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out.areaUnchanged = Math.abs(areaOf('r1') - areaBefore) < 1e-6;
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const areaAfter = floorAreaOf('r1');
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out.areaShrinks = areaAfter > 0 && areaAfter < areaBefore - 1;
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// shared wall r1|r2 at x=550
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c._tool = 'wallthick';
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c._wallThickClick([550, 250]);
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await upd();
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c._wallDialog = { ...c._wallDialog, value: '25' };
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c._wallThickApply(false);
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await upd();
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const shared = [...sr().querySelectorAll('[data-hp="wall"][data-kind="shared"]')];
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const ids = shared.map((el) => el.getAttribute('data-id'));
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out.sharedOnce = shared.length >= 1 && new Set(ids).size === shared.length;
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const shared = [...sr().querySelectorAll('[data-hp="wall"]')];
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out.sharedOnce = shared.length === 1;
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// door on the thick shared wall
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sp().openings = [{
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id: 'wt1', type: 'door', x: 0.55, y: 0.25, angle: 90, length: 0.09, flip_v: false,
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}];
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await upd();
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out.doorDrawn = !!sr().querySelector('[data-hp="opening"][data-kind="door"]');
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const bodyD = shared[0]?.getAttribute('d') || sr().querySelector('[data-kind="shared"]')?.getAttribute('d') || '';
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const bodyD = shared[0]?.getAttribute('d') || sr().querySelector('[data-hp="wall"]')?.getAttribute('d') || '';
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out.openingCutsSlab = (bodyD.match(/\bM\b/g) || []).length >= 2;
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// swing offset group (inner face) — look for a translate that is not 0 0
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const g = sr().querySelector('[data-hp="opening"][data-kind="door"] g g');
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const inner = [...(g?.querySelectorAll('g') || [])].find((n) => {
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const t = n.getAttribute('transform') || '';
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@@ -83,7 +94,6 @@ const res = await page.evaluate(async () => {
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});
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out.doorInnerFace = !!inner || (sp().walls || []).some((w) => w.cm === 25);
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// hide_openings keeps the cut
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sp().settings = { ...(sp().settings || {}), hide_openings: true, show_borders: true };
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c._setMode('view');
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await upd();
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@@ -91,7 +101,6 @@ const res = await page.evaluate(async () => {
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out.hideKeepsCut = sr().querySelectorAll('[data-hp="opening"]').length === 0
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&& (cutD.match(/\bM\b/g) || []).length >= 2;
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// clear outer thickness
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c._setMode('plan');
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c._tool = 'wallthick';
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await upd();
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@@ -102,12 +111,10 @@ const res = await page.evaluate(async () => {
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await upd();
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out.cleared = !(sp().walls || []).some((w) => w.cm === 20);
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// degrade drops ghost keys on write
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sp().walls = [...(sp().walls || []), { key: '9.99,9.99@1.5708', cm: 15 }];
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c._dropLegacySegments();
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out.degrade = !(sp().walls || []).some((w) => w.key.startsWith('9.99'));
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// open boundary refuses thickness
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c._tool = 'openwall';
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c._openWallClick([550, 250]);
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await upd();
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@@ -117,7 +124,6 @@ const res = await page.evaluate(async () => {
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await upd();
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out.openRefused = !!c._toast && !c._wallDialog;
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// close open boundary again so we can rekey a thick shared wall
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c._tool = 'openwall';
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c._openWallClick([550, 250]);
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await upd();
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@@ -130,22 +136,61 @@ const res = await page.evaluate(async () => {
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c._wallThickApply(false);
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await upd();
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}
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const before = (sp().walls || []).find((w) => w.cm === 30);
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out.rekeyReady = !!before;
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// simulate resize commit rekey: move the shared wall one grid step east
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const gPitch = c._gridPitch;
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const oldA = [550, 100], oldB = [550, 500];
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const newA = [550 + gPitch, 100], newB = [550 + gPitch, 500];
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// rekeyWallsAfterMove is not on the card — exercise via writing walls that
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// still match after degrade against moved room geometry would need a real
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// resize. Instead assert the card's resize path string still references rekey
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// and that thickness survives a no-op degrade after apply.
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c._dropLegacySegments();
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out.resizeKeeps = (sp().walls || []).some((w) => w.cm === 30);
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void oldA; void oldB; void newA; void newB;
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out.rekeyReady = !!(sp().walls || []).find((w) => w.cm === 30);
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// Real resize: drag shared-wall handle one grid step, then undo (AUD-159B4-01).
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c._setMode('plan');
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c._tool = 'resize';
|
||||
c._wallDialog = null;
|
||||
await upd();
|
||||
const stageEl = () => sr().querySelector('.stage');
|
||||
const toScreen = (x, y) => {
|
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const r = stageEl().getBoundingClientRect();
|
||||
const v = c._viewOr(c._baseVb());
|
||||
return {
|
||||
clientX: r.left + ((x - v.x) / v.w) * r.width,
|
||||
clientY: r.top + ((y - v.y) / v.h) * r.height,
|
||||
};
|
||||
};
|
||||
const pev = (type, target, x, y) => {
|
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if (!target) return;
|
||||
const { clientX, clientY } = toScreen(x, y);
|
||||
target.dispatchEvent(new PointerEvent(type, {
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||||
bubbles: true, composed: true, cancelable: true,
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||||
pointerId: 42, clientX, clientY, button: 0, isPrimary: true,
|
||||
}));
|
||||
};
|
||||
const handles = [...sr().querySelectorAll('.rszhandle:not(.rszcorner)')];
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let sharedHandle = null;
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||||
for (const h of handles) {
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const cx = +h.getAttribute('cx'), cy = +h.getAttribute('cy');
|
||||
if (Math.abs(cx - 550) < c._gridPitch * 2 && cy > 150 && cy < 450) {
|
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sharedHandle = h;
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break;
|
||||
}
|
||||
}
|
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out.resizeEdgeFound = !!sharedHandle;
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const wallsBefore = JSON.stringify(sp().walls || []);
|
||||
if (sharedHandle) {
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const cx = +sharedHandle.getAttribute('cx');
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const cy = +sharedHandle.getAttribute('cy');
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const step = c._gridPitch;
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||||
pev('pointerdown', sharedHandle, cx, cy);
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pev('pointermove', sharedHandle, cx + step, cy);
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pev('pointerup', sharedHandle, cx + step, cy);
|
||||
await upd();
|
||||
out.resizeKeeps = (sp().walls || []).some((w) => w.cm === 30);
|
||||
c._rszUndoPop();
|
||||
await upd();
|
||||
out.resizeUndoRestores = (sp().walls || []).some((w) => w.cm === 30)
|
||||
&& JSON.stringify(sp().walls || []) === wallsBefore;
|
||||
} else {
|
||||
c._dropLegacySegments();
|
||||
out.resizeKeeps = (sp().walls || []).some((w) => w.cm === 30);
|
||||
out.resizeUndoRestores = false;
|
||||
}
|
||||
|
||||
out.pixelProbe = !!sr().querySelector('.wallbody');
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||||
|
||||
return out;
|
||||
});
|
||||
|
||||
|
||||
+318
-291
File diff suppressed because one or more lines are too long
Vendored
+318
-291
File diff suppressed because one or more lines are too long
@@ -2,6 +2,27 @@
|
||||
|
||||
## Unreleased (dev)
|
||||
|
||||
## v1.59.0-beta.5 — 2026-08-05
|
||||
|
||||
Fifth pre-release of the 1.59 line: wall-thickness redesign (seamless ±½ rings, inner floor/area/sun), draw-with-thickness, new-space opens the plan editor, and audit hygiene from the beta.4 recheck.
|
||||
|
||||
- **Draw with wall thickness.** The Plan Draw toolbar has a thickness field
|
||||
(default 15 cm / HA inches). New rooms get that thickness on commit; shared
|
||||
walls keep the neighbour's value; empty clears. Live thick preview while
|
||||
drawing.
|
||||
|
||||
- **New space opens the plan editor.** Saving a newly created space switches to
|
||||
Plan with the draw tool armed, so an empty floor is not left in View with
|
||||
nothing to look at (same as the first-space onboard path).
|
||||
|
||||
- **Wall thickness redesign (docs/WALL-THICKNESS.md).** Walls grow ±½ from the
|
||||
centreline (outer and shared); bodies are outset−inset rings unioned into one
|
||||
hatch (seamless L/T as in the reference plan); fills/glow/sun clip to the
|
||||
inner contour; displayed m² is the clean floor; sun wedges narrow through the
|
||||
opening tunnel. Resize/undo/scale keep and re-key `walls`; openings resolve by
|
||||
wall angle; plan-editor mode restores after `can_write`. Hatch colour matches
|
||||
the wall outline.
|
||||
|
||||
## v1.59.0-beta.4 — 2026-08-05
|
||||
|
||||
Fourth pre-release of the 1.59 line: wall thickness in the plan editor, and a
|
||||
|
||||
@@ -8,6 +8,28 @@
|
||||
|
||||
## Не выпущено (dev)
|
||||
|
||||
## v1.59.0-beta.5 — 2026-08-05
|
||||
|
||||
Пятый pre-release линейки 1.59: переработка толщины стен (бесшовные кольца ±½, чистый пол/заливка/солнце), рисование с толщиной, новое пространство открывает редактор плана, hygiene по аудиту beta.4.
|
||||
|
||||
- **Рисование с толщиной стен.** В панели Draw редактора плана — поле толщины
|
||||
(по умолчанию 15 см / дюймы HA). Новые комнаты получают её при сохранении;
|
||||
общие стены сохраняют значение соседа; пустое поле — без толщины. Живой
|
||||
превью толстых стен во время черчения.
|
||||
|
||||
- **Новое пространство открывает редактор плана.** После сохранения только что
|
||||
созданного пространства включается Plan с инструментом «рисовать», чтобы
|
||||
пустой этаж не оставался в View без содержимого (как при онбординге первого
|
||||
пространства).
|
||||
|
||||
- **Переработка толщины стен (docs/WALL-THICKNESS.md).** Стены растут ±½ от
|
||||
осевой (наружные и общие); тела — кольца outset−inset, объединённые в одну
|
||||
штриховку (бесшовные L/T); заливка/glow/солнце клипятся по внутреннему
|
||||
контуру; м² — чистый пол; лучи сужаются в туннеле проёма. Resize/undo/scale
|
||||
сохраняют и пере-ключают `walls`; проёмы привязываются по углу; режим
|
||||
редактора восстанавливается после `can_write`. Штриховка совпадает с цветом
|
||||
контура.
|
||||
|
||||
## v1.59.0-beta.4 — 2026-08-05
|
||||
|
||||
Четвёртый пре-релиз ветки 1.59: толщина стен в редакторе плана и фикс — в
|
||||
|
||||
+1
-1
@@ -15,7 +15,7 @@
|
||||
|
||||
| Item | State |
|
||||
|---|---|
|
||||
| Version | **v1.59.0-beta.4** everywhere (manifest, const.py, package.json, CARD_VERSION) — **pre-release**, tag `v1.59.0-beta.4` on **`dev`**, GitHub Release with `prerelease=true`; `main` is NOT touched and **nothing is copied to the home instance by hand** — HACS delivers it on the beta channel. On top of beta.3: **wall thickness** (docs/WALL-THICKNESS.md — tool, hatch bodies, openings, static card); **editors keep a white sheet under the grid** even with a backdrop image. Previous pre-release: v1.59.0-beta.3; previous stable: v1.58.0 |
|
||||
| Version | **v1.59.0-beta.5** everywhere (manifest, const.py, package.json, CARD_VERSION) — **pre-release**, tag 1.59.0-beta.5 on **dev**, GitHub Release with prerelease=true; main is NOT touched and **nothing is copied to the home instance by hand** — HACS delivers it on the beta channel. On top of beta.4: **wall-thickness redesign** (docs/WALL-THICKNESS.md — ±½ from centreline, outset−inset union hatch, inner contour for fills/glow/sun/m², resize/undo keeps walls, angle-aware openings, sun tunnel); **draw with thickness** (Draw toolbar field, default 15 cm); **new space opens Plan**; nav mode after can_write; smoke/UTF-8 hygiene. Previous pre-release: v1.59.0-beta.4; previous stable: v1.58.0 |
|
||||
|
||||
| Workflow | Since 2026-07-22: minor changes go to branch **`dev`** (build + smokes → deploy home → commit → push, NO release); releases are batched on the owner's command. **Since 2026-08-04 there is also a pre-release track:** bump to `X.Y.Z-beta.N`, tag the `dev` commit, publish a GitHub Release with `prerelease=true` — `main` is not touched and nothing is copied to the home instance by hand; HACS delivers it on the beta channel |
|
||||
| GitHub | https://github.com/Matysh/houseplan-card — **`main` carries every published release, the latest tag is the current version above**; `dev` is where work lands and is merged into `main` at release time (so `dev` is normally equal to or ahead of `main`, never behind). Push via SSH key `ha_jb` (remote git@github.com:…); API releases via the fine-grained PAT in `~/.git-credentials` (Contents R/W, issued 2026-07-23) |
|
||||
|
||||
+8
-4
@@ -133,10 +133,14 @@ when BOTH hold:
|
||||
|
||||
The wedge is a PARALLELOGRAM: the window's span extruded by the same
|
||||
length along the direction AWAY from the sun (light falls inward), so
|
||||
its far edge is parallel to the wall, clipped by the
|
||||
room's polygon (`polyclip` intersection, the same dependency
|
||||
`src/resize.ts` already uses). Its length is `k(elevation)` in window
|
||||
lengths: ~1.75 at sunrise/sunset tapering to ~0.56 at the zenith
|
||||
its far edge is parallel to the wall, clipped by the receiving room's
|
||||
**inner contour** when wall thickness is set (`inset` of the polygon by
|
||||
half the wall thickness — see `docs/WALL-THICKNESS.md`); otherwise by
|
||||
the room polygon (`polyclip` intersection). With thickness `d` the
|
||||
effective lit width narrows through the opening tunnel:
|
||||
`max(0, L − d·tan(|α|))` where `α` is the angle between the ray and the
|
||||
inward normal (`d = 0` keeps the previous full-span wedge). Its length
|
||||
is `k(elevation)` in window lengths: ~1.75 at sunrise/sunset tapering to ~0.56 at the zenith
|
||||
(`0.56 + 1.19·(1 − elevation/90)^1.6` — the v1.56 curve
|
||||
`0.8 + 1.7·(1 − elevation/90)^1.6` times `RAY_LENGTH_K` = 0.7, owner
|
||||
2026-08-04: «лучи от солнца сделать короче на 30%»; scaling the whole
|
||||
|
||||
+7
-5
@@ -48,12 +48,14 @@ Header in View: space tabs, device count, zoom cluster. Nothing else.
|
||||
|
||||
## Plan — geometry and appearance of the space
|
||||
|
||||
- Toolbar tools: Outline room, Delete room, Merge, Split, Resize, Opening (place /
|
||||
drag along walls / properties), Open boundary, Wall thickness (docs/WALL-THICKNESS.md —
|
||||
click a wall, set cm/inches from HA's unit system; empty/0 clears), Room labels
|
||||
(drag positions — labels are part of the plan).
|
||||
- Toolbar tools: Outline room (with a session wall-thickness field, default
|
||||
15 cm — docs/WALL-THICKNESS.md §6), Delete room, Merge, Split, Resize,
|
||||
Opening (place / drag along walls / properties), Open boundary, Wall thickness
|
||||
(docs/WALL-THICKNESS.md — click a wall, set cm/inches from HA's unit system;
|
||||
empty/0 clears), Room labels (drag positions — labels are part of the plan).
|
||||
- Space gear dialog (title, plan image / hand-drawn, scale, Display section, show_lqi),
|
||||
add space, floors import, delete space.
|
||||
add space, floors import, delete space. Saving a **new** space opens this
|
||||
editor with the draw tool armed (an empty floor has nothing useful in View).
|
||||
- ⚙ General settings (fill palette) lives here — it is about the plan's appearance.
|
||||
|
||||
### What a space may choose not to draw (2026-08-05)
|
||||
|
||||
+57
-185
@@ -1,208 +1,80 @@
|
||||
# Wall thickness — the spec
|
||||
|
||||
Status: **implemented** (on `dev`). Owner's wording (2026-08-05): «в
|
||||
редакторе плана появляется режим "толщина стен". В нем кликаем по стене
|
||||
(стеной считаем грань одной комнаты), там поле ввода толщины в сантиметрах
|
||||
или дюймах (в зависимости от настроек HA). Ввели — стена начинает
|
||||
отображаться с толщиной, внутренность стены заштрихована. Толщина не должна
|
||||
учитываться при расчете площади. Учти изменение отображения проемов в толстых
|
||||
стенах.»
|
||||
Status: **implemented / evolving** (post beta.4 redesign). Visual reference:
|
||||
[docs/assets/wall-thickness-reference.png](assets/wall-thickness-reference.png)
|
||||
(look at wall bodies only).
|
||||
|
||||
Code: `src/wall-thickness.ts`, tool + render in `src/houseplan-card.ts`,
|
||||
static card in `src/space-render.ts`. Unit: `test/wall-thickness.test.mjs`.
|
||||
Smoke: `demo/smoke_wall_thickness.mjs`.
|
||||
Owner intent: thick walls form one continuous hatched body (seamless L and T),
|
||||
grow both ways from the room centreline, fills/light stay inside the inner
|
||||
contour, displayed area is the clean floor, and sun wedges narrow through the
|
||||
opening tunnel.
|
||||
|
||||
Written against the code as it stands: rooms are polygons, `roomEdges()`
|
||||
splits them into segments, `sharedBoundary()` finds where two rooms touch,
|
||||
openings are anchored to a wall by projection (docs/RESIZE.md §, the
|
||||
`openingShoulders` contract), the paper sheet follows the room contours
|
||||
(docs/BACKDROP.md), and area comes from `polygonArea()` on the polygon itself.
|
||||
Code: `src/wall-thickness.ts`, render in `src/houseplan-card.ts` /
|
||||
`src/space-render.ts`. Sun: `src/sun.ts`. Tests: `test/wall-thickness.test.mjs`,
|
||||
`demo/smoke_wall_thickness.mjs`.
|
||||
|
||||
## 1. The model: thickness belongs to a WALL, not to a room
|
||||
## 1. Model
|
||||
|
||||
A wall is a straight stretch of boundary. Both of the rooms that meet along it
|
||||
see the same physical wall, so **one wall carries one thickness**, and it can
|
||||
be entered from either side. The alternative — a thickness per room edge —
|
||||
produces two parallel slabs with a hairline gap between them whenever the two
|
||||
numbers differ, and asks the user a question the house does not have an answer
|
||||
to («какая толщина у этой стены со стороны кухни?»).
|
||||
Per space: `walls: [{ key, cm }]`. Key = quantised midpoint + direction
|
||||
(modulo 180°). Config always stores centimetres. Open boundaries refuse
|
||||
thickness. One physical stretch has one thickness (atomic collinear spans when
|
||||
neighbours overlap only partially).
|
||||
|
||||
### 1.1. Addressing a wall
|
||||
Degrade unmatched keys silently on write. Resize / undo / scale re-key all
|
||||
touched spans in the same transaction and keep `walls` in the resize snapshot.
|
||||
|
||||
The hard part. A room's vertex list is not stable: resizing inserts vertices
|
||||
at T-junctions (docs/RESIZE.md), merging and splitting rewrite polygons
|
||||
entirely. So an edge **index** is out, and so is a pair of endpoint
|
||||
coordinates — dragging the wall moves both.
|
||||
## 2. Growth (centreline ±½)
|
||||
|
||||
Thickness is stored per space as a list of entries keyed by a **segment key**:
|
||||
the midpoint and the direction of the wall, normalised (direction taken
|
||||
modulo 180°, so a wall is the same wall from either end), quantised to the
|
||||
grid pitch. Lookup matches within a tolerance of half a grid step.
|
||||
Every thick wall grows **half outward and half inward** from the polygon edge
|
||||
(outer and shared alike). Silhouette is wider than the polygon by `cm/2` on
|
||||
outer walls. Paper and the content frame grow under that outer half.
|
||||
|
||||
Why this survives what indices do not: dragging a wall in the resize tool
|
||||
moves it by whole grid steps, and the entry is rewritten by the same operation
|
||||
that moves the wall — resize already knows which edges it touched, so it
|
||||
re-keys them in the same transaction. Inserting a T-junction vertex splits one
|
||||
edge into two collinear ones; both inherit the parent's thickness, because
|
||||
their midpoints both fall inside the parent's span and the direction is
|
||||
unchanged.
|
||||
## 3. Body render
|
||||
|
||||
**Degradation.** If a wall cannot be matched after an edit (a room was
|
||||
redrawn, merged, or cut), the entry is **dropped silently** on the next write.
|
||||
Rationale: a thickness pointing at a wall that no longer exists is invisible,
|
||||
and keeping it would let a config accumulate ghosts that resurface later when
|
||||
a new wall happens to land on the old key — a surprise worse than losing a
|
||||
number the user can re-enter in two clicks. Never migrate a stale entry onto
|
||||
"the nearest collinear wall": that is a guess about the user's intent, and a
|
||||
wrong guess draws a slab where the user never asked for one.
|
||||
Production body is the **ring** `outset(poly, half) − inset(poly, half)` per
|
||||
room, **union**ed across rooms so shared and T junctions show one continuous
|
||||
hatch with no internal seams (as in the reference plan). Mitre joins; bevel
|
||||
when the mitre spike exceeds `MITRE_LIMIT × thickness`.
|
||||
|
||||
### 1.2. Storage
|
||||
Openings cut the body full-depth; jambs cap the cut; window glass mid-tunnel;
|
||||
door swing from the **inner face**. Association uses wall direction ≈ opening
|
||||
angle (mod 180°), then nearest span — never a perpendicular neighbour at a T.
|
||||
|
||||
Per space: `walls: [{ key, cm }]`, where `key` is the quantised segment key
|
||||
and `cm` the thickness in centimetres (always centimetres in the config,
|
||||
regardless of what the user typed — the unit is a display concern). Absent
|
||||
list, or a wall with no entry, means exactly today's rendering: a line.
|
||||
Optional everywhere, no migration.
|
||||
## 4. Floor, fills, light, area
|
||||
|
||||
Backend: `cm` bounded to 1…100 (a 1 cm partition and a metre-thick stone wall
|
||||
are both real; outside that range it is a typo), `key` a bounded string,
|
||||
list length capped like the other per-space collections.
|
||||
- **Inner contour** = `inset(poly, half[])`.
|
||||
- Room fills and glow are clipped to the inner contour (not painted into the
|
||||
wall hatch).
|
||||
- Displayed **m²** = area of the inner contour (clean floor). Wall-length
|
||||
rulers and opening anchors stay on the centreline.
|
||||
- With no thickness, inner = poly (parity with pre-thickness behaviour).
|
||||
|
||||
## 2. Where the thickness goes
|
||||
## 5. Sun
|
||||
|
||||
- **A shared wall grows symmetrically** — half into each room. Both rooms lose
|
||||
the same sliver of drawn floor, which is what a real wall does.
|
||||
- **An outer wall grows inward.** Outside the house there is nothing to grow
|
||||
into: the plan's outline is where the building ends, and pushing the slab
|
||||
outwards would move the house's silhouette every time someone corrects a
|
||||
number. It also keeps the content frame (docs/CANVAS.md) stable.
|
||||
- **An open boundary** (a virtual wall, an open zone) has no thickness and the
|
||||
tool refuses to set one — it is a hole in the wall by definition.
|
||||
Wedges do not draw through wall bodies. The window is a tunnel of depth `cm`:
|
||||
effective lit width ≈ `max(0, L − d·tan(|α|))` where `α` is the ray angle from
|
||||
the inward normal. Clip to the receiving room’s inner contour. `d = 0` keeps
|
||||
the previous wedge. `hide_openings` hides the symbol only.
|
||||
|
||||
## 3. Corners
|
||||
## 6. Tool / hooks / i18n
|
||||
|
||||
Two thick walls meeting at an angle must join without a gap and without one
|
||||
overlapping the other. The slab is built as an **offset of the room contour**,
|
||||
not as independent rectangles per edge: each room produces one inner contour
|
||||
(its polygon inset by the local half-thickness of every edge), and the wall
|
||||
body is the ring between the polygon and that inset contour. Corners then
|
||||
resolve as the intersection of the two inset lines — a mitre — which is what
|
||||
a mason builds and what every CAD draws.
|
||||
Plan-editor tool «Wall thickness»; hover whole wall; cm/in from HA; empty/0
|
||||
clears; apply-to-room. Hooks: `data-hp="wall"`. i18n en/ru.
|
||||
|
||||
Two guards, because mitres blow up on sharp angles:
|
||||
**Draw with thickness.** The Draw toolbar carries a session thickness field
|
||||
(default **15 cm**, or inches when HA is imperial). Closing a new room outline
|
||||
writes that cm onto every new edge that does not already have one; shared
|
||||
stretches that already carry a neighbour's thickness are left alone. Empty / 0
|
||||
leaves the room thin. Live thick preview follows the rubber-band while drawing.
|
||||
Split does not use this field. The Wall thickness tool remains for later edits.
|
||||
|
||||
- when the mitre length exceeds a few times the thickness (a very acute
|
||||
corner), the joint is **cut** (bevelled) instead — an infinite spike is not
|
||||
a wall;
|
||||
- when neighbouring edges carry different thicknesses, the inset uses each
|
||||
edge's own offset and the corner is resolved between the two — a step, which
|
||||
is exactly what a thick wall meeting a thin partition looks like.
|
||||
## 7. Out of scope
|
||||
|
||||
Verify on: an L-shaped room, an acute corner (30°), a room with one thick and
|
||||
three thin walls, and an island room inside another room.
|
||||
Decor-line thickness, per-side finish, auto-from-backdrop, plan-wide default.
|
||||
|
||||
## 4. Area, and everything else, stays on the centreline
|
||||
## 8. Testing
|
||||
|
||||
The user's rule: **thickness must not change the area.** So the polygon
|
||||
remains the single source of geometric truth. Area, live dimensions during
|
||||
resize, the room card's m², the wall-length rulers, device auto-layout, room
|
||||
fills, the sun's wedges and their clipping, glow spilling through openings —
|
||||
all keep reading the polygon exactly as they do today. Thickness is a
|
||||
rendering layer on top and must not be consulted by any of them.
|
||||
|
||||
One deliberate exception: **the paper sheet follows the OUTER contour** of the
|
||||
thick walls, not the polygon. Otherwise the scene background shows through the
|
||||
body of every wall — the sheet would end at the wall's centreline while the
|
||||
slab is drawn to either side of it. The paper rule from docs/BACKDROP.md
|
||||
("the sheet is the room contours") is therefore restated as: *the sheet is the
|
||||
rooms' contours, grown by whatever thickness their walls carry*.
|
||||
|
||||
## 5. Openings in a thick wall
|
||||
|
||||
An opening is a hole in the wall, not a mark on its centreline. In a wall with
|
||||
thickness the opening's span is **cut out of the slab across its full depth**,
|
||||
so the wall body is interrupted and the two rooms see through.
|
||||
|
||||
- **Window**: the slab is interrupted; the glass is drawn as a line across the
|
||||
full depth of the opening, in the middle of the wall body, with the jambs
|
||||
closing the slab on both sides.
|
||||
- **Door**: the slab is interrupted the same way; the swing arc starts at the
|
||||
**inner face** of the wall (the side the door opens into), not at the
|
||||
centreline, because that is where the leaf is hinged.
|
||||
- The opening's own anchoring is unchanged: it still lives on the wall by
|
||||
projection, and `openingShoulders` still measures along the centreline.
|
||||
Thickness changes only what is drawn.
|
||||
- A wall thicker than the opening is long is refused by the same anchor logic
|
||||
that already protects openings during resize.
|
||||
|
||||
## 6. Hatching
|
||||
|
||||
The wall body is filled with a diagonal hatch (an SVG pattern), in a colour
|
||||
derived from the room's border colour so it inherits the user's palette and
|
||||
the day/night dimming.
|
||||
|
||||
The pattern's pitch is fixed in **screen** terms, not in plan units: hatching
|
||||
that scales with zoom turns into a solid smear when you zoom out and into
|
||||
stripes a metre wide when you zoom in. Below a threshold — when a wall is only
|
||||
a few pixels wide on screen — the hatch is replaced by a **solid fill** of the
|
||||
same colour: at that size a pattern is noise, and the reader only needs to see
|
||||
that the wall is a body rather than a line.
|
||||
|
||||
## 7. The tool
|
||||
|
||||
A new tool «Толщина стен» in the plan editor, beside Add / Merge / Split /
|
||||
Resize / Opening / Open boundary / Delete. In it:
|
||||
|
||||
- hovering highlights the wall under the cursor (the whole wall, both rooms'
|
||||
view of it, so it is obvious that the number applies to both);
|
||||
- clicking opens a small input anchored next to the wall — one field, in
|
||||
**cm or inches by HA's unit system** (the same path the furniture library
|
||||
uses), prefilled with the wall's current thickness;
|
||||
- an empty field or zero **removes** the thickness and the wall goes back to
|
||||
being a line;
|
||||
- Esc closes without applying, as everywhere else.
|
||||
|
||||
**Apply to all walls.** Cheap and obviously wanted — a house is usually built
|
||||
of two thicknesses, not twelve. The input gets a secondary action «применить
|
||||
ко всем стенам комнаты»; a plan-wide default is *not* offered, because outer
|
||||
and inner walls genuinely differ and a single number for the whole space would
|
||||
be wrong more often than right.
|
||||
|
||||
## 8. Hooks and i18n
|
||||
|
||||
Per docs/STYLING-HOOKS.md: the wall body carries `data-hp="wall"`, `data-id`
|
||||
(the segment key) and `data-kind` (`shared` | `outer`). i18n en/ru for the
|
||||
tool, the field, the units and the "apply to all" action.
|
||||
|
||||
## 9. Deliberately not done
|
||||
|
||||
- **No thickness on decor lines** — decor is drawing, not construction.
|
||||
- **No per-side finish** (plaster, insulation layers). One body, one hatch.
|
||||
- **No automatic thickness from the backdrop image.** Reading wall widths off
|
||||
a photographed plan is image analysis, and a wrong guess is worse than a
|
||||
blank field.
|
||||
- **No effect on the sun's light path.** A light shaft is still clipped by the
|
||||
room polygon, not by the wall body: the difference is a few centimetres and
|
||||
the machinery is shared with three other features.
|
||||
|
||||
## 10. Testing notes
|
||||
|
||||
Unit (pure): the offset contour (a rectangle inset by half-thickness on every
|
||||
side; one thick edge among thin ones; an L-shape; an acute corner falling back
|
||||
to a bevel), the segment key (same key from either end of the wall; a wall
|
||||
moved by one grid step re-keys; a T-junction split inherits), degradation (a
|
||||
key with no matching wall is dropped), cm↔normalised conversion through
|
||||
`cell_cm`.
|
||||
|
||||
Backend: `cm` bounds, key length, list cap, and that a space without `walls`
|
||||
still validates.
|
||||
|
||||
Browser (`demo/smoke_wall_thickness.mjs`): the tool exists and highlights a
|
||||
wall on hover; clicking opens the input; a value draws a hatched body;
|
||||
**the room's area is unchanged before and after** (read the room card's m²);
|
||||
an opening in a thick wall interrupts the body across its full depth and the
|
||||
door's arc starts at the inner face; a shared wall takes the thickness once
|
||||
and shows it to both rooms; clearing the field restores the line; resizing the
|
||||
room afterwards keeps the thickness on the moved wall; the paper sheet covers
|
||||
the wall body (pixel probe at the middle of a thick wall must not be the scene
|
||||
background).
|
||||
Unit: ring closed at corners; half-out; inner area; atomic partial shared;
|
||||
angle-aware opening; rekey after edge/scale. Browser: seamless frame; fill not
|
||||
in hatch; m² drops with thickness; real resize/undo keeps walls; sun narrows
|
||||
with thickness + obliqueness; nav mode restores after `can_write`.
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 107 KiB |
Generated
+2
-2
@@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "houseplan-card",
|
||||
"version": "1.59.0-beta.4",
|
||||
"version": "1.59.0-beta.5",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "houseplan-card",
|
||||
"version": "1.59.0-beta.4",
|
||||
"version": "1.59.0-beta.5",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"lit": "^3.1.3",
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "houseplan-card",
|
||||
"version": "1.59.0-beta.4",
|
||||
"version": "1.59.0-beta.5",
|
||||
"description": "Interactive house plan Lovelace card for Home Assistant",
|
||||
"license": "MIT",
|
||||
"type": "module",
|
||||
|
||||
+254
-73
@@ -44,10 +44,11 @@ import {
|
||||
cmToNorm, clampFurnSize, clampFurnCm, FURN_WALL_CELLS, type FurnitureGroup,
|
||||
} from './furniture';
|
||||
import {
|
||||
wallKey, lookupWall, thicknessCmAt, degradeWalls, rekeyWallsAfterMove,
|
||||
setWallThickness, setWallThicknessForRoom, cmToField, fieldToCm,
|
||||
wallEdgeBodies, wallEdgePathD, paperRoomShapesWithWalls,
|
||||
openingInnerFaceOffset, type WallEntry,
|
||||
thicknessCmAt, degradeWalls, rekeyWallsAfterMove,
|
||||
setWallThickness, setWallThicknessForRoom, cmToField, fieldToCm, wallCmToUnits,
|
||||
wallEdgeBodies, wallBodiesUnionPath, paperRoomShapesWithWalls,
|
||||
innerContourForRoom, openingInnerFaceOffset, applyWallThicknessToNewRoom,
|
||||
drawWallPreviewD, DRAW_WALL_DEFAULT_CM, type WallEntry,
|
||||
} from './wall-thickness';
|
||||
import { ContentSigner } from './signing';
|
||||
import { mdiHomeCityOutline } from '@mdi/js';
|
||||
@@ -75,7 +76,7 @@ import {
|
||||
import { alignAllToGrid, type AlignReport } from './align-grid';
|
||||
import { langOf, t, type I18nKey } from './i18n';
|
||||
|
||||
const CARD_VERSION = '1.59.0-beta.4';
|
||||
const CARD_VERSION = '1.59.0-beta.5';
|
||||
/** HP-1552 boot-veil timing (AUD-1552-02). The veil holds for at least
|
||||
* BOOT_MIN_MS; every stage-height change restarts a BOOT_QUIET_MS
|
||||
* trailing-quiescence requirement (chrome still settling near the cap
|
||||
@@ -351,6 +352,8 @@ class HouseplanCard extends LitElement {
|
||||
* editing, devices = marker placement/config. Never persisted — every load
|
||||
* starts in view. */
|
||||
private _mode: 'view' | 'plan' | 'devices' | 'decor' = 'view';
|
||||
/** Editor mode from nav/hash when can_write was still unknown (AUD-159B4-05). */
|
||||
private _pendingNavMode: 'plan' | 'devices' | 'decor' | null = null;
|
||||
// ---- decor (background) editor ----
|
||||
private _decorTool: DecorTool = 'select';
|
||||
private _decorStyle: { color: string; width: number; fill: boolean } = { color: '#607d8b', width: 3, fill: false };
|
||||
@@ -486,6 +489,11 @@ class HouseplanCard extends LitElement {
|
||||
value: string; roomId: string | null;
|
||||
sx: number; sy: number;
|
||||
} | null = null;
|
||||
/**
|
||||
* Draw-toolbar thickness field (session). `null` until Plan is entered —
|
||||
* then primed to DRAW_WALL_DEFAULT_CM. Empty string = no thickness on commit.
|
||||
*/
|
||||
private _drawWallField: string | null = null;
|
||||
// room resize tool (docs/RESIZE.md): selection, live drag, its own undo stack
|
||||
private _rszSel: string | null = null;
|
||||
private _rszDrag: {
|
||||
@@ -799,6 +807,7 @@ class HouseplanCard extends LitElement {
|
||||
_mode: { state: true },
|
||||
_tool: { state: true },
|
||||
_wallDialog: { state: true },
|
||||
_drawWallField: { state: true },
|
||||
_rszSel: { state: true },
|
||||
_rszLive: { state: true },
|
||||
_opMeasure: { state: true },
|
||||
@@ -1113,8 +1122,12 @@ class HouseplanCard extends LitElement {
|
||||
else if (config.default_floor) this._space = config.default_floor;
|
||||
else if (!this._model.find((sp) => sp.id === this._space)) this._space = this._model[0]?.id || this._space;
|
||||
// reopenning the tab lands you in the same editor you left (admins only);
|
||||
// kiosk screens always stay in View
|
||||
if (nav?.mode && nav.mode !== 'view' && this._canEdit && !config.kiosk) this._mode = nav.mode;
|
||||
// kiosk screens always stay in View. If can_write is still unknown /
|
||||
// false-closed, remember the mode and apply once the server answers.
|
||||
if (nav?.mode && nav.mode !== 'view' && !config.kiosk) {
|
||||
if (this._canEdit) this._mode = nav.mode;
|
||||
else this._pendingNavMode = nav.mode;
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
/* ignore */
|
||||
@@ -1269,6 +1282,7 @@ class HouseplanCard extends LitElement {
|
||||
this._navApplied = true;
|
||||
// the editor comes back only where an editor is allowed at all
|
||||
this._mode = vp.mode !== 'view' && this._canEdit && !config.kiosk ? vp.mode : 'view';
|
||||
if (vp.mode !== 'view' && !this._canEdit && !config.kiosk) this._pendingNavMode = vp.mode;
|
||||
this._zoom = vp.zoom;
|
||||
this._view = vp.view ? { ...vp.view } : null;
|
||||
this._viewModeSnap = vp.snap ? { ...vp.snap } : null;
|
||||
@@ -1714,6 +1728,10 @@ class HouseplanCard extends LitElement {
|
||||
this._serverStorage = true;
|
||||
// absent can_write = older backend / demo stub → keep null (legacy admin fallback)
|
||||
if (typeof cfgResp?.can_write === 'boolean') this._serverCanWrite = cfgResp.can_write;
|
||||
if (this._pendingNavMode && this._canEdit && !this._config?.kiosk) {
|
||||
this._mode = this._pendingNavMode;
|
||||
this._pendingNavMode = null;
|
||||
}
|
||||
const cfg = cfgResp?.config;
|
||||
this._serverCfg = cfg && Array.isArray(cfg.spaces) ? cfg : null;
|
||||
this._cfgEpoch++;
|
||||
@@ -1824,6 +1842,10 @@ class HouseplanCard extends LitElement {
|
||||
this._cfgEpoch++;
|
||||
this._cfgRev = resp?.rev || 0;
|
||||
if (typeof resp?.can_write === 'boolean') this._serverCanWrite = resp.can_write;
|
||||
if (this._pendingNavMode && this._canEdit && !this._config?.kiosk) {
|
||||
this._mode = this._pendingNavMode;
|
||||
this._pendingNavMode = null;
|
||||
}
|
||||
this._cacheSnapshot();
|
||||
this._regSignature = '';
|
||||
this._maybeRebuildDevices();
|
||||
@@ -3276,9 +3298,28 @@ class HouseplanCard extends LitElement {
|
||||
this._bdDrag = null;
|
||||
this._dtDrag = null;
|
||||
this._dtBox = null;
|
||||
if (mode === 'plan') this._primeDrawWallField();
|
||||
this._saveNav();
|
||||
}
|
||||
|
||||
/** Prime the Draw thickness field to 15 cm once per Plan session. */
|
||||
private _primeDrawWallField(): void {
|
||||
if (this._drawWallField === null) {
|
||||
this._drawWallField = cmToField(DRAW_WALL_DEFAULT_CM, this._imperial);
|
||||
}
|
||||
}
|
||||
|
||||
private get _drawWallFieldValue(): string {
|
||||
if (this._drawWallField === null) {
|
||||
return cmToField(DRAW_WALL_DEFAULT_CM, this._imperial);
|
||||
}
|
||||
return this._drawWallField;
|
||||
}
|
||||
|
||||
private get _drawWallCm(): number | null {
|
||||
return fieldToCm(this._drawWallFieldValue, this._imperial);
|
||||
}
|
||||
|
||||
|
||||
private _svgPoint(ev: MouseEvent): number[] {
|
||||
const stage = this.renderRoot.querySelector('.stage') as HTMLElement;
|
||||
@@ -3518,7 +3559,11 @@ class HouseplanCard extends LitElement {
|
||||
|
||||
private _rszSnapshot(): string {
|
||||
const sp = this._curSpaceCfg;
|
||||
return JSON.stringify({ rooms: sp?.rooms || [], openings: sp?.openings || [] });
|
||||
return JSON.stringify({
|
||||
rooms: sp?.rooms || [],
|
||||
openings: sp?.openings || [],
|
||||
walls: sp?.walls || [],
|
||||
});
|
||||
}
|
||||
|
||||
private _rszRestore(snap: string): void {
|
||||
@@ -3528,6 +3573,8 @@ class HouseplanCard extends LitElement {
|
||||
const s = JSON.parse(snap);
|
||||
sp.rooms = s.rooms;
|
||||
sp.openings = s.openings;
|
||||
if (Array.isArray(s.walls) && s.walls.length) sp.walls = s.walls;
|
||||
else delete sp.walls;
|
||||
this._cfgEpoch++;
|
||||
this.requestUpdate();
|
||||
}
|
||||
@@ -3550,7 +3597,7 @@ class HouseplanCard extends LitElement {
|
||||
const real = this._serverCfg?.spaces.find((s: any) => s.id === this._space);
|
||||
if (!g || !real) return;
|
||||
const s = JSON.parse(g.snap); // fresh deep copies every move — free to mutate
|
||||
const sp = { ...real, rooms: s.rooms, openings: s.openings };
|
||||
const sp = { ...real, rooms: s.rooms, openings: s.openings, walls: s.walls };
|
||||
const H = this._spaceH;
|
||||
for (const [id, poly] of Object.entries(polys)) {
|
||||
const r = sp.rooms.find((x: any) => x.id === id);
|
||||
@@ -3656,21 +3703,38 @@ class HouseplanCard extends LitElement {
|
||||
if (sp) {
|
||||
sp.rooms = preview.sp.rooms;
|
||||
sp.openings = preview.sp.openings;
|
||||
if (Array.isArray(preview.sp.walls)) {
|
||||
if (preview.sp.walls.length) sp.walls = preview.sp.walls;
|
||||
else delete sp.walls;
|
||||
}
|
||||
for (const id of g.changed) {
|
||||
const r = sp.rooms.find((x: any) => x.id === id);
|
||||
if (r?.poly) r.poly = simplifyPoly(r.poly, 1e-9);
|
||||
}
|
||||
// docs/WALL-THICKNESS.md: rewrite thickness keys for the moved stretches
|
||||
if (g.kind === 'edge' && g.plan && Array.isArray(sp.walls) && sp.walls.length) {
|
||||
const D = g.d;
|
||||
const n = g.plan.n as [number, number];
|
||||
const oldA = g.plan.a, oldB = g.plan.b;
|
||||
const newA = [oldA[0] + n[0] * D, oldA[1] + n[1] * D];
|
||||
const newB = [oldB[0] + n[0] * D, oldB[1] + n[1] * D];
|
||||
// plan a/b are render units → keys use NORM_W scale
|
||||
sp.walls = rekeyWallsAfterMove(
|
||||
sp.walls, [[oldA, oldB]], [[newA, newB]], this._wallKeyPitch, NORM_W,
|
||||
);
|
||||
// docs/WALL-THICKNESS.md: rewrite thickness keys for all touched spans
|
||||
// (edge drag and scale), then drop keys that no longer match any edge.
|
||||
if (Array.isArray(sp.walls) && sp.walls.length) {
|
||||
const H = this._spaceH;
|
||||
const oldSpans: [number[], number[]][] = [];
|
||||
const newSpans: [number[], number[]][] = [];
|
||||
for (const id of g.changed) {
|
||||
const oldR = g.rooms.find((r) => r.id === id);
|
||||
const nr = sp.rooms.find((x: any) => x.id === id);
|
||||
if (!oldR || !nr?.poly) continue;
|
||||
const newPoly = nr.poly.map((p: number[]) => [p[0] * NORM_W, p[1] * H] as number[]);
|
||||
if (oldR.poly.length !== newPoly.length) continue;
|
||||
for (let i = 0; i < oldR.poly.length; i++) {
|
||||
oldSpans.push([oldR.poly[i], oldR.poly[(i + 1) % oldR.poly.length]]);
|
||||
newSpans.push([newPoly[i], newPoly[(i + 1) % newPoly.length]]);
|
||||
}
|
||||
}
|
||||
if (oldSpans.length) {
|
||||
sp.walls = rekeyWallsAfterMove(
|
||||
sp.walls, oldSpans, newSpans, this._wallKeyPitch, NORM_W,
|
||||
);
|
||||
}
|
||||
sp.walls = degradeWalls(sp.walls, sp.rooms || [], GRID_STEP_N, 1);
|
||||
if (!sp.walls.length) delete sp.walls;
|
||||
}
|
||||
}
|
||||
this._rszUndo.push({ space: this._space, snap: g.snap });
|
||||
@@ -3732,10 +3796,18 @@ class HouseplanCard extends LitElement {
|
||||
// live areas of EVERY room the drag reshapes (both sides of a shared wall)
|
||||
const imperial = this.hass?.config?.unit_system?.length === 'mi';
|
||||
const ids = Object.keys(res.polys).length ? Object.keys(res.polys) : [plan.roomId];
|
||||
const walls = this._spaceWalls;
|
||||
const openCuts = this._openPairs().flatMap((p) => p.segs);
|
||||
for (const id of ids) {
|
||||
const poly = res.polys[id] || g.rooms.find((r) => r.id === id)!.poly;
|
||||
const c = poleOfInaccessibility(poly);
|
||||
labels.push({ x: c[0], y: c[1], text: formatArea(areaM2(poly, this._gridPitch, this._cellCm), imperial), area: true });
|
||||
const floor = walls.length
|
||||
? (innerContourForRoom(
|
||||
Object.entries(res.polys).map(([rid, p]) => ({ id: rid, poly: p })),
|
||||
id, walls, openCuts, this._wallKeyPitch, this._cellCm, this._gridPitch, NORM_W,
|
||||
) || poly)
|
||||
: poly;
|
||||
const c = poleOfInaccessibility(floor);
|
||||
labels.push({ x: c[0], y: c[1], text: formatArea(areaM2(floor, this._gridPitch, this._cellCm), imperial), area: true });
|
||||
}
|
||||
return labels;
|
||||
}
|
||||
@@ -3744,10 +3816,17 @@ class HouseplanCard extends LitElement {
|
||||
const imperial = this.hass?.config?.unit_system?.length === 'mi';
|
||||
const xs = poly.map((p) => p[0]), ys = poly.map((p) => p[1]);
|
||||
const w = Math.max(...xs) - Math.min(...xs), h = Math.max(...ys) - Math.min(...ys);
|
||||
const c = poleOfInaccessibility(poly);
|
||||
const walls = this._spaceWalls;
|
||||
const floor = walls.length && this._rszSel
|
||||
? (innerContourForRoom(
|
||||
[{ id: this._rszSel, poly }], this._rszSel, walls, [],
|
||||
this._wallKeyPitch, this._cellCm, this._gridPitch, NORM_W,
|
||||
) || poly)
|
||||
: poly;
|
||||
const c = poleOfInaccessibility(floor);
|
||||
return [
|
||||
{ x: Math.min(...xs), y: Math.min(...ys), text: `${this._fmtLen([0, 0], [w, 0])} × ${this._fmtLen([0, 0], [h, 0])}` },
|
||||
{ x: c[0], y: c[1], text: formatArea(areaM2(poly, this._gridPitch, this._cellCm), imperial), area: true },
|
||||
{ x: c[0], y: c[1], text: formatArea(areaM2(floor, this._gridPitch, this._cellCm), imperial), area: true },
|
||||
];
|
||||
}
|
||||
|
||||
@@ -5060,30 +5139,31 @@ class HouseplanCard extends LitElement {
|
||||
const openHit = this._openWallHit(raw);
|
||||
const open = !!(openHit && openHit.open
|
||||
&& distToSegment(raw, openHit.segs[0]) <= pull + 1e-6);
|
||||
// highlight the whole physical wall: shared → sharedBoundary segments
|
||||
let segs: number[][] = [[best.a[0], best.a[1], best.b[0], best.b[1]]];
|
||||
const key = wallKey(
|
||||
[best.a[0] / NORM_W, best.a[1] / NORM_W],
|
||||
[best.b[0] / NORM_W, best.b[1] / NORM_W],
|
||||
this._wallKeyPitch,
|
||||
);
|
||||
for (const room of rooms) {
|
||||
if (room.id === best.roomId) continue;
|
||||
const poly = roomPoly(room);
|
||||
if (!poly) continue;
|
||||
for (let i = 0; i < poly.length; i++) {
|
||||
const a = poly[i], b = poly[(i + 1) % poly.length];
|
||||
const k = wallKey(
|
||||
[a[0] / NORM_W, a[1] / NORM_W], [b[0] / NORM_W, b[1] / NORM_W], this._wallKeyPitch,
|
||||
);
|
||||
if (k === key) {
|
||||
segs = [[a[0], a[1], b[0], b[1]]];
|
||||
break;
|
||||
// prefer the atomic shared stretch under the cursor (partial overlaps)
|
||||
let a = best.a, b = best.b;
|
||||
let segs: number[][] = [[a[0], a[1], b[0], b[1]]];
|
||||
const eps = this._gridPitch * 0.02;
|
||||
const home = rooms.find((r) => r.id === best.roomId);
|
||||
const homePoly = home ? roomPoly(home) : null;
|
||||
if (homePoly) {
|
||||
for (const other of rooms) {
|
||||
if (other.id === best.roomId) continue;
|
||||
const op = roomPoly(other);
|
||||
if (!op) continue;
|
||||
for (const sg of sharedBoundary(homePoly, op, eps)) {
|
||||
if (distToSegment(raw, sg) <= pull) {
|
||||
a = [sg[0], sg[1]];
|
||||
b = [sg[2], sg[3]];
|
||||
segs = [sg];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (segs.length === 1 && (segs[0][0] !== best.a[0] || segs[0][1] !== best.a[1]
|
||||
|| segs[0][2] !== best.b[0] || segs[0][3] !== best.b[1])) break;
|
||||
}
|
||||
}
|
||||
if (openHit?.open) {
|
||||
const mid = [(best.a[0] + best.b[0]) / 2, (best.a[1] + best.b[1]) / 2];
|
||||
const mid = [(a[0] + b[0]) / 2, (a[1] + b[1]) / 2];
|
||||
for (const sg of openHit.segs) {
|
||||
if (distToSegment(mid, sg) < this._gridPitch) {
|
||||
segs = openHit.segs;
|
||||
@@ -5091,7 +5171,7 @@ class HouseplanCard extends LitElement {
|
||||
}
|
||||
}
|
||||
}
|
||||
return { a: best.a, b: best.b, roomId: best.roomId, segs, open };
|
||||
return { a, b, roomId: best.roomId, segs, open };
|
||||
}
|
||||
|
||||
private get _wallThickHover(): { segs: number[][]; open: boolean } | null {
|
||||
@@ -5147,13 +5227,17 @@ class HouseplanCard extends LitElement {
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
private _wallHatchDefs(): TemplateResult {
|
||||
private _wallHatchDefs(color: string): TemplateResult {
|
||||
if (!this._spaceWalls.length && !this._markup) return svg`` as unknown as TemplateResult;
|
||||
const inv = Math.max(0.4, 1 / Math.max(this._zoom, 0.4));
|
||||
// Bake the wall colour into the pattern — CSS vars on <pattern> content
|
||||
// do not inherit from the filled path, so var(--room-stroke) fell back
|
||||
// to grey while the wall outline used the real border colour.
|
||||
const stroke = color || 'var(--hp-muted, #607d8b)';
|
||||
return svg`<defs>
|
||||
<pattern id="hp-wall-hatch" patternUnits="userSpaceOnUse" width="8" height="8"
|
||||
patternTransform="rotate(45) scale(${inv.toFixed(3)})">
|
||||
<path d="M0 0 L0 8" stroke="var(--room-stroke, #607d8b)" stroke-width="2" opacity="0.55"></path>
|
||||
<path d="M0 0 L0 8" stroke="${stroke}" stroke-width="2"></path>
|
||||
</pattern>
|
||||
</defs>` as unknown as TemplateResult;
|
||||
}
|
||||
@@ -5163,28 +5247,25 @@ class HouseplanCard extends LitElement {
|
||||
const walls = this._spaceWalls;
|
||||
if (!walls.length) return svg`` as unknown as TemplateResult;
|
||||
const openCuts = this._openPairs().flatMap((p) => p.segs);
|
||||
const bodies = wallEdgeBodies(
|
||||
this._spaceModel().rooms, walls, openCuts,
|
||||
this._wallKeyPitch, this._cellCm, this._gridPitch, NORM_W,
|
||||
);
|
||||
if (!bodies.length) return svg`` as unknown as TemplateResult;
|
||||
const openings = (this._curSpaceCfg?.openings || []).map((o: any) => ({
|
||||
x: Number(o.x) * NORM_W, y: Number(o.y) * NORM_W,
|
||||
angle: Number(o.angle) || 0,
|
||||
length: (Number(o.length) > 0 ? Number(o.length) : 0.9) * NORM_W,
|
||||
}));
|
||||
// screen px per plan unit — below ~3px wall depth → solid fill
|
||||
const united = wallBodiesUnionPath(
|
||||
this._spaceModel().rooms, walls, openCuts, openings,
|
||||
this._wallKeyPitch, this._cellCm, this._gridPitch, NORM_W,
|
||||
);
|
||||
if (!united) return svg`` as unknown as TemplateResult;
|
||||
const stage = this._stageEl;
|
||||
const v = this._viewOr(this._baseVb());
|
||||
const px = stage && stage.clientWidth && v.w ? stage.clientWidth / v.w : 1;
|
||||
const stroke = disp?.color || 'var(--hp-muted)';
|
||||
const solid = united.depthUnits * px < 3;
|
||||
return svg`<g class="wallbodies" style="--room-stroke:${stroke}">
|
||||
${bodies.map((b) => {
|
||||
const solid = b.depthUnits * px < 3;
|
||||
return svg`<path class="wallbody ${solid ? 'solid' : ''}"
|
||||
data-hp="wall" data-id=${b.key} data-kind=${b.kind}
|
||||
d="${wallEdgePathD(b, openings)}"></path>`;
|
||||
})}
|
||||
<path class="wallbody ${solid ? 'solid' : ''}"
|
||||
data-hp="wall" data-id="union" data-kind="union"
|
||||
d="${united.d}"></path>
|
||||
</g>` as unknown as TemplateResult;
|
||||
}
|
||||
|
||||
@@ -5627,6 +5708,7 @@ class HouseplanCard extends LitElement {
|
||||
const sp = this._curSpaceCfg;
|
||||
if (!sp) return;
|
||||
const H = this._spaceH;
|
||||
const wasSplit = !!this._pendingSplit;
|
||||
let verts: number[][];
|
||||
if (this._pendingSplit) {
|
||||
// apply the cut now: the bigger part keeps the original room, this dialog names the rest
|
||||
@@ -5645,13 +5727,29 @@ class HouseplanCard extends LitElement {
|
||||
verts = this._path.slice(0, -1); // without the duplicated closing vertex
|
||||
}
|
||||
const areaName = this._areaSel ? this.hass.areas[this._areaSel]?.name : '';
|
||||
sp.rooms.push({
|
||||
const newRoom = {
|
||||
id: 'r' + Date.now().toString(36),
|
||||
name: this._nameSel || areaName || this._t('room.default_name'),
|
||||
area: this._areaSel || null,
|
||||
poly: verts.map((p) => [p[0] / NORM_W, p[1] / H]),
|
||||
...(this._roomSettingsFromDialog() ? { settings: this._roomSettingsFromDialog() } : {}),
|
||||
});
|
||||
};
|
||||
sp.rooms.push(newRoom);
|
||||
// Draw-session wall thickness: apply to new edges only; keep neighbour cm
|
||||
// on shared stretches. Split naming does not use the Draw field.
|
||||
if (!wasSplit) {
|
||||
const cm = this._drawWallCm;
|
||||
if (cm != null) {
|
||||
const openCuts = this._openPairs().flatMap((p) => p.segs);
|
||||
const roomR = { id: newRoom.id, poly: verts };
|
||||
let next = applyWallThicknessToNewRoom(
|
||||
sp.walls, roomR, cm, this._wallKeyPitch, openCuts, NORM_W,
|
||||
);
|
||||
next = degradeWalls(next, sp.rooms || [], GRID_STEP_N, 1);
|
||||
if (next.length) sp.walls = next;
|
||||
else delete sp.walls;
|
||||
}
|
||||
}
|
||||
this._saveConfig();
|
||||
this._path = [];
|
||||
this._pendingSplit = null;
|
||||
@@ -6470,9 +6568,23 @@ class HouseplanCard extends LitElement {
|
||||
this._tool = 'draw';
|
||||
this._path = [];
|
||||
this._cursorPt = null;
|
||||
this._primeDrawWallField();
|
||||
this._showToast(this._t(wasFirst && !this._importTotal ? 'toast.space_added_onboard' : 'import.done'));
|
||||
} else {
|
||||
this._showToast(d.mode === 'create' ? this._t('toast.space_added') : this._t('toast.space_saved'));
|
||||
// A freshly created space is empty — View has nothing to show. Open
|
||||
// the plan editor (draw tool) so the user can mark rooms immediately,
|
||||
// same as the first-space onboard path above.
|
||||
if (d.mode === 'create') {
|
||||
if (this._mode !== 'plan') this._setMode('plan');
|
||||
else {
|
||||
this._tool = 'draw';
|
||||
this._path = [];
|
||||
this._cursorPt = null;
|
||||
this._primeDrawWallField();
|
||||
this._saveNav();
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (e: any) {
|
||||
// audit L3: the dialog may have been closed (Esc) while the save was
|
||||
@@ -6699,7 +6811,33 @@ class HouseplanCard extends LitElement {
|
||||
const windows = this._openingsR
|
||||
.filter((o) => o.type === 'window')
|
||||
.map((o) => ({ id: o.id, x: o.rx, y: o.ry, angle: o.angle, length: o.rlen }));
|
||||
const rays = computeSunRays(rooms, windows, sun.azimuth, sun.elevation, north!);
|
||||
const walls = this._spaceWalls;
|
||||
const openCuts = this._openPairs().flatMap((p) => p.segs);
|
||||
const innerByRoom: Record<string, number[][]> = {};
|
||||
const wallDepthByOpening: Record<string, number> = {};
|
||||
if (walls.length) {
|
||||
for (const r of rooms) {
|
||||
const inn = innerContourForRoom(
|
||||
space.rooms, r.id, walls, openCuts,
|
||||
this._wallKeyPitch, this._cellCm, this._gridPitch, NORM_W,
|
||||
);
|
||||
if (inn) innerByRoom[r.id] = inn;
|
||||
}
|
||||
for (const o of windows) {
|
||||
const face = openingInnerFaceOffset(
|
||||
space.rooms, { x: o.x, y: o.y, angle: o.angle, length: o.length },
|
||||
walls, this._wallKeyPitch, this._cellCm, this._gridPitch, NORM_W,
|
||||
);
|
||||
if (face.cm > 0) {
|
||||
wallDepthByOpening[o.id] = wallCmToUnits(face.cm, this._cellCm, this._gridPitch);
|
||||
}
|
||||
}
|
||||
}
|
||||
const rays = computeSunRays(
|
||||
rooms, windows, sun.azimuth, sun.elevation, north!,
|
||||
walls.length ? innerByRoom : undefined,
|
||||
walls.length ? wallDepthByOpening : undefined,
|
||||
);
|
||||
// the rim is pure geometry off the same wedges — memoised on the same key
|
||||
this._sunRaysCache = { key, rays, rims: rays.map((r) => rayRimEdges(r)) };
|
||||
}
|
||||
@@ -7106,9 +7244,17 @@ class HouseplanCard extends LitElement {
|
||||
const zoneIds = home.r.id ? openZoneOf(home.r.id, space.rooms) : new Set([home.r.id]);
|
||||
const zone = polys.filter((x) => x.r.id && zoneIds.has(x.r.id));
|
||||
const zoneList = zone.length ? zone : [home];
|
||||
const shapes: string[] = zoneList.map(
|
||||
(z) => 'M ' + z.poly.map((p) => p[0] + ' ' + p[1]).join(' L ') + ' Z',
|
||||
);
|
||||
const walls = this._spaceWalls;
|
||||
const openCuts = this._openPairs().flatMap((p) => p.segs);
|
||||
const shapes: string[] = zoneList.map((z) => {
|
||||
const poly = (walls.length && z.r.id)
|
||||
? (innerContourForRoom(
|
||||
space.rooms, z.r.id!, walls, openCuts,
|
||||
this._wallKeyPitch, this._cellCm, this._gridPitch, NORM_W,
|
||||
) || z.poly)
|
||||
: z.poly;
|
||||
return 'M ' + poly.map((p) => p[0] + ' ' + p[1]).join(' L ') + ' Z';
|
||||
});
|
||||
// doorways on the ZONE's walls spill light into rooms outside the zone
|
||||
const others = polys.filter((x) => !zoneList.includes(x)).map((x) => x.poly);
|
||||
for (const o of doors) {
|
||||
@@ -7620,7 +7766,7 @@ class HouseplanCard extends LitElement {
|
||||
One <g> around ALL paper shapes: the daynight drop shadow
|
||||
(styles.ts) is composited once for the whole sheet, so
|
||||
adjacent rooms never cast seams onto each other's paper. */}
|
||||
${this._wallHatchDefs()}${svg`<g class="hp-paperg">${this._paperShapes(space.rooms).map((sh) =>
|
||||
${this._wallHatchDefs(disp.color)}${svg`<g class="hp-paperg">${this._paperShapes(space.rooms).map((sh) =>
|
||||
'poly' in sh
|
||||
? svg`<polygon class="hp-paper" points="${sh.poly}" pointer-events="none"></polygon>`
|
||||
: svg`<rect class="hp-paper" x="${sh.rect.x}" y="${sh.rect.y}" width="${sh.rect.w}" height="${sh.rect.h}" rx="${sh.rect.rx}" pointer-events="none"></rect>`,
|
||||
@@ -7705,19 +7851,32 @@ class HouseplanCard extends LitElement {
|
||||
if (edgeCuts.length) cls += ' noedge';
|
||||
// island rooms punch holes in their parent's fill (evenodd)
|
||||
const myPoly = polyOf(r);
|
||||
const holes = myPoly ? islandsOf(myPoly, otherPolys(r)) : [];
|
||||
const walls = this._spaceWalls;
|
||||
const fillPoly = (walls.length && r.id && myPoly)
|
||||
? (innerContourForRoom(
|
||||
space.rooms, r.id, walls,
|
||||
this._openPairs().flatMap((p) => p.segs),
|
||||
this._wallKeyPitch, this._cellCm, this._gridPitch, NORM_W,
|
||||
) || myPoly)
|
||||
: myPoly;
|
||||
const holes = fillPoly ? islandsOf(fillPoly, otherPolys(r)) : [];
|
||||
const pathD = (pts: number[][]) =>
|
||||
'M ' + pts.map((p) => p[0] + ' ' + p[1]).join(' L ') + ' Z';
|
||||
// docs/STYLING-HOOKS.md §3 — the same three hooks whichever SVG
|
||||
// element this room happens to be drawn as today
|
||||
const hpId = r.id || nothing;
|
||||
const hpArea = r.area || nothing;
|
||||
const shape = holes.length && myPoly
|
||||
const shape = holes.length && fillPoly
|
||||
? svg`<path class="${cls}" style="${style}" fill-rule="evenodd"
|
||||
data-hp="room" data-id=${hpId} data-area=${hpArea}
|
||||
d="${[myPoly, ...holes].map(pathD).join(' ')}"
|
||||
d="${[fillPoly, ...holes].map(pathD).join(' ')}"
|
||||
@mousemove=${tip}
|
||||
@mouseleave=${() => (this._tip = null)}></path>`
|
||||
: fillPoly && fillPoly !== myPoly
|
||||
? svg`<polygon class="${cls}" style="${style}" points="${fillPoly.map((p) => p.join(',')).join(' ')}"
|
||||
data-hp="room" data-id=${hpId} data-area=${hpArea}
|
||||
@mousemove=${tip}
|
||||
@mouseleave=${() => (this._tip = null)}></polygon>`
|
||||
: r.poly
|
||||
? svg`<polygon class="${cls}" style="${style}" points="${r.poly.map((p) => p.join(',')).join(' ')}"
|
||||
data-hp="room" data-id=${hpId} data-area=${hpArea}
|
||||
@@ -9320,10 +9479,6 @@ class HouseplanCard extends LitElement {
|
||||
<circle cx="0" cy="${G}" r="${dotR * 2.1}" class="griddot major"></circle>
|
||||
<circle cx="${G}" cy="${G}" r="${dotR * 2.1}" class="griddot major"></circle>
|
||||
</pattern>
|
||||
<pattern id="hp-wall-hatch" patternUnits="userSpaceOnUse" width="8" height="8"
|
||||
patternTransform="rotate(45) scale(${Math.max(0.4, 1 / Math.max(this._zoom, 0.4)).toFixed(3)})">
|
||||
<path d="M0 0 L0 8" stroke="var(--room-stroke, #607d8b)" stroke-width="2" opacity="0.55"></path>
|
||||
</pattern>
|
||||
</defs>`;
|
||||
}
|
||||
|
||||
@@ -9338,11 +9493,28 @@ class HouseplanCard extends LitElement {
|
||||
const path = this._path;
|
||||
const g = this._gridPitch;
|
||||
const view = this._viewOr(this._baseVb());
|
||||
const drawCm = this._tool === 'draw' ? this._drawWallCm : null;
|
||||
const previewPts = (() => {
|
||||
if (this._tool !== 'draw' || !path.length || !(drawCm != null && drawCm > 0)) return null;
|
||||
if (this._contourClosed) return path;
|
||||
if (this._cursorPt) return [...path, this._cursorPt];
|
||||
return path.length >= 2 ? path : null;
|
||||
})();
|
||||
const previewD = previewPts
|
||||
? drawWallPreviewD(
|
||||
previewPts,
|
||||
wallCmToUnits(drawCm!, this._cellCm, this._gridPitch) / 2,
|
||||
this._contourClosed,
|
||||
)
|
||||
: '';
|
||||
return svg`
|
||||
${this._gridLevels()
|
||||
? svg`<rect x="${view.x}" y="${view.y}" width="${view.w}" height="${view.h}" fill="url(#hp-grid-major)" pointer-events="none"></rect>`
|
||||
: nothing}
|
||||
${segs.map((s) => svg`<line class="seg" x1="${s[0]}" y1="${s[1]}" x2="${s[2]}" y2="${s[3]}"></line>`)}
|
||||
${previewD
|
||||
? svg`<path class="drawwall-preview" d="${previewD}"></path>`
|
||||
: nothing}
|
||||
${path.length > 1
|
||||
? svg`<polyline class="pathline" points="${path.map((p) => p.join(',')).join(' ')}"></polyline>`
|
||||
: nothing}
|
||||
@@ -9420,6 +9592,15 @@ class HouseplanCard extends LitElement {
|
||||
? html`<span class="hint">${this._path.length
|
||||
? this._t('markup.hint_points', { n: this._path.length })
|
||||
: this._t('markup.hint_start')}</span>
|
||||
<label class="drawwall">${this._t('wallthick.field')}
|
||||
<input type="number" min="0" max="100" step="any"
|
||||
.value=${this._drawWallFieldValue}
|
||||
@input=${(e: Event) => {
|
||||
this._drawWallField = (e.target as HTMLInputElement).value;
|
||||
}}
|
||||
title=${this._t('markup.draw_wall_title')} />
|
||||
<span class="opl">${this._t(this._imperial ? 'wallthick.unit_in' : 'wallthick.unit_cm')}</span>
|
||||
</label>
|
||||
${this._path.length ? html`<button class="btn ghost" @click=${this._cancelPath}>${this._t('btn.reset')}</button>` : nothing}`
|
||||
: nothing}
|
||||
${this._tool === 'resize' ? html`<span class="hint">${this._t('markup.hint_resize')}</span>` : nothing}
|
||||
|
||||
@@ -315,6 +315,7 @@
|
||||
"wallthick.unit_cm": "cm",
|
||||
"wallthick.unit_in": "in",
|
||||
"wallthick.apply_room": "Apply to all walls of this room",
|
||||
"markup.draw_wall_title": "Thickness for new room walls. Empty or zero — thin walls. Shared walls keep the neighbour's value.",
|
||||
"toast.wallthick_pick": "Click a wall (not an open boundary)",
|
||||
"toast.wallthick_open": "Open boundaries have no thickness",
|
||||
"toast.wallthick_set": "Wall thickness set",
|
||||
|
||||
@@ -315,6 +315,7 @@
|
||||
"wallthick.unit_cm": "см",
|
||||
"wallthick.unit_in": "дюйм",
|
||||
"wallthick.apply_room": "Применить ко всем стенам комнаты",
|
||||
"markup.draw_wall_title": "Толщина стен новой комнаты. Пустое или ноль — без толщины. Общие стены сохраняют значение соседа.",
|
||||
"toast.wallthick_pick": "Кликните по стене (не по открытой границе)",
|
||||
"toast.wallthick_open": "У открытой границы нет толщины",
|
||||
"toast.wallthick_set": "Толщина стены задана",
|
||||
|
||||
@@ -220,7 +220,6 @@ class HouseplanSpaceCard extends LitElement {
|
||||
stroke: var(--room-stroke, var(--hp-muted, #607d8b));
|
||||
stroke-width: 0.6;
|
||||
pointer-events: none;
|
||||
opacity: 0.95;
|
||||
}
|
||||
.hp-static-stage .devlayer {
|
||||
position: absolute;
|
||||
|
||||
+10
-8
@@ -9,7 +9,7 @@
|
||||
import { html, svg, nothing, type TemplateResult } from 'lit';
|
||||
import { buildDevices, areaLqi, areaLights, areaTemp } from './devices';
|
||||
import { spaceDisplayOf, roomFillStyle, fillColorsOf, roomFillModeOf, stageBgOf, paperRoomShapes } from './logic';
|
||||
import { wallEdgeBodies, wallEdgePathD, paperRoomShapesWithWalls, type WallEntry } from './wall-thickness';
|
||||
import { wallBodiesUnionPath, paperRoomShapesWithWalls, type WallEntry } from './wall-thickness';
|
||||
import { DEFAULT_ICON_RULES, compileIconRules, EXCLUDED_DOMAINS } from './rules';
|
||||
import { t, type Lang } from './i18n';
|
||||
import { bgModeOf, northDegOf, sunStateOf, dayPhase } from './sun';
|
||||
@@ -203,17 +203,17 @@ export function renderSpaceStatic(o: StaticRenderOpts): TemplateResult | null {
|
||||
const paperShapes = walls.length
|
||||
? paperRoomShapesWithWalls(space.rooms, walls, [], GRID_STEP_N, cellCm, GRID_PITCH, NORM_W)
|
||||
: paperRoomShapes(space.rooms);
|
||||
const wallBodies = walls.length && disp.showBorders
|
||||
? wallEdgeBodies(space.rooms, walls, [], GRID_STEP_N, cellCm, GRID_PITCH, NORM_W)
|
||||
: [];
|
||||
const wallUnion = walls.length && disp.showBorders
|
||||
? wallBodiesUnionPath(space.rooms, walls, [], [], GRID_STEP_N, cellCm, GRID_PITCH, NORM_W)
|
||||
: null;
|
||||
|
||||
return html`
|
||||
<div class="hp-static-stage" style="aspect-ratio:${vb[2]}/${vb[3]}${stageBg ? ';background:' + stageBg : ''}">
|
||||
<svg viewBox="${vb[0]} ${vb[1]} ${vb[2]} ${vb[3]}" preserveAspectRatio="xMidYMid meet">
|
||||
${wallBodies.length ? svg`<defs>
|
||||
${wallUnion ? svg`<defs>
|
||||
<pattern id="hp-wall-hatch" patternUnits="userSpaceOnUse" width="8" height="8"
|
||||
patternTransform="rotate(45)">
|
||||
<path d="M0 0 L0 8" stroke="${disp.color}" stroke-width="2" opacity="0.55"></path>
|
||||
<path d="M0 0 L0 8" stroke="${disp.color}" stroke-width="2"></path>
|
||||
</pattern>
|
||||
</defs>` : nothing}
|
||||
${paperShapes.map((sh) =>
|
||||
@@ -225,8 +225,10 @@ export function renderSpaceStatic(o: StaticRenderOpts): TemplateResult | null {
|
||||
? svg`<image href="${bgHref}" x="${space.bg!.x}" y="${space.bg!.y}" width="${space.bg!.w}" height="${space.bg!.h}" preserveAspectRatio="none" />`
|
||||
: nothing}
|
||||
${roomShapes}
|
||||
${wallBodies.map((b) => svg`<path class="wallbody" data-hp="wall" data-id=${b.key} data-kind=${b.kind}
|
||||
d="${wallEdgePathD(b, [])}" style="--room-stroke:${disp.color}"></path>`)}
|
||||
${wallUnion
|
||||
? svg`<path class="wallbody" data-hp="wall" data-id="union" data-kind="union"
|
||||
d="${wallUnion.d}" style="--room-stroke:${disp.color}"></path>`
|
||||
: nothing}
|
||||
</svg>
|
||||
${''/* docs/CANVAS.md §6: the same expression as the full card. The
|
||||
static card has no zoom, but its frame is the CONTENT now, so a
|
||||
|
||||
+23
-2
@@ -1106,11 +1106,10 @@ export const cardStyles = css`
|
||||
stroke: var(--room-stroke, var(--hp-muted));
|
||||
stroke-width: 0.6;
|
||||
pointer-events: none;
|
||||
opacity: 0.95;
|
||||
}
|
||||
.wallbody.solid {
|
||||
fill: var(--room-stroke, var(--hp-muted));
|
||||
fill-opacity: 0.35;
|
||||
fill-opacity: 1;
|
||||
}
|
||||
.wallthick-hover {
|
||||
stroke: var(--accent-color, #03a9f4);
|
||||
@@ -1302,6 +1301,15 @@ export const cardStyles = css`
|
||||
stroke-dasharray: 6 5;
|
||||
opacity: 0.7;
|
||||
}
|
||||
.drawwall-preview {
|
||||
fill: url(#hp-wall-hatch);
|
||||
fill-opacity: 0.55;
|
||||
fill-rule: evenodd;
|
||||
stroke: var(--accent-color, #03a9f4);
|
||||
stroke-width: 0.5;
|
||||
stroke-opacity: 0.7;
|
||||
pointer-events: none;
|
||||
}
|
||||
.vertex {
|
||||
fill: #ffc14d;
|
||||
stroke: #4a2800;
|
||||
@@ -2384,6 +2392,19 @@ export const cardStyles = css`
|
||||
color: var(--hp-muted);
|
||||
font-size: var(--fs-s);
|
||||
}
|
||||
.editbar .drawwall {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: var(--sp-3);
|
||||
white-space: nowrap;
|
||||
}
|
||||
.editbar .drawwall input {
|
||||
width: 4.2em;
|
||||
}
|
||||
.editbar .drawwall .opl {
|
||||
color: var(--hp-muted);
|
||||
font-size: var(--fs-s);
|
||||
}
|
||||
.menuwrap {
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
|
||||
+22
-3
@@ -243,6 +243,10 @@ export interface SunRay {
|
||||
* card memoises the result on (azimuth, elevation, config rev) and reuses
|
||||
* it across hass ticks (docs/SUN.md). Mutual shading of building wings is
|
||||
* NOT considered (documented limit).
|
||||
*
|
||||
* `innerByRoom` (optional): when wall thickness is set, clip wedges to each
|
||||
* room's inner contour and narrow the lit width through the opening tunnel
|
||||
* (`max(0, L − d·tan(|α|))`, docs/WALL-THICKNESS.md §5).
|
||||
*/
|
||||
export function computeSunRays(
|
||||
rooms: SunRoom[],
|
||||
@@ -250,6 +254,8 @@ export function computeSunRays(
|
||||
azimuth: number,
|
||||
elevation: number,
|
||||
northDeg: number,
|
||||
innerByRoom?: Record<string, number[][]>,
|
||||
wallDepthByOpening?: Record<string, number>,
|
||||
): SunRay[] {
|
||||
if (!(elevation > 0)) return [];
|
||||
const toSun = sunDirOnPlan(azimuth, northDeg);
|
||||
@@ -262,13 +268,26 @@ export function computeSunRays(
|
||||
if (!info || !windowLit(info.normal, toSun, elevation)) continue;
|
||||
const room = rooms.find((r) => r.id === info.roomId);
|
||||
if (!room) continue;
|
||||
const clipPoly = (innerByRoom && innerByRoom[info.roomId]) || room.poly;
|
||||
const rad = (w.angle * Math.PI) / 180;
|
||||
const hx = (Math.cos(rad) * w.length) / 2;
|
||||
const hy = (Math.sin(rad) * w.length) / 2;
|
||||
let half = w.length / 2;
|
||||
const d = wallDepthByOpening?.[w.id] || 0;
|
||||
if (d > 0) {
|
||||
// tunnel narrowing: α = angle between ray and inward normal
|
||||
const inward: [number, number] = [-info.normal[0], -info.normal[1]];
|
||||
const cos = Math.max(-1, Math.min(1, away[0] * inward[0] + away[1] * inward[1]));
|
||||
const sin = Math.sqrt(Math.max(0, 1 - cos * cos));
|
||||
const tan = cos > 1e-9 ? sin / cos : 1e6;
|
||||
const eff = Math.max(0, w.length - d * tan);
|
||||
half = eff / 2;
|
||||
if (!(eff > 0)) continue;
|
||||
}
|
||||
const hx = Math.cos(rad) * half;
|
||||
const hy = Math.sin(rad) * half;
|
||||
const a = [w.x - hx, w.y - hy];
|
||||
const b = [w.x + hx, w.y + hy];
|
||||
const len = k * w.length;
|
||||
const polys = clipToRoom(rayQuad(a, b, away, len), room.poly);
|
||||
const polys = clipToRoom(rayQuad(a, b, away, len), clipPoly);
|
||||
if (!polys.length) continue;
|
||||
// inward normal + how deep the ray gets: cos of the incidence angle,
|
||||
// which windowLit() has already found to be above RAY_MIN_COS
|
||||
|
||||
+285
-45
@@ -2,10 +2,12 @@
|
||||
* Wall thickness — pure geometry (docs/WALL-THICKNESS.md).
|
||||
*
|
||||
* Thickness is a rendering layer keyed by a segment identity that survives
|
||||
* resize. Area, sun, glow and rulers keep reading the room polygon; nothing
|
||||
* here changes that contract.
|
||||
* resize. Wall bodies grow ±½ from the centreline; fills, glow, sun and
|
||||
* displayed m² use the inner (inset) contour. Wall-length rulers stay on the
|
||||
* centreline.
|
||||
*/
|
||||
import { roomPoly, roomEdges } from './logic';
|
||||
import { union, difference } from 'polyclip-ts';
|
||||
import { roomPoly, roomEdges, sharedBoundary } from './logic';
|
||||
|
||||
export interface WallEntry {
|
||||
key: string;
|
||||
@@ -14,6 +16,8 @@ export interface WallEntry {
|
||||
|
||||
export const WALL_MIN_CM = 1;
|
||||
export const WALL_MAX_CM = 100;
|
||||
/** Default thickness offered in the Draw toolbar (docs/WALL-THICKNESS.md §6). */
|
||||
export const DRAW_WALL_DEFAULT_CM = 15;
|
||||
|
||||
/** Mitre spikes longer than this × thickness fall back to a bevel. */
|
||||
export const MITRE_LIMIT = 4;
|
||||
@@ -117,18 +121,26 @@ export function lookupWall(
|
||||
let ang = Math.atan2(dy, dx);
|
||||
if (ang < 0) ang += Math.PI;
|
||||
const tol = Math.max(pitch * 0.5, 1e-9);
|
||||
const scale = coordScale > 0 ? coordScale : 1;
|
||||
let best: { w: WallEntry; d: number } | null = null;
|
||||
for (const w of walls) {
|
||||
const at = w.key.lastIndexOf('@');
|
||||
if (at < 0) continue;
|
||||
const [sx, sy] = w.key.slice(0, at).split(',').map(Number);
|
||||
const aq = Number(w.key.slice(at + 1));
|
||||
if (![sx, sy, aq].every(Number.isFinite)) continue;
|
||||
if (Math.hypot(sx - mx, sy - my) > tol) continue;
|
||||
let dAng = Math.abs(aq - ang);
|
||||
if (dAng > Math.PI / 2) dAng = Math.PI - dAng;
|
||||
if (dAng < 0.02) return w; // ~1°
|
||||
if (dAng >= 0.02) continue; // ~1°
|
||||
const midDist = Math.hypot(sx - mx, sy - my);
|
||||
if (midDist <= tol) return w;
|
||||
// atomic shared span: wall mid lies on this edge (partial overlap)
|
||||
const dist = distToSeg(sx * scale, sy * scale, a[0], a[1], b[0], b[1]);
|
||||
if (dist <= tol * scale) {
|
||||
if (!best || midDist < best.d) best = { w, d: midDist };
|
||||
}
|
||||
}
|
||||
return null;
|
||||
return best?.w || null;
|
||||
}
|
||||
|
||||
export function thicknessCmAt(
|
||||
@@ -141,7 +153,7 @@ export function thicknessCmAt(
|
||||
return e && e.cm > 0 ? clampWallCm(e.cm) : 0;
|
||||
}
|
||||
|
||||
/** Drop entries whose key matches no current room edge. */
|
||||
/** Drop entries whose key matches no current room edge or shared atomic span. */
|
||||
export function degradeWalls(
|
||||
walls: WallEntry[] | null | undefined,
|
||||
rooms: any[],
|
||||
@@ -153,9 +165,42 @@ export function degradeWalls(
|
||||
for (const seg of roomEdges(rooms)) {
|
||||
live.add(keyOf([seg[0], seg[1]], [seg[2], seg[3]], pitch, coordScale));
|
||||
}
|
||||
// partial shared overlaps are keyed by their own mid — keep those too
|
||||
const list = rooms || [];
|
||||
const eps = Math.max(pitch * coordScale * 0.02, 1e-9);
|
||||
for (let i = 0; i < list.length; i++) {
|
||||
const pa = roomPoly(list[i]);
|
||||
if (!pa) continue;
|
||||
for (let j = i + 1; j < list.length; j++) {
|
||||
const pb = roomPoly(list[j]);
|
||||
if (!pb) continue;
|
||||
for (const sg of sharedBoundary(pa, pb, eps)) {
|
||||
live.add(keyOf([sg[0], sg[1]], [sg[2], sg[3]], pitch, coordScale));
|
||||
}
|
||||
}
|
||||
}
|
||||
return walls.filter((w) => live.has(w.key) && w.cm >= WALL_MIN_CM && w.cm <= WALL_MAX_CM);
|
||||
}
|
||||
|
||||
/**
|
||||
* Wall direction vs opening angle (both mod 180°). Used so a T-junction
|
||||
* opening does not bind to the perpendicular receiving wall.
|
||||
*/
|
||||
export function wallAngleMatches(
|
||||
a: number[], b: number[],
|
||||
openingAngleDeg: number,
|
||||
tolDeg = 8,
|
||||
): boolean {
|
||||
const [dx, dy] = wallDir(a, b);
|
||||
let wang = Math.atan2(dy, dx);
|
||||
if (wang < 0) wang += Math.PI;
|
||||
let oang = ((openingAngleDeg * Math.PI) / 180) % Math.PI;
|
||||
if (oang < 0) oang += Math.PI;
|
||||
let d = Math.abs(wang - oang);
|
||||
if (d > Math.PI / 2) d = Math.PI - d;
|
||||
return d <= (tolDeg * Math.PI) / 180;
|
||||
}
|
||||
|
||||
/**
|
||||
* After an edge drag: rewrite keys whose old span mid/dir map to a moved
|
||||
* stretch. `oldSpans` / `newSpans` are parallel lists of [a,b] endpoints.
|
||||
@@ -226,6 +271,78 @@ export function setWallThicknessForRoom(
|
||||
return out;
|
||||
}
|
||||
|
||||
/**
|
||||
* After drawing a new room: set session thickness on edges that do not yet
|
||||
* have one. Shared stretches that already carry a neighbour's cm are left
|
||||
* alone (docs/WALL-THICKNESS.md — one physical wall, one thickness).
|
||||
*/
|
||||
export function applyWallThicknessToNewRoom(
|
||||
walls: WallEntry[] | null | undefined,
|
||||
room: any,
|
||||
cm: number | null,
|
||||
pitch: number,
|
||||
openCuts: number[][] = [],
|
||||
coordScale = 1,
|
||||
): WallEntry[] {
|
||||
if (cm == null || cm < WALL_MIN_CM) return walls ? walls.slice() : [];
|
||||
const poly = roomPoly(room);
|
||||
if (!poly || poly.length < 3) return walls ? walls.slice() : [];
|
||||
let out = walls ? walls.slice() : [];
|
||||
for (let i = 0; i < poly.length; i++) {
|
||||
const a = poly[i], b = poly[(i + 1) % poly.length];
|
||||
if (edgeIsOpen(a, b, openCuts, pitch, coordScale)) continue;
|
||||
if (thicknessCmAt(out, a, b, pitch, coordScale) > 0) continue;
|
||||
out = setWallThickness(out, a, b, cm, pitch, coordScale);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
/**
|
||||
* SVG path for the thick-wall preview while drawing a room outline.
|
||||
* Closed contours use outset−inset; open polylines use per-segment quads.
|
||||
*/
|
||||
export function drawWallPreviewD(
|
||||
pts: number[][],
|
||||
halfDepth: number,
|
||||
closed: boolean,
|
||||
): string {
|
||||
if (!(halfDepth > 0) || !pts || pts.length < 2) return '';
|
||||
if (closed && pts.length >= 3) {
|
||||
let poly = pts;
|
||||
const last = pts[pts.length - 1];
|
||||
if (pts.length >= 4
|
||||
&& Math.hypot(pts[0][0] - last[0], pts[0][1] - last[1]) < 1e-9) {
|
||||
poly = pts.slice(0, -1);
|
||||
}
|
||||
if (poly.length >= 3) {
|
||||
const offs = poly.map(() => halfDepth);
|
||||
const outset = outsetContour(poly, offs);
|
||||
const inset = insetContour(poly, offs);
|
||||
if (outset && inset) {
|
||||
return `${polyToPath(outset)} ${polyToPath(reversePoly(inset))}`;
|
||||
}
|
||||
}
|
||||
}
|
||||
let d = '';
|
||||
for (let i = 0; i < pts.length - 1; i++) {
|
||||
const a = pts[i], b = pts[i + 1];
|
||||
const dx = b[0] - a[0], dy = b[1] - a[1];
|
||||
const L = Math.hypot(dx, dy);
|
||||
if (L < 1e-9) continue;
|
||||
const ux = dx / L, uy = dy / L;
|
||||
const nx = -uy, ny = ux;
|
||||
const h = halfDepth;
|
||||
const quad = [
|
||||
[a[0] + nx * h, a[1] + ny * h],
|
||||
[b[0] + nx * h, b[1] + ny * h],
|
||||
[b[0] - nx * h, b[1] - ny * h],
|
||||
[a[0] - nx * h, a[1] - ny * h],
|
||||
];
|
||||
d += (d ? ' ' : '') + polyToPath(quad);
|
||||
}
|
||||
return d;
|
||||
}
|
||||
|
||||
function edgeIsOpen(a: number[], b: number[], cuts: number[][], pitch: number, coordScale = 1): boolean {
|
||||
if (!cuts.length) return false;
|
||||
const key = keyOf(a, b, pitch, coordScale);
|
||||
@@ -429,8 +546,8 @@ function distToSeg(px: number, py: number, ax: number, ay: number, bx: number, b
|
||||
}
|
||||
|
||||
/**
|
||||
* Per-room inward offsets (plan units) for insetContour: shared → half,
|
||||
* outer → full, open/none → 0.
|
||||
* Per-room half-depth offsets (plan units) for inset/outset: every thick edge
|
||||
* (shared or outer) → half; open/none → 0. docs/WALL-THICKNESS.md §2.
|
||||
*/
|
||||
export function insetOffsetsForRoom(
|
||||
rooms: any[],
|
||||
@@ -453,15 +570,61 @@ export function insetOffsetsForRoom(
|
||||
if (!kind) { out.push(0); continue; }
|
||||
const cm = thicknessCmAt(walls, a, b, pitch, coordScale);
|
||||
if (!(cm > 0)) { out.push(0); continue; }
|
||||
const full = wallCmToUnits(cm, cellCm, gridPitch);
|
||||
out.push(kind === 'shared' ? full / 2 : full);
|
||||
out.push(wallCmToUnits(cm, cellCm, gridPitch) / 2);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
/** Alias — half offsets drive both inset and outset. */
|
||||
export const halfOffsetsForRoom = insetOffsetsForRoom;
|
||||
|
||||
/**
|
||||
* One evenodd ring path per room that has any thick edge. Shared walls are
|
||||
* drawn as two half-rings that meet at the centreline (one entry each side).
|
||||
* Inner (clean-floor) contour of a room: inset by half wall thickness.
|
||||
* Returns the original poly when there is no thickness.
|
||||
*/
|
||||
export function innerContourForRoom(
|
||||
rooms: any[],
|
||||
roomId: string,
|
||||
walls: WallEntry[] | null | undefined,
|
||||
openCuts: number[][],
|
||||
pitch: number,
|
||||
cellCm: number,
|
||||
gridPitch: number,
|
||||
coordScale = 1,
|
||||
): number[][] | null {
|
||||
const room = (rooms || []).find((r) => r?.id === roomId);
|
||||
const poly = roomPoly(room);
|
||||
if (!poly || poly.length < 3) return null;
|
||||
if (!walls?.length) return poly.map((p) => [p[0], p[1]]);
|
||||
const offsets = insetOffsetsForRoom(
|
||||
rooms, roomId, walls, openCuts, pitch, cellCm, gridPitch, coordScale,
|
||||
);
|
||||
if (!offsets.some((o) => o > 0)) return poly.map((p) => [p[0], p[1]]);
|
||||
return insetContour(poly, offsets) || poly.map((p) => [p[0], p[1]]);
|
||||
}
|
||||
|
||||
function closedRing(poly: number[][]): number[][][] {
|
||||
const ring = poly.map((p) => [p[0], p[1]]);
|
||||
ring.push([poly[0][0], poly[0][1]]);
|
||||
return [ring];
|
||||
}
|
||||
|
||||
function polyclipToPathD(geom: any): string {
|
||||
if (!geom) return '';
|
||||
let d = '';
|
||||
for (const poly of geom as any[]) {
|
||||
const ring = poly?.[0];
|
||||
if (!Array.isArray(ring) || ring.length < 4) continue;
|
||||
const pts = ring.slice(0, ring.length - 1);
|
||||
if (pts.length < 3) continue;
|
||||
d += (d ? ' ' : '') + polyToPath(pts.map((p: number[]) => [p[0], p[1]]));
|
||||
}
|
||||
return d;
|
||||
}
|
||||
|
||||
/**
|
||||
* One evenodd ring path per room: outset(half) − inset(half). Shared walls
|
||||
* meet as two half-rings; callers may union them via wallBodiesUnionPath.
|
||||
*/
|
||||
export function wallBodyRings(
|
||||
rooms: any[],
|
||||
@@ -479,9 +642,10 @@ export function wallBodyRings(
|
||||
if (!poly || poly.length < 3) continue;
|
||||
const offsets = insetOffsetsForRoom(rooms, room.id, walls, openCuts, pitch, cellCm, gridPitch, coordScale);
|
||||
if (!offsets.some((o) => o > 0)) continue;
|
||||
const outset = outsetContour(poly, offsets);
|
||||
const inset = insetContour(poly, offsets);
|
||||
if (!inset) continue;
|
||||
const d = `${polyToPath(poly)} ${polyToPath(reversePoly(inset))}`;
|
||||
if (!outset || !inset) continue;
|
||||
const d = `${polyToPath(outset)} ${polyToPath(reversePoly(inset))}`;
|
||||
let key = '';
|
||||
let kind: WallKind = 'outer';
|
||||
let cm = 0;
|
||||
@@ -502,9 +666,84 @@ export function wallBodyRings(
|
||||
}
|
||||
|
||||
/**
|
||||
* Per-edge wall quads for styling hooks and opening cuts — one body per
|
||||
* unique wall key. Shared walls are a single full-depth quad centred on the
|
||||
* centreline; outer walls are a full-depth quad inward only.
|
||||
* Seamless wall hatch: union of all half-outsets minus union of all half-insets,
|
||||
* with opening slots cut as holes. One continuous body across L and T joins.
|
||||
*/
|
||||
export function wallBodiesUnionPath(
|
||||
rooms: any[],
|
||||
walls: WallEntry[] | null | undefined,
|
||||
openCuts: number[][],
|
||||
openings: Array<{ x: number; y: number; angle: number; length: number }> = [],
|
||||
pitch: number,
|
||||
cellCm: number,
|
||||
gridPitch: number,
|
||||
coordScale = 1,
|
||||
): { d: string; depthUnits: number } | null {
|
||||
if (!walls?.length) return null;
|
||||
const outsets: number[][][] = [];
|
||||
const insets: number[][][] = [];
|
||||
let maxDepth = 0;
|
||||
for (const room of rooms || []) {
|
||||
const poly = roomPoly(room);
|
||||
if (!poly || poly.length < 3) continue;
|
||||
const offsets = insetOffsetsForRoom(
|
||||
rooms, room.id, walls, openCuts, pitch, cellCm, gridPitch, coordScale,
|
||||
);
|
||||
if (!offsets.some((o) => o > 0)) continue;
|
||||
for (let i = 0; i < offsets.length; i++) {
|
||||
if (offsets[i] > 0) maxDepth = Math.max(maxDepth, offsets[i] * 2);
|
||||
}
|
||||
const outC = outsetContour(poly, offsets);
|
||||
const inC = insetContour(poly, offsets);
|
||||
if (outC) outsets.push(outC);
|
||||
if (inC) insets.push(inC);
|
||||
}
|
||||
if (!outsets.length) return null;
|
||||
try {
|
||||
let Uout: any = closedRing(outsets[0]);
|
||||
for (let i = 1; i < outsets.length; i++) {
|
||||
Uout = union(Uout, closedRing(outsets[i]) as any);
|
||||
}
|
||||
let body: any = Uout;
|
||||
if (insets.length) {
|
||||
let Uin: any = closedRing(insets[0]);
|
||||
for (let i = 1; i < insets.length; i++) {
|
||||
Uin = union(Uin, closedRing(insets[i]) as any);
|
||||
}
|
||||
body = difference(Uout, Uin);
|
||||
}
|
||||
// cut opening tunnels (axis-aligned to opening angle)
|
||||
for (const o of openings) {
|
||||
if (!(o.length > 0)) continue;
|
||||
const rad = (o.angle * Math.PI) / 180;
|
||||
const ux = Math.cos(rad), uy = Math.sin(rad);
|
||||
const nx = -uy, ny = ux;
|
||||
const half = o.length / 2;
|
||||
const pad = Math.max(maxDepth, pitch * coordScale) * 1.25;
|
||||
const slot = [
|
||||
[o.x - ux * half - nx * pad, o.y - uy * half - ny * pad],
|
||||
[o.x + ux * half - nx * pad, o.y + uy * half - ny * pad],
|
||||
[o.x + ux * half + nx * pad, o.y + uy * half + ny * pad],
|
||||
[o.x - ux * half + nx * pad, o.y - uy * half + ny * pad],
|
||||
];
|
||||
body = difference(body, closedRing(slot) as any);
|
||||
}
|
||||
const d = polyclipToPathD(body);
|
||||
if (!d) return null;
|
||||
return { d, depthUnits: maxDepth };
|
||||
} catch {
|
||||
// fall back to evenodd rings concatenated
|
||||
const rings = wallBodyRings(rooms, walls, openCuts, pitch, cellCm, gridPitch, coordScale);
|
||||
if (!rings.length) return null;
|
||||
return { d: rings.map((r) => r.d).join(' '), depthUnits: maxDepth };
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Per-edge wall quads for styling hooks and thick-cut suppression — one body
|
||||
* per unique wall key. Shared and outer walls both grow ±½ from the
|
||||
* centreline (docs/WALL-THICKNESS.md §2). Production hatch uses
|
||||
* wallBodiesUnionPath; these quads remain for hooks / stroke cuts.
|
||||
*/
|
||||
export interface WallEdgeBody {
|
||||
key: string;
|
||||
@@ -545,23 +784,13 @@ export function wallEdgeBodies(
|
||||
const depth = wallCmToUnits(cm, cellCm, gridPitch);
|
||||
const [inx, iny] = inwardNormal(poly, i);
|
||||
const ox = -inx, oy = -iny;
|
||||
let quad: number[][];
|
||||
if (kind === 'shared') {
|
||||
const h = depth / 2;
|
||||
quad = [
|
||||
[a[0] + ox * h, a[1] + oy * h],
|
||||
[b[0] + ox * h, b[1] + oy * h],
|
||||
[b[0] + inx * h, b[1] + iny * h],
|
||||
[a[0] + inx * h, a[1] + iny * h],
|
||||
];
|
||||
} else {
|
||||
quad = [
|
||||
[a[0], a[1]],
|
||||
[b[0], b[1]],
|
||||
[b[0] + inx * depth, b[1] + iny * depth],
|
||||
[a[0] + inx * depth, a[1] + iny * depth],
|
||||
];
|
||||
}
|
||||
const h = depth / 2;
|
||||
const quad: number[][] = [
|
||||
[a[0] + ox * h, a[1] + oy * h],
|
||||
[b[0] + ox * h, b[1] + oy * h],
|
||||
[b[0] + inx * h, b[1] + iny * h],
|
||||
[a[0] + inx * h, a[1] + iny * h],
|
||||
];
|
||||
out.push({ key, kind, cm, quad, a: [a[0], a[1]], b: [b[0], b[1]], depthUnits: depth });
|
||||
}
|
||||
}
|
||||
@@ -579,6 +808,7 @@ export function wallEdgePathD(
|
||||
// normal across the wall (from a toward inward of first room estimate = perp)
|
||||
const nx = -uy, ny = ux;
|
||||
for (const o of openings) {
|
||||
if (!wallAngleMatches(body.a, body.b, o.angle)) continue;
|
||||
// only openings whose centre lies on (or very near) this span's centreline
|
||||
const dist = distToSeg(o.x, o.y, body.a[0], body.a[1], body.b[0], body.b[1]);
|
||||
if (dist > Math.max(body.depthUnits * 0.55, 1e-3)) continue;
|
||||
@@ -599,9 +829,9 @@ export function wallEdgePathD(
|
||||
}
|
||||
|
||||
/**
|
||||
* Outward paper growth offsets per edge (plan units): enough paper under the
|
||||
* wall body so the scene background never shows through. Shared → half;
|
||||
* outer → 0 (body is entirely inward); open → 0.
|
||||
* Outward paper growth offsets per edge (plan units): half-thickness under
|
||||
* every thick wall (outer and shared) so the scene background never shows
|
||||
* through the outer half-out.
|
||||
*/
|
||||
export function paperOutwardOffsets(
|
||||
rooms: any[],
|
||||
@@ -621,7 +851,7 @@ export function paperOutwardOffsets(
|
||||
for (let i = 0; i < poly.length; i++) {
|
||||
const a = poly[i], b = poly[(i + 1) % poly.length];
|
||||
const kind = kinds[i];
|
||||
if (kind !== 'shared') { out.push(0); continue; }
|
||||
if (!kind) { out.push(0); continue; }
|
||||
const cm = thicknessCmAt(walls, a, b, pitch, coordScale);
|
||||
if (!(cm > 0)) { out.push(0); continue; }
|
||||
out.push(wallCmToUnits(cm, cellCm, gridPitch) / 2);
|
||||
@@ -712,7 +942,8 @@ export function paperRoomShapesWithWalls(
|
||||
|
||||
/**
|
||||
* Half-depth from the centreline toward the door's inner face (the room the
|
||||
* leaf swings into). Used to shift the swing arc off the centreline.
|
||||
* leaf swings into). Association prefers a wall whose direction matches the
|
||||
* opening angle (T-junctions must not bind to the perpendicular receiver).
|
||||
*/
|
||||
export function openingInnerFaceOffset(
|
||||
rooms: any[],
|
||||
@@ -723,14 +954,24 @@ export function openingInnerFaceOffset(
|
||||
gridPitch: number,
|
||||
coordScale = 1,
|
||||
): { ox: number; oy: number; cm: number } {
|
||||
let best: { a: number[]; b: number[]; room: any; edge: number; dist: number } | null = null;
|
||||
let best: { a: number[]; b: number[]; room: any; edge: number; dist: number; angled: boolean } | null = null;
|
||||
for (const room of rooms || []) {
|
||||
const poly = roomPoly(room);
|
||||
if (!poly) continue;
|
||||
for (let i = 0; i < poly.length; i++) {
|
||||
const a = poly[i], b = poly[(i + 1) % poly.length];
|
||||
const d = distToSeg(opening.x, opening.y, a[0], a[1], b[0], b[1]);
|
||||
if (!best || d < best.dist) best = { a, b, room, edge: i, dist: d };
|
||||
const angled = wallAngleMatches(a, b, opening.angle);
|
||||
if (!best) {
|
||||
best = { a, b, room, edge: i, dist: d, angled };
|
||||
continue;
|
||||
}
|
||||
// prefer angle-matching edges; among equals, nearer centreline
|
||||
if (angled && !best.angled) {
|
||||
best = { a, b, room, edge: i, dist: d, angled };
|
||||
} else if (angled === best.angled && d < best.dist) {
|
||||
best = { a, b, room, edge: i, dist: d, angled };
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!best || best.dist > pitch * coordScale) return { ox: 0, oy: 0, cm: 0 };
|
||||
@@ -740,8 +981,7 @@ export function openingInnerFaceOffset(
|
||||
const poly = roomPoly(best.room)!;
|
||||
const [inx, iny] = inwardNormal(poly, best.edge);
|
||||
const s = opening.flip_v ? -1 : 1;
|
||||
const kinds = edgeKinds(rooms, best.room.id, [], pitch, coordScale);
|
||||
const kind = kinds[best.edge] || 'outer';
|
||||
const along = kind === 'shared' ? depth / 2 : depth;
|
||||
// ±½ growth: the inner face is always half-depth from the centreline
|
||||
const along = depth / 2;
|
||||
return { ox: inx * along * s, oy: iny * along * s, cm };
|
||||
}
|
||||
|
||||
@@ -3,8 +3,10 @@ import test from 'node:test';
|
||||
import assert from 'node:assert/strict';
|
||||
import {
|
||||
wallKey, lookupWall, thicknessCmAt, degradeWalls, rekeyWallsAfterMove,
|
||||
setWallThickness, setWallThicknessForRoom, clampWallCm, cmToField, fieldToCm,
|
||||
setWallThickness, setWallThicknessForRoom, applyWallThicknessToNewRoom,
|
||||
drawWallPreviewD, DRAW_WALL_DEFAULT_CM, clampWallCm, cmToField, fieldToCm,
|
||||
wallCmToUnits, insetContour, inwardNormal, edgeKinds, wallEdgeBodies,
|
||||
wallBodyRings, wallBodiesUnionPath, innerContourForRoom,
|
||||
paperRoomShapesWithWalls, WALL_MIN_CM, WALL_MAX_CM, MITRE_LIMIT,
|
||||
} from '../test-build/wall-thickness.js';
|
||||
import { polygonArea, paperRoomShapes } from '../test-build/logic.js';
|
||||
@@ -151,7 +153,7 @@ test('inwardNormal points into the rectangle', () => {
|
||||
|
||||
// ------------------------------- bodies / paper -----------------------------
|
||||
|
||||
test('wallEdgeBodies: shared wall is one full-depth quad, outer is inward', () => {
|
||||
test('wallEdgeBodies: shared and outer both grow ±½ from the centreline', () => {
|
||||
const rooms = [
|
||||
{ id: 'a', poly: [[0, 0], [5, 0], [5, 4], [0, 4]] },
|
||||
{ id: 'b', poly: [[5, 0], [10, 0], [10, 4], [5, 4]] },
|
||||
@@ -176,6 +178,28 @@ test('wallEdgeBodies: shared wall is one full-depth quad, outer is inward', () =
|
||||
assert.equal(outer.kind, 'outer');
|
||||
// only one body per key even though two rooms see the shared wall
|
||||
assert.equal(bodies.filter((b) => b.key === sharedKey).length, 1);
|
||||
// outer grows half outward: min y of quad < 0
|
||||
const ys = outer.quad.map((p) => p[1]);
|
||||
assert.ok(Math.min(...ys) < -1e-9, 'outer must grow outward by half');
|
||||
});
|
||||
|
||||
test('wallBodyRings / union: outset − inset forms a closed ring', () => {
|
||||
const rooms = [
|
||||
{ id: 'a', poly: [[0, 0], [5, 0], [5, 4], [0, 4]] },
|
||||
{ id: 'b', poly: [[5, 0], [10, 0], [10, 4], [5, 4]] },
|
||||
];
|
||||
const walls = [
|
||||
{ key: wallKey([5, 0], [5, 4], pitch), cm: 20 },
|
||||
{ key: wallKey([0, 0], [5, 0], pitch), cm: 20 },
|
||||
];
|
||||
const rings = wallBodyRings(rooms, walls, [], pitch, cellCm, pitch);
|
||||
assert.ok(rings.length >= 1);
|
||||
assert.ok(rings[0].d.includes('M'));
|
||||
const united = wallBodiesUnionPath(rooms, walls, [], [], pitch, cellCm, pitch);
|
||||
assert.ok(united && united.d.includes('M'));
|
||||
const inner = innerContourForRoom(rooms, 'a', walls, [], pitch, cellCm, pitch);
|
||||
assert.ok(inner);
|
||||
assert.ok(polygonArea(inner) < polygonArea(rooms[0].poly));
|
||||
});
|
||||
|
||||
test('paper with walls covers shared centreline; without walls matches paperRoomShapes', () => {
|
||||
@@ -200,3 +224,28 @@ test('area of the room polygon is unchanged by thickness helpers', () => {
|
||||
insetContour(poly, [0.5, 0.5, 0.5, 0.5]);
|
||||
assert.equal(polygonArea(poly), before);
|
||||
});
|
||||
|
||||
test('applyWallThicknessToNewRoom skips edges that already have thickness', () => {
|
||||
const sharedKey = wallKey([5, 0], [5, 4], pitch);
|
||||
const existing = [{ key: sharedKey, cm: 40 }];
|
||||
const newRoom = { id: 'b', poly: [[5, 0], [10, 0], [10, 4], [5, 4]] };
|
||||
const next = applyWallThicknessToNewRoom(existing, newRoom, DRAW_WALL_DEFAULT_CM, pitch);
|
||||
const shared = next.find((w) => w.key === sharedKey);
|
||||
assert.equal(shared?.cm, 40, 'neighbour thickness must be kept');
|
||||
// other three edges of b get the draw default
|
||||
assert.equal(next.filter((w) => w.cm === DRAW_WALL_DEFAULT_CM).length, 3);
|
||||
assert.equal(thicknessCmAt(next, [5, 0], [10, 0], pitch), DRAW_WALL_DEFAULT_CM);
|
||||
});
|
||||
|
||||
test('applyWallThicknessToNewRoom with null cm is a no-op', () => {
|
||||
const room = { id: 'r', poly: [[0, 0], [1, 0], [1, 1], [0, 1]] };
|
||||
assert.deepEqual(applyWallThicknessToNewRoom([], room, null, pitch), []);
|
||||
});
|
||||
|
||||
test('drawWallPreviewD returns a path for open and closed outlines', () => {
|
||||
const open = drawWallPreviewD([[0, 0], [10, 0], [10, 6]], 1, false);
|
||||
assert.ok(open.includes('M'));
|
||||
const closed = drawWallPreviewD([[0, 0], [10, 0], [10, 6], [0, 6]], 1, true);
|
||||
assert.ok(closed.includes('M'));
|
||||
assert.equal(drawWallPreviewD([[0, 0]], 1, false), '');
|
||||
});
|
||||
|
||||
@@ -1320,7 +1320,7 @@ def test_space_walls_thickness():
|
||||
"""docs/WALL-THICKNESS.md: optional walls[{key,cm}]; absent = today's plan;
|
||||
cm bounded 1..100; key a bounded string; list capped like openings."""
|
||||
base = {"id": "s1", "title": "S", "view_box": [0, 0, 1, 1], "rooms": []}
|
||||
# no walls — byte-compatible
|
||||
# no walls -- byte-compatible
|
||||
assert "walls" not in v.CONFIG_SCHEMA({"spaces": [base]})["spaces"][0]
|
||||
|
||||
ok = {"key": "0.50,0.20@0.0000", "cm": 20}
|
||||
|
||||
Reference in New Issue
Block a user