smoke_floor_geometry_cache failed in Validate run 36875756451 on one check,
ac2cPreviewWallStandsWhereAFreshCardDrawsIt, with every area check green.
The check read the moving wall only from the live layer (data-kind
"preview"). A host render during a held drag ends that layer: updated()
commits it, and nothing repaints it until the next accepted move. The
settled scene then draws the preview record itself, and its walls equal
those of a fresh card on that record. In the smoke, the "Room updated"
toast from the AC1 rename expires 3.5 s after the save, about when the drag
starts: locally the rename-to-drag gap is 3.47-3.6 s. On a faster runner
the expiry landed after the last move, so the check found no live path. A
light toggled in Home Assistant mid-drag gives the same red.
The drag now starts once the toast is gone, so the live frame normally
judges the live layer. If a host render still lands, the check judges the
settled union the same way; a stale union has none of the moved faces. A
new check takes the settled frame on purpose: a state change during the
held drag, then the union path and the areas must equal the fresh card's.
The live strips never pass through the floor-geometry caches, so the old
check stayed green with a floor key that ignores the preview. The new
check fails on that key, and a failure prints a diagnostic line naming the
judged layer and whether the settled union is the stored one.
Issue: #744
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The physical bodies, the wall union pool, the inner room contours and the
clean floor carried the global config epoch in their keys. Every edit of
any floor bumps it, so after one edit every other floor was cold again:
in large-house the first visit to an untouched floor rebuilt its wall
union and paid ~0.7 s flat / ~0.65 s 2.5D instead of ~40-55 ms.
A floor's geometry reads only its own config record (spaceModels) and
constants, so the key is now a content fingerprint of that record
(src/floor-geometry-key.ts), remembered per epoch and per record object.
The geometry also reads the current floor's config next to the model it
is given; when those records differ the key covers both. The live resize
preview is its own record, so preview frames get their own key; the
editor runtime seeds the pool and re-keys the bodies through the same
reader. The stairs editor no longer clears the clean floors of every
floor: the stairs are part of the floor's record.
The #735 switch-cycle guard now also sees the union pool and the inner
contours (optional members of the large-house card contract, so an older
comparison bundle reads 0). smoke_floor_geometry_cache proves the warm other floor and the
invalidation against an independent card (multi-floor push with shared
walls, a stair, a resize preview and its cancel); two mutants guard it.
Issue: #744
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Validate on the conveyor's rebase eb439e81 failed preflight: the branch
changes visual sources (stairs), so the screenshot check is strict on it,
and the fingerprint was stale against the moved dev (#739, #742, #759).
The branch is rebased onto b84465e5 (inventory counts merged with #742:
lifecycle 89, total 204/200) and `docs:accept --identical` re-captured
all 11 frames: pixel-identical, only the source fingerprint moves.
Issue: #740
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
A floor with stairs pays for them on every switch to it: the stair layer
is emptied on other floors, so Lit recreates every symbol on each return
and the browser lays out and paints it again. With 250 stairs (the
large-house fixture, the per-floor limit) that was 2,875 SVG elements and
about 40 ms per entry locally; each stair carried 3-7 separate tread lines
with four bound coordinates each.
The treads of one stair are now a single <path class="hp-stair-tread">
with one `M a L b` subpath per tread, in geometry order and with the
numbers the lines carried. Treads of one stair never overlap (straight:
parallel, >= 20 cm apart; spiral: inner ends >= 6.7 cm apart at the
3.6 cm stroke), so the path paints the same pixels at any opacity. The
outline points and the tread data are built once per cached geometry
object (cachedStairMarkup, weak keys), not on every render. The View and
plan-editor layers share the strings; outline, hit polygon, trapezoid,
arrow, attributes and handlers are unchanged. Floor 1 of the fixture
drops from 4,210 to 2,960 elements.
Witnesses: the unit test for the path data and its cache, and the
smoke_stairs markup checks in View and in the plan editor, are red on
dev. The stairs-view-tread-lines mutant restores the View lines.
Issue: #740
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Five places still described the pipeline as it was before code that is
already in dev:
- the S3 hint of the task packet told the author to push the branch, while
the spec lives in the issue body (§2.3, #517) and nothing is pushed
before S5 (§11.8);
- process-gate printed «FAIL п.9 Gates: light» for a trailer nobody writes
or reads, while §10.2 item 9 is the unimplemented release:prerelease
verdict check. The check is removed; a contract test ties every RULES key
to an implemented item of §10.2 and every finding number to a RULES key;
- §10.4 item 4 demanded a heredoc in run:, while #723/#730 and their tests
demand the opposite: commit messages echo line by line into a file,
comment and summary texts come from code;
- the ship merge comment, AUTHOR.md, REVIEWER.md and AGENTS.md named only
the pre-beta document, though since #727 the night reads ship code first;
- the nightly publication committed «docs: ship review for nightly …
перед бетой» with the beta step's Issue: #696. It now has its own
subject (the document name), body and Issue: #727; the beta message is
unchanged.
The browser-guard inventory note still said growth above 200 fails
mutation-gate --check; since #699 it is a guideline and --check warns. Its
counts now match the inventory: 205, lifecycle 90.
Issue: #748
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
#747 landed while #743 was in flight and set the switchCycleMs hardMaxMs
of the 2.5D family to 1550. The backdrop budget is the historical isometric
budget under its own profile id (#743 test), so after the rebase its 8000
became the only difference; it now carries 1550 like the rest of the family.
Issue: #743
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
No Full Performance profile walked the backdrop (imagePlan) path: every
large-house fixture has plan_url null. So the #739 K1 double render -- a
warm 2.5D floor switch with a backdrop cleared the ready paper, inserted
the veil, probed the card background and rendered a second time -- was
invisible to CI by time and structurally; a temporary probe found it.
large-house-isometric-backdrop-v1 is the twin of large-house-isometric-v1
with the shipped f1.svg under a URL of its own on every floor
(plan_aspect 1, room geometry unchanged). The variant is derived in the
runner as plan-snap's is, so demo/fixtures and the bundle fingerprint do
not change. A first stable frame without the backdrop image fails the
sample. After the switchCycle window and its #735 guard, before forced
GC and outside every timed window, a probe makes six warm switches and
counts performUpdate passes until updateComplete resolves true: the K1
second pass starts after the first updateComplete resolves, so a count
taken right after the first await reads one on both sides.
evaluate.mjs rejects a candidate of this profile unless every switch took
one pass, or when the probe is missing; the base is reported, not judged
(v1.78.0 and dev before #739 take two). The budget is a copy of the
historical isometric budget under the new profile id. performance.yml
gains the isometric-backdrop matrix entry with exact-SHA comparison.
Witness: a tree with #739 reverted reads perSwitch 2 in every sample and
benchmark:compare against the branch report throws on the pass count;
v1.78.0 reads 2, the branch reads 1.
Issue: #743
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The body of _process.yml is read from dev (@dev, #623), so the flags and
formats it passes to scripts are dev's. After "Опубликовать документ ревью"
the working copy of job integrate is the task branch, and a show/ship branch
with a clean merge is not rebased before review: its scripts/ may lag dev by
days. review-doc-guard.mjs silently ignores unknown flags (the anchor lost
#726 route and #737 usage), and a stale merge-candidate.mjs merges the old
way. Only two calls (#723 push refusal, #726 route) were taken from dev, each
with its own extraction, and on ship/reuse the remaining ones ran dev's
version anyway: the script version depended on the path.
Now one step right after setup-node extracts
`git archive origin/dev scripts .github/workflows/validate.yml` into
$RUNNER_TEMP/dev-tools and every repo script of the job runs from there via
TOOLS (review-result-gate, review-doc-guard, reviews-index, merge-candidate,
process-track route, status-label). validate.yml is part of the snapshot
because workflow-jobs.mjs reads it relative to itself; without it ci-proof
answers `failed (#622)` and every code merge would return to S6. The working
copy stays the material: git, the document and paths are judged there.
PROCESS.md §10.4 gets the paragraph "Скрипты конвейера — из dev": the
model_review exception, merges of pipeline changes judged by dev's version,
and compatible edits of the Validate proof contract.
Tests: test/process-integrate-tools.test.mjs is the job contract (no step
calls scripts/ from the working copy, every call goes through the snapshot,
one archive from origin/dev with validate.yml, and the step as is yields a
directory where ci-proof resolves the job contract); publish-push-refusal
runs the publish step and the #413 step on real bash with a task branch whose
review-doc-guard.mjs exits 7 (red with the old call). Existing harnesses take
the snapshot step before the publish and decide steps; the #706 mutant anchor
follows the status-label call.
Issue: #749
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The weekly report disagreed with its own definitions (#728) and with the
pipeline texts that appeared after it (#705, #723, #729).
Volume. A task's volume counted documentation, so the archive move of #682
weighed 333 060 lines and #680/#681 thousands, all landing in the "> 1000"
bucket and shifting the cohort medians; and every commit with a Release:
trailer was dropped, including the task's own golden acceptance and test
re-pinning commits. Volume is now the +/- of class A and B files only.
Only beta commits are left out: the beta or release candidate (Release:
trailer plus the candidate subject or a changed bundle, bundle-policy.mjs,
drops every Release: commit, so it is not reused. A task whose commits
touch only docs/reviews/** has no volume and is no longer read as
infrastructure: the pipeline writes those documents, not the task.
Return reasons. Every non-merge outcome of merge-candidate.mjs fell to
"unknown". merge-candidate.mjs now exports a sign for the heading of each
outcome comment (OUTCOME_SIGNS; the step-failure text moved into
commentFor as 'error', byte for byte), and a test on the templates
themselves holds every case to its own sign. The report maps merge-stage
outcomes after a green verdict to "merge" and a push refused while
rebasing before review to the new "push-refused" reason.
Spec drafts. A new section after "По трекам" counts the S4-spec-review
epochs on the ask track for tasks whose first S5-ready falls in the
window, the epochs with a "Черновик:" comment (§7.2) and whether the draft
went to S5 or was thrown at S3, Spec-Draft: commits in dev for the window,
and S5 -> S7 per track for tasks with and without a draft, "мало данных"
under three. The snapshot also reads timelines of tasks in S5-S7.
Three #728 assertions pinned the old behaviour (a Release: fixture without
the candidate subject, and the rebase workflow refusal read as unknown);
they now expect the new definitions.
Issue: #752
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
`.room { transition: 0.12s }` interpolates a room's colour and its
fill-opacity / stroke-opacity independently, and the visible opacity is their
product. The states without a fill kept their alpha in the colour with the
default opacity 1 (.overlay transparent, .yard rgba 0.14, .outlined rgba
0.06 / 0.55, .picked rgba 0.25), while .styled writes an opaque colour plus
fill-opacity: var(--room-fill-op). On a change between the two on the same
node one half rose while the other fell, and mid-way the room was darker than
at either end. Opening the space settings on a floor with no fill (the dialog
shows "no fill" as its own colour at alpha 0) flashed every room grey for
~0.1 s, 0 -> 0.241 -> 0; cancelling the dialog after a preview, entering and
leaving the plan editor briefly darkened the fill (0.18 -> 0.317 -> 0.06).
Every .room state now writes an opaque colour plus *-opacity, and
transparent only together with a zero opacity. The transition itself,
.styled and the --room-* variables are unchanged; the space card takes the
same styles. The resting paint is the same: the witness records each state's
colour and visible opacity as dev drew them, and screenshots of seven resting
states (View without fill, with fill and borders, plan editor, room picked for
a merge, yard with and without borders, yard in the plan editor) are
pixel-identical to dev outside the plan editor's tool hint, whose text shifts
by a sub-pixel between runs on dev too.
Witness: new demo/smoke_room_fill_transitions.mjs, deterministic. A
MutationObserver pauses the room's transitions at their first frame right
after Lit commits, and the smoke seeks them through 0..120 ms in 15 ms steps.
Red on dev: fill overshoot 0.241 / 0.125 / 0.137 / 0.134 on the four paths,
stroke 0.241 / 0.242 on the first two. A real colour change of the same room
still runs a fill transition (catches `transition: none`).
A card-mod rule that sets only `fill` on an unfilled room now meets
fill-opacity 0; CHANGELOG and STYLING-HOOKS say to set the opacity with the
colour (the values are generated, STYLING-HOOKS §3.3).
Issue: #746
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd