The raised room label in 2.5D View sized its own box to the 44 px touch
minimum (min-height + justify-content: center). The name therefore sat
centred in 44 px while the metrics row, placed absolutely from the label
bottom, hung (44 - name height) / 2 below it: 18.3 px at a 9 px name and
6.4 px at a 39 px one on the demo stand, against a constant 0.1 name
height on the flat plan.
The 44 x 44 px floor moves into an invisible ::before (the door-lock
pattern), z-index -1 inside the label stacking context; the label box is
sized by its text again.
demo/smoke_iso_room_label_metrics.mjs measures gap / name height at two
cameras (font x4) in Flat and 2.5D, and the 44 px floor and area-link hit
targets on labels no raised device covers. Mutant
iso-room-label-44-box-centres-name.
Screenshots: 11 frames pixel-identical, fingerprint only.
Issue: #665
User-Visible: yes
The accent fill of the active Plan/Devices/Decor tab is now a pseudo-element
stretched over the 2 px group gap and the fixed 24 px X slot of #660, so
the X sits inside the highlighted zone without any box moving: the tab,
the slot, the X and the header keep their geometry. The X takes the tab
text colour, and the keyboard focus ring moves to the same pseudo-element
so it outlines the whole zone instead of cutting it at the tab edge.
.modes becomes its own stacking context so the z-index:-1 fill paints above
the group background. On a phone the mode tabs, and the fill, stay hidden.
smoke_toolbar_stable_width: painted-pixel probes for the gap, the slot edge
and top, and the first pixel after the slot, in every editor at every width
above 480 px; the X colour equals the tab colour. The existing geometry
and hit checks are unchanged and green. Mutant
toolbar-active-highlight-stops-at-tab.
Screenshots: 11 frames pixel-identical, fingerprint only.
Issue: #666
User-Visible: yes
The stage is pointer-events:none, but that is not an inherited ban: the
shared marker styles opt the 44 px floor (.dev::before) and the painted
capsule (.device-shell-frame) back in for the interactive plan (#564).
The static card imports them whole, so since v1.76.0-beta.2 it showed a
hand cursor over every marker and swallowed clicks that do nothing.
The card now closes every descendant opt-in (.hp-static-stage *, ::before,
::after). smoke_space_card asserts the browser hit test itself
(elementFromPoint over the marker and a 9x9 grid across the stage) and
the cursor, not the stage computed style that stayed green through the
regression. Mutant static-card-descendants-hit-testable.
Screenshots: 11 frames pixel-identical, fingerprint only
(npm run docs:accept -- --identical).
Issue: #664
User-Visible: yes
Предрелизный гейт снова держит лимит монолитного файла, а защитный мутант #648 привязан к новой формуле общего бюджета сцены и панели. Мутант предметно краснит smoke_sections_resize.
Issue: #660
User-Visible: no
Переход снова интерполирует общий бюджет сцены и панели инструментов вместо измерения скрытого исходного кадра. Документационные кадры попиксельно не изменились.
Issue: #660
User-Visible: yes
Решения владельца: 1б — индекс ревью не пересобирается в ветке задачи,
только коммитами, идущими в dev; 2б — бандл меняет только кандидат
беты/релиза, стенд dev берёт его из артефакта Validate.
- scripts/bundle-policy.mjs: коммит, трогающий dist/** или
custom_components/houseplan/frontend/**, обязан нести Release:
(хук commit-msg и история в CI через validate-commit-provenance;
коммиты с датой автора до 2026-09-27 не судятся); --verify судит
целостность свежей сборки всегда, побайтовую сверку с закоммиченной
копией — только на коммите, меняющем бандл, или кандидате; --clean.
- release-prerelease: публикация отказывает, если отпечаток исходников
в закоммиченном манифесте не равен отпечатку дерева (хотфикс поверх
кандидата без пересборки).
- bundle-sync: по умолчанию только demo/srv/assets; --release
(npm run bundle:release) — ещё и custom_components.
- rebase-on-dev: конфликт в бандле берёт копию dev, без пересборки
и amend.
- validate.yml: job dev_build публикует card-bundle головы dev в
сиротскую ветку dev-build (scripts/dev-build.mjs); стенд накладывает
её demo/stand/update-dev-bundle.sh.
- _process.yml: индекс ревью больше не пересобирается при приведении
к dev и при публикации документа в ветку задачи.
- golden-wsl-artifact/golden-container: сборка перед съёмкой не
считается правкой источника, после — bundle:clean.
- test/bundle-tree-committed: судит закоммиченный снимок, не диск.
- 11 мутантов в реестре; PROCESS/AGENTS/DEVELOPMENT/AUTHOR/REVIEWER.
Issue: #657
User-Visible: no
Render only the core and value-badge geometry needed by the common floor-shadow layer. Avoid mounting hidden icons, activity indicators and satellites for every 2.5D marker.
Issue: #649
User-Visible: no
The beta performance gate exposed a duplicate 2.5D scene resolution in one
Lit update: willUpdate built the projection snapshot and immediately cleared
it before render. Invalidate first so the computed snapshot is reused.
Issue: #649
User-Visible: no
CODE-REVIEW-649-r1 M1: the 2.5D beam's cut by physical bodies (AC7) had no
witness. Unit: a column in the beam leaves the floor between window and
column lit and shades it behind the column; smoke: a Solid partition across
the south beam removes floor from the rendered wash. Mutants: occluders
extruded toward the sun, occluders ignored, card drops occluders.
Lows: L1 stale alpha wording (DEVELOPMENT, ARCHITECTURE, card comment,
benchmark); L3 dark-theme state edges computed per theme; L4 Alert beats a
plain Hover and a plain Selected; L5 a virtual marker has no dashed ring;
L6 tiles and shadows stay without walls (show_borders off).
Issue: #649
User-Visible: no
- settings.volumetric_view (General settings › Display, third switch) replaces
the alpha entry, the header projection toggle and the phone-menu item; one
rule for card, sidebar page and kiosk; editors stay Flat; backend accepts
only a boolean, support package copies it.
- Raised tiles in 2.5D View: no ring, rounded body min(0.275 D, 0.3 h), edge
0.1 D with the lab filters, ×1.12 size also in layout/collision, lift
0.075 D, one floor-shadow layer under all markers (theme × floor table),
frames hugging tile and edge (Alert > Focus > Selected > Hover), forced
colours without edge and shadow (src/iso-tiles.ts, styles/iso-tiles).
- Soft sun wash instead of projected Flat wedges (src/iso-sun.ts): same gates
and windows as sun_rays, length from elevation, parallelogram along the sun,
tone and streaks by floor lightness, sill line.
- Walls take the user's wall colour (top opaque, sides × .77/.68/.60); theme
rules for walls/openings/labels removed; furniture uses the Flat stroke rule.
- Smokes smoke_iso_tiles/iso_sun/iso_theme_walls/volumetric_setting, 16 new
mutants, acceptance scenes STAGE6_ACCEPTANCE_SCENARIOS (golden with their
Linux CI baselines), ACCEPTANCE.md side by side.
Issue: #649
User-Visible: yes
A name-filtered `node --test` that matches no test exits 0 and TAP reports
only the file itself. The clean run took that for a healthy witness and the
mutant run for `survived`, although no assertion ran either time — as in
Validate 36151140394 on #649, where a renamed test left a guard pattern empty.
- mutation-guard-outcome: nodeTestSelection/executedTestNames/
emptyTestSelection; a green oracle with a name filter and zero executed
named tests is `setup-failure` (clean run: «FAIL чистая подготовка»,
diff mode: attributed like any setup failure, #568).
- mutation-gate --check: staticTestSelectionProblems — every pattern must
match a literal test(/it(/describe( name in the guard's files; files with
${…} names only warn. POSIX quoting keeps \( inside "…".
- Registry today: 349 unique name-filtered commands run on dev, all execute
≥ 1 test; --check: 0 errors, 3 warnings (dynamic names).
- Tests: 6 new in test/mutation-guard-outcome.test.mjs (incl. the installed
node's real TAP and a registry-wide static check); 3 mutants.
- Docs: TESTING.md pointer, testing-notes/infrastructure.md section.
Issue: #650
User-Visible: no