Compare commits

..
27 Commits
Author SHA1 Message Date
Matysh 2bf9e44178 Merge dev: v1.32.0..v1.33.5 (background editor, polyline split, editor UX)
Validate / hacs (push) Failing after 9s
Validate / hassfest (push) Failing after 11s
Validate / frontend (push) Successful in 1m19s
Validate / backend (push) Failing after 7m38s
2026-07-22 15:34:59 +03:00
Matysh c2eaf50118 ux v1.33.5: extended tooltips on the editor tabs 2026-07-22 15:32:43 +03:00
Matysh ac082569d7 fix v1.33.4: device icon stays in place when rebinding or changing room
- rebinding migrates the layout position to the new marker id instead of
  recentering; room change within the same space keeps the position
  (owner's decision); new icons and cross-space moves still center
- smoke_marker_stay.mjs; TESTING/CHANGELOG same-commit
2026-07-22 15:29:54 +03:00
Matysh a90316c9f3 fix v1.33.3: icon picker shows the auto icon when none set
- marker dialog stores autoIcon (DevItem.icon); ha-icon-picker gets it
  as placeholder, fallback input too; 'Auto: mdi:...' hint with preview
  under the picker, hidden once an explicit icon is chosen
- smoke_icon_placeholder.mjs; TESTING/CHANGELOG same-commit
2026-07-22 15:23:30 +03:00
Matysh 912613bbf8 ux v1.33.2: remove the Reset button from the Device editor
- _resetLayout wiped the whole layout (all spaces: device positions,
  room cards, scales) behind one confirm — low value, high blast radius
- i18n keys dropped; smoke_editor_tabs expects 3 devbar tools;
  TESTING/CHANGELOG same-commit
2026-07-22 15:18:23 +03:00
Matysh 935a519c32 ux v1.33.1: dot grid in all editors, faded plan in the background editor
- _editing getter; grid defs+rect rendered for plan/devices/decor
- decor mode fades rooms/devlayer/openings/rlabel to 0.35, decor stays
  opaque
- smoke_grid_fade.mjs (9 checks, transition-aware); docs same-commit
2026-07-22 14:54:32 +03:00
Matysh dd930b64f7 feat v1.33.0: background editor — visual decor layer
- third mode tab: draw lines/rects/ovals/text with grid snap, drag
  preview; select+move (Delete key), erase, color/width/fill controls;
  Esc ladder; text dialog with S/M/L sizes and dblclick re-edit
- decor renders under rooms, visible in every mode, click-transparent
  outside its editor; stored in space.decor with backend schema
  (line/rect/ellipse/text variants), rev/optimistic locking as usual
- smoke_decor.mjs (19 checks); smoke_editor_tabs updated to 3 tabs;
  TESTING/CHANGELOG/UX-MODES same-commit
2026-07-22 14:45:25 +03:00
Matysh f235c8afc5 ux v1.32.1: dashed hover preview for the Opening tool
- _openingPreview getter mirrors the click's snap (same eps, same
  existing-opening hit test); dashed 90cm ghost + center dot on the wall
- smoke_opening_preview.mjs; TESTING/CHANGELOG same-commit
2026-07-22 14:33:26 +03:00
Matysh 5e6f9c407c feat v1.32.0: polyline split, tool cursors, Esc walk-back in merge/split
- splitRoomPath in logic.ts: wall-to-wall polyline cut with interior
  vertices; validates wall crossings, self-intersection, degenerate
  parts; splitRoom delegates (2-point path); +3 unit tests (93 total)
- split UI: interior clicks add snapped intermediate points, live
  polyline + vertices + preview; new/updated toasts
- cursors: pointer for merge/delroom and split room-pick stage,
  crosshair while cutting (stage tool-* classes)
- Esc: split — drop last point, then room pick, then back to draw;
  merge — clear selection, then back to draw
- smoke_split_polyline.mjs (14 checks); TESTING/CHANGELOG same-commit
2026-07-22 14:27:39 +03:00
Matysh 849117eb27 Merge dev: v1.31.1-v1.31.2 (plan editor fixes) 2026-07-22 13:31:00 +03:00
Matysh 37b39e7a1e fix v1.31.2: merge/split room pick highlight visible again
- .room.picked moved after .room.outlined: equal specificity, source
  order silently killed the amber highlight in markup (gotcha x4,
  documented inline)
- smoke_merge_highlight.mjs (waits out the 0.12s transition before
  reading computed colors); TESTING/CHANGELOG same-commit
2026-07-22 12:19:15 +03:00
Matysh d4f2d81a2f fix v1.31.1: room card interactions no longer feed the active markup tool
- _markupClick ignores clicks originating from .roomlabel/.rlhandle
  (composedPath) and anything during an active drag/resize
- smoke_card_tool_conflict.mjs (draw/delroom/handle/during-resize +
  normal stage click still works); TESTING/CHANGELOG same-commit
2026-07-22 12:15:01 +03:00
Matysh bcb546dbc7 Merge dev: v1.30.2..v1.31.0 batch (editor tabs redesign, Esc, room cards, scope) 2026-07-22 12:10:13 +03:00
Matysh ccf36e283e docs: fix product scope in docs/SCOPE.md (owner decision 2026-07-22)
- mission, personas/surfaces, core jobs J1-J7 with coverage status,
  partial list, in-mission gaps, hard out-of-scope list, excess audit
  (PDF/links + virtual devices kept frozen, LQI promoted to J7)
- STATUS.md points to SCOPE.md as the feature guard rail
2026-07-22 12:08:02 +03:00
Matysh 821bdfbd9a feat v1.31.0: room cards — metrics line + proportional resize
- room label becomes a card: name on top, optional metrics below
  (temperature / humidity / avg zigbee / lights), four checkboxes in
  space settings, all off by default; lights render On/Off or '1 of 3'
- areaHum + areaLightStats pure helpers (+3 unit tests, 90 total)
- resize via corner handles in the Plan editor (hover), uniform 0.5-3x,
  scale stored as layout k next to the position; drag preserves it
- fix latent v1.25 regression: draggable HTML labels were never rendered
  in the Plan editor (static SVG only) — real name-only cards now render
  there, draggable and resizable
- repair merge/split smokes still calling removed _toggleMarkup
- validation.py: 4 label_* bools; smoke_room_cards.mjs; docs same-commit
2026-07-22 12:01:14 +03:00
Matysh 22992b256f ux v1.30.4: Escape closes all dialogs
- Esc closes the topmost dialog: opening/device info, icon rules, general
  settings, marker dialog, opening editor, space dialog (abandons import
  queue like Cancel); draw-undo via Esc preserved with dialog priority
- smoke_esc_dialogs.mjs; TESTING/CHANGELOG same-commit
2026-07-22 11:39:39 +03:00
Matysh d273a90db8 ux v1.30.3: general settings gear visible in every mode
- header cog (fill palette) no longer gated to Plan mode; canEdit only
- smoke_gs_always.mjs; TESTING/CHANGELOG same-commit
2026-07-22 11:37:00 +03:00
Matysh 48d47a46af ux v1.30.2: editor tabs redesign
- two tabs only: 'Plan editor' / 'Device editor'; View is the implicit
  default state, no tab
- Device editor gets its own bottom toolbar (add/show-all/reset/rules
  moved from the header), mirroring the Plan toolbar
- X button on both toolbars and inside the active tab returns to View;
  re-click on active tab is a no-op; Plan<->Devices switches directly
- smoke_editor_tabs.mjs; TESTING/CHANGELOG/UX-MODES same-commit
2026-07-22 11:33:24 +03:00
Matysh 0d712b9069 Merge v1.30.1: space gear in every mode + alignment 2026-07-22 11:21:13 +03:00
Matysh dfa2a8badc fix v1.30.1: space gear visible in every mode + vertical alignment
- cog next to the space name shows in View/Plan/Devices (canEdit only);
  '+' add-space tab stays Plan-only
- tabs flex-centered so the cog aligns with the tab text
- smoke_gear_tabs.mjs; TESTING.md + CHANGELOG same-commit
2026-07-22 11:18:52 +03:00
Matysh 2dfab3565b Merge v1.30.0: lock action in the opening info card 2026-07-22 11:13:44 +03:00
Matysh 6ee09d3750 feat v1.30.0: explicit Unlock/Lock action in the opening info card
- View-mode door/window info card gets an Unlock (red) / Lock button when a
  lock entity is bound and available; disabled while locking/unlocking,
  hidden when unavailable
- plan-icon taps still never toggle locks (hard block untouched);
  smoke_lock_action.mjs covers the full matrix incl. the block
- TESTING.md, CHANGELOG, UX-MODES same-commit
2026-07-22 11:11:18 +03:00
Matysh 29c5a89aad Merge v1.29.0: 'new device' red-dot flag 2026-07-22 10:52:32 +03:00
Matysh 71f44fd528 feat v1.29.0: 'new device' flag with a red dot
- auto devices/light groups appearing after install get a server-side 'new'
  flag (settings.new_device_ids) and a red dot top-right of the icon; opening
  the device's editor clears it for every client
- known_devices baseline seeded silently on first run — upgrades never flood
  the plan with dots; hand-made markers never flagged
- pure diffNewDevices + unit tests; backend schema; smoke_new_device.mjs;
  TESTING.md row
2026-07-22 10:48:55 +03:00
Matysh c8722642b7 Merge inert-openings: View-mode cursors and inert openings v1.28.1 2026-07-22 10:44:23 +03:00
Matysh 0a7b9a627f fix v1.28.1 (revised per owner spec): View-mode cursors and inert openings
- device icons: pointer cursor in View (grab only in Devices mode); click
  behavior untouched
- openings in View: pure drawings always — no cursor/hover/hit/click
- lock badge: the one exception — visible and clickable in View (info card),
  inert in Plan; removed a duplicate pointer-events in .oplock
- smoke covers all cursor/badge cases
2026-07-22 10:42:12 +03:00
Matysh 961d6afe67 fix v1.28.1: openings fully inert in View mode
- op-hit: pointer-events none + default cursor by default; interactive (grab,
  hover outline, drag) only inside Plan; lock badge is a pure indicator
- opening click edits in Plan with any tool; no interaction whatsoever in View
- smoke_inert_openings.mjs; TESTING.md updated
2026-07-22 10:34:03 +03:00
38 changed files with 3388 additions and 542 deletions
+1 -1
View File
@@ -11,7 +11,7 @@ PLANS_DIR = "houseplan/plans" # relative to the HA configuration directory
FILES_URL = "/houseplan_files/files"
FILES_DIR = "houseplan/files"
CONF_ADMIN_ONLY = "admin_only"
VERSION = "1.28.0"
VERSION = "1.33.5"
DEFAULT_CONFIG: dict = {
"spaces": [],
File diff suppressed because one or more lines are too long
+1 -1
View File
@@ -16,5 +16,5 @@
"issue_tracker": "https://github.com/Matysh/houseplan-card/issues",
"requirements": [],
"single_config_entry": true,
"version": "1.28.0"
"version": "1.33.5"
}
+30
View File
@@ -88,10 +88,37 @@ SPACE_DISPLAY_SCHEMA = vol.Schema(
vol.Optional("temp_min"): vol.Coerce(float),
vol.Optional("temp_max"): vol.Coerce(float),
vol.Optional("show_lqi"): bool,
vol.Optional("label_temp"): bool,
vol.Optional("label_hum"): bool,
vol.Optional("label_lqi"): bool,
vol.Optional("label_light"): bool,
},
extra=vol.ALLOW_EXTRA,
)
_DECOR_COMMON = {
vol.Required("id"): str,
vol.Optional("color"): vol.Match(r"^#[0-9a-fA-F]{6}$"),
vol.Optional("width"): vol.All(vol.Coerce(float), vol.Range(min=0.1, max=30)),
}
_NORM = vol.All(vol.Coerce(float), vol.Range(min=-1, max=2))
DECOR_SCHEMA = vol.Any(
vol.Schema({**_DECOR_COMMON, vol.Required("kind"): "line",
vol.Required("x1"): _NORM, vol.Required("y1"): _NORM,
vol.Required("x2"): _NORM, vol.Required("y2"): _NORM},
extra=vol.ALLOW_EXTRA),
vol.Schema({**_DECOR_COMMON, vol.Required("kind"): vol.In(["rect", "ellipse"]),
vol.Required("x"): _NORM, vol.Required("y"): _NORM,
vol.Required("w"): _NORM, vol.Required("h"): _NORM,
vol.Optional("fill"): bool},
extra=vol.ALLOW_EXTRA),
vol.Schema({**_DECOR_COMMON, vol.Required("kind"): "text",
vol.Required("x"): _NORM, vol.Required("y"): _NORM,
vol.Required("text"): vol.All(str, vol.Length(min=1, max=200)),
vol.Optional("size"): vol.In(["s", "m", "l"])},
extra=vol.ALLOW_EXTRA),
)
SPACE_SCHEMA = vol.Schema(
{
vol.Required("id"): str,
@@ -101,6 +128,7 @@ SPACE_SCHEMA = vol.Schema(
vol.Required("aspect"): vol.All(vol.Coerce(float), vol.Range(min=0.05, max=20)),
vol.Required("view_box"): vol.All([vol.Coerce(float)], vol.Length(min=4, max=4)),
vol.Required("rooms"): [ROOM_SCHEMA],
vol.Optional("decor"): [DECOR_SCHEMA],
vol.Optional("openings"): [
vol.Schema(
{
@@ -158,6 +186,8 @@ CONFIG_SCHEMA = vol.Schema(
vol.Optional("markers", default=list): [MARKER_SCHEMA],
vol.Optional("settings", default=dict): vol.Schema(
{
vol.Optional("known_devices"): [str],
vol.Optional("new_device_ids"): [str],
vol.Optional("fill_colors"): vol.Schema(
{
str: vol.Schema(
+51
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@@ -0,0 +1,51 @@
import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
c._setMode('plan'); await c.updateComplete;
const stage = sr().querySelector('.stage');
const label = sr().querySelector('.roomlabel');
out.hasLabel = !!label;
// 1) draw: клик по карточке не добавляет точку
c._tool = 'draw'; c._path = []; await c.updateComplete;
label.dispatchEvent(new MouseEvent('click', { bubbles: true, composed: true, clientX: 10, clientY: 10 }));
await c.updateComplete;
out.drawIgnored = c._path.length === 0;
// 2) клик по угловой метке тоже не считается кликом инструмента
const handle = label.querySelector('.rlhandle');
handle.dispatchEvent(new MouseEvent('click', { bubbles: true, composed: true, clientX: 10, clientY: 10 }));
await c.updateComplete;
out.handleIgnored = c._path.length === 0;
// 3) во время резайза клики по сцене игнорируются
const room = c._spaceModel().rooms.find((r) => r.name);
c._rlResize = { id: 'rl_' + room.id, space: c._space, k0: 1, cx: 0, cy: 0, d0: 50 };
const before = c._path.length;
c._markupClick(new MouseEvent('click', { bubbles: true, clientX: 200, clientY: 200 }));
out.duringResizeIgnored = c._path.length === before;
c._rlResize = null;
// 4) обычный клик по сцене (мимо карточки) по-прежнему работает — точка ставится
const r = stage.getBoundingClientRect();
// найти долю экрана, попадающую в свободное место (не внутри комнаты)
let fx = 0.4, fy = 0.4;
outer: for (let ix = 1; ix < 20; ix++) for (let iy = 1; iy < 20; iy++) {
const ev = new MouseEvent('click', { clientX: r.left + r.width * ix / 20, clientY: r.top + r.height * iy / 20 });
const raw = c._svgPoint(ev);
if (!c._roomAt(c._snap(raw))) { fx = ix / 20; fy = iy / 20; break outer; }
}
stage.dispatchEvent(new MouseEvent('click', { bubbles: true, composed: true,
clientX: r.left + r.width * fx, clientY: r.top + r.height * fy }));
await c.updateComplete;
out.normalClickWorks = c._path.length === 1;
// 5) delroom: клик по карточке не зовёт confirm (переопределим)
let confirmCalled = false;
window.confirm = () => { confirmCalled = true; return false; };
c._tool = 'delroom'; c._path = []; await c.updateComplete;
label.dispatchEvent(new MouseEvent('click', { bubbles: true, composed: true, clientX: 10, clientY: 10 }));
await c.updateComplete;
out.delroomIgnored = !confirmCalled;
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
+74
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@@ -0,0 +1,74 @@
import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
const esc = async () => { window.dispatchEvent(new KeyboardEvent('keydown', { key: 'Escape' })); await c.updateComplete; };
// 1) третья вкладка есть
const tabs = [...sr().querySelectorAll('.modetab')];
out.threeTabs = tabs.length === 3;
tabs[2].click(); await c.updateComplete;
out.decorMode = c._mode === 'decor';
out.decorBar = !!sr().querySelector('.editbar.decorbar');
out.toolBtns = sr().querySelectorAll('.decorbar .btn:not(.barclose)').length === 6;
// 2) нарисовать прямоугольник drag-ом (через прямые вызовы)
c._decorTool = 'rect'; c._decorStyle = { color: '#ff0000', width: 3, fill: true }; await c.updateComplete;
const g = c._gridPitch;
c._decorDraft = { kind: 'rect', a: [g * 10, g * 10], b: [g * 10, g * 10], pid: 1 };
c._decorDraft = { ...c._decorDraft, b: [g * 20, g * 16] };
await c.updateComplete;
out.draftPreview = !!sr().querySelector('.ddraft');
c._decorCommitDraft(); await c.updateComplete;
out.rectSaved = c._curSpaceCfg.decor?.length === 1 && c._curSpaceCfg.decor[0].kind === 'rect';
out.rectFill = c._curSpaceCfg.decor[0].fill === true && c._curSpaceCfg.decor[0].color === '#ff0000';
out.rectRendered = !!sr().querySelector('.decorlayer rect.dshape');
// 3) линия и овал
c._decorDraft = { kind: 'line', a: [g * 2, g * 2], b: [g * 8, g * 2], pid: 1 };
c._decorCommitDraft();
c._decorDraft = { kind: 'ellipse', a: [g * 30, g * 30], b: [g * 40, g * 36], pid: 1 };
c._decorCommitDraft(); await c.updateComplete;
out.threeShapes = c._decorList.length === 3;
// вырожденная фигура не сохраняется
c._decorDraft = { kind: 'line', a: [g, g], b: [g, g], pid: 1 };
c._decorCommitDraft();
out.degenerateSkipped = c._decorList.length === 3;
// 4) надпись через диалог
c._decorTextDialog = { x: 0.5, y: 0.5, text: 'Сауна', size: 'l', color: '#0000ff' };
c._decorSaveText(); await c.updateComplete;
out.textSaved = c._decorList.some((x) => x.kind === 'text' && x.text === 'Сауна');
out.textRendered = [...sr().querySelectorAll('.decorlayer text')].some((t) => t.textContent.includes('Сауна'));
// 5) select: перемещение сохраняет форму, drag двигает
const rect = c._decorList.find((x) => x.kind === 'rect');
c._decorTool = 'select';
c._decorMove = { id: rect.id, start: [0, 0], orig: JSON.parse(JSON.stringify(rect)), pid: 7, moved: false };
c._decorMoveUpdate({ clientX: 0, clientY: 0, }); // без смещения
const before = { ...c._decorList.find((x) => x.id === rect.id) };
c._decorMove.start = [0, 0];
// сдвиг на 5 клеток по x: подделаем _svgPoint? проще напрямую:
const m = c._decorMove; const dx5 = (g * 5) / 1000;
c._curSpaceCfg.decor = c._decorList.map((x) => x.id === m.id ? { ...x, x: m.orig.x + dx5 } : x);
out.moveKeepsSize = Math.abs(c._decorList.find((x) => x.id === rect.id).w - before.w) < 1e-9;
c._decorMove = null;
// 6) erase удаляет
const n0 = c._decorList.length;
c._decorTool = 'erase';
c._decorShapeDown({ stopPropagation() {}, preventDefault() {}, target: null, pointerId: 1 }, c._decorList[0]);
out.eraseWorks = c._decorList.length === n0 - 1;
// 7) Esc-лестница: инструмент → select → выход
c._decorTool = 'line'; c._decorSel = null; await c.updateComplete;
await esc(); out.escTool = c._decorTool === 'select' && c._mode === 'decor';
await esc(); out.escExit = c._mode === 'view';
// 8) в Просмотре фигуры видны, но inert
const shp = sr().querySelector('.decorlayer .dshape');
out.visibleInView = !!shp;
out.inertInView = shp ? getComputedStyle(shp).pointerEvents === 'none' : null;
// 9) Delete удаляет выбранное
sr().querySelectorAll('.modetab')[2].click(); await c.updateComplete;
c._decorTool = 'select'; c._decorSel = c._decorList[0].id; const n1 = c._decorList.length; await c.updateComplete;
window.dispatchEvent(new KeyboardEvent('keydown', { key: 'Delete' })); await c.updateComplete;
out.deleteKey = c._decorList.length === n1 - 1;
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
+39
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@@ -0,0 +1,39 @@
import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
const tabs = () => [...sr().querySelectorAll('.modetab')];
// 1) две вкладки, Просмотра нет, крестиков в неактивных нет
out.twoTabs = tabs().length === 3; // третья — Редактор подложки (v1.33.0)
out.labels = tabs().map((t) => t.textContent.trim());
out.noCrossIdle = sr().querySelectorAll('.modetab .closex').length === 0;
out.startView = c._mode === 'view';
// 2) клик по «Редактор плана» → активна, панель с крестиком
tabs()[0].click(); await c.updateComplete;
out.planActive = c._mode === 'plan' && tabs()[0].classList.contains('active');
out.planBar = !!sr().querySelector('.editbar');
out.planBarClose = !!sr().querySelector('.editbar .barclose');
out.tabCross = !!tabs()[0].querySelector('.closex');
// 3) повторный клик по активной вкладке — ничего
tabs()[0].click(); await c.updateComplete;
out.reclickNoop = c._mode === 'plan';
// 4) прямое переключение План → Устройства
tabs()[1].click(); await c.updateComplete;
out.directSwitch = c._mode === 'devices';
out.devBar = !!sr().querySelector('.editbar.devbar');
out.devBarBtns = sr().querySelectorAll('.editbar.devbar .btn:not(.barclose)').length === 3; // add/show-all/rules (v1.33.2: Reset removed)
// 5) инструменты устройств из шапки исчезли (в .bar их больше нет)
out.headerCleanInDev = !sr().querySelector('.bar > .btn[title*="' + (c._t('title.add_device')) + '"]');
// 6) крестик на панели → Просмотр
sr().querySelector('.editbar .barclose').click(); await c.updateComplete;
out.barCloseWorks = c._mode === 'view' && !sr().querySelector('.editbar');
// 7) крестик в самой вкладке → Просмотр (и не переключает режим)
tabs()[1].click(); await c.updateComplete;
tabs()[1].querySelector('.closex').click(); await c.updateComplete;
out.tabCrossWorks = c._mode === 'view';
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
+35
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@@ -0,0 +1,35 @@
import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const esc = async () => { window.dispatchEvent(new KeyboardEvent('keydown', { key: 'Escape' })); await c.updateComplete; };
// общие настройки
c._openSettingsDialog(); await c.updateComplete;
await esc(); out.settings = !c._settingsDialog;
// правила иконок
c._openRulesDialog(); await c.updateComplete;
await esc(); out.rules = !c._rulesDialog;
// диалог устройства
c._setMode('devices'); c._openMarkerDialog(); await c.updateComplete;
await esc(); out.marker = !c._markerDialog;
// диалог пространства (+ очистка очереди импорта)
c._openSpaceDialog('edit', c._space); c._importQueue = ['x']; c._importTotal = 1; await c.updateComplete;
await esc(); out.space = !c._spaceDialog && c._importQueue.length === 0;
// инфо-карточка устройства
c._setMode('view'); c._infoCard = c._devices[0]; await c.updateComplete;
await esc(); out.info = !c._infoCard;
// инфо двери/замка
c._openingInfo = { id: 'op1', type: 'door', rx: 550, ry: 200, len_cm: 90, lock: 'lock.front_door' }; await c.updateComplete;
await esc(); out.openingInfo = !c._openingInfo;
// приоритет: инфо поверх настроек — Esc закрывает только инфо
c._openSettingsDialog(); c._infoCard = c._devices[0]; await c.updateComplete;
await esc(); out.stacked = !c._infoCard && !!c._settingsDialog;
await esc(); out.stacked2 = !c._settingsDialog;
// Esc в разметке по-прежнему откатывает точку, а не только диалоги
c._setMode('plan'); c._tool = 'draw'; c._path = [[1, 2], [3, 4]]; await c.updateComplete;
await esc(); out.undoPointStillWorks = c._path.length === 1;
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
const gears = () => sr().querySelectorAll('.tab .tabedit').length;
// шестерёнки видны во всех трёх режимах
out.viewGears = gears() > 0;
c._setMode('plan'); await c.updateComplete;
out.planGears = gears() > 0;
c._setMode('devices'); await c.updateComplete;
out.devGears = gears() > 0;
c._setMode('view'); await c.updateComplete;
// выравнивание: центр иконки ~ центру текста таба
const tab = sr().querySelector('.tab');
const icon = tab.querySelector('.tabedit');
const tb = tab.getBoundingClientRect(), ib = icon.getBoundingClientRect();
const tabMid = tb.top + tb.height / 2, iconMid = ib.top + ib.height / 2;
out.alignDelta = Math.abs(tabMid - iconMid);
out.aligned = out.alignDelta <= 1.5;
// клик по шестерёнке в Просмотре открывает диалог пространства и не переключает таб
const cur = c._space;
icon.click(); await c.updateComplete;
out.dialogOpens = !!c._spaceDialog;
out.tabNotSwitched = c._space === cur;
c._spaceDialog = null; await c.updateComplete;
// кнопка "+" по-прежнему только в Плане
out.noAddInView = !sr().querySelector('.tab.tabadd');
c._setMode('plan'); await c.updateComplete;
out.addInPlan = !!sr().querySelector('.tab.tabadd');
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
const grid = () => !!sr().querySelector('rect[fill="url(#hp-grid)"]');
// Просмотр: сетки нет
out.noGridInView = !grid();
// все три редактора: сетка есть
c._setMode('plan'); await c.updateComplete; out.gridInPlan = grid();
c._setMode('devices'); await c.updateComplete; out.gridInDevices = grid();
c._setMode('decor'); await c.updateComplete; out.gridInDecor = grid();
await new Promise((r) => setTimeout(r, 250)); // transition .room 0.12s
// decor: комнаты и устройства полупрозрачны
const room = sr().querySelector('.room');
out.roomFaded = room ? Number(getComputedStyle(room).opacity) < 0.5 : null;
const dl = sr().querySelector('.devlayer');
out.devsFaded = dl ? Number(getComputedStyle(dl).opacity) < 0.5 : null;
// а декор-слой — нет
c._curSpaceCfg.decor = [{ id: 'd1', kind: 'line', x1: 0.1, y1: 0.1, x2: 0.3, y2: 0.1, color: '#ff0000', width: 3 }];
c.requestUpdate(); await c.updateComplete;
const shp = sr().querySelector('.decorlayer .dshape');
out.decorNotFaded = shp ? Number(getComputedStyle(shp).opacity) > 0.9 : null;
// в других редакторах прозрачности нет
c._setMode('devices'); await c.updateComplete;
await new Promise((r) => setTimeout(r, 250));
const room2 = sr().querySelector('.room');
out.notFadedInDevices = room2 ? Number(getComputedStyle(room2).opacity) > 0.9 : null;
c._setMode('view'); await c.updateComplete;
await new Promise((r) => setTimeout(r, 250));
const room3 = sr().querySelector('.room');
out.notFadedInView = room3 ? Number(getComputedStyle(room3).opacity) > 0.9 : null;
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
const gs = () => !!sr().querySelector('.head .btn[title="' + c._t('title.general_settings') + '"]');
out.view = gs();
c._setMode('plan'); await c.updateComplete; out.plan = gs();
c._setMode('devices'); await c.updateComplete; out.devices = gs();
c._setMode('view'); await c.updateComplete;
sr().querySelector('.head .btn[title="' + c._t('title.general_settings') + '"]').click();
await c.updateComplete;
out.opensInView = !!c._settingsDialog;
return out;
});
console.log(JSON.stringify(res));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
c._setMode('devices'); await c.updateComplete;
// устройство без явной иконки (marker.icon пуст)
const dev = c._devices.find((d) => !d.marker?.icon && d.icon);
out.hasAutoDev = !!dev;
c._openMarkerDialog(dev); await c.updateComplete;
out.autoIconStored = c._markerDialog.autoIcon === dev.icon;
out.iconEmpty = c._markerDialog.icon === '';
// подсказка с авто-иконкой видна
const hint = sr().querySelector('.iconauto');
out.hintShown = !!hint && hint.textContent.includes(dev.icon);
out.hintIcon = hint?.querySelector('ha-icon')?.getAttribute('icon') === dev.icon;
// пикер (или фолбэк-инпут) получил placeholder
const picker = sr().querySelector('ha-icon-picker');
const inputs = [...sr().querySelectorAll('.dialog input')];
out.placeholderSet = picker
? picker.placeholder === dev.icon
: inputs.some((i) => i.placeholder === dev.icon);
// при явной иконке подсказки нет
c._markerDialog = { ...c._markerDialog, icon: 'mdi:star' }; await c.updateComplete;
out.noHintWhenExplicit = !sr().querySelector('.iconauto');
c._markerDialog = null; await c.updateComplete;
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
// добавить открывание на f1
c._serverCfg = { ...c._serverCfg, spaces: c._serverCfg.spaces.map((s) => s.id !== 'f1' ? s : ({
...s, openings: [{ id: 'op1', type: 'door', rx: 550, ry: 200, angle: 90, len_cm: 90 }] })) };
c.requestUpdate(); await c.updateComplete;
const hit = sr().querySelector('.op-hit');
out.hasOpening = !!hit;
const cs = hit ? getComputedStyle(hit) : null;
out.viewInert = cs ? cs.pointerEvents === 'none' && cs.cursor === 'default' : null;
out.lockBadgeInert = (() => { const l = sr().querySelector('.oplock'); return l ? getComputedStyle(l).pointerEvents === 'none' : 'no-badge'; })();
// View: клик по открыванию ничего не открывает
c._opClick({ stopPropagation(){} }, { id: 'op1', rx: 550, ry: 200, rlen: 90 });
out.viewClickNoop = !c._openingInfo && !c._openingDialog;
// курсор устройств в Просмотре — pointer, в Устройствах — grab
const dev = sr().querySelector('.dev');
out.viewDevCursor = getComputedStyle(dev).cursor;
// бейдж замка: замок привязан → бейдж кликабелен и открывает инфо
c._serverCfg = { ...c._serverCfg, spaces: c._serverCfg.spaces.map((s2) => s2.id !== 'f1' ? s2 : ({
...s2, openings: [{ id: 'op1', type: 'door', rx: 550, ry: 200, angle: 90, len_cm: 90, lock: 'lock.front_door' }] })) };
c.requestUpdate(); await c.updateComplete;
const badge = sr().querySelector('.oplock');
out.badgeShown = !!badge;
const bcs = badge ? getComputedStyle(badge) : null;
out.badgeClickableInView = bcs ? bcs.pointerEvents === 'auto' && bcs.cursor === 'pointer' : null;
badge?.click(); await c.updateComplete;
out.badgeOpensInfo = !!c._openingInfo;
c._openingInfo = null;
// Plan: op-hit интерактивен, клик редактирует
c._setMode('devices'); await c.updateComplete;
out.devModeCursor = getComputedStyle(sr().querySelector('.dev')).cursor;
c._setMode('plan'); await c.updateComplete;
out.badgeInertInPlan = (() => { const b = sr().querySelector('.oplock'); return b ? getComputedStyle(b).pointerEvents === 'none' : 'no-badge'; })();
const cs2 = getComputedStyle(sr().querySelector('.op-hit'));
out.planInteractive = cs2.pointerEvents === 'auto' && cs2.cursor === 'grab';
const op = c._spaceModel().openings?.[0] || { id: 'op1', rx: 550, ry: 200, rlen: 90 };
c._opClick({ stopPropagation(){} }, op);
out.planClickEdits = !!c._openingDialog;
c._openingDialog = null; c._setMode('view');
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
const calls = [];
c.hass = { ...c.hass, callService: (d, s, data) => calls.push([d, s, data.entity_id]) };
await c.updateComplete;
// добавить дверь с замком на f1
c._serverCfg = { ...c._serverCfg, spaces: c._serverCfg.spaces.map((s) => s.id !== 'f1' ? s : ({
...s, openings: [{ id: 'op1', type: 'door', rx: 550, ry: 200, angle: 90, len_cm: 90, lock: 'lock.front_door' }] })) };
c.requestUpdate(); await c.updateComplete;
const op = c._spaceModel()?.openings?.[0] || { id: 'op1', type: 'door', rx: 550, ry: 200, len_cm: 90, lock: 'lock.front_door' };
out.hasLockedDoor = !!op.lock;
const lockId = op.lock;
// 1) замок закрыт → кнопка "Unlock"
c.hass = { ...c.hass, states: { ...c.hass.states, [lockId]: { state: 'locked', attributes: {} } } };
c._openingInfo = op; await c.updateComplete;
let btn = sr().querySelector('.btn.lockact');
out.unlockBtnShown = !!btn && !btn.disabled;
out.unlockBtnDanger = btn?.classList.contains('warn');
btn.click();
out.unlockCalled = JSON.stringify(calls.at(-1)) === JSON.stringify(['lock', 'unlock', lockId]);
// 2) замок открыт → кнопка "Lock"
c.hass = { ...c.hass, states: { ...c.hass.states, [lockId]: { state: 'unlocked', attributes: {} } } };
await c.updateComplete;
btn = sr().querySelector('.btn.lockact');
btn.click();
out.lockCalled = JSON.stringify(calls.at(-1)) === JSON.stringify(['lock', 'lock', lockId]);
// 3) переходное состояние → кнопка задизейблена, сервис не зовётся
c.hass = { ...c.hass, states: { ...c.hass.states, [lockId]: { state: 'unlocking', attributes: {} } } };
await c.updateComplete;
btn = sr().querySelector('.btn.lockact');
out.pendingDisabled = !!btn && btn.disabled;
// 4) недоступен → кнопки нет
c.hass = { ...c.hass, states: { ...c.hass.states, [lockId]: { state: 'unavailable', attributes: {} } } };
await c.updateComplete;
out.noBtnWhenUnavailable = !sr().querySelector('.btn.lockact');
// 5) тап по иконке на плане по-прежнему НЕ дёргает замок (hard block)
const n = calls.length;
const dev = c._devices.find((d) => d.domains?.includes('lock'));
out.planTapStillBlocked = true;
if (dev) {
c._clickDevice(new MouseEvent('click'), dev); await c.updateComplete;
out.planTapStillBlocked = !calls.slice(n).some((x) => x[0] === 'lock' && (x[1] === 'lock' || x[1] === 'unlock'));
}
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
c._setMode('devices'); await c.updateComplete;
const near = (a, b) => a && b && Math.abs(a.x - b.x) < 1e-6 && Math.abs(a.y - b.y) < 1e-6 && a.s === b.s;
// подопытный: авто-устройство с сохранённой позицией
const dev = c._devices.find((d) => !d.virtual && !d.marker && c._layout[d.id]);
out.hasDev = !!dev;
const pos0 = { ...c._layout[dev.id] };
// 1) смена комнаты (та же space) → позиция не меняется
const otherRoom = c._spaceModel(dev.space).rooms.find((r) => r.id && r.area && r.area !== dev.area);
out.hasOtherRoom = !!otherRoom;
c._openMarkerDialog(dev);
c._markerDialog = { ...c._markerDialog, room: dev.space + '#' + otherRoom.area };
await c._saveMarker(); await c.updateComplete;
out.stayAfterRoomChange = near(c._layout[dev.id], pos0);
// вернуть комнату назад
c._openMarkerDialog(c._devices.find((d) => d.id === dev.id));
c._markerDialog = { ...c._markerDialog, room: dev.space + '#' + dev.area };
await c._saveMarker(); await c.updateComplete;
// 2) смена привязки device -> entity (id меняется) → позиция мигрирует
const freeEnt = Object.keys(c.hass.states).find((e) => e.startsWith('sensor.') &&
!c._devices.some((d) => d.id === 'lg_' + e));
out.hasFreeEnt = !!freeEnt;
c._openMarkerDialog(c._devices.find((d) => d.id === dev.id));
c._markerDialog = { ...c._markerDialog, binding: 'entity:' + freeEnt };
await c._saveMarker(); await c.updateComplete;
const newId = 'lg_' + freeEnt;
out.migrated = near(c._layout[newId], pos0);
out.oldGone = !c._layout[dev.id];
// 3) новый виртуальный маркер по-прежнему центрируется в выбранной комнате
c._openMarkerDialog();
const room = c._spaceModel().rooms.find((r) => r.id && r.area);
c._markerDialog = { ...c._markerDialog, name: 'Тест', binding: 'virtual', room: c._space + '#' + room.area };
await c._saveMarker(); await c.updateComplete;
const vid = c._serverCfg.markers.find((m) => m.name === 'Тест')?.id;
const center = c._roomCenter(room);
const vpos = c._layout[vid];
const aspect = c._curSpaceCfg.aspect || 1;
out.newCentered = vpos && Math.abs(vpos.x * 1000 - center[0]) < 1 && Math.abs(vpos.y * (1000 / aspect) - center[1]) < 1;
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
c._setMode('plan'); c._tool = 'merge'; await c.updateComplete;
const room = c._spaceModel().rooms.find((r) => r.name);
c._mergeSel = room.id; c.requestUpdate(); await c.updateComplete;
await new Promise((r) => setTimeout(r, 250)); // дождаться transition 0.12s
const el = [...sr().querySelectorAll('.room')].find((e) => e.classList.contains('picked'));
out.pickedRendered = !!el;
const cs = el ? getComputedStyle(el) : null;
out.amberStroke = cs ? cs.stroke.includes('255, 193, 77') : null;
out.amberFill = cs ? cs.fill.includes('255, 193, 77') : null;
// split-выбор подсвечивается так же
c._mergeSel = null; c._tool = 'split'; c._splitSel = { roomId: room.id, pts: [] }; c.requestUpdate(); await c.updateComplete;
await new Promise((r) => setTimeout(r, 250));
const el2 = [...sr().querySelectorAll('.room')].find((e) => e.classList.contains('picked'));
out.splitPicked = !!el2 && getComputedStyle(el2).stroke.includes('255, 193, 77');
return out;
});
console.log(JSON.stringify(res));
await browser.close();
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@@ -16,7 +16,7 @@ const S = () => page.evaluate(() => {
return { rooms: c._serverCfg.spaces.find((s) => s.id==='f1').rooms.map((r)=>({id:r.id,name:r.name,area:r.area})),
mergeDlg: !!c._mergeDialog, roomDlg: !!c._roomDialog, pendingSplit: !!c._pendingSplit, toast: c._toast };
});
const enter = (t) => page.evaluate((t)=>{const c=window.__card; if(!c._markup)c._toggleMarkup(); c._tool=t; return true;}, t);
const enter = (t) => page.evaluate((t)=>{const c=window.__card; if(!c._markup)c._setMode('plan'); c._tool=t; return true;}, t);
const out = {};
// MERGE living(r1)+kitchen(r2) — share wall x=0.55, y∈[0.05..0.45]
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
// 1) первый запуск: базлайн засеян молча, точек нет
out.baselineSeeded = Array.isArray(c._serverCfg.settings.known_devices) && c._serverCfg.settings.known_devices.length > 0;
out.noDotsOnFirstRun = sr().querySelectorAll('.newdot').length === 0;
// 2) в HA появилось новое устройство
const h = { ...c.hass };
h.devices = { ...h.devices, d_new: { id: 'd_new', name: 'Brand new plug', model: 'Smart Plug', area_id: 'kitchen', identifiers: [['demo', 'd_new']] } };
h.entities = { ...h.entities, 'switch.newplug': { entity_id: 'switch.newplug', device_id: 'd_new', platform: 'demo' } };
h.states = { ...h.states, 'switch.newplug': { state: 'off', attributes: { friendly_name: 'Brand new plug' } } };
c.hass = h; await c.updateComplete; c.requestUpdate(); await c.updateComplete;
out.flagged = c._serverCfg.settings.new_device_ids?.includes('d_new');
out.dotShown = sr().querySelectorAll('.newdot').length === 1;
// 3) существующие не флагуются
out.onlyOne = (c._serverCfg.settings.new_device_ids || []).length === 1;
// 4) открытие редактора снимает флаг
const dev = c._devices.find((d) => d.id === 'd_new');
c._setMode('devices');
c._openMarkerDialog(dev); await c.updateComplete;
c._markerDialog = null; c._setMode('view'); await c.updateComplete;
out.ackCleared = !(c._serverCfg.settings.new_device_ids || []).includes('d_new');
out.dotGone = sr().querySelectorAll('.newdot').length === 0;
// 5) known растёт, повторно не флагуется
out.stillKnown = c._serverCfg.settings.known_devices.includes('d_new');
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
c._setMode('plan'); c._tool = 'opening'; await c.updateComplete;
const rooms = c._spaceModel().rooms;
const r = rooms.find((x) => x.id === 'r1');
const poly = r.poly || [[r.x, r.y], [r.x + r.w, r.y], [r.x + r.w, r.y + r.h], [r.x, r.y + r.h]];
const wallMid = [(poly[0][0] + poly[1][0]) / 2, (poly[0][1] + poly[1][1]) / 2];
// 1) курсор возле стены → пунктирный призрак есть
c._cursorPt = [wallMid[0], wallMid[1] + c._gridPitch * 0.5]; c.requestUpdate(); await c.updateComplete;
const ghost = sr().querySelector('.opghost');
out.ghostNearWall = !!ghost;
if (ghost) {
const cs = getComputedStyle(ghost);
out.dashed = cs.strokeDasharray !== 'none' && cs.strokeDasharray !== '';
// призрак лежит на стене (y координаты концов совпадают с y стены)
out.onWall = Math.abs(Number(ghost.getAttribute('y1')) - poly[0][1]) < 0.5
&& Math.abs(Number(ghost.getAttribute('y2')) - poly[0][1]) < 0.5;
// длина = 90 см в рендер-единицах
const len = Math.hypot(ghost.getAttribute('x2') - ghost.getAttribute('x1'), ghost.getAttribute('y2') - ghost.getAttribute('y1'));
out.len90cm = Math.abs(len - c._cmToUnits(90)) < 0.5;
}
// 2) курсор далеко от стен → призрака нет
const center = c._roomCenter(r);
c._cursorPt = center; c.requestUpdate(); await c.updateComplete;
out.noGhostFarFromWall = !sr().querySelector('.opghost');
// 3) в других инструментах призрака нет
c._tool = 'draw'; c._cursorPt = [wallMid[0], wallMid[1] + 2]; c.requestUpdate(); await c.updateComplete;
out.noGhostOtherTool = !sr().querySelector('.opghost');
// 4) над существующим проёмом призрак не рисуется (там клик = редактирование)
c._serverCfg = { ...c._serverCfg, spaces: c._serverCfg.spaces.map((s) => s.id !== c._space ? s : ({
...s, openings: [{ id: 'op9', type: 'door', x: wallMid[0] / 1000, y: wallMid[1] / (1000 / (c._curSpaceCfg.aspect || 1)) * (c._curSpaceCfg.aspect ? 1 : 1), angle: 0, length: 0.09 }] })) };
c._tool = 'opening'; c.requestUpdate(); await c.updateComplete;
const op = c._openingsR[0];
c._cursorPt = [op.rx, op.ry]; c.requestUpdate(); await c.updateComplete;
out.noGhostOverExisting = !sr().querySelector('.opghost');
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
// включить имена и все метрики у текущего пространства
const spId = c._space;
c._serverCfg = { ...c._serverCfg, spaces: c._serverCfg.spaces.map((s) => s.id !== spId ? s : ({
...s, settings: { ...(s.settings || {}), show_names: true,
label_temp: true, label_hum: true, label_lqi: true, label_light: true } })) };
c.requestUpdate(); await c.updateComplete;
const labels = [...sr().querySelectorAll('.roomlabel')];
out.labels = labels.length;
const cards = labels.filter((l) => l.classList.contains('card'));
out.cardsWithMetrics = cards.length;
out.hasName = !!labels[0]?.querySelector('.rlname');
const metrics = cards[0] ? [...cards[0].querySelectorAll('.rlm')].map((m) => m.textContent.trim()) : [];
out.sampleMetrics = metrics;
// "N из M": включить одну из ламп зоны первой карточки
const someLightRoom = c._spaceModel().rooms.find((r) => r.area && c._devices.some((d) => d.area === r.area && d.entities.some((e) => e.startsWith('light.'))));
out.partialTested = false;
if (someLightRoom) {
const lights = [...new Set(c._devices.filter((d) => d.area === someLightRoom.area).flatMap((d) => d.entities).filter((e) => e.startsWith('light.')))];
if (lights.length >= 2) {
const st = { ...c.hass.states };
lights.forEach((e, i) => { st[e] = { ...st[e], state: i === 0 ? 'on' : 'off' }; });
c.hass = { ...c.hass, states: st }; await c.updateComplete;
const lbl = [...sr().querySelectorAll('.roomlabel.card')].find((l) => l.textContent.includes(someLightRoom.name));
out.partialText = lbl?.querySelector('.rlm.lit')?.textContent.trim();
out.partialTested = /1\D+' + lights.length + '/.test(out.partialText || '') || (out.partialText || '').includes('1');
}
}
// метки resize: в Просмотре нет, в Плане при наведении есть (проверим наличие в DOM)
out.noHandlesInView = sr().querySelectorAll('.rlhandle').length === 0;
c._setMode('plan'); await c.updateComplete;
const planLbl = sr().querySelector('.roomlabel');
out.handlesInPlan = planLbl?.querySelectorAll('.rlhandle').length === 4;
// метрики скрыты в редакторе плана (карточка = имя, чтобы не мешать разметке)
out.plainInPlan = sr().querySelectorAll('.roomlabel.card').length === 0;
// масштаб: сымитируем resize через прямой вызов
const room = c._spaceModel().rooms.find((r) => r.name);
c._rlResize = { id: 'rl_' + room.id, space: spId, k0: 1, cx: 100, cy: 100, d0: 50 };
c._rlResizeMove({ clientX: 200, clientY: 100, stopPropagation() {} });
c._rlResizeUp();
await c.updateComplete;
out.scaleSaved = Math.abs((c._layout['rl_' + room.id]?.k || 0) - 2) < 0.01;
const lblEl = sr().querySelector('.roomlabel');
out.scaleApplied = getComputedStyle(lblEl).getPropertyValue('--rl-scale').trim() === '2';
// клампы
c._rlResize = { id: 'rl_' + room.id, space: spId, k0: 2, cx: 100, cy: 100, d0: 50 };
c._rlResizeMove({ clientX: 1000, clientY: 100, stopPropagation() {} });
c._rlResizeUp();
out.clamped = c._layout['rl_' + room.id].k <= 3;
// drag сохраняет масштаб
c._savePos({ id: 'rl_' + room.id, space: spId }, 300, 300);
out.dragKeepsScale = c._layout['rl_' + room.id].k <= 3 && c._layout['rl_' + room.id].k >= 2.9;
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
+1 -1
View File
@@ -5,7 +5,7 @@ const R = (nx, ny) => page.evaluate(([nx, ny]) => {
const c = window.__card; const H = 1000 / c._curSpaceCfg.aspect; return [nx * 1000, ny * H];
}, [nx, ny]);
const out = {};
await page.evaluate(()=>{const c=window.__card; if(!c._markup)c._toggleMarkup(); c._tool='split';});
await page.evaluate(()=>{const c=window.__card; if(!c._markup)c._setMode('plan'); c._tool='split';});
// living room (r1) has walls at y=0.05 which are NOT grid nodes; click near the wall
await page.evaluate((p)=>window.__card._splitClick(p), await R(0.3,0.3)); // pick living
await page.evaluate((p)=>window.__card._splitClick(p), await R(0.3,0.052)); // near top wall (off grid)
+55
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@@ -0,0 +1,55 @@
import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
const stage = () => sr().querySelector('.stage');
c._setMode('plan'); await c.updateComplete;
// 1) курсоры: split до выбора комнаты — pointer, после — crosshair; merge — pointer
c._tool = 'split'; c.requestUpdate(); await c.updateComplete;
out.splitPickCursor = getComputedStyle(stage()).cursor === 'pointer';
const rooms = c._spaceModel().rooms;
const room = rooms.find((r) => r.id === 'r1');
const center = c._roomCenter(room);
c._splitClick(center); await c.updateComplete;
out.roomPicked = c._splitSel?.roomId === 'r1';
out.splitCutCursor = getComputedStyle(stage()).cursor === 'crosshair';
c._tool = 'merge'; c._splitSel = null; c.requestUpdate(); await c.updateComplete;
out.mergeCursor = getComputedStyle(stage()).cursor === 'pointer';
// 2) полилинейный разрез: r1 = прямоугольник? возьмём его poly и построим Г-разрез
c._tool = 'split'; await c.updateComplete;
c._splitClick(center);
const poly = (() => { const r = rooms.find((x) => x.id === 'r1');
return r.poly ? r.poly : [[r.x, r.y], [r.x + r.w, r.y], [r.x + r.w, r.y + r.h], [r.x, r.y + r.h]]; })();
// старт на середине верхней стены, промежуточная внутри, конец на правой стене
const [A, B, C2, D] = [poly[0], poly[1], poly[2], poly[3]];
const top = [(A[0] + B[0]) / 2, (A[1] + B[1]) / 2];
const right = [(B[0] + C2[0]) / 2, (B[1] + C2[1]) / 2];
const mid = [(top[0] + right[0]) / 2 - 20, (top[1] + right[1]) / 2 + 20];
c._splitClick(top);
out.firstOnWall = c._splitSel?.pts.length === 1;
c._splitClick(mid);
out.midAdded = c._splitSel?.pts.length === 2;
c._splitClick(right);
out.dialogAfterCut = !!c._pendingSplit && c._roomDialog;
out.partsPolys = c._pendingSplit ? [c._pendingSplit.mainPoly.length, c._pendingSplit.newPoly.length] : null;
// отмена — комната целая
c._roomDialogCancel(); await c.updateComplete;
out.cancelKeepsRoom = !c._pendingSplit && rooms.length === c._spaceModel().rooms.length;
// 3) Esc: пошаговый выход
const esc = async () => { window.dispatchEvent(new KeyboardEvent('keydown', { key: 'Escape' })); await c.updateComplete; };
c._tool = 'split'; c._splitSel = null;
c._splitClick(center); c._splitClick(top); c._splitClick(mid); await c.updateComplete;
await esc(); out.escDropsPoint = c._splitSel?.pts.length === 1;
await esc(); out.escDropsFirst = c._splitSel?.pts.length === 0;
await esc(); out.escDropsRoom = c._splitSel === null && c._tool === 'split';
await esc(); out.escExitsTool = c._tool === 'draw';
// merge: выбор → Esc снимает, ещё Esc — выход
c._tool = 'merge'; c._mergeSel = 'r1'; await c.updateComplete;
await esc(); out.escClearsMerge = c._mergeSel === null && c._tool === 'merge';
await esc(); out.escExitsMerge = c._tool === 'draw';
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();
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+145
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@@ -1,5 +1,150 @@
# Changelog
## v1.33.5 — 2026-07-22
- Editor tabs got extended tooltips explaining what each editor is for (plan
geometry vs device icons vs visual decor).
## v1.33.4 — 2026-07-22
- Editing a device no longer makes its icon jump. Changing the HA binding
(which changes the marker id) migrates the saved position to the new id;
changing the room within the same space keeps the icon exactly where it
stands (previously it re-centered in the new room). Only a brand-new icon,
or a move to a room in a different space, is centered.
## v1.33.3 — 2026-07-22
- Device dialog: when no icon is set explicitly, the icon picker no longer
looks empty — it shows the **auto-derived icon** (from the icon rules /
device class) as a placeholder, with an "Auto: mdi:…" hint line underneath.
Picking an explicit icon replaces it as before; clearing returns to auto.
## v1.33.2 — 2026-07-22
- Removed the **Reset** button from the Device editor. It wiped the entire
layout — positions of all devices, room cards and their scales across every
space — behind a single confirm. Low value, high blast radius.
## v1.33.1 — 2026-07-22
- The dot grid is now shown in **every editor** (Plan, Devices, Background),
not just Plan — an instant visual cue that you are editing.
- In the Background editor, rooms, devices, openings and labels fade to 35%
opacity so the decor you are drawing stands out; decor itself stays fully
opaque. Other modes are unaffected.
## v1.33.0 — 2026-07-22 (background editor)
- New third mode: **Background editor**. Draw purely visual decor on the plan —
lines, rectangles, ovals and text labels that never interact with rooms,
devices or fills. Shapes are drag-drawn with grid snap and a live preview;
text is placed via a small dialog (size S/M/L, color; double-click to edit).
Toolbar: Select (move, Delete key), Erase, color, three line widths and an
optional 25% fill for rects/ovals. Esc walks back: draft → selection →
Select tool → View.
- The decor layer renders **under rooms** (a true underlay), is visible in all
modes and completely click-transparent outside the editor. Stored per space
in the server config (`space.decor`, validated on the backend, shared across
clients with the usual rev/optimistic locking).
## v1.32.1 — 2026-07-22
- Opening tool: hovering near a wall now shows a **dashed preview** of where
the opening would land — snapped onto the wall, default door length (90 cm),
with a center dot. No preview far from walls or over an existing opening
(a click there edits it instead).
## v1.32.0 — 2026-07-22 (split polyline, tool cursors, Esc)
- **Split can now cut along a polyline**, not just a straight chord: start on
a wall, click intermediate points inside the room, finish on another wall.
The path is validated (no wall crossings, no self-intersection) and drawn
live with vertices and a preview segment. Two clicks still work as before.
- **Tool cursors**: Merge and delete-room show a pointer; Split shows a
pointer while picking the room, then a crosshair while cutting.
- **Esc walks back out of Merge/Split** step by step: last cut point → first
point → room selection → back to the Draw tool. Merge: selection → tool.
## v1.31.2 — 2026-07-22
- Plan editor: the room picked with the **Merge** tool (and the room selected
for **Split**) is highlighted amber again. The `.outlined` markup style,
added later in the stylesheet, was silently overriding the `.picked`
highlight at equal specificity (source-order gotcha #4 — rule order fixed
and documented in the stylesheet).
## v1.31.1 — 2026-07-22
- Plan editor: interacting with a room card (drag, corner-resize or a plain
click) no longer leaks into the active markup tool — previously the click
after a resize could add an outline point, pick a merge/split room or even
prompt to delete the room under the card.
## v1.31.0 — 2026-07-22 (room cards)
- Room labels grew into **room cards**: the name on top, and an optional
smaller metrics line below — temperature, humidity, average Zigbee signal
and lights, each behind its own checkbox in the space settings (all off by
default). Lights show On/Off, or **"1 of 3"** when only part of the room is
lit. Rooms without an HA area keep showing just the name.
- Cards are **resizable** in the Plan editor: hovering shows corner handles;
dragging one scales the whole card uniformly (0.5×–3×). The scale is stored
in the layout next to the card position, and dragging keeps it.
- Fixed a latent v1.25 regression: room labels were not rendered as draggable
HTML in the Plan editor at all (only a static SVG name), so moving them was
impossible. The Plan editor now renders real cards (name only) that can be
dragged and resized.
- Two markup smokes (merge/split) still called a method removed in v1.25 —
repaired.
## v1.30.4 — 2026-07-22
- **Escape now closes every dialog** (general settings, icon rules, device
editor, space dialog, opening editor, info cards), topmost first when
stacked. Closing the space dialog with Esc abandons a floor-import queue,
same as its Cancel button. Esc while drawing an outline still undoes the
last point (dialogs take priority).
## v1.30.3 — 2026-07-22
- The **General settings** (fill palette) gear in the header is now visible in
every mode for users who can edit, not just in the Plan editor.
## v1.30.2 — 2026-07-22 (editor tabs redesign)
- Mode tabs renamed and reduced to two: **"Plan editor"** and **"Device
editor"**. View is no longer a tab — it is the implicit default state.
- The Device editor now has its own bottom toolbar (add / show all / reset
layout / icon rules moved out of the header), mirroring the Plan toolbar.
- Both toolbars and the active tab itself got an **X** button that closes the
editor and returns to View. Re-clicking the active tab does nothing;
switching Plan↔Devices is direct.
## v1.30.1 — 2026-07-22 (space gear polish)
- The gear icon next to the space name is now visible in **every mode** (not
just Plan) for users who can edit, so space settings are always one click
away. The "+" (add space) tab remains Plan-only.
- Fixed the gear's vertical alignment — it sat noticeably lower than the space
name (baseline-aligned web component); tabs are now flex-centered.
## v1.30.0 — 2026-07-22 (lock action in the opening info card)
- The door/window info card (View mode) now offers an explicit **Unlock/Lock
button** when a lock entity is bound and available. Unlock is styled red as a
security-sensitive action; the button is disabled during locking/unlocking and
hidden when the lock is unavailable.
- The security rule is untouched: **tapping a lock icon on the plan still never
toggles it** — the action lives only behind a deliberate, clearly labeled
button, same interaction contract as HA's more-info dialog.
## v1.29.0 — 2026-07-22 (the "new device" flag)
- **Devices that appear in HA after installation no longer show up silently**:
an auto-placed device (or light group) gets a big red dot at the top-right of
its icon. The flag is stored server-side (`settings.new_device_ids`), so every
client sees it — and it disappears everywhere the first time someone opens
that device's editor.
- The baseline of known devices is seeded silently on the first run after the
update, so **existing devices never flood the plan with dots**. Hand-made
markers (virtual/rebindings) are never flagged — the user just created them.
(Pure `diffNewDevices`, unit-tested; backend schema for the two new settings.)
## v1.28.1 — 2026-07-22 (View-mode polish: cursors and inert openings)
- **Device icons in View no longer show the grab cursor** (drag lives in the
Devices mode); they show a pointer — clicking still works exactly as before.
- **Doors and windows in View are pure drawings**: no grab cursor, no hover
outline, no hit target, no click — regardless of what is bound to them.
- **The lock badge is the one exception**: when a lock is bound, the badge is
shown and clickable in View (pointer cursor, click opens the door/lock info
card). It stays inert in Plan so it does not fight editing.
- In Plan an opening remains fully interactive: grab cursor + hover outline,
dragging along walls, and a click with ANY tool opens its properties dialog.
## v1.28.0 — 2026-07-21 (sub-area rooms: manual placement without an HA area; issue #3)
- **Devices can now be placed into rooms that have no Home Assistant area.**
The marker dialog's room list includes area-less rooms (marked "no area,
Executable
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@@ -0,0 +1,97 @@
# Product scope — what House Plan is and is not
*Fixed with the owner on 2026-07-22. This document is a guard rail: features are
built, improved and accepted **only** if they serve a job listed here. When a new
idea appears, first find its row in this file; if there is none — it belongs to
HA core, to another card, or nowhere. Companion documents: PRODUCT.md (market),
ROADMAP.md (order of work), UX-MODES.md (interaction model).*
## Mission
House Plan is the **spatial "at a glance + quick act" layer** for a Home
Assistant home. Upload or draw a floor plan, outline rooms bound to HA areas,
and the home's devices appear on a live, tappable map: states, climate, alerts,
guarded quick actions. Setup is GUI-only — no Inkscape, no YAML, no external
editors. Everything that is not "look at the home spatially and act on the
obvious" is somebody else's job.
## Target audience
| Persona | Role | Surface |
|---|---|---|
| **Home admin** (primary) | HA enthusiast, house/large flat, 20–200 devices, several floors; sets up and maintains the plan | Desktop browser (both editors live here) |
| **Household members** | Non-technical; consume the plan daily, never edit | Wall tablet (kiosk), phone (companion app) |
| **Guests / kiosk** | View-only glance at the home | Wall tablet |
Design consequence: **View mode is the product** for two of the three personas.
Editors are admin-only tools and must never leak interactions into View
(established by UX-MODES; lock guard, inert openings, no drag in View).
## Core user jobs — the component must close these
| # | Job (user's words) | Status |
|---|---|---|
| J1 | "Show the whole home and what's happening right now" — live spatial overview: device states, room fills (light/temp/LQI), values, multi-floor tabs | **Closed** |
| J2 | "Something is wrong — show me *where*" — leak/smoke/gas pulse, open doors/windows, unlocked locks, red dot on devices HA added silently | **Closed** |
| J3 | "Let me act on the obvious right from the plan" — tap-to-toggle for safe domains, info cards, guarded lock action (explicit button only, never a plan tap) | **Closed** |
| J4 | "From zero to a working plan in one evening, no Inkscape/YAML" — image/PDF/draw, floors-import wizard, room polygons bound to areas, curated auto-placement, editable icon rules | **Closed**; onboarding polish is *partial* (no registry-driven room suggestions) |
| J5 | "Room climate at a glance" — per-room temperature/humidity, comfort-range fills, room-card metrics | **Closed** |
| J6 | "Keep the plan true as the home evolves" — new-device flag, two editors, drag/resize, merge/split, multi-client live sync, optimistic locking | **Closed** |
| J7 | "Is my Zigbee mesh healthy *here*?" — LQI badges, per-room average, LQI fill | **Closed** (kept deliberately: cheap, spatial by nature, no in-plan competitor) |
## Partially covered — improvement backlog stays inside these
- **Touch ergonomics of the editors**: corner handles and grid clicks are small on
tablets; editors are desktop-first today. Improve, don't redesign.
- **Value display**: single current value per device; units/precision follow HA
formatting only.
- **Accessibility**: `prefers-reduced-motion` only; no keyboard navigation in
editors, no ARIA labelling of the plan.
- **Docs/screenshots**: README predates the two-editor redesign.
## Known gaps that fit the mission (build only on owner's request)
- Person/presence shown in rooms (classic floorplan ask; pure J1).
- Plan-level "security glance": one badge for "all locked / N open" (J2).
- Threshold colouring for room-card metrics (J5).
## Out of scope — never build, point users to the right tool
- Automations, scenes, scripts, notifications → HA core.
- Device/entity administration (rename, reassign area, disable) → HA registry
UIs. We *read* the registry, we never manage it.
- History, graphs, statistics → recorder/history cards. We show now, not then.
- Camera streams, media controls → their own cards; our more-info opens HA's.
- Energy monitoring/analytics → HA Energy.
- 3D / isometric / photorealistic rendering, furniture drawing → niche tools
(easy-floorplan et al.); we are a schematic live map, not an interior editor.
- A general dashboard framework (menus, popups, theming engine) → Bubble Card,
Dwains and friends.
## Excess-functionality audit (2026-07-22)
- **Device metadata: links & PDF manuals** — not spatial, but tiny, server-side,
and used in real installs. Verdict: **keep, frozen** (no growth).
- **Virtual devices** — placeholders for not-yet-installed hardware; serves J6.
Verdict: **keep, frozen**.
- **LQI diagnostics** — promoted to J7 (differentiator), not excess.
- Nothing found that warrants removal; the mode redesign already moved every
interaction to where it belongs.
## The component in one breath (README/HACS copy)
> **House Plan** turns your Home Assistant into a live map of your home. Upload
> a plan image (or draw one), outline rooms and bind them to HA areas — your
> devices appear in place, automatically, with live states. Glance at the wall
> tablet: what's on, what's open, what's too cold, what's leaking, what's new.
> Tap to act — safely: locks never toggle by accident. Two built-in editors
> (plan and devices) mean no Inkscape, no YAML, no external tools — ever.
**Tasks it closes:** whole-home live overview · spatial alerts (leak/smoke/open/
unlocked/new device) · safe quick actions · per-room climate · Zigbee mesh
health · zero-to-plan GUI onboarding · keeping the plan true over years.
**Pains it removes:** hand-crafted SVG + YAML floorplans · entity-list
dashboards that hide *where* things happen · silent device sprawl · accidental
toggles of security devices · per-device dashboards that non-technical family
members can't read.
+6
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@@ -129,3 +129,9 @@
md5-verify after every deploy, restart HA via
`nohup ha core restart >/dev/null 2>&1 </dev/null &` (otherwise the SSH session hangs).
5. GitHub pushes need a PAT (create via the user's Chrome: settings/tokens, repo+workflow scope).
## Product scope
docs/SCOPE.md (fixed 2026-07-22) is the guard rail for all feature work: mission,
personas, jobs J1–J7, partial/out-of-scope lists, excess audit. Check it before
accepting or proposing any feature.
+75 -2
View File
@@ -40,8 +40,16 @@ Run the *core flows* (marked ★ below) in each environment at least once per mi
- [ ] Devices: icon drag works, click opens the marker editor directly; +/👁/↺/⬡
buttons; accent stage frame [auto]
- [ ] Mode tabs hidden for non-admin users; segmented control highlights the active mode
- [ ] Opening: single click in View shows the info card; in Plan a click edits it;
double-click no longer does anything special [auto]
- [ ] Openings in View (v1.28.1): the door/window itself is a pure drawing — no
cursor change, no hover outline, no hit target, no click, regardless of
bindings [auto]
- [ ] The LOCK BADGE is the one exception: when a lock is bound it is shown and
clickable in View (pointer cursor, click → door/lock info card); inert in
Plan so it does not fight editing [auto]
- [ ] Device icons in View show a pointer cursor (no grab); grab only in the
Devices mode [auto]
- [ ] In Plan an opening is interactive: grab cursor, hover outline, drag along
walls, click (any tool) opens its properties [auto]
## Onboarding ★
@@ -132,6 +140,71 @@ Run the *core flows* (marked ★ below) in each environment at least once per mi
(explicit ripple color still wins); off/white lights unchanged [auto]
- [ ] Alarm pulse (v1.27.0): leak/smoke/gas/CO/siren in 'on' pulse a red ring over any
display mode; clears on 'off'; unavailable never alarms [auto]; reduced-motion static
- [ ] Icon stays on edit (v1.33.4): rebinding a device (HA device/entity) or
changing its room within the same space never moves the icon — the saved
or auto position migrates to the new marker id; only a brand-new icon or
a move to another space centers it in the target room [auto]
- [ ] Icon picker placeholder (v1.33.3): with no explicit icon the device
dialog's icon picker shows the auto-derived icon as its placeholder, plus
an "Auto: mdi:..." hint line with the icon preview; the hint disappears
once an explicit icon is picked [auto]
- [ ] No Reset button (v1.33.2): the Device editor toolbar has three tools —
add, show all, icon rules; the layout-wiping Reset is gone [auto]
- [ ] Grid in all editors + decor fade (v1.33.1): the dot grid shows in the
Device and Background editors too (instant "I'm editing" cue), not in
View; in the Background editor rooms/devices/openings/labels fade to 35%
while decor shapes stay fully opaque; no fade in the other editors [auto]
- [ ] Background editor (v1.33.0): third tab with its own toolbar (select /
line / rect / oval / text / erase + color, width, fill, X); shapes drag-
drawn with grid snap and live preview; degenerate shapes dropped; text
via dialog (S/M/L, color; dblclick re-edits); Select moves (snap), Delete
removes, Erase deletes on click; Esc: draft → selection → select tool →
View; decor renders under rooms, visible everywhere, inert outside the
editor; stored in space.decor (rev/lock, backend schema) [auto]
- [ ] Opening hover preview (v1.32.1): with the Opening tool, hovering near a
wall shows a dashed 90 cm ghost snapped onto the wall (with a center
dot); no ghost far from walls, over an existing opening (click = edit),
or in other tools [auto]
- [ ] Split polyline + cursors + Esc (v1.32.0): Merge shows a pointer cursor,
Split shows pointer until a room is picked then crosshair; the cut can be
a polyline — start on a wall, intermediate clicks inside the room, finish
on a wall (path drawn live, walls/self-crossing rejected); Esc walks back:
last cut point → room pick → back to the Draw tool (same for Merge:
selection → tool) [auto]
- [ ] Merge/split pick highlight (v1.31.2): the first room clicked with the
Merge tool (and the split-selected room) gets an amber outline + fill;
visible over the blue markup outlines [auto]
- [ ] Card vs tool conflict (v1.31.1): in the Plan editor, dragging/resizing or
clicking a room card never feeds the active tool (no draw point, no
delete-room confirm, no merge/split pick); clicks past the card work [auto]
- [ ] Room cards (v1.31.0): with metrics enabled in space settings (4
checkboxes: temperature, humidity, avg Zigbee, lights) the room name gets
a smaller metrics line under it; lights show On/Off or "1 of 3" when
partially lit; rooms without an HA area show the name only; in the Plan
editor cards show the name only, are draggable and resizable via corner
handles on hover (uniform scale 0.5–3, stored in layout, survives drag);
View mode has no handles/hover [auto]
- [ ] Esc closes dialogs (v1.30.4): Escape closes the topmost dialog (opening
info, device info, icon rules, general settings, device editor, opening
editor, space dialog incl. abandoning an import queue); stacked dialogs
close one per press; Esc while drawing still undoes the last point [auto]
- [ ] General settings gear (v1.30.3): the header cog is visible in every mode
(admins), opens the palette dialog from View too [auto]
- [ ] Editor tabs (v1.30.2): only two tabs — "Plan editor" / "Device editor"
(no View button; View is the default state); clicking a tab opens its
bottom toolbar (Devices got its own bar with add/show-all/reset/rules);
the bar and the active tab both show an X that returns to View; re-click
on the active tab does nothing; Plan↔Devices switches directly [auto]
- [ ] Space gear (v1.30.1): the cog next to the space name is visible in every
mode (admins only), vertically centered with the tab text; clicking it
opens space settings without switching the tab; "+" tab stays Plan-only [auto]
- [ ] Lock action (v1.30.0): opening info card (View) shows Unlock (red) when
locked / Lock when unlocked; button calls the lock service; disabled while
locking/unlocking; hidden when unavailable; plan-icon tap still never
toggles a lock [auto]
- [ ] New-device flag (v1.29.0): a device added to HA after install gets a big red
dot top-right of its icon (all clients); opening its editor clears it
everywhere; upgrade/first-run seeds the baseline silently — no dot flood [auto]
- [ ] No devices at all in HA (fresh instance) → plan renders, "0 dev.", no console errors [auto]
## Device dialog (markers) ★
+15 -5
View File
@@ -12,17 +12,27 @@ A segmented control in the card header with three tabs; the active one is visual
highlighted, and edit modes add a colored frame around the stage so the mode is
obvious at a glance:
**[ 👁 View ] [ 📐 Plan ] [ 🔧 Devices ]**
**[ 📐 Plan editor ] [ 🔧 Device editor ] [ ✏️ Background editor ]** — View has
NO tab (since v1.30.2). The Background editor (v1.33.0) manages a purely visual
decor layer (lines/rects/ovals/text in `space.decor`, drawn under the rooms,
inert everywhere outside its editor).
- **View** is the default and the only mode after every load (edit modes are never
restored across reloads).
- **Plan** and **Devices** are shown only to admins when `admin_only` is on.
- **View** is the implicit default state: no editor tab is active. It is the only
state after every load (edit modes are never restored across reloads).
- Activating an editor tab highlights it and opens that editor's bottom toolbar
(both editors have one since v1.30.2). The toolbar and the active tab each
carry an **X** that closes the editor back to View; re-clicking the active tab
does nothing; Plan↔Devices switches directly.
- **Plan editor** and **Device editor** are shown only to admins when
`admin_only` is on.
## View — display and device interaction only
Allowed: pan/zoom (wheel, pinch, buttons), switching spaces, device tap
(info / more-info / toggle per settings), long-press → info card, opening tap →
door/lock info card, room tap → HA area, hover tooltips (name, temperature, signal).
door/lock info card (with an explicit Unlock/Lock button when a lock is bound —
the only way to operate a lock from the card; plan-icon taps never toggle locks),
room tap → HA area, hover tooltips (name, temperature, signal).
Removed from this mode (they move, not die):
- icon dragging ("drag anywhere", v1.9 — consciously reversed),
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "houseplan-card",
"version": "1.28.0",
"version": "1.33.5",
"description": "Interactive house plan Lovelace card for Home Assistant",
"license": "MIT",
"type": "module",
+37
View File
@@ -343,6 +343,43 @@ export function areaLights(hass: any, devices: { area: string; entities: string[
return seen ? 'off' : 'none';
}
/** Average humidity across the area's climate-ish devices (integer %, or null). */
export function areaHum(
hass: any,
devices: { area: string; icon?: string; entities: string[] }[],
area: string,
): number | null {
const vals: number[] = [];
for (const dv of devices) {
if (dv.area !== area) continue;
// same curation idea as areaTemp: climate sensors only, not fridges/plugs
if (dv.icon !== 'mdi:thermometer' && dv.icon !== 'mdi:air-filter' && dv.icon !== 'mdi:water-percent') continue;
const h = humFor(hass, dv.entities);
if (h != null) vals.push(h);
}
if (!vals.length) return null;
return Math.round(vals.reduce((a, b) => a + b, 0) / vals.length);
}
/** How many of the area's lights are on: {on, total}, or null without lights. */
export function areaLightStats(
hass: any,
devices: { area: string; entities: string[] }[],
area: string,
): { on: number; total: number } | null {
const seen = new Set<string>();
let on = 0;
for (const dv of devices) {
if (dv.area !== area) continue;
for (const eid of dv.entities) {
if (!eid.startsWith('light.') || seen.has(eid)) continue;
seen.add(eid);
if (hass.states[eid]?.state === 'on') on++;
}
}
return seen.size ? { on, total: seen.size } : null;
}
/** Average temperature across the area's devices (null when nothing reports one). */
/** Average zigbee signal (LQI) across an area's non-virtual devices, or null. */
export function areaLqi(hass: any, devices: { area: string; virtual?: boolean; entities: string[] }[], area: string): number | null {
+680 -71
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File diff suppressed because it is too large Load Diff
+45 -8
View File
@@ -22,7 +22,6 @@
"title.zoom_reset": "Reset zoom",
"title.add_device": "Add a device to the plan",
"title.show_all": "Show all area devices (no curation)",
"title.reset_layout": "Reset icon positions to auto layout",
"title.markup": "Room markup: grid, lines, outlines",
"title.configure_space": "Configure space",
"title.add_space": "Add space",
@@ -115,7 +114,6 @@
"device.light_group": "light group",
"device.fallback": "device",
"device.virtual": "virtual device",
"confirm.reset_layout": "Reset all icon positions to the auto layout?",
"confirm.delete_room": "Delete room \"{name}\"?",
"confirm.remove_marker": "Remove \"{name}\" from the plan?",
"confirm.delete_space": "Delete space \"{title}\" with all its rooms and markup?",
@@ -128,8 +126,8 @@
"toast.room_overlap": "The outline overlaps room “{name}” — rooms must not overlap",
"toast.merge_not_adjacent": "Only rooms that share a wall can be merged",
"toast.rooms_merged": "Rooms merged into “{name}”",
"toast.split_pick_wall": "Click a grid dot on the room’s wall",
"toast.split_bad_cut": "The cut must be a straight line from wall to wall, inside the room",
"toast.split_pick_wall": "Start the cut on the room’s wall",
"toast.split_bad_cut": "The cut must run wall to wall inside the room, without crossing walls or itself",
"merge.header": "Merge rooms",
"merge.hint": "The merged room keeps one name and one area. The other area is released — its devices leave the plan until another room claims it.",
"merge.keep": "Keep",
@@ -240,9 +238,48 @@
"gs.saved": "General settings saved",
"space.show_lqi": "Show zigbee signal (LQI) next to devices",
"gs.light_none": "No light sources",
"mode.view": "View",
"mode.plan": "Plan",
"mode.devices": "Devices",
"mode.plan": "Plan editor",
"mode.devices": "Device editor",
"display.value": "Value instead of an icon",
"marker.subarea": "no area, manual"
"marker.subarea": "no area, manual",
"device.new": "New device — open its editor to dismiss",
"opening.unlock_action": "Unlock",
"opening.lock_action": "Lock",
"opening.lock_pending": "Working…",
"title.close_editor": "Close editor (back to view)",
"devbar.add": "Add",
"devbar.show_all": "Show all",
"devbar.rules": "Icon rules",
"space.roomcard_section": "Room card shows:",
"space.label_temp": "Temperature",
"space.label_hum": "Humidity",
"space.label_lqi": "Average Zigbee signal",
"space.label_light": "Lights on/off",
"roomcard.light_on": "On",
"roomcard.light_off": "Off",
"roomcard.light_partial": "{on} of {total}",
"toast.split_pick_inside": "Intermediate cut points must be inside the room",
"mode.decor": "Background editor",
"decor.select": "Select",
"decor.line": "Line",
"decor.rect": "Rectangle",
"decor.ellipse": "Oval",
"decor.text": "Text",
"decor.erase": "Erase",
"decor.color": "Color",
"decor.width": "Line width",
"decor.w_thin": "Thin",
"decor.w_mid": "Medium",
"decor.w_thick": "Thick",
"decor.fill": "Fill",
"decor.text_title": "Text label",
"decor.text_label": "Text",
"decor.text_size": "Size",
"decor.size_s": "Small",
"decor.size_m": "Medium",
"decor.size_l": "Large",
"marker.icon_auto": "Auto: {icon} (by icon rules; pick one to override)",
"mode.plan_tip": "Plan editor — the geometry of the home: draw and split/merge rooms, bind them to HA areas, place doors and windows, move room cards, set the scale",
"mode.devices_tip": "Device editor — everything about icons: drag to position, click to edit binding/icon/display, add virtual devices, icon rules",
"mode.decor_tip": "Background editor — purely visual decor under the plan: lines, rectangles, ovals and text labels that never react to clicks"
}
+45 -8
View File
@@ -22,7 +22,6 @@
"title.zoom_reset": "Сбросить масштаб",
"title.add_device": "Добавить устройство на план",
"title.show_all": "Показывать все устройства зоны (без курирования)",
"title.reset_layout": "Сбросить позиции значков к авто-раскладке",
"title.markup": "Разметка комнат: сетка, линии, контуры",
"title.configure_space": "Настроить пространство",
"title.add_space": "Добавить пространство",
@@ -115,7 +114,6 @@
"device.light_group": "группа света",
"device.fallback": "устройство",
"device.virtual": "виртуальное устройство",
"confirm.reset_layout": "Сбросить позиции всех иконок к авто-раскладке?",
"confirm.delete_room": "Удалить комнату «{name}»?",
"confirm.remove_marker": "Убрать «{name}» с плана?",
"confirm.delete_space": "Удалить пространство «{title}» со всеми комнатами и разметкой?",
@@ -128,8 +126,8 @@
"toast.room_overlap": "Контур накладывается на комнату «{name}» — комнаты не должны накладываться",
"toast.merge_not_adjacent": "Объединять можно только комнаты с общей стеной",
"toast.rooms_merged": "Комнаты объединены в «{name}»",
"toast.split_pick_wall": "Кликните по узлу сетки на стене комнаты",
"toast.split_bad_cut": "Разрез — прямая от стены до стены внутри комнаты",
"toast.split_pick_wall": "Начните разрез на стене комнаты",
"toast.split_bad_cut": "Разрез — от стены до стены внутри комнаты, без пересечения стен и самого себя",
"merge.header": "Объединение комнат",
"merge.hint": "У объединённой комнаты одно имя и одна зона. Вторая зона освобождается — её устройства уйдут с плана, пока их не заберёт другая комната.",
"merge.keep": "Оставить",
@@ -240,9 +238,48 @@
"gs.saved": "Общие настройки сохранены",
"space.show_lqi": "Показывать зигби-сигнал (LQI) у устройств",
"gs.light_none": "Нет источников света",
"mode.view": "Просмотр",
"mode.plan": "План",
"mode.devices": "Устройства",
"mode.plan": "Редактор плана",
"mode.devices": "Редактор устройств",
"display.value": "Значение вместо иконки",
"marker.subarea": "без зоны, вручную"
"marker.subarea": "без зоны, вручную",
"device.new": "Новое устройство — откройте его редактор, чтобы снять отметку",
"opening.unlock_action": "Открыть замок",
"opening.lock_action": "Закрыть замок",
"opening.lock_pending": "Выполняется…",
"title.close_editor": "Закрыть редактор (вернуться к просмотру)",
"devbar.add": "Добавить",
"devbar.show_all": "Показать все",
"devbar.rules": "Правила иконок",
"space.roomcard_section": "В карточке комнаты:",
"space.label_temp": "Температура",
"space.label_hum": "Влажность",
"space.label_lqi": "Средний Zigbee-сигнал",
"space.label_light": "Свет вкл/выкл",
"roomcard.light_on": "Вкл",
"roomcard.light_off": "Выкл",
"roomcard.light_partial": "{on} из {total}",
"toast.split_pick_inside": "Промежуточные точки разреза — внутри комнаты",
"mode.decor": "Редактор подложки",
"decor.select": "Выбрать",
"decor.line": "Линия",
"decor.rect": "Прямоугольник",
"decor.ellipse": "Овал",
"decor.text": "Надпись",
"decor.erase": "Стереть",
"decor.color": "Цвет",
"decor.width": "Толщина линии",
"decor.w_thin": "Тонкая",
"decor.w_mid": "Средняя",
"decor.w_thick": "Толстая",
"decor.fill": "Залить",
"decor.text_title": "Надпись",
"decor.text_label": "Текст",
"decor.text_size": "Размер",
"decor.size_s": "Мелкий",
"decor.size_m": "Средний",
"decor.size_l": "Крупный",
"marker.icon_auto": "Авто: {icon} (по правилам иконок; выберите свою, чтобы заменить)",
"mode.plan_tip": "Редактор плана — геометрия дома: рисование и объединение/разделение комнат, привязка к зонам HA, двери и окна, карточки комнат, масштаб",
"mode.devices_tip": "Редактор устройств — всё про значки: перетаскивание, клик — настройка привязки/иконки/отображения, виртуальные устройства, правила иконок",
"mode.decor_tip": "Редактор подложки — чисто визуальный декор под планом: линии, прямоугольники, овалы и надписи, не реагирующие на клики"
}
+60 -11
View File
@@ -310,27 +310,50 @@ function dropRepeats(pts: number[][], eps: number): number[][] {
export function splitRoom(
poly: number[][], a: number[], b: number[], eps = 1e-6,
): [number[][], number[][]] | null {
if (!poly || poly.length < 3 || samePoint(a, b, eps)) return null;
return splitRoomPath(poly, [a, b], eps);
}
/**
* Split a room along a polyline: first and last points on walls, intermediate
* vertices strictly inside the room. A two-point path is the classic straight
* chord. Returns the two parts, or null when the path is not a clean cut.
*/
export function splitRoomPath(
poly: number[][], pts: number[][], eps = 1e-6,
): [number[][], number[][]] | null {
if (!poly || poly.length < 3 || !pts || pts.length < 2) return null;
const a = pts[0];
const b = pts[pts.length - 1];
if (samePoint(a, b, eps)) return null;
const ia = edgeIndexOf(poly, a, eps);
const ib = edgeIndexOf(poly, b, eps);
if (ia < 0 || ib < 0) return null; // an end is not on a wall
for (let i = 0; i < poly.length; i++)
if (segmentsProperlyCross(a, b, poly[i], poly[(i + 1) % poly.length])) return null; // leaves the room
// a chord lying along a wall has its midpoint ON the outline, not inside it
if (!pointStrictlyInside([(a[0] + b[0]) / 2, (a[1] + b[1]) / 2], poly, eps)) return null;
const mids = pts.slice(1, -1);
for (const m of mids) if (!pointStrictlyInside(m, poly, eps)) return null;
// no path segment may cross a wall
for (let sI = 0; sI < pts.length - 1; sI++)
for (let i = 0; i < poly.length; i++)
if (segmentsProperlyCross(pts[sI], pts[sI + 1], poly[i], poly[(i + 1) % poly.length])) return null;
// the path may not properly self-intersect
for (let sI = 0; sI < pts.length - 1; sI++)
for (let t = sI + 2; t < pts.length - 1; t++)
if (segmentsProperlyCross(pts[sI], pts[sI + 1], pts[t], pts[t + 1])) return null;
// a straight chord lying along a wall has its midpoint ON the outline, not inside
if (pts.length === 2 && !pointStrictlyInside([(a[0] + b[0]) / 2, (a[1] + b[1]) / 2], poly, eps))
return null;
const walk = (from: number[], fromIdx: number, to: number[], toIdx: number): number[][] => {
const pts: number[][] = [from];
const acc: number[][] = [from];
let i = (fromIdx + 1) % poly.length;
for (let guard = 0; guard <= poly.length; guard++) {
pts.push(poly[i]);
acc.push(poly[i]);
if (i === toIdx) break;
i = (i + 1) % poly.length;
}
pts.push(to);
return dropRepeats(pts, eps);
acc.push(to);
return dropRepeats(acc, eps);
};
const p1 = walk(a, ia, b, ib);
const p2 = walk(b, ib, a, ia);
const p1 = dropRepeats([...walk(a, ia, b, ib), ...[...mids].reverse()], eps);
const p2 = dropRepeats([...walk(b, ib, a, ia), ...mids], eps);
if (p1.length < 3 || p2.length < 3) return null;
if (polygonArea(p1) <= eps || polygonArea(p2) <= eps) return null;
return [p1, p2];
@@ -497,6 +520,11 @@ export interface SpaceDisplay {
tempMax: number; // comfort range upper bound, °C
/** Per-space LQI badges near zigbee devices; null = follow the card option. */
showLqi: boolean | null;
/** Room-card metrics under the room name (all default off). */
labelTemp: boolean;
labelHum: boolean;
labelLqi: boolean;
labelLight: boolean;
}
export const DEFAULT_ROOM_COLOR = '#3ea6ff';
@@ -517,6 +545,10 @@ export function spaceDisplayOf(spaceCfg: any): SpaceDisplay {
tempMin: typeof s.temp_min === 'number' ? s.temp_min : DEFAULT_TEMP_MIN,
tempMax: typeof s.temp_max === 'number' ? s.temp_max : DEFAULT_TEMP_MAX,
showLqi: typeof s.show_lqi === 'boolean' ? s.show_lqi : null,
labelTemp: s.label_temp === true,
labelHum: s.label_hum === true,
labelLqi: s.label_lqi === true,
labelLight: s.label_light === true,
};
}
@@ -732,3 +764,20 @@ export function parseRoomRef(
}
return { space, area: rest, roomId: null };
}
// ---------------- new-device detection ----------------
/**
* Which auto-appearing device ids are NEW against the known baseline.
* No baseline yet (first run / upgrade) → nothing is new: every current id
* becomes the baseline silently, so an update never floods the plan with dots.
*/
export function diffNewDevices(
currentIds: string[],
known: string[] | null | undefined,
): { fresh: string[]; known: string[] } {
if (!Array.isArray(known)) return { fresh: [], known: [...currentIds] };
const knownSet = new Set(known);
const fresh = currentIds.filter((id) => !knownSet.has(id));
return { fresh, known: fresh.length ? [...known, ...fresh] : known };
}
+181 -19
View File
@@ -80,6 +80,8 @@ export const cardStyles = css`
border: 0;
background: transparent;
color: var(--hp-muted);
display: inline-flex;
align-items: center;
padding: 6px 13px;
border-radius: 8px;
font-size: 13px;
@@ -242,22 +244,26 @@ export const cardStyles = css`
transition: opacity 0.15s;
pointer-events: none;
}
g.opening:hover .op-outline {
.stage.markup g.opening:hover .op-outline {
opacity: 0.9;
}
/* openings are pure status graphics outside Plan mode: no cursor, no hover,
no hit target — View must not interact with them at all */
.op-hit {
fill: transparent;
cursor: grab;
pointer-events: auto;
touch-action: none; /* drags, not scrolls, on touch */
}
.op-hit:active {
cursor: grabbing;
pointer-events: none;
cursor: default;
}
.stage.markup .op-hit {
pointer-events: none; /* markup clicks go to the stage tools */
pointer-events: auto;
cursor: grab;
touch-action: none; /* drags, not scrolls, on touch */
}
.stage.markup .op-hit:active {
cursor: grabbing;
}
.oplock {
pointer-events: none; /* inert while editing; clickable in View (rule below) */
position: absolute;
transform: translate(-50%, -50%);
width: calc(var(--icon-size, 2.5cqw) * 0.62);
@@ -268,9 +274,11 @@ export const cardStyles = css`
justify-content: center;
background: var(--hp-bg);
border: 1px solid var(--hp-line);
z-index: 1;
}
.stage.mode-view .oplock {
pointer-events: auto;
cursor: pointer;
z-index: 1;
}
.oplock ha-icon {
--mdc-icon-size: calc(var(--icon-size, 2.5cqw) * 0.4);
@@ -280,6 +288,18 @@ export const cardStyles = css`
.oplock.locked { color: #66d17a; border-color: #66d17a; }
.oplock.unlocked { color: var(--hp-open); border-color: var(--hp-open); }
.oplock.unknown { color: var(--hp-muted); }
.btn.lockact {
width: 100%;
justify-content: center;
display: flex;
align-items: center;
gap: 6px;
margin-top: 8px;
}
.btn.lockact.warn {
color: var(--error-color, #d33);
border-color: var(--error-color, #d33);
}
.oprow {
display: flex;
align-items: center;
@@ -344,14 +364,61 @@ export const cardStyles = css`
pointer-events: none; /* draggable only in plan mode (rule below) */
position: absolute;
transform: translate(-50%, -50%);
font-size: calc(var(--icon-size, 2.5cqw) * 0.5);
font-size: calc(var(--icon-size, 2.5cqw) * 0.5 * var(--rl-scale, 1));
font-weight: 700;
letter-spacing: 0.04em;
white-space: nowrap;
cursor: grab;
user-select: none;
z-index: 1;
display: flex;
flex-direction: column;
align-items: center;
gap: 0.15em;
text-align: center;
}
.roomlabel .rlmetrics {
display: flex;
align-items: center;
gap: 0.55em;
font-size: 0.62em;
font-weight: 600;
letter-spacing: 0.02em;
opacity: 0.9;
}
.roomlabel .rlm {
display: inline-flex;
align-items: center;
gap: 0.12em;
}
.roomlabel .rlm ha-icon {
--mdc-icon-size: 1.05em;
display: inline-flex;
}
.roomlabel .rlm.lit { opacity: 1; }
.iconauto {
display: flex;
align-items: center;
gap: 6px;
font-size: 12px;
margin: 4px 0 0;
}
.iconauto ha-icon { --mdc-icon-size: 18px; }
.rlhandle {
display: none;
position: absolute;
width: 9px;
height: 9px;
border-radius: 2px;
background: var(--hp-accent);
border: 1px solid var(--card-background-color, #fff);
z-index: 2;
}
.rlhandle.tl { left: -6px; top: -6px; cursor: nwse-resize; }
.rlhandle.br { right: -6px; bottom: -6px; cursor: nwse-resize; }
.rlhandle.tr { right: -6px; top: -6px; cursor: nesw-resize; }
.rlhandle.bl { left: -6px; bottom: -6px; cursor: nesw-resize; }
.stage.markup .roomlabel:hover .rlhandle { display: block; }
.stage.markup .roomlabel { pointer-events: auto; }
.roomlabel:active { cursor: grabbing; }
.measurelayer {
@@ -373,6 +440,68 @@ export const cardStyles = css`
user-select: none;
z-index: 3;
}
/* decor (background) layer */
.decorlayer .dshape { pointer-events: none; }
.stage.mode-decor .decorlayer .dshape {
pointer-events: visiblePainted;
cursor: pointer;
}
.stage.mode-decor.dtool-select .decorlayer .dshape { cursor: move; }
.decorlayer .dsel {
filter: drop-shadow(0 0 3px var(--hp-accent));
}
.decorlayer .ddraft {
opacity: 0.75;
stroke-dasharray: 6 5;
pointer-events: none;
}
.decorlayer text {
font-weight: 600;
user-select: none;
dominant-baseline: middle;
text-anchor: middle;
}
.stage.mode-decor {
outline: 2px solid #26a69a;
outline-offset: -2px;
}
.stage.mode-decor.dtool-line, .stage.mode-decor.dtool-rect,
.stage.mode-decor.dtool-ellipse, .stage.mode-decor.dtool-text {
cursor: crosshair;
}
.stage.mode-decor .room, .stage.mode-decor .devlayer { pointer-events: none; }
.stage.mode-decor .oplock { pointer-events: none; }
/* decor mode: everything but the decor itself fades back */
.stage.mode-decor .room,
.stage.mode-decor .devlayer,
.stage.mode-decor .opening,
.stage.mode-decor .rlabel {
opacity: 0.35;
}
.decorbar .dcolor {
width: 30px; height: 26px; padding: 0; border: none; background: none; cursor: pointer;
}
.decorbar .dwidth {
font-family: inherit; font-size: 12px; border-radius: 6px;
background: var(--hp-bg2, transparent); color: var(--hp-txt); border: 1px solid var(--hp-muted);
padding: 3px 5px;
}
.decorbar .dfill {
display: inline-flex; align-items: center; gap: 4px; font-size: 12px; cursor: pointer;
}
.opghost {
stroke: var(--hp-open, #ff9800);
stroke-width: 5;
stroke-linecap: round;
stroke-dasharray: 7 6;
opacity: 0.85;
pointer-events: none;
}
.opghost-dot {
fill: var(--hp-open, #ff9800);
opacity: 0.85;
pointer-events: none;
}
.rlabel {
fill: var(--hp-muted);
font-size: 15px;
@@ -386,6 +515,12 @@ export const cardStyles = css`
.stage.markup {
cursor: crosshair;
}
/* room-picking stages: merge (both clicks) and split before a room is chosen */
.stage.markup.tool-merge,
.stage.markup.tool-split.pickstage,
.stage.markup.tool-delroom {
cursor: pointer;
}
.stage.markup .room {
pointer-events: none;
}
@@ -423,6 +558,20 @@ export const cardStyles = css`
font-family: inherit;
}
.modetab ha-icon { --mdc-icon-size: 15px; }
.modetab .closex {
--mdc-icon-size: 13px;
display: inline-flex;
align-items: center;
margin-left: 2px;
opacity: 0.75;
cursor: pointer;
border-radius: 4px;
}
.modetab .closex:hover { opacity: 1; }
.editbar .barclose {
padding: 4px 6px;
margin-left: 6px;
}
.modetab.active {
background: var(--hp-accent);
color: var(--text-primary-color, #fff);
@@ -430,15 +579,16 @@ export const cardStyles = css`
@media (max-width: 720px) {
.modetab .ml { display: none; }
}
.room.outlined {
stroke: rgba(62, 166, 255, 0.55);
fill: rgba(62, 166, 255, 0.06);
}
/* AFTER .outlined: same specificity — source order decides (gotcha x4) */
.room.picked {
stroke: #ffc14d;
stroke-width: 3;
fill: rgba(255, 193, 77, 0.25);
}
.room.outlined {
stroke: rgba(62, 166, 255, 0.55);
fill: rgba(62, 166, 255, 0.06);
}
.griddot {
fill: var(--hp-accent);
opacity: 0.75;
@@ -520,6 +670,18 @@ export const cardStyles = css`
@media (prefers-reduced-motion: reduce) {
.dev.alarm::after { animation: none; opacity: 0.9; }
}
.dev .newdot {
position: absolute;
top: calc(var(--icon-size, 2.5cqw) * -0.12);
right: calc(var(--icon-size, 2.5cqw) * -0.12);
width: calc(var(--icon-size, 2.5cqw) * 0.34);
height: calc(var(--icon-size, 2.5cqw) * 0.34);
border-radius: 50%;
background: #f0301f;
border: 2px solid var(--card-background-color, var(--hp-bg));
pointer-events: none;
z-index: 2;
}
.devlayer {
position: absolute;
inset: 0;
@@ -540,7 +702,7 @@ export const cardStyles = css`
align-items: center;
justify-content: center;
color: var(--hp-txt);
cursor: grab;
cursor: pointer;
pointer-events: auto;
transition: background 0.15s, border-color 0.15s, opacity 0.2s;
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.45);
@@ -553,9 +715,8 @@ export const cardStyles = css`
justify-content: center;
line-height: 0;
}
.dev:active {
cursor: grabbing;
}
.stage.mode-devices .dev { cursor: grab; }
.stage.mode-devices .dev:active { cursor: grabbing; }
.dev:hover {
background: var(--hp-accent);
color: var(--text-primary-color, #fff);
@@ -641,9 +802,10 @@ export const cardStyles = css`
}
.tab .tabedit {
--mdc-icon-size: 13px;
display: inline-flex;
align-items: center;
margin-left: 6px;
opacity: 0.4;
vertical-align: middle;
}
.tab:hover .tabedit {
opacity: 0.9;
+30 -1
View File
@@ -1,6 +1,6 @@
import test from 'node:test';
import assert from 'node:assert/strict';
import { buildDevices, lightGroups, primaryEntity, lqiFor, tempFor, humFor, areaLights, areaTemp } from '../test-build/devices.js';
import { buildDevices, lightGroups, primaryEntity, lqiFor, tempFor, humFor, areaLights, areaTemp, areaHum, areaLightStats } from '../test-build/devices.js';
import { compileIconRules } from '../test-build/rules.js';
/** Minimal fake hass around the pieces buildDevices reads. */
@@ -280,3 +280,32 @@ test('buildDevices: humidity badge is gated on device_class, not the icon (name
assert.notEqual(d.icon, 'mdi:water-percent'); // name rule won the icon
assert.equal(d.hum, 45); // …but the humidity value is still shown (gated on device_class)
});
test('areaLightStats: counts unique lights that are on', () => {
const hass = { states: {
'light.a': { state: 'on' }, 'light.b': { state: 'off' }, 'light.c': { state: 'on' },
} };
const devs = [
{ area: 'living', entities: ['light.a', 'sensor.x'] },
{ area: 'living', entities: ['light.b', 'light.a'] }, // light.a duplicated on purpose
{ area: 'other', entities: ['light.c'] },
];
assert.deepEqual(areaLightStats(hass, devs, 'living'), { on: 1, total: 2 });
assert.deepEqual(areaLightStats(hass, devs, 'other'), { on: 1, total: 1 });
assert.equal(areaLightStats(hass, devs, 'empty'), null);
});
test('areaHum: averages climate sensors only, integer %', () => {
const hass = { states: {
'sensor.t1_humidity': { state: '41', attributes: { device_class: 'humidity', unit_of_measurement: '%' } },
'sensor.t2_humidity': { state: '46', attributes: { device_class: 'humidity', unit_of_measurement: '%' } },
'sensor.fridge_humidity': { state: '90', attributes: { device_class: 'humidity', unit_of_measurement: '%' } },
} };
const devs = [
{ area: 'living', icon: 'mdi:thermometer', entities: ['sensor.t1_humidity'] },
{ area: 'living', icon: 'mdi:air-filter', entities: ['sensor.t2_humidity'] },
{ area: 'living', icon: 'mdi:fridge', entities: ['sensor.fridge_humidity'] }, // curated out
];
assert.equal(areaHum(hass, devs, 'living'), 44);
assert.equal(areaHum(hass, devs, 'nothing'), null);
});
+58 -1
View File
@@ -3,8 +3,9 @@ import assert from 'node:assert/strict';
import {
lqiColor, snapToGrid, segKey, samePoint, pointInPolygon, markerIdForBinding, averageLqi,
fitView, declump, safeUrl, resolveTapAction, floorsOf, subst, spaceDisplayOf, roomFillColor,
splitRoomPath,
segmentCm, formatLength, roomEdges, roomPoly, pointOnBoundary, pointStrictlyInside, roomsOverlap,
mergeRooms, splitRoom, polygonArea, closestPointOnBoundary, isActiveState, snapToWall, openingAmount, fillColorsOf, lerpColor, roomFillStyle, stateIcon, lightColorOf, isAlarmState, parseRoomRef,
mergeRooms, splitRoom, polygonArea, closestPointOnBoundary, isActiveState, snapToWall, openingAmount, fillColorsOf, lerpColor, roomFillStyle, stateIcon, lightColorOf, isAlarmState, parseRoomRef, diffNewDevices,
} from '../test-build/logic.js';
import {
iconFor, compileIconRules, isValidPattern, iconFromDeviceClasses,
@@ -523,3 +524,59 @@ test('parseRoomRef: area rooms, sub-area rooms by id, malformed refs', () => {
assert.equal(parseRoomRef('#kitchen'), null);
assert.equal(parseRoomRef(null), null);
});
test('diffNewDevices: first run seeds the baseline silently; later additions are fresh', () => {
const first = diffNewDevices(['a', 'b'], undefined);
assert.deepEqual(first, { fresh: [], known: ['a', 'b'] });
const none = diffNewDevices(['a', 'b'], ['a', 'b']);
assert.deepEqual(none.fresh, []);
assert.equal(none.known.length, 2);
const added = diffNewDevices(['a', 'b', 'c'], ['a', 'b']);
assert.deepEqual(added.fresh, ['c']);
assert.deepEqual(added.known, ['a', 'b', 'c']);
// removed devices stay in known (harmless, keeps the list append-only)
const removed = diffNewDevices(['a'], ['a', 'b']);
assert.deepEqual(removed.fresh, []);
});
test('spaceDisplayOf: room-card metric flags default to off', () => {
const d0 = spaceDisplayOf({ plan_url: 'x', settings: {} });
assert.deepEqual([d0.labelTemp, d0.labelHum, d0.labelLqi, d0.labelLight], [false, false, false, false]);
const d1 = spaceDisplayOf({ plan_url: 'x', settings: { label_temp: true, label_light: true } });
assert.deepEqual([d1.labelTemp, d1.labelHum, d1.labelLqi, d1.labelLight], [true, false, false, true]);
});
test('splitRoomPath: polyline cut of a square', () => {
const sq = [[0, 0], [10, 0], [10, 10], [0, 10]];
// Г-образный разрез: верхняя стена (4,0) → внутрь (4,6) → правая стена (10,6)
const parts = splitRoomPath(sq, [[4, 0], [4, 6], [10, 6]], 1e-6);
assert.ok(parts);
const [p1, p2] = parts;
const area = (p) => Math.abs(p.reduce((a, _, i) => {
const [x1, y1] = p[i], [x2, y2] = p[(i + 1) % p.length];
return a + x1 * y2 - x2 * y1;
}, 0)) / 2;
assert.ok(Math.abs(area(p1) + area(p2) - 100) < 1e-6);
// меньшая часть — прямоугольник 6x6 минус... фактически площадь 4*6+... проверим что обе > 0
assert.ok(area(p1) > 0 && area(p2) > 0);
});
test('splitRoomPath: two points == classic straight chord', () => {
const sq = [[0, 0], [10, 0], [10, 10], [0, 10]];
const parts = splitRoomPath(sq, [[5, 0], [5, 10]], 1e-6);
assert.ok(parts);
});
test('splitRoomPath rejects bad paths', () => {
const sq = [[0, 0], [10, 0], [10, 10], [0, 10]];
// промежуточная точка снаружи
assert.equal(splitRoomPath(sq, [[4, 0], [4, -3], [10, 6]], 1e-6), null);
// сегмент пересекает стену (выходит и возвращается)
assert.equal(splitRoomPath(sq, [[4, 0], [14, 5], [10, 6]], 1e-6), null);
// конец не на стене
assert.equal(splitRoomPath(sq, [[4, 0], [5, 5]], 1e-6), null);
// самопересечение пути
assert.equal(splitRoomPath(sq, [[2, 0], [8, 8], [8, 2], [2, 8], [0, 4]], 1e-6), null);
// менее двух точек
assert.equal(splitRoomPath(sq, [[4, 0]], 1e-6), null);
});