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2201 lines
151 KiB
Markdown
2201 lines
151 KiB
Markdown
# Manual testing checklist
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## Правила для новых тестов (issue #85) — обязательны
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Зелёный тест в этом проекте несколько раз означал «ничего не проверено»:
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смок непрерывности не заметил удаления механизма, который защищает; golden-сцена,
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заведённая под #71, была пустой; смок теней был зелёным, пока тени физически не
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рисовались. Общее у всех случаев — **тест ни разу не проверяли на способность
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падать**. Отсюда правила.
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1. **Наличие атрибута, класса или узла — не проверка поведения.** Такой ассерт
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допустим только рядом с пиксельным либо поведенческим: атрибут доказывает,
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что код выполнился, а не что механизм сработал.
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2. **Golden-сцена, заведённая под конкретную задачу, несёт семантический
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ассерт** (`warmPixelRegion` и родственные в `demo/golden/run.mjs`): сцена
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обязана падать, если перестала показывать то, ради чего заведена. Пиксельный
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дифф с эталоном этого не заменяет — пустая сцена совпадает со своим пустым
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эталоном идеально.
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3. **Фикстура содержит слои, которые тест защищает.** Смок непрерывности без
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подложки, Glow и декора проверяет пустую страницу; солнце с азимутом, при
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котором луч не достигает единственного окна (#89), — та же ошибка в
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геометрии.
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4. **Тест, охраняющий механизм, сопровождается мутантом** в
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`scripts/mutation-gate.mjs`: 2–5 строк патча, воспроизводящего поломку,
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против которой тест заведён, и тест обязан на ней краснеть. Чистым функциям
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с обычными юнитами мутант не нужен.
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5. **Тавтологический ассерт — читающий то же свойство, которое код только что
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выставил, — не пишется вовсе.** Он может упасть только при удалении строки,
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но не при её неработоспособности.
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Проверка: `node scripts/mutation-gate.mjs --check` — якоря патчей живы;
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полный прогон — workflow `mutation-gate.yml`, перед стабильным релизом и по
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понедельникам. Дешёвая половина идёт с юнитами: `test/mutation-gate.test.mjs`.
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## Open passage (#157)
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- [ ] Подменю и диалог показывают четвёртый тип в порядке Окно / Дверь /
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Открытый проём / Ворота; новый проём имеет ширину 90 см. [auto: open-passage-contract, opening-placement]
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- [ ] В Plan/View у passage отсутствуют створка, дуга, рамка и пунктир, но
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сохраняются hitbox, wall cut и room-coloured tunnel. [auto: opening-symbol, smoke_open_passage]
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- [ ] Static вырезает и заполняет тоннель только для passage, не меняя старые
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door/window/gate. [auto: space-geometry, smoke_open_passage]
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- [ ] Внутренний passage пропускает Glow, внешний и неизвестный будущий тип
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остаются fail-dark. [auto: light-visibility, smoke_open_passage]
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- [ ] Passage в скрытой изометрии имеет full-height cut и zero leaves.
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[auto: iso-openings, golden]
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- [ ] Смена типа предупреждает о датчике/замке; Save удаляет пять
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неприменимых ключей, Cancel не меняет config. [auto: open-passage-contract, smoke_open_passage]
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- [ ] Full/space import отвергает forged binding до preview, а старое битое
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значение можно прочитать и очистить. [auto: test_validation, test_ha_import_export]
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- [ ] Пять passage-мутантов из `scripts/mutation-gate.mjs` пойманы своими
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guards до передачи в review. [auto: mutation-gate]
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## Device value badge (#90)
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- [ ] An untouched legacy thermometer/humidity marker remains pixel-identical;
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saving another field does not materialize `value_badge`. [auto: device-presentation]
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- [ ] Explicit on/off overrides the legacy temperature gate; zero, false and
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off remain visible, while missing/unknown/unavailable render a stable `—`. [auto: device-presentation]
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- [ ] State, every allowlisted attribute, derived LQI and `marker:<id>` light
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state resolve identically on the full plan, static space card and preview. [auto: smoke_device_preview_parity]
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- [ ] Opening the editor explicitly selects the persisted source and position,
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even when they are not the first dynamic options, without touching config. [auto: smoke_device_preview_parity]
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- [ ] Right, bottom, left and top update live in the editor; bottom stacks above
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system LQI and derived LQI suppresses the duplicate system row. [auto: device-presentation]
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- [ ] Browser bounding boxes stay inside `.previewstage` with a safe gap for
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all positions, a long value, scale ×3 and the maximum activity ring. [auto: smoke_device_preview_parity]
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- [ ] Rebind resets the source, delete leaves a missing diagnostic reference,
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and space import remaps internal refs or disables/counts external refs. [auto: test_ha_import_export]
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- [ ] `static_icon` suppresses but preserves the setting; live-state and room
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label toggles do not suppress an explicit badge. [auto: device-presentation]
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> **Policy:** this checklist is updated **in the same commit** as any functional
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> change (like CHANGELOG.md). For a pre-release, build the production bundle and
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> run the smallest unit/smoke subset that covers its changed surfaces. Run the
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> complete local frontend, backend and smoke gates only before a stable release.
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> The exact-SHA GitHub Validate remains mandatory for publication. Items marked
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> `[manual]` are covered by unit tests or the headless smokes in `demo/` — they still
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> deserve an occasional eyeball. File every failure as a GitHub issue before fixing.
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> **What `[manual]` means (since 2026-07-27).** A named check exists that FAILS
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> when the behaviour breaks — in `npm test` or in the smoke suite, both of which
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> run in CI on every push. Where the check lives is written next to the marker
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> (`[auto: smoke_modes]`). Before this date the marker described an intention:
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> the smoke suite printed values and always exited 0, so 96 markers guarded
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> nothing (external audit T1/T3). If you add a checklist line marked `[manual]`,
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> add the failing check in the same commit.
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> **⚠ Rule: a new scrollable list inside a dialog is tested by GEOMETRY, never
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> by the DOM.** Any new scrolling box or `overflow` container added to a dialog
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> MUST get a smoke that measures **the container's own height and the visible
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> position of its first item** (`getBoundingClientRect`, and the item's rect
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> against the box's rect) — counting rendered rows, or asserting that the nodes
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> exist, proves nothing. The failure mode is always the same and always
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> invisible to a DOM check: a scrolling box is a flex item whose automatic
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> minimum size is zero (`min-height: auto` → 0 for an `overflow` child), and a
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> dialog body is a flex column with a height cap, so the box is the one child
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> that can be squeezed to a sliver while every row inside it renders happily.
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> It has bitten us twice already: the **target search results** in the tap
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> action dialog (v1.53.1 — 26 matching automations rendered into a 1 px
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> stripe; the smoke counted rows and passed) and the **«Already uploaded»**
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> plan picker (dev, unreleased — rows present, box 14 px tall, same story).
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> Both smokes measure heights now; write the third one that way from the start.
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## HA-disabled binding gate
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The source-of-truth matrix is
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`docs/superpowers/specs/2026-08-08-ha-disabled-devices-design.md` §17.
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`test/ha-binding-status.test.mjs` covers full/limited registry decisions and
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the active-only state projection. The standalone demo exposes complete
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`disabled_by` rows through both registry list WS commands plus
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`window.__setRegistryDisabled(kind, id, disabledBy)` and
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`window.__setRegistryAccess(mode)` for browser scenarios.
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- [ ] A saved device/entity marker disappears from View, room data, Glow,
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controls, live text, openings and vacuum overlays after its registry row
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becomes disabled; config/layout remain byte-for-byte unchanged.
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- [ ] Device editor → Hidden and disabled shows a labelled grey ghost. Show is
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refused, metadata/Delete/Open in HA remain available, and the ghost is
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not draggable.
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- [ ] Reactivating the same ID restores its metadata/layout without a false
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new-device event; an explicitly user-hidden marker stays hidden.
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- [ ] A never-seen auto device disabled before discovery appears as new only
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after its first activation.
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- [ ] All disabled child entities make an otherwise active device disabled;
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one disabled auxiliary entity never suppresses active functional rows.
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- [ ] If full registry WS access is denied, positive live evidence stays
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active, an unknown binding is `unverified`, and no false disabled/orphaned
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ghost or service call is produced.
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- [ ] Two full cards plus a static space card share one registry fetch and one
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subscription pair per HA connection; registry events invalidate all of
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them without a reload.
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- [ ] `houseplanDiagnostics()` reports only redacted registry access/age/error
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and binding-status counts; it contains no names, states or marker data.
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## Device display preview and face parity
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The behaviour matrix is defined in
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`docs/superpowers/specs/2026-08-08-device-display-preview-design.md` §22.
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Pure source/value/presentation rules live in `test/device-presentation.test.mjs`.
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`demo/smoke_device_preview_parity.mjs` compares the same live fixture across
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the interactive plan, `hp-device-preview` and `houseplan-space-card`, including
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semantic classes, icon/value/badges, scale variables, provider text and the
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public binding-status hook.
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- [ ] Every binding/display/icon/size/angle/control/temperature draft change
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updates the preview before Save; Cancel writes neither config nor layout.
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- [ ] Working, open, cover, presence, short event, transition, alarm, static,
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unavailable, media-neutral, composite-Power and `live_states: false`
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explanations match the actual face.
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- [ ] The local short-activity demo lasts 3.3 seconds and the continuous demo
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runs until stopped. Neither sends a service call; reduced motion uses a
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compact dot, and both reset immediately on binding change, real activity
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or alarm.
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- [ ] Provider metadata is cached between dialog openings and refreshed after
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registry/config-entry changes; source integrations remain separate from
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the binding provider.
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- [ ] Long provider/source/state text wraps without horizontal scroll; maximum
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marker/ripple size fits the stage and reports its preview scale.
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- [ ] Derived temperature/humidity values keep the compact plan form (`22.4°`,
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`48%`), while a direct entity value continues to use HA localization and
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units.
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## Touch support and release gates
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The product contract is defined in `docs/TOUCH-SUPPORT.md`:
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| Surface | Touch release status |
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|---|---|
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| View and View dialogs/actions | Required and release-blocking |
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| Kiosk/wall tablet | Required and release-blocking |
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| Editor entry/exit and no accidental mutation during multi-touch | Safety floor; release-blocking |
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| Feature parity of Plan/Device/Background editors | Best effort; not a general release gate |
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All editors remain fully tested on desktop with mouse/keyboard. A touch-editor
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failure may be accepted only as a deliberate scope change with updated user
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documentation and test classification in the same change. “Best effort” cannot
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be used to waive data corruption, unsafe service calls, permission failures,
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missing destructive confirmation or an editor exception that breaks View.
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- [ ] Smoke harness itself (v1.43.2, audit T1/T2): every smoke asserts named
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facts via `check`/`checkAll` and exits non-zero on any mismatch or
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uncaught in-card exception; the suite runs in CI against a FRESHLY built
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bundle. Sanity ritual: break one invariant on purpose (e.g. remove the
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kiosk editor guard) and confirm the matching smoke goes red [auto: CI job "smoke"]
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- [ ] Room gear discoverability (v1.43.3, user feedback): in the Plan editor
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every room card carries a pill button "⚙ Room" of a FIXED readable size
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(independent of the card font) — including rooms without a name; it opens
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Room settings [auto: smoke_feedback_v2]
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- [ ] Metrics readability (v1.43.3): the metrics line is 0.75 of the room name
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(was 0.62 — unreadable on tablets); per-room sliders still apply on top [auto: smoke_feedback_v2]
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- [ ] Touch tooltips, take two (v1.43.3): a hover tooltip never appears after
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ANY touch/pen pointer event, even if the browser claims `hover: hover`
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(stylus, paired mouse, vendor skins) [auto: smoke_feedback_v2]
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- [ ] Light-source flag (v1.44.0, user feedback): a smart SWITCH driving dumb
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fixtures creates a Glow pool only once "This device is a
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light source" is ticked. External targets under "Controls" still feed
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group state/statistics but never create a pool at the switch coordinates;
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unticked devices without a light entity never glow [auto: smoke_glow]
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- [ ] Device card controls (v1.44.0): the device card opens with its
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controllable entities FIRST — toggles right there (≥30 px tap targets),
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cover/lock/climate open HA more-info; model, links and manuals moved
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below; config/diagnostic entities are not listed; locks never toggle from
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the card [auto: smoke_card_controls]
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- [ ] Lock invariant, all paths (v1.44.2, review CR-1): icon tap, controls[],
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device card and _cardToggle refuse locks/alarm panels entirely; the door
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card's Unlock asks for confirmation, Lock does not [auto: smoke_lock_invariant]
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- [ ] Attachment migration is transactional (v1.44.2, review CR-2/CR-3):
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rebinding COPIES files, saves the config, and only then deletes the old
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folder; a rejected save leaves the old files and urls intact; a name
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collision in the destination gets a unique name (the pre-existing file is
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never silently linked); urls are rewritten only for confirmed copies
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[auto: unit logic.test + tests_backend]
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- [ ] Plans and PDFs load in a real browser (v1.44.3, B1 regression): open a
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dashboard with an uploaded plan — the background renders and a manual link
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opens; DevTools shows /api/houseplan/content/... returning 200 via a
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signed url, while the same url without authSig returns 401
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[auto: tests_backend + manual]
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- [ ] Auth policy is single-sourced (v1.44.4, B2): the HTTP upload and every WS
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write use the same `may_write`, which denies non-admins when the config
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entry is unavailable [auto: tests_backend]
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- [ ] Coordinates and caps (v1.44.4, B5): NaN/Infinity are refused on room
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rects, polygon vertices, view_box and openings — not only in layout; the
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openings list honours MAX_OPENINGS [auto: tests_backend]
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- [ ] Drag hardening (v1.44.4, L4 sub-item): every drag pipeline captures the
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pointer through the tolerant helper; decor follows the infinite canvas
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and stops only at the shared normalized ±5000 garbage bound
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[auto: smoke_decor, smoke_drag_bounds]
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- [ ] Room climate counts hidden sensors (v1.44.5): a thermometer that is NOT
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placed on the plan (hidden by filtering or by the user) still feeds the
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room card, the tooltip and the temperature fill; fridges/TRVs still do
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not; an explicit per-room source still wins [auto: unit devices.test]
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- [ ] Room hover + tooltip: in View, hovering any room visibly highlights it
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(filled, transparent and area-less alike) and shows its name plus clean-
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floor area; temperature/signal follow when available. Thick walls reduce
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the area to the inner contour. The wash/halo use plain SVG without CSS
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filters, and hovering never replaces or flashes the Glow pool/gradient
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DOM. Editors do neither [auto: smoke_ux_fixes + smoke_glow; manual visual]
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## Environments matrix
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Run View/kiosk core flows in every applicable touch environment. Run editor core
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flows in desktop environments; touch editors only need the safety floor and
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separately promised workflows:
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- [ ] Chrome / Edge (desktop, Windows or Linux) — View + all editors
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- [ ] Firefox (desktop) — View + all editors; SVG viewBox math and container queries differ historically
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- [ ] Safari (macOS) — View + all editors; pointer events / pinch behavior
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- [ ] HA Companion app, Android — View only as the parity contract; cold start is mandatory
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- [ ] HA Companion app, iOS — View only as the parity contract
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- [ ] Tablet in kiosk/panel mode — View/kiosk, landscape, touch gestures
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- [ ] Phone portrait, narrow ≤400 px — View and View dialogs/actions
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- [ ] Dark theme and light theme (badges, dialogs, plan contrast)
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- [ ] RU profile locale and EN profile locale (+ `language:` card option forcing each)
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## Installation / upgrade / removal
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- [ ] Fresh install via HACS custom repository → integration appears, card auto-registers as a Lovelace resource (`?v=` matches manifest); no manual resource setup
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- [ ] `single_config_entry`: adding a second entry is impossible [manual]
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- [ ] Upgrade via HACS: `?v=` bumps after HA restart, browser picks the new bundle without cache clearing
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- [ ] YAML-mode Lovelace: falls back to `extra_module_url` (card loads)
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- [ ] Removal: delete entry → Lovelace resource entry disappears; `.storage/houseplan.*` survives; reinstall picks the old config up
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- [ ] Diagnostics download works; personal fields (name/link/description/pdfs) are `**REDACTED**` [manual]
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## Modes (v1.25.0) ★
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- [ ] The card always loads in **View**; edit modes are never restored [manual]
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- [ ] View: pan/zoom/space-switch/tap/long-press/tooltips only — dragging an icon,
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label or opening does nothing; panning may start on top of an icon [manual]
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- [ ] View header: space tabs + count + zoom + editor tabs, the general-settings
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cog and the per-space gears (visible in EVERY mode since v1.30.1/v1.30.3
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for users who may edit); no editor toolbars [auto: smoke_modes]
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- [ ] Plan: markup toolbar, space gears, +space, ⚙ palette; device icons hidden,
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labels/openings draggable; orange stage frame [manual]
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- [ ] Devices: icon drag works, click opens the marker editor directly; +/👁/↺/⬡
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buttons; accent stage frame [manual]
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- [ ] Mode tabs hidden for non-admin users; segmented control highlights the active mode
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- [ ] Openings in View (v1.28.1+): the door/window/gate itself is a pure drawing — no
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cursor change, no hover outline, no hit target, no click, regardless of
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bindings [manual]
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- [ ] The LOCK BADGE is the one exception: when a lock is bound it is shown and
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clickable in View (pointer cursor, click → door/lock info card); inert in
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Plan so it does not fight editing [manual]
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- [ ] Device icons in View show a pointer cursor (no grab); grab only in the
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Devices mode [manual]
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- [ ] In Plan an opening is interactive: grab cursor, hover outline, drag along
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walls, click (any tool) opens its properties — with a 3 px drag threshold
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since v1.43.1, so a tap is never swallowed [auto: smoke_inert_openings]
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- [ ] Opening drag rulers (2026-08-03): while an opening is dragged, a measure
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badge on EACH shoulder shows the along-the-wall distance from the wall end
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to the nearest opening edge, live; the wall is ONE room's edge — the edge
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the opening is snapped to — so a neighbouring room's collinear edge is
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never merged in; at that edge's center (±half a grid step) a
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perpendicular dashed tick appears and the center magnet-snaps; there is
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no modifier that disables the magnet; badges and tick vanish on release
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[auto: smoke_opening_measure + unit openingShoulders]
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- [ ] The SAME rulers while PLACING a new opening: pressing **Opening** only
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opens the shared secondary tray; choosing Window / Door / Gate arms the
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120 / 90 / 300 cm session preset. Moving over a physical wall shows the
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complete architectural symbol at 50% opacity, above the masonry, together
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with one badge on each shoulder and the existing centre tick/magnet. The
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preview accepts pointer hits anywhere inside a thick wall body, is absent
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on virtual spans and existing openings, and never carries an interactive
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or persistent identity. A direct click without prior hover resolves the
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same candidate authoritatively and opens its dialog. Save and Cancel keep
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the selected preset for repeated placement; tool/mode/space exit and Esc
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clear it [unit: opening-placement; auto: smoke_opening_preview +
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smoke_opening_measure; golden: opening-placement-door-thick-wall-dark]
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## Onboarding ★
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- [ ] Empty config, HA has floors → floors-import wizard offers them sorted by level [manual]
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- [ ] Wizard: uncheck all → "Create" disabled; "Start from scratch" → classic dialog
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- [ ] Wizard: N floors → space dialog per floor with prefilled name and progress "i of N"; Skip skips one; Cancel aborts the whole queue [manual]
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- [ ] After the last wizard space (or first manual space) → markup mode auto-opens with a toast
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- [ ] Empty config, no floors → classic "New space" dialog auto-opens once per session
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- [ ] All floors skipped, nothing created → empty state with "Add space" button remains usable
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## Spaces ★
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- [ ] Create with an image (SVG, PNG, JPG, WebP) → correct aspect, crisp at zoom (SVG)
|
||
- [ ] Oversized plan (>8 MB) → readable error toast, dialog stays open
|
||
- [ ] Create with "No image — I'll outline rooms by hand": orientation landscape/portrait/square respected [manual]; borders+names default ON [manual]
|
||
- [ ] Draw-space (no background) renders a WHITE canvas (paper-like), markup works on it; room borders/names stay legible on white [manual]
|
||
- [ ] Edit: rename; replace image; **switch image→draw detaches the plan** [manual]
|
||
- [ ] Delete space with rooms/devices → tab disappears, layout of other spaces untouched
|
||
- [ ] Display settings: borders toggle, names toggle, color picker + opacity slider live-preview after save, fill selector [manual]
|
||
- [ ] Fill "zigbee": rooms tint red→green by average LQI; rooms without zigbee stay unfilled [manual]
|
||
- [ ] Fill "lights": yellow when any light on, grey when all off, unfilled when the room has no lights [manual]; toggling a light from the plan recolors the room
|
||
- [ ] Fill "temperature": blue below the comfort range, green inside, yellow above [manual]; comfort bounds editable inline on the radio row (swapped bounds tolerated [manual], clearing a field cannot zero a bound [manual]); rooms without a temperature reading stay unfilled [manual]
|
||
- [ ] Fill mode is a radio group (no dropdown); labels carry no color legend
|
||
- [ ] Room hover adds a subtle accent wash and double contour without changing
|
||
the underlying room fill or Glow brightness
|
||
- [ ] Room tooltip shows the average room temperature when any thermometer reports [manual]
|
||
- [ ] Average room temperature counts ONLY thermometer/air-monitor devices — fridges, TRV heads,
|
||
smart-plug chip temperatures (`*_device_temperature`) and diagnostic-category temps are excluded [manual]
|
||
- [ ] Space dialog is 500 px wide; the comfort-bounds inputs are compact (56 px)
|
||
- [ ] The scale (cm per cell) input is compact (72 px), not full-width [manual]
|
||
- [ ] General settings (⚙ in the header): fill colors grouped by mode (lights on/off/none,
|
||
temp cold/comfy/hot, LQI weak/strong), each with its own opacity slider [manual];
|
||
Reset restores defaults; saving defaults stores nothing [manual]
|
||
- [ ] Custom fill colors apply to the full card AND the static space-card
|
||
- [ ] LQI gradient interpolates between the configured weak/strong colors [manual]
|
||
- [ ] Per-space "Show zigbee signal (LQI)" toggle hides/shows the badges next to
|
||
devices and the signal line in room tooltips for that space only [manual]
|
||
- [ ] Device icon badge is centred exactly on its point (no 1 px down-right drift) [manual]
|
||
- [ ] Device glyph is centred within its badge (no vertical drift — real ha-icon is block+line-height) [manual]
|
||
- [ ] Room hover highlight still works when custom borders/fills are on
|
||
- [ ] Settings persist across reload and other browsers (server-side)
|
||
|
||
## Room markup editor ★
|
||
|
||
- [ ] Grid appears; dots snap; the outline draws pair-by-pair; shared walls reused
|
||
- [ ] Ruler: while drawing, the length of the current segment follows the cursor
|
||
(metres, or feet+inches on an imperial HA); scale = space "cm per cell" (default 5)
|
||
- [ ] A line cannot exist on its own: start an outline, do NOT close it, leave markup —
|
||
no lines are left behind (nothing was written to the config)
|
||
- [ ] Deleting a room removes its walls, EXCEPT those shared with a neighbouring room
|
||
(the neighbour still yields them); deleting the neighbour too removes them as well
|
||
- [ ] There is no "Erase" tool in the markup toolbar (removed in v1.19.0)
|
||
- [ ] Rooms never overlap (v1.20.0): a click strictly inside an existing room is refused with a
|
||
toast; a click ON a shared wall (including mid-span of a longer neighbour wall) still works
|
||
- [ ] Closing an outline drawn AROUND an existing room is refused; the outline stays open
|
||
- [ ] Merge (v1.21.0): two rooms sharing a wall merge into one; the dialog picks the surviving
|
||
name/area; rooms touching only at a corner or apart are refused with a toast
|
||
- [ ] Split (v1.21.0): click a room, then two points on its walls — the bigger part keeps the
|
||
name/area/devices, the smaller opens the new-room dialog; Cancel leaves the room whole
|
||
- [ ] Split: a cut with an end off the wall, or along a wall, is refused with a toast
|
||
- [ ] Split: the click snaps to the nearest wall, so it works on non-grid-aligned rooms
|
||
(imported/legacy polygons), not only on rooms drawn on the current grid [manual]
|
||
- [ ] Split: a click far from any wall (middle of the room) is a miss with a toast —
|
||
the wall-snap pull is capped, accidental clicks do not pick a wall [manual]
|
||
- [ ] Esc / Ctrl+Z removes the last dot (and its line); Reset clears the path
|
||
- [ ] Closing the contour (click the first dot, ≥4 points) opens the room dialog
|
||
- [ ] Ctrl/Cmd+click closes the current endpoint back to the first point without
|
||
adding another vertex. It requires at least two existing edges and refuses
|
||
degenerate or self-intersecting closure [auto: smoke_editor_tabs]
|
||
- [ ] Adjacent-room auto-close: after two drawn edges, ending on the same
|
||
uninterrupted solid existing-room wall interval as the first point adds
|
||
the terminal segment and opens the normal room dialog. Endpoints and
|
||
wall-interior snap points both work; Save creates one room without an
|
||
independent partition and preserves the shared wall thickness. Cancel
|
||
restores the open draft ending at that point [auto: smoke_room_autoclose;
|
||
unit: plan-snap-overlay.test.mjs]
|
||
- [ ] Adjacent-room auto-close safety: a second point alone stays open; different
|
||
room edges, draft/partition-only axes and points separated by an opening
|
||
or open-span cut do not trigger it. An eligible self-intersecting contour
|
||
shows the existing error and writes neither the terminal point nor segment
|
||
[auto: smoke_room_autoclose; unit: plan-snap-overlay.test.mjs]
|
||
- [ ] Room dialog: area list shows only unassigned areas; picking an area prefills the name
|
||
- [ ] Room dialog uses the medium width and its body has no horizontal overflow;
|
||
long options stay inside it at desktop and narrow widths [auto:
|
||
smoke_editor_tabs; manual: narrow viewport]
|
||
- [ ] "No area" room (decorative) requires a name; saves with `area: null`
|
||
- [ ] Cancel in the dialog reopens the contour (last point undone)
|
||
- [ ] Saving a room with an area: area devices appear with icons; positions are fixed into the layout [manual]
|
||
- [ ] Erase tool removes exactly the clicked line; Delete-room removes the polygon after confirm
|
||
- [ ] Device icons hidden during markup; visible again on exit
|
||
|
||
## Devices on the plan ★
|
||
|
||
- [ ] Auto devices appear only in rooms bound to their area [manual]
|
||
- [ ] Filtering hides bridges/groups/scenes/excluded integrations; 👁 "show all" reveals [manual]
|
||
- [ ] Duplicate "name|area" numbered ("Lamp", "Lamp 2") [manual]
|
||
- [ ] Light groups fold their single lamps; `group_lights=false` unfolds [manual]
|
||
- [ ] Drag anywhere (no edit mode), snaps to grid, persists after reload, per space
|
||
- [ ] ↺ reset restores auto layout after confirm
|
||
- [ ] Temperature badge on thermometers; LQI value under zigbee icons with red→green color
|
||
- [ ] Unified live states (dev, owner 2026-08-05): actual work is yellow;
|
||
open door/window, unlocked lock and open valve are orange; covers stay
|
||
neutral and morph their icon; unavailable is faded. The plate and the
|
||
activity effect come from the same semantic resolver
|
||
- [ ] State icons (v1.26.0): auto icons morph with state — door/window/garage open↔closed,
|
||
lock locked↔unlocked, bulb on; custom icons and unavailable states never morph [manual]
|
||
- [ ] display "Value instead of an icon": the marker shows the measurement (°/%/unit)
|
||
as its body, small badges hidden; non-numeric fallback keeps the icon [manual]
|
||
- [ ] RGB lights (v1.27.0, contract changed in v1.52.0): a lamp's colour lives
|
||
in its glow spot and the activity-effect fallback ONLY — the icon/badge/border get
|
||
no RGB tint; explicit activity color still wins; off lights unchanged
|
||
[auto: smoke_light_badges + smoke_rgb_alarm]
|
||
- [ ] Alarm pulse (v1.27.0, unified dev): leak/smoke/gas/CO/siren in `on`
|
||
and an alarm control panel in `triggered`
|
||
get a red plate and red pulse over every dynamic display mode and even
|
||
with ordinary live-state dressing off; `static_icon` is the deliberate
|
||
neutral exception after an editor warning; clears on 'off'; unavailable
|
||
never alarms [manual]; reduced-motion is static
|
||
- [ ] Render cost (v1.43.1, audit L1): geometry (space model, open pairs) is
|
||
computed once per config change, not per HA state push — smoke asserts
|
||
zero recomputations across 10 state pushes and recomputation after an
|
||
edit; the plan still renders dashes/islands correctly [auto: smoke_render_perf]
|
||
- [ ] Opening tap vs drag (v1.43.1, audit L4): a tap on a door in the Plan
|
||
editor opens its properties (3 px threshold like the other pipelines) and
|
||
writes nothing; a real drag that ends where it started also writes nothing [auto: smoke_render_perf]
|
||
- [ ] Concave containment (v1.43.1, audit G2): an island room inside a U- or
|
||
L-shaped parent is accepted and punches the evenodd hole; a traced
|
||
duplicate outline is still NOT containment [auto: smoke_inert_openings]
|
||
- [ ] Backend hardening (v1.43.1, audit B2-B5): the admin check fails closed
|
||
when the entry is unavailable; layout/set honours expected_rev; a
|
||
config/set without expected_rev over a non-empty store logs a warning;
|
||
NaN/Infinity coordinates and oversized collections are rejected [auto: unit: logic.test]
|
||
- [ ] Save race (v1.43.0, audit L2): make a markup edit, then press Save in any
|
||
dialog within 500 ms (or let another client save) — the markup edit must
|
||
survive and reach the server; a failed reload now shows a toast [auto: unit: tests_backend]
|
||
- [ ] Niche split (v1.43.0, audit G1): a cut that starts AND ends on the same
|
||
wall carves a niche; the two parts' areas must sum to the original (the
|
||
invariant is enforced in code and asserted for every split test) [auto: smoke_save_race]
|
||
- [ ] Authenticated content (v1.43.0, audit B1): plan images and marker files
|
||
are only reachable through /api/houseplan/content/… with a session; the
|
||
old /houseplan_files/plans|files paths return 404 after a restart; old
|
||
stored URLs keep working (rewritten on read) [auto+manual]
|
||
- [ ] Every editor option is storable (v1.45.3, issue #3): set a sensor to
|
||
"value instead of an icon" and save — no validation error, the value shows
|
||
on the plan after a reload. Same for each tap action and each fill mode
|
||
[auto: backend test_every_display_mode_the_editor_offers_is_accepted and
|
||
neighbours, test_a_marker_showing_its_value_can_be_saved]
|
||
- [ ] Room settings button (dev): detached from the (movable) name label —
|
||
always at the room's geometric centre, one button-height below it; sized
|
||
at 70% of a device icon and zooming WITH the plan; the small metric rows
|
||
under the room name now show in the plan editor too
|
||
[auto: smoke_room_cards gearDetached/plainInPlan]
|
||
- [ ] Working plate remains universal: in a source-glow space a lit lamp or
|
||
other actually working device stays yellow in View and in every editor;
|
||
the glow pool is an additional spatial indicator, not a replacement
|
||
[auto: smoke_light_badges]
|
||
- [ ] Size/angle parity (v1.52.1, HP-1513-01): a marker with size 3 / angle 37
|
||
scales x3 and rotates on BOTH cards [auto: smoke_size_angle_parity]
|
||
- [ ] Tap runs an automation (dev, owner's spec 2026-07-29): the tap-action
|
||
list has "Run automation/script/scene" with a searchable picker; saving
|
||
without a target is refused; the confirm checkbox guards toggle AND run
|
||
(our dialog, Esc/cancel = no call); automation.trigger / script.turn_on /
|
||
scene.turn_on per domain; a deleted target toasts and calls nothing
|
||
[auto: smoke_tap_run + unit resolveToggleIntent/runServiceFor + backend
|
||
test_run_target_is_bounded_to_runnable_domains]
|
||
- [ ] Universal Toggle state (#94): the option is visible for device, entity
|
||
and virtual markers; the separate Open/close option is absent. The hint
|
||
names the exact target(s), current state, next effect and skipped refs.
|
||
Exact entity never retargets to a sibling; explicit controls never fall
|
||
back to the controller; partial groups call exactly the shown available
|
||
subset; a no-target tap is a quiet no-op. Locks, alarm panels and
|
||
garage/door/gate covers are explained secure no-ops. Cover/valve use
|
||
closed→open, open→close, moving→stop when supported, otherwise their
|
||
domain toggle. Confirmation re-resolves current state but cancels if the
|
||
target set changed. Opening and saving an untouched legacy `cover` or an
|
||
absent light default preserves the original token/absence; an intentional
|
||
selector edit writes `toggle`. Feature-gated climate/water-heater/siren/
|
||
camera/media-player/legacy-vacuum entities require their exact HA bits;
|
||
an empty service catalog is unsupported. If #73 retains an older visual
|
||
device while live controls change, click calls only the current controls
|
||
[auto: test/device-toggle.test.mjs + smoke_cover_tap +
|
||
smoke_cover_not_primary + smoke_controls + backend action-schema parity]
|
||
The synthetic HA fixture publishes its service catalog explicitly, so
|
||
browser checks exercise the same fail-closed resolver as production
|
||
- [ ] A cover is NEVER painted (dev, owner 2026-08-04): «у штор не должно быть
|
||
жёлтой подложки никогда, индикация открыто/закрыто за счёт морфинга
|
||
иконки». Walk one curtain through closed / open / ajar / opening /
|
||
closing: the plate is the plain neutral badge every time — never the
|
||
yellow «включено» one, never the orange «открыто» frame it used to wear
|
||
while open — the icon is the only open/closed signal, and the breathing
|
||
`.activity-transition` ring appears in the two travelling states and
|
||
nowhere else when «Icon + activity» is selected.
|
||
The morph is exhaustive: every device class gives two DIFFERENT glyphs
|
||
(awning included), a cover with no device_class morphs within its own
|
||
auto-icon family (mdi:roller-shade, mdi:garage-variant), a hand-picked
|
||
icon morphs only inside the pair it was picked from, and an
|
||
unknown/unavailable state morphs nothing. NOT touched: an open door /
|
||
window binary sensor, an unlocked lock and an open valve still wear the
|
||
orange «открыто» frame (a valve has no icon pair, so the frame is all it
|
||
has) [auto: smoke_cover_no_plate + unit stateIcon «every class, both
|
||
ways»]
|
||
- [ ] Cover target and indication parity: on a device where a hidden functional
|
||
`cover.*` competes with an auxiliary option switch, the shared resolver
|
||
selects the cover, calls only it and supplies the same entity to icon
|
||
morph/activity. A mixed lamp+cover remains a lamp unless the universal
|
||
toggle result actually selects the cover. Cover presentation remains
|
||
neutral in every state and cannot be painted yellow by its controls;
|
||
secure cover classes call nothing and never fall back to info
|
||
[auto: smoke_cover_not_primary + smoke_cover_plate_precedence +
|
||
test/device-toggle.test.mjs]
|
||
- [ ] Light-source badges (current contract): in glow fill a lit lamp's badge
|
||
stays yellow just like a lit socket; the pool keeps the source's RGB while
|
||
the marker keeps semantic yellow. Other fills behave identically;
|
||
morphing and the activity-colour fallback survive [auto: smoke_light_badges +
|
||
smoke_rgb_alarm]
|
||
- [ ] Icon size multiplier scales the glyph (dev): set a marker's size to 3 —
|
||
the icon inside grows with the badge instead of staying default
|
||
[auto: smoke_icon_scale]
|
||
- [ ] Auto-grid parity (v1.51.2, HP-1511-01): with an empty layout, a visible
|
||
device among hidden ones sits at the same spot on both cards
|
||
[auto: smoke_hidden_flag autoGridParity]
|
||
- [ ] Activity ghost (v1.51.2, unified dev): a hidden icon+activity marker
|
||
shows its base icon and no effect [auto: smoke_hidden_flag rippleGhost*]
|
||
- [ ] Hidden LQI parity (v1.51.1, HP-1510-01): a room whose only Zigbee
|
||
devices are hidden paints the same lqi fill on the full and the static
|
||
card [auto: smoke_hidden_flag lqiParity]
|
||
- [ ] Ghost shows no numbers (v1.51.1, HP-1510-02): a hidden value-display
|
||
device renders as a plain ghost — no value/temp/hum/LQI, no icon morph
|
||
[auto: smoke_hidden_flag ghostHidesValue]
|
||
- [ ] Hide-from-plan flag (dev, docs/FILTERING.md): every existing device
|
||
dialog has a bottom-left "Hide" / "Show" action, incl. virtual; the
|
||
change is applied by Save; hidden devices vanish from every mode and
|
||
the count, still count toward room LQI, cast no glow/light fill; the
|
||
device editor's "Show hidden" (local, per tab) shows them as BLUE
|
||
dashed ghosts — distinct from a grey unavailable icon — with NO live
|
||
state paint (no yellow, no alarm, no activity);
|
||
showing and saving keeps a hidden:false marker (re-seed protection); an old
|
||
config materialises on first load by an editing client and legacy
|
||
clients keep the old behaviour until then
|
||
[auto: smoke_hidden_flag + unit seedHiddenBindings/seeded/legacy]
|
||
- [ ] Yellow means working (dev): a TRV whose hvac_action is heating glows
|
||
yellow; one that is merely enabled (idle) or has a service switch on
|
||
(anti-scaling, child lock) stays dark; a lit light turns its state on by
|
||
the same condition that lights the glow pool and shows the yellow badge
|
||
even where that pool is drawn
|
||
[auto: smoke_yellow_principle + smoke_light_badges]
|
||
- [ ] Activity baseline (beta.10 audit): rebuilding the device registry seeds
|
||
the current snapshot immediately, so the very first later motion/event
|
||
transition is detected. Rebinding a marker's effective source clears the
|
||
old source's finite flash in the same update [auto: smoke_motion_sense]
|
||
- [ ] Editor gestures on touch (dev): in the plan editor on a phone, pinch
|
||
zooms and a moving finger pans; releasing after a gesture does not draw
|
||
a point, a clean tap still does [auto: smoke_editor_gestures]
|
||
- [ ] Legacy geometry parity (v1.50.4, HP-1503-01): a store with a zero
|
||
viewport and a negative rect renders identically sane in BOTH cards —
|
||
full canvas fallback, normalised rectangle [auto: smoke_legacy_geometry]
|
||
- [ ] Sizes are positive (v1.50.3, HP-1502-01): view_box or room w/h of zero
|
||
or below is refused; a store that already holds one opens on the full
|
||
canvas, not a blank screen [auto: test_sizes_are_not_coordinates + unit
|
||
safeViewBox fallback]
|
||
- [ ] Room card layout (v1.50.3): the settings button is the bottom row of the
|
||
card and the room name sits in the same spot in view and plan modes
|
||
[manual; verified by vb-coordinate measurement]
|
||
- [ ] Geometry bounds (v1.50.2, HP-1501-01): a config with a 1e100 room
|
||
vertex is refused by the server; one already stored still renders with a
|
||
sane frame [auto: test_geometry_magnitudes_are_bounded + unit
|
||
contentBounds legacy case]
|
||
- [ ] No-op repair (v1.50.2, HP-1501-02): geometry/repair with a typo'd space
|
||
id errors, moves no revision and keeps the previous backup undoable
|
||
[auto: test_a_noop_repair_does_not_eat_the_backup]
|
||
- [ ] Card below other dashboard content (v1.50.1, HP-1500-02): place the card
|
||
after a tall card in a normal dashboard — the plan still gets most of the
|
||
viewport instead of a zero-height stage [auto: smoke_zoom_out]
|
||
- [ ] Frame never degenerate (v1.50.1, HP-1500-03): a space with one lone
|
||
marker opens with canvas around it, not an empty scene; an absurd stored
|
||
coordinate neither hides the plan nor is accepted by the server
|
||
[auto: unit contentBounds + backend test_layout_coordinates_are_bounded]
|
||
- [ ] Stranded migration repair (v1.50.1, HP-1500-01): geometry/repair with
|
||
dry_run previews, applies with a backup, undo restores; wrong space is
|
||
recoverable [auto: test_geometry_repair_is_explicit_previewable_and_undoable]
|
||
- [ ] Editors see the whole canvas (v1.50.0, HP-1490-03): a hand-drawn space
|
||
with one small room opens content-fit in View; switching to the plan
|
||
editor shows the full square with room to draw a second room far away;
|
||
back to View restores the content fit [auto: smoke_audit_1490]
|
||
- [ ] Save waits for a picked plan's proportions (v1.50.0, HP-1490-04): pick a
|
||
saved plan and hit Save before the thumbnail loads — the stored aspect is
|
||
the real one, never the previous file's [auto: smoke_audit_1490]
|
||
- [ ] Zoom goes below the fit (v1.50.0): minus past 100% floats the plan
|
||
centred, floor at 0.4x; entering an editor keeps the stage inside the
|
||
viewport [auto: smoke_zoom_out]
|
||
- [ ] Migration crash recovery (v1.50.0, HP-1490-01): kill HA between the two
|
||
store writes of the square migration — the next start finishes the layout
|
||
half from the saved intent
|
||
[auto: test_square_migration_finishes_after_a_crash_between_the_writes]
|
||
- [ ] Parallel upload quota (v1.50.0, HP-1490-02): two simultaneous uploads
|
||
with one slot left — exactly one succeeds
|
||
[auto: test_parallel_uploads_cannot_slip_past_the_quota_together]
|
||
- [ ] Zoom opens on the content (v1.49.0): a space with no background and one
|
||
small room opens with that room filling the screen, with a small margin.
|
||
With a background it still fits the whole image
|
||
[auto: unit: contentBounds]
|
||
- [ ] Deleting a picked plan is refused (v1.49.0, HP-1470-02): pick a saved
|
||
plan, reopen the list — its delete button is disabled. Ask the server to
|
||
store a plan url whose file is gone: `missing_plan`, and the revision does
|
||
not move [auto: smoke_saved_plans + backend
|
||
test_config_set_refuses_a_plan_that_no_longer_exists]
|
||
- [ ] Portable import rechecks local content under its paired-write lock: a
|
||
plan or marker PDF deleted after preview fails with `missing_plan` or
|
||
`missing_content`, and neither store advances
|
||
[auto: backend test_apply_rechecks_plan_file_under_the_write_lock +
|
||
test_apply_rechecks_attachment_under_the_write_lock]
|
||
- [ ] Uploads are bounded (v1.49.0, HP-1470-01): past the store quota an upload
|
||
is refused with a clear error and the disk does not grow; the plan list
|
||
returns the newest 60 with a total
|
||
[auto: unit: test_check_quota_counts_the_whole_store_not_one_request,
|
||
backend test_uploads_are_bounded_by_a_store_quota]
|
||
- [ ] Square canvas migration (v1.48.0): after the upgrade every existing plan
|
||
looks exactly as before, just with margins where the canvas was extended.
|
||
Measure a wall in the plan editor — the length in cm is unchanged. Marker
|
||
positions, doors, decor and the saved zoom are all where they were
|
||
[auto: unit: test_a_wide_plan_gains_margins_above_and_below and neighbours,
|
||
test_migration_preserves_real_lengths_and_shapes]
|
||
- [ ] A plan image is centred (v1.48.0): a wide image sits in the middle with
|
||
empty bands above and below, a tall one with bands at the sides, and it is
|
||
never stretched [auto: unit: fitInSquare + smoke_space_settings]
|
||
- [ ] Re-attaching a detached plan (v1.47.0): detach a plan, save, RELOAD THE
|
||
PAGE, open space settings → "Already uploaded" → the image is listed with
|
||
its size and no "in use" note → attach it → it renders. The one a space
|
||
uses shows that space and cannot be deleted; a free one can, with a
|
||
confirm, and disappears from the list
|
||
[auto: smoke_saved_plans + backend test_stored_plans_can_be_listed_and_deleted_on_request]
|
||
- [ ] Detaching a plan keeps the file (v1.46.6): switch a space to "draw" and
|
||
SAVE — the image is still in `config/houseplan/plans/` right afterwards,
|
||
and after a restart, and can be re-attached. Deleting the space keeps it
|
||
too. Replacing a plan still removes the one it replaced, immediately.
|
||
Check straight after the save: the earlier bug deleted the file at that
|
||
moment, while every scheduled-pass test passed
|
||
[auto: unit: test_plan_collection_matrix, test_attachment_collection_matrix,
|
||
backend test_detaching_a_plan_keeps_the_file]
|
||
- [ ] Rebinding a device does not eat its manuals (v1.46.5): attach two files to
|
||
a device, rebind it to another HA device — both are readable afterwards.
|
||
If a copy failed, the file it failed on is still there rather than deleted
|
||
with the folder [auto: backend test_files_cleanup_keeps_referenced_files]
|
||
- [ ] Nothing accumulates on an idle instance (v1.46.2/v1.46.3, HP-1461-01,
|
||
HP-1462-01): attach a file, cancel the dialog, and do not save anything
|
||
else — the file is gone after a restart AND after the daily pass, while
|
||
every file the configuration still references is untouched. Seed the
|
||
strays AFTER the last save, or `config/set` collects them and the check
|
||
proves nothing
|
||
[auto: backend test_startup_sweep_collects_what_no_commit_will,
|
||
test_daily_sweep_callback_collects_too, test_sweep_and_a_config_write_do_not_race]
|
||
- [ ] A drag wins over a concurrent remote move (v1.46.2, HP-1461-02): drag an
|
||
icon and, while the save is still in flight, have another window move a
|
||
different icon — your icon stays where you put it and the other one
|
||
updates [auto: smoke_layout_sync]
|
||
- [ ] Concurrent uploads of one name (v1.46.1, HP-1460-01): attach the same
|
||
file from two browser tabs at once — two attachments, two sets of bytes,
|
||
neither lost. A file whose name is at the length limit still downloads
|
||
[auto: unit: test_reserve_filename_is_safe_under_concurrency and neighbours]
|
||
- [ ] No temporary files survive (v1.46.1, HP-1460-02): abort a large upload
|
||
mid-transfer, send two files in one request, make promotion fail — in each
|
||
case the files folder holds no `.upload-*`. An old one is swept at startup
|
||
[auto: backend test_upload_leaves_no_temporary_behind + unit: sweep_upload_temps]
|
||
- [ ] Two full cards agree on positions (v1.46.1, HP-1460-03): open the plan in
|
||
two windows, drag an icon in one — it moves in the other without a reload;
|
||
a drag in progress in the second window is not thrown away
|
||
[auto: smoke_layout_sync]
|
||
- [ ] Uploaded SVG is inert as a document (v1.46.0, HP-1454-01): open a plan's
|
||
signed url directly in a tab — a `<script>` inside it must not run and must
|
||
not reach the HA session's localStorage; the same plan still renders in the
|
||
card. PDFs still open in the browser viewer
|
||
[auto: smoke_svg_sandbox + backend test_uploaded_svg_is_sandboxed_and_a_pdf_is_not]
|
||
- [ ] An attachment never overwrites another (v1.46.0, HP-1454-02): attach a file,
|
||
cancel the dialog — the previously stored file is byte-identical. Attach
|
||
`manual.pdf` to two NEW icons — two independent files. A cancelled upload is
|
||
gone an hour later
|
||
[auto: backend test_upload_never_overwrites_an_existing_attachment + unit: collect_attachments]
|
||
- [ ] Two quick edits both survive (v1.46.0, HP-1454-03): with a slow connection,
|
||
make an edit and another one before the first save answers — both are in the
|
||
stored config, only one write is ever in flight, and no conflict toast fires
|
||
[auto: smoke_config_writer]
|
||
- [ ] Open boundaries follow geometry (v1.46.0, HP-1454-04): change a space's
|
||
aspect or drag a room vertex — the open boundary and the light through it
|
||
move with the walls, without a reload [auto: smoke via model-identity key]
|
||
- [ ] Inner limits (v1.46.0, HP-1454-05): max and max+1 for polygon points,
|
||
open_to, controls, pdfs, text and url lengths; an oversized config as a
|
||
whole is refused with `too_large`
|
||
[auto: unit: test_inner_collection_limits + backend test_config_write_is_capped_by_total_size]
|
||
- [ ] Big files stream (v1.46.0, HP-1454-06): upload a ~50 MB manual and download
|
||
it twice in parallel — HA's memory does not grow by a file per transfer
|
||
[manual]
|
||
- [ ] Static card parity (v1.46.0, HP-1454-07): a room whose fill is set to "none"
|
||
under a space filled by light is transparent on BOTH cards
|
||
[auto: smoke_render_parity]
|
||
- [ ] Layout reaches the static card (v1.46.0, HP-1454-08): drag an icon on the
|
||
full card — a static card on the same dashboard moves it too, with no
|
||
config write and no reload
|
||
[auto: backend test_layout_keeps_its_revision_and_announces_changes + manual]
|
||
- [ ] Repair issues are not immortal (v1.46.0, HP-1454-09): create a missing-plan
|
||
warning, then delete the space — the warning disappears [manual]
|
||
- [ ] A path the backend cannot sign does not become a request loop (v1.45.4,
|
||
review R5-1): when `content/sign` answers successfully but omits a path,
|
||
the card backs that path off individually and keeps the urls it did get;
|
||
a re-render asks only for what is still missing, and only after the wait
|
||
[auto: unit: signing.test + backend test_signing_one_path_may_fail_without_failing_the_request]
|
||
- [ ] Signing does not amplify on a bad connection (v1.45.2, review R4-2): with
|
||
the WebSocket slow or refusing, the card issues ONE sign request per url
|
||
and backs off after a failure instead of asking again on every render; a
|
||
request that never answers stops blocking retries after 15 s
|
||
[auto: unit: signing.test + smoke_space_card_bg]
|
||
- [ ] A broken plans directory does not fail a save (v1.45.2, review R4-1): make
|
||
the plans folder unreadable and save the configuration — the save
|
||
succeeds, the revision is usable, and the next save does not conflict
|
||
[auto: backend test_a_failing_collector_does_not_undo_an_accepted_save]
|
||
- [ ] Two editors, one plan (v1.45.1, review R3-1): with the same space open in
|
||
two tabs, attach a background in each in turn — the plan last saved is the
|
||
one served, and neither commit deletes the other's file. A rejected upload
|
||
disappears on a later save, not immediately
|
||
[auto: backend test_late_commit_of_one_client_never_deletes_another_client_s_plan,
|
||
test_commit_does_not_collect_another_client_s_uncommitted_upload,
|
||
test_abandoned_uploads_are_collected_once_old]
|
||
- [ ] Static card background (v1.45.1, review R3-2): a houseplan-space-card on a
|
||
dashboard shows the plan image, not an empty stage; the browser never
|
||
requests the unsigned path and Home Assistant logs no failed login. A
|
||
failed signing request is retried on the next render
|
||
[auto: smoke_space_card_bg]
|
||
- [ ] Rejected save leaves the plan intact (v1.45.0, review R2-1): attach a new
|
||
background, make the config write fail (a second tab saving first is
|
||
enough) — the previously stored plan is still served, with the same or a
|
||
different extension; after a successful save the old files are gone
|
||
[auto: smoke_plan_upload_reject + backend test_plan_upload_does_not_touch_the_previous_file]
|
||
- [ ] Signature cache on a wall tablet (v1.45.0, review R2-2): with more than
|
||
200 signed urls every one of them is refreshed (batched), entries for
|
||
files no longer in the config are dropped, an expired signature is never
|
||
served and an aging one keeps working while its replacement arrives
|
||
[auto: smoke_sign_cap]
|
||
- [ ] Climate cost does not grow with rooms (v1.45.0, review R2-3): on a plan
|
||
with dozens of rooms an unrelated HA state update triggers ONE registry
|
||
pass, repeated renders on the same snapshot trigger none, and a changed
|
||
sensor value is still visible immediately [auto: smoke_climate_once]
|
||
- [ ] Plan upload survives a concurrent config revision (v1.44.8): with a second
|
||
tab open on the same plan, attach a background image in space settings —
|
||
the plan shows immediately, `plan_url` is in `.storage/houseplan.config`,
|
||
and the same holds when the space is being CREATED, not edited
|
||
[auto: smoke_plan_upload_race]
|
||
- [ ] Signed plan background (v1.44.7): a space whose plan lives on the content
|
||
endpoint renders its background image with an `authSig` query — the plan is
|
||
visible after a plain page load, and Home Assistant logs NO failed-login
|
||
attempt from the viewer's own IP. Nothing is requested before the signature
|
||
arrives; a 12 h re-sign keeps the previous url until the new one lands
|
||
[auto: smoke_plan_signed]
|
||
- [ ] Dialog zombies (v1.43.0, audit L3): close a dialog (Esc) while its save is
|
||
in flight and let the save fail — the dialog stays closed, the card keeps
|
||
rendering, the error toast still fires [auto: unit: logic.test + manual]
|
||
- [ ] No hover tooltips on touch (v1.42.2): on hover-less devices (tablets,
|
||
phones) taps never pop the room/device tooltip — the data lives in room
|
||
cards and long-press; desktop hover tooltips unchanged [auto: smoke_dialog_zombie]
|
||
- [ ] Card font scales (v1.42.1): three sliders — space-level base (space
|
||
dialog) plus per-room name and metrics sizes (room settings), 50–300%,
|
||
multiplied together and on top of resize-k and kiosk multipliers; the
|
||
live sample card in both dialogs follows the sliders instantly; name and
|
||
metrics scale independently [auto: smoke_font_scales]
|
||
- [ ] Room settings, tier 3 (v1.42.0): a gear on every room card in the Plan
|
||
editor opens Room settings (name, HA area incl. the current one, fill
|
||
override, temp/hum source); the creation dialog has the same section;
|
||
fill override repaints only that room (incl. opting OUT of the glow
|
||
darkness); a temp/hum source (device or entity) feeds the room card,
|
||
tooltip and temperature fill — works for rooms without an HA area;
|
||
renaming/rebinding an existing room now possible [auto: smoke_room_settings]
|
||
- [ ] PDF survival on rebinding (v1.41.2): rebind a marker with attached
|
||
PDFs to another device — the server moves /files/<oldId>/ to the new id
|
||
and the links keep opening; the old folder disappears (no orphans) [manual]
|
||
- [ ] Kiosk mode (v1.41.0): kiosk: true hides the whole header, blocks every
|
||
editor (admins incl.), full-height stage; swipe left/right switches
|
||
spaces at 1:1 (dots indicator, wraps), never while zoomed; double tap
|
||
resets zoom; long-press (3 s) on empty plan opens the per-screen size
|
||
popover (icon ×0.5–3, room-card font; localStorage per device);
|
||
cycle: N auto-advances spaces with a 60 s pause after any touch;
|
||
manual: walk the real wall tablet [auto+manual]
|
||
- [ ] Room link icon (v1.40.1): clicking empty room space in View does
|
||
nothing (default cursor); an open-in-new icon after the room name (rooms
|
||
with an HA area, View only) navigates to the area; no icon in editors or
|
||
on area-less rooms [auto: smoke_room_link]
|
||
- [ ] Smart guides (v1.40.0): while drawing (outline, cut, decor shapes) or
|
||
dragging (icons, room cards, decor) dashed accent guides appear from the
|
||
nearest object sharing the X and/or Y (max two, with a dot at the
|
||
source); the cursor badge shows length · angle and turns green on 45°
|
||
multiples; indication only — no magnetism; nothing in View mode [auto: smoke_align_guides]
|
||
- [ ] Lights toggle by default (v1.39.0): a device whose PRIMARY entity is a
|
||
light (bulbs, chandeliers, night lights, light groups) toggles on click
|
||
out of the box — no per-device setting needed; the device dialog shows
|
||
"Toggle" as its effective default; devices where light is a side
|
||
function (kettle: primary = sensor) keep the Device-card default;
|
||
an untouched open dialog follows a newly resolved light primary instead
|
||
of retaining a stale Device-card label (#97); explicit per-device
|
||
"Device card" wins over the default [auto: smoke_light_default_tap]
|
||
- [ ] Derived walls cut too (v1.38.4): in the Plan editor the derived wall
|
||
segments (.seg) no longer run solid through an open stretch — only the
|
||
dash remains there [auto: smoke_openwall]
|
||
- [ ] Dashed boundaries in the Plan editor (v1.38.3): open stretches render as
|
||
a true dash in markup too (blue trimmed outlines); merge/split-picked
|
||
rooms keep their full amber highlight [auto: smoke_openwall]
|
||
- [ ] Nav persistence (#93): reload or another-HA-route → return restores only
|
||
the last space and always starts in View; legacy `{space, mode}` ignores
|
||
`mode` and is rewritten without it. A `#space=` deep link beats the saved
|
||
space but still opens View. A technical same-route remount preserves an
|
||
unfinished editor/dialog, while a real route departure clears both
|
||
[auto: smoke_nav_persist + smoke_warm_dialogs]. During a pending
|
||
`can_write` warm restore, one press on the visible editor close button
|
||
cancels the deferred editor and a late response cannot reopen it (#95)
|
||
[auto: smoke_nav_persist]
|
||
- [ ] Tap action cleanup + right click (v1.38.1, #94): the per-device action
|
||
list has four options (Device card / HA more-info / Toggle state / Run),
|
||
no separate cover or "card default" option — the card editor's global
|
||
tap option is gone and ignored;
|
||
Device card opens locally for compound curtains/covers even during a
|
||
transient registry revalidation and calls no HA service (#96)
|
||
[auto: smoke_cover_not_primary];
|
||
right click on an icon in VIEW opens HA more-info (native menu kept in
|
||
editors; virtual w/o entity → device card) [auto: smoke_tap_ctx]
|
||
- [ ] Binding section redesign (v1.38.0): two radios — Virtual / Pick from
|
||
the HA list — with a "Show entities" checkbox (tooltip) next to the
|
||
second; the dropdown (search inside) appears only in HA mode, opens
|
||
itself when nothing is chosen, closes on pick; Save is blocked until a
|
||
binding is chosen in HA mode; groups/helpers listed always, device
|
||
entities only with the checkbox; editing pre-selects everything [auto: smoke_binding_ui]
|
||
- [ ] True dashed boundary (v1.37.3): the open stretch is a REAL dash — the
|
||
rooms' solid strokes are trimmed out beneath it (hover doesn't bring
|
||
them back), walls elsewhere stay solid; the dashes render ABOVE the
|
||
glow pools [auto: smoke_openwall]
|
||
- [ ] Unified Boundary tool: the Plan toolbar has exactly one Boundary button
|
||
and no separate Virtual wall / Physical wall buttons. A solid shared
|
||
wall shows a local start marker; two points on that same wall open the
|
||
chosen range. A dashed span previews the inherited physical wall body
|
||
and restores the whole canonical span with one click [auto:
|
||
smoke_openwall, smoke_openwall_hover]
|
||
- [ ] Decor line style: a newly drawn or legacy line is solid and the drawing
|
||
toolbar has no dash control. Double-click it under Select, switch the
|
||
properties radio to Dashed and save: only that line receives
|
||
`line_style: dashed`, renders with a dash array, stays clickable inside
|
||
its gaps, and Undo restores the solid version [auto: smoke_decor]
|
||
- [ ] Boundary hit safety: target widths remain 12 CSS px for a fine pointer
|
||
and 22 CSS px for touch at every zoom (or half the physical wall body,
|
||
whichever is larger); a dash accepts only 6/10 px past its endpoints.
|
||
Near an ambiguous junction the edit is refused until the pointer moves
|
||
farther away. Outer walls and boundaries covered by a partition, column
|
||
or unfinished contour are refused with an explanatory toast [manual +
|
||
auto: smoke_openwall_hover + open-spans unit resolver]
|
||
- [ ] Boundary transient state: an invalid second point keeps P1 for retry; a
|
||
too-short range clears it. Esc, first Undo/Redo, editor/space navigation,
|
||
external config adoption, pointercancel and a second touch cancel P1
|
||
without advancing history. A double-click on a dash restores it once and
|
||
does not immediately arm a new opening [manual]
|
||
- [ ] Open boundaries (v1.37.0): virtual stretches exist only between two
|
||
rooms on their shared wall and render dashed; glow light floods the whole
|
||
connected floor transitively wherever the source has line of sight;
|
||
merge/split keep links by room id [auto: smoke_openwall]
|
||
- [ ] Light transport (#71, model: `docs/LIGHT.md`): a source paints exactly
|
||
ONE region — the floor it can see. Opaque: the drawn wall bodies with their real thickness, plus
|
||
independent bodies, plus untouched outlines of edges without thickness.
|
||
Transparent: doorways, gates and virtual boundaries — but only
|
||
where BOTH sides are floor; a window and an outside door are opaque, and
|
||
an outside door must not change the lit region at all (no half-lit
|
||
tunnel). A source centred inside an exterior door, gate or window
|
||
opening produces no Glow pool at all, while the same placement inside an
|
||
interior door/gate passage remains valid. Light must never appear inside
|
||
a wall body: at an opening it
|
||
shows only within the gap between the jamb faces, never as a bright bar
|
||
along the wall, and a shadow starts at the corner that casts it rather
|
||
than half a wall away from it.
|
||
Therefore, with an opaque floor: the aperture itself gains at least 8
|
||
brightness units when the light turns on (a doorway is never an unlit
|
||
bar), the floor just beyond it gains at least 8 as well, and the visible
|
||
beam stays no wider than twice the opening. Behind a column there is no
|
||
light at all (delta ≤ 3) while the floor beside it is lit (≥ 8), and the
|
||
lit→unlit border is at most 4 stage pixels wide — a geometric edge, not a
|
||
Gaussian. A spot contains exactly one painted child; no `mask` or
|
||
per-source filter may appear in the light layer, exactly one
|
||
`feGaussianBlur` feathers the complete layer, and the pool
|
||
clip may never leave the rooms. The pool gradient falls off monotonically
|
||
over the whole radius (no plateau; at 70% at most 75% of the centre
|
||
alpha). A lamp lights a room across a virtual boundary, and across two of
|
||
them in sequence, only where it can actually see through both
|
||
[auto: smoke_glow, smoke_openwall;
|
||
unit: light-visibility, golden-matrix;
|
||
golden: lighting-opaque-glow-two-doorways-dark]
|
||
- [ ] Per-source glow radius (v1.36.2): the device dialog has a "Glow radius"
|
||
field (HA units; empty = general-settings default shown as placeholder);
|
||
an override changes that source's visibility-clipped pool only [auto: smoke_glow]
|
||
- [ ] Hidden-light primary (v1.36.1): a lamp whose light entity is HIDDEN in
|
||
the registry (folded into a light group) still toggles/reflects the lamp,
|
||
not its do-not-disturb switch or identify button; visible entities of the
|
||
same domain still win over hidden ones [manual: click hallway lamps]
|
||
- [ ] Marker controls (v1.36.0): a marker with "Controls light sources" and
|
||
tap action Toggle flips all bound lights/switches at once (any on → all
|
||
off, all off → all on, one service call); the icon state (yellow badge)
|
||
mirrors the targets, not the marker's own entity — the RGB tint is gone
|
||
since v1.52.0, target colours reach only the glow/activity effect; without explicit Toggle
|
||
the click opens info as usual; the info card lists targets with states;
|
||
locks/other domains are filtered out of controls. Glow is spatial: the
|
||
controller casts no pool and the real lamp marker owns it even when the
|
||
controller is encountered first [auto: smoke_controls; unit: devices.test.mjs]
|
||
- [ ] Marker controls are lossless across Open → Save: their stored order,
|
||
duplicates and temporarily unknown/vendor targets survive unchanged;
|
||
only the marker's own bound/device entities are removed, while runtime
|
||
toggle still filters to currently controllable targets
|
||
[auto: smoke_controls; unit: devices.test.mjs]
|
||
- [ ] Bound-entity self-control regression: a marker bound to
|
||
`entity:switch.hood` with legacy `controls: ["switch.hood"]` is not a
|
||
light source/group, opens with no self chip and its explicit Toggle acts
|
||
directly on the switch. When ON it may still show the ordinary yellow
|
||
working-state plate, but creates no Glow/Light fill/statistics; setting
|
||
role «Always» (`is_light: true`) explicitly restores those light behaviours;
|
||
role «Never» suppresses the own source but keeps genuine external controls
|
||
[auto: smoke_controls; unit: devices.test.mjs, plan-optimizer.test.mjs].
|
||
Repeat with a `device:*` binding whose controls contain one of that
|
||
device's child switches; the child is excluded while external targets remain
|
||
- [ ] Independent Glow (#55/#64): the space has data-fill radios
|
||
Custom/LQI/Light/Temperature plus a separate Glow switch; every combination
|
||
persists and renders both layers in order. Legacy space/room
|
||
`fill_mode: glow` has identical effective state; legacy space `none`
|
||
remains losslessly readable and projects to Custom when edited; explicit booleans win,
|
||
normal Save materialises both fields atomically and Optimize Plans makes
|
||
the same idempotent model-v6 migration without deleting unknown settings.
|
||
Glow-off everywhere creates no base/tunnel/pool SVG layer; a dynamic mode
|
||
without usable HA data falls back to base darkness instead of bright
|
||
paper; static room cards show the same data/base projection but no live pools
|
||
[unit: logic, plan-optimizer, backend validation; auto: golden matrix].
|
||
- [ ] Additive Glow (#19/#67): 1/10/30/60-source fixture renders one flat isolated
|
||
pool group with no outer opacity; the shared 0.7 ceiling, perceptual
|
||
brightness curve and palette alpha live only in gradient stops. A real SVG raster probe is cached per Document:
|
||
pending/error/timeout/unsupported use `data-blend=normal`, success changes
|
||
mounted cards to `screen`. Warm/cool overlap, reverse DOM order,
|
||
same-colour brightening and a non-pool sector are pixel-checked
|
||
[unit: glow-blend, fixture schema; auto: smoke_glow_blending; golden and
|
||
large-light-blend-v1/large-house-glow-overlay-v1 performance profiles].
|
||
- [ ] Long-press gesture interruption (#59): mouse pointerdown on a marker,
|
||
hold until the device card opens, release over the modal and close via X;
|
||
pointermove cannot pan, all stage pointer/pan anchors are empty and the
|
||
next clean short click follows the ordinary path
|
||
[auto: smoke_long_press_gesture].
|
||
- [ ] Island rooms (v1.34.0): a contour drawn fully inside an existing room
|
||
(or around one) saves as a nested room — column in a ring, inner room;
|
||
the parent's fill renders with an evenodd hole so the ring paints
|
||
correctly; the island stays clickable; partial overlaps and duplicate
|
||
outlines are still rejected at closing [auto: smoke_island_rooms]
|
||
- [ ] Icon stays on edit (v1.33.4): rebinding a device (HA device/entity) or
|
||
changing its room within the same space never moves the icon — the saved
|
||
or auto position migrates to the new marker id; only a brand-new icon or
|
||
a move to another space centers it in the target room [auto: smoke_marker_stay]
|
||
- [ ] Icon picker placeholder (v1.33.3): with no explicit icon the device
|
||
dialog's icon picker shows both the glyph and `mdi:*` label of the
|
||
auto-derived effective icon, plus an "Auto: mdi:..." hint line with the
|
||
icon preview; opening/saving untouched must keep the explicit override
|
||
empty, and the hint disappears once an explicit icon is picked
|
||
[auto: smoke_icon_placeholder]
|
||
- [ ] No Reset button (v1.33.2): the Device editor toolbar has three tools —
|
||
add, show all, icon rules; the layout-wiping Reset is gone [auto: smoke_editor_tabs]
|
||
- [ ] Grid in all editors + decor fade (v1.33.1): the dot grid shows in the
|
||
Device and Background editors too (instant "I'm editing" cue), not in
|
||
View; in the Background editor rooms/devices/openings/labels plus solid,
|
||
thick and dashed virtual walls fade to 35% while decor shapes stay fully
|
||
opaque; no fade in the other editors [auto: smoke_decor / smoke_grid_fade /
|
||
smoke_resize_virtual_thick]
|
||
- [ ] Background editor (unified after v1.59.2): it always opens on Select and
|
||
has Select / optional Plan backdrop / Line / Rectangle / Oval / Text /
|
||
Furniture / Erase, colour+opacity, physical line width, optional
|
||
fill colour+opacity and named Undo/Redo. Shapes are drag-drawn with
|
||
mandatory grid snap and live preview; degenerate shapes are dropped.
|
||
One click selects every decor kind; lines get endpoint handles and box
|
||
kinds get the common proportional resize/rotate frame. Double click
|
||
opens complete numeric/style/content properties. Delete removes the
|
||
selection and Erase deletes on click. Esc restores only an active draft
|
||
or gesture; a released operation is reverted through Undo. Decor stays
|
||
purely visual and inert outside its editor [auto: smoke_decor /
|
||
smoke_grid_fade; unit: decor-geometry.test.mjs]
|
||
- [ ] Background-editor gesture regressions: a perfectly horizontal/vertical
|
||
rect or ellipse draft is discarded; switching tools during a live move
|
||
restores the pointer-down snapshot; resizing a rotated box keeps the
|
||
opposite corner fixed without a post-resize grid wobble
|
||
[auto: smoke_decor; unit: decor-geometry.test.mjs]
|
||
- [ ] Opening placement preview: after a type is selected in the Opening
|
||
sub-menu, hover paints the complete window/door/gate symbol at 50%
|
||
opacity on the resolved physical wall interval. It uses the same visible
|
||
renderer as a committed opening, remains pointer/ARIA inert, and is
|
||
absent far from walls, on virtual spans, over an existing opening, before
|
||
a type is selected, or in other tools [auto: smoke_opening_preview;
|
||
golden: opening-placement-door-thick-wall-dark]
|
||
- [ ] Split polyline + cursors + Esc (v1.32.0): Merge shows a pointer cursor,
|
||
Split shows pointer until a room is picked then crosshair; the cut can be
|
||
a polyline — start on a wall, intermediate clicks inside the room, finish
|
||
on a wall (path drawn live, walls/self-crossing rejected); Esc walks back:
|
||
last cut point → room pick → back to the Draw tool (same for Merge:
|
||
selection → tool) [auto: smoke_split_polyline]
|
||
- [ ] Merge/split pick highlight (v1.31.2): the first room clicked with the
|
||
Merge tool (and the split-selected room) gets an amber outline + fill;
|
||
visible over the blue markup outlines [auto: smoke_merge_highlight]
|
||
- [ ] Card vs tool conflict (v1.31.1): in the Plan editor, dragging/resizing or
|
||
clicking a room card never feeds the active tool (no draw point, no
|
||
delete-room confirm, no merge/split pick); clicks past the card work [auto: smoke_merge_highlight]
|
||
- [ ] Room cards (v1.31.0): with metrics enabled in space settings (4
|
||
checkboxes: temperature, humidity, avg Zigbee, lights) the room name gets
|
||
a smaller metrics line under it; lights show On/Off or "1 of 3" when
|
||
partially lit; rooms without an HA area show the name only; in the Plan
|
||
editor cards show the name only, are draggable and resizable via corner
|
||
handles on hover (uniform scale 0.5–3, stored in layout, survives drag);
|
||
View mode has no handles/hover [auto: smoke_room_cards]
|
||
- [ ] Esc closes dialogs (v1.30.4): Escape closes the topmost dialog (opening
|
||
info, device info, icon rules, general settings, device editor, opening
|
||
editor, space dialog incl. abandoning an import queue); stacked dialogs
|
||
close one per press; Esc while drawing still undoes the last point [manual]
|
||
- [ ] Shared dialog footer (dev after v1.59.2): in the wide device editor the
|
||
divider spans the full modal width, Hide is bottom-left and Cancel/Save
|
||
are bottom-right; the scrollable body ends above the footer. At narrow
|
||
width the two action groups wrap without overlap [manual]
|
||
- [ ] General settings gear (v1.30.3): the header cog is visible in every mode
|
||
(admins), opens the palette dialog from View too [auto: smoke_gear_tabs / smoke_gs_always]
|
||
- [ ] Editor tabs: three tabs — "Plan editor" / "Device editor" /
|
||
"Background editor" (no View button; View is the default state); clicking a tab opens its
|
||
bottom toolbar (Devices got its own bar with add/show-all/reset/rules);
|
||
the bar and the active tab both show an X that returns to View; re-click
|
||
on the active tab does nothing; Plan↔Devices switches directly [auto: smoke_editor_tabs]
|
||
- [ ] Stable editor chrome (HP-UX-11): selection, tool parameters, operation
|
||
hints and furniture palette use the single stage-owned context tray;
|
||
opening/closing it leaves stage top/height, `_hdrH`, zoom/pan and the
|
||
pinned Close position unchanged. Context actions cannot execute for a
|
||
stale target, Delete/Backspace cannot fall through focused tray controls,
|
||
and injected explicit groups support ArrowDown, roving arrows,
|
||
Home/End, Escape focus restore and consumed outside-dismiss. Check
|
||
420/559/560/719/720/721/899/900/1200 px, RU/EN, light/dark and reduced
|
||
motion [auto: smoke_editor_tabs, smoke_decor, smoke_furniture; manual:
|
||
responsive/theme matrix]
|
||
- [ ] Navigation motion is short and coherent for space changes, View↔editor
|
||
and editor↔editor. One controller interpolates measured toolbar height,
|
||
stage geometry, world centre + screen scale, background/paper and layer
|
||
weights. Every intermediate viewBox matches the current stage aspect; a
|
||
same-space switch fades in the new toolbar, supports wrapped bars and
|
||
retargets a rapid second choice. Hidden editor chrome and the moving stage
|
||
are inert; disconnect/reconnect leaves no RAF or transient class
|
||
[auto: smoke_mode_transition, smoke_preloader_lifecycle, smoke_zoom_out]
|
||
- [ ] Space gear (v1.30.1): the cog next to the space name is visible in every
|
||
mode (admins only), vertically centered with the tab text; clicking it
|
||
opens space settings without switching the tab; "+" tab stays Plan-only [auto: smoke_gear_tabs / smoke_gs_always]
|
||
- [ ] Lock action (v1.30.0): opening info card (View) shows Unlock (red) when
|
||
locked / Lock when unlocked; button calls the lock service; disabled while
|
||
locking/unlocking; hidden when unavailable; plan-icon tap still never
|
||
toggles a lock [auto: smoke_gear_tabs / smoke_gs_always]
|
||
- [ ] New-device flag (v1.29.0): a device added to HA after install gets a big red
|
||
dot top-right of its icon (all clients); opening its editor clears it
|
||
everywhere; upgrade/first-run seeds the baseline silently — no dot flood [auto: smoke_new_device]
|
||
- [ ] No devices at all in HA (fresh instance) → plan renders, "0 dev.", no console errors [auto: smoke_new_device]
|
||
|
||
## Device dialog (markers) ★
|
||
|
||
- [ ] Open via info card → Edit; all fields persist (name, icon, model, link, description)
|
||
- [ ] Rebind to another device/entity/helper: search filters; already-placed candidates excluded; old position cleaned up [auto backend]
|
||
- [ ] Virtual device: requires name; room required; renders dashed
|
||
- [ ] Sub-area rooms (v1.28.0): a room WITHOUT an HA area appears in the marker
|
||
room list ("no area, manual"); a device placed there lands at its centre,
|
||
the marker stores room_id, reopening the dialog restores the choice [manual]
|
||
- [ ] Room override moves the icon to the room center
|
||
- [ ] Tap-action override select (default/info/more-info/toggle) saves and applies
|
||
- [ ] PDF/manual upload: ok path; >50 MB → readable error; .exe → bad-ext error [auto backend]; traversal names sanitized [auto backend]
|
||
- [ ] `javascript:` in the link field is not rendered as a clickable link [manual]
|
||
- [ ] Delete versus Hide: both buttons sit together at bottom-left; Delete asks
|
||
for confirmation, Cancel changes nothing, Confirm closes the dialog
|
||
immediately [manual]
|
||
- [ ] Delete an auto device: no icon and no Show-hidden ghost; it does not
|
||
return on rebuild/reload, but its binding is offered by Add. Re-add it:
|
||
one marker only, fresh centred/grid position, no tombstone
|
||
[auto: smoke_hidden_flag; unit + manual]
|
||
- [ ] Delete an entity marker and a virtual marker: the entity is offered by
|
||
Add (with Show entities when applicable); the virtual marker is gone and
|
||
can be recreated manually. The exact deleted entity remains offered even
|
||
if HA marks its registry entry hidden. Other virtual markers survive both
|
||
Save and Delete [auto: smoke_hidden_flag; unit + manual]
|
||
- [ ] Deleted device contributes to none of LQI, climate average, explicit room
|
||
temp/humidity, resolved lights, Light fill, Glow, room stats or another
|
||
marker's controls. Hidden device keeps the documented hidden semantics
|
||
[unit + manual]
|
||
- [ ] References are non-destructive: a deleted contact/lock stops driving an
|
||
opening and a deleted live-text variable prints `—`; re-adding the
|
||
binding restores both. Layout, attachments and current/previous vacuum
|
||
trails are gone [unit + backend + manual]
|
||
- [ ] Tombstones stay binding-scoped: deleting a standalone entity does not
|
||
remove the same entity from a still-live parent device; temporarily
|
||
inactive `controls` remain stored and become active again after re-add.
|
||
A stale old card sees a non-virtual tombstone as hidden, never visible
|
||
[unit: devices.test.mjs; manual for the old-card fallback]
|
||
- [ ] Multi-tab race: after deletion, a stale tab's late layout/update is
|
||
acknowledged as ignored and cannot resurrect the old position [backend]
|
||
- [ ] A live explicit non-virtual marker whose custom id begins with `v_`
|
||
accepts both point and batch layout writes; only an actually orphaned
|
||
virtual id is ignored [backend: test_ha_websocket.py]
|
||
|
||
## Icon rules ★
|
||
|
||
- [ ] ⬡ opens the editor with current rules (defaults if none saved)
|
||
- [ ] Test field resolves live; add/delete/reorder rows; first match wins [manual]
|
||
- [ ] Invalid regex highlights red and is skipped at runtime (other rules still work) [manual]
|
||
- [ ] Reset to defaults; saving defaults stores nothing (settings key removed) [manual]
|
||
- [ ] Custom rules re-icon existing devices immediately; per-device icon override still wins; lock devices keep mdi:lock [manual]
|
||
- [ ] Rules survive reload; second browser sees them after live-sync
|
||
|
||
## Tap actions & gestures ★
|
||
|
||
- [ ] Default: tap → info card, except a primary light's lossless toggle default.
|
||
Universal Toggle state is visible for every marker and its inline hint
|
||
exactly matches the eventual service target/effect [manual +
|
||
test/device-toggle.test.mjs]
|
||
- [ ] Locks, alarms and secure garage/door/gate covers resolve to explained
|
||
no-op. Ordinary covers/valves use open/close/stop through the same option;
|
||
virtual/no-target toggle saves but neither calls a service nor opens info
|
||
[manual + smoke_cover_tap]
|
||
- [ ] Long-press (600 ms) always opens the info card, also when tap=toggle [manual]
|
||
- [ ] Drag > 3 px cancels both tap and long-press; pinch/pan never triggers taps
|
||
- [ ] `pointercancel` (touch interrupted) does not leave a phantom info card [manual]
|
||
|
||
## Zoom / pan / labels
|
||
|
||
- [ ] Wheel zoom at cursor; +/− buttons; fit button resets; badge shows %
|
||
- [ ] Pinch zoom + two-finger pan on touch; one-finger pan when zoomed
|
||
- [ ] Zoom level persists per space (localStorage), restored on reload
|
||
- [ ] Window resize / sidebar collapse refits without distortion
|
||
- [ ] Room name labels: default at room center; dragging moves and persists (server layout, `rl_*`) [manual]; hidden in markup mode
|
||
- [ ] Labels legible on light and dark plans (no text shadow) at min/max zoom
|
||
|
||
## Multi-client & concurrency ★
|
||
|
||
- [ ] Two browser tabs: drag in A → position appears in B without reload (live event)
|
||
- [ ] Config edit collision: stale tab saving gets a conflict toast, auto-resyncs, retry works [auto backend]
|
||
- [ ] Point layout updates from two windows don't overwrite each other's icons [auto backend]
|
||
- [ ] `admin_only` ON: non-admin user gets readable "administrators only" errors on every write path
|
||
|
||
## Edge cases
|
||
|
||
- [ ] HA instance with zero devices/areas → onboarding works, rooms can be drawn, no crashes [manual]
|
||
- [ ] Space with zero rooms → renders; markup hint visible
|
||
- [ ] Room without HA area + borders OFF → still has a transparent View hit
|
||
surface, highlights on hover, reports geometric floor area, click does nothing
|
||
- [ ] No zigbee devices anywhere → no LQI badges, lqi fill leaves all rooms unfilled [manual]
|
||
- [ ] 100+ devices in one space → build under ~50 ms [manual], drag stays smooth
|
||
- [ ] Very long device/room names → ellipsis/wrap, no layout explosion
|
||
- [ ] HTML/emoji in names (`<b>xss</b>`, 🚿) → rendered as text, never as markup [manual]
|
||
- [ ] Plan file deleted from disk → Repairs issue appears after config save/restart; re-upload clears it [auto backend]
|
||
- [ ] Corrupted `.storage/houseplan.config` → entry retries (ConfigEntryNotReady), no crash loop [auto backend]
|
||
- [ ] HA restart while a dialog is open → next save gets a clean error/conflict, no data loss
|
||
- [ ] Legacy layout entries (v1 {x,y} without space) are ignored gracefully
|
||
- [ ] Kiosk cold start on mobile app: card defined before dashboard render (resource registration)
|
||
|
||
## Release regression quickies
|
||
|
||
- [ ] Browser console has zero errors from houseplan-card.js on: dashboard load, markup, dialogs, zoom
|
||
- [ ] HA log has zero houseplan errors/warnings after restart
|
||
- [ ] `npm test` (frontend), `pytest tests_backend` (pure), CI HA-harness — all green
|
||
- [ ] README screenshots/GIF still match the current UI (synthetic home only)
|
||
|
||
---
|
||
|
||
## Golden-image regression matrix
|
||
|
||
`npm run golden:capture` records the data-only scenarios from
|
||
`demo/golden/matrix.mjs` into ignored `artifacts/golden/actual/`; it never
|
||
changes a reviewed image and fails if any scenario itself errors.
|
||
`golden:verify` always compares the complete matrix (a diagnostic
|
||
`--scenario` is capture-only) with
|
||
`demo/golden/baselines/`, writes high-contrast pixel diffs and fails on a
|
||
missing image, changed dimensions, excessive diff, scenario error or stale
|
||
matrix manifest. It also refuses a different Chromium build and baseline PNGs
|
||
whose hashes no longer match the reviewed manifest. `golden:accept --
|
||
--reviewed` is the only baseline write path and also requires a complete,
|
||
error-free report captured from the current source fingerprint; the entire set
|
||
is validated before any reference is copied.
|
||
|
||
The matrix covers thick wall junctions, virtual/physical boundaries,
|
||
partitions/columns, axis-aligned and 45° door/window/gate tunnels, hidden
|
||
opening symbols, Glow and sun, live/manual Glow overlap and light through a doorway,
|
||
light/temperature/LQI fill splits on a wall axis, hover over Glow and nested rooms, all three editors, dark/light themes,
|
||
0.4×/fit/2.5×, warm remount and adaptive RU/EN dialogs including focus and the
|
||
decor colour popover. The two device-dialog scenes deliberately bind a real
|
||
light, select Always plus fixed colour/brightness, and scroll the complete
|
||
role/colour/brightness/radius block into the captured viewport; a screenshot
|
||
that contains only its heading is a scenario error, not an acceptable baseline. In the
|
||
canonical Linux CI profile Chromium, viewport, DPR, locale, timezone, colour
|
||
profile, font rendering, animations and caret are deterministic. The separate
|
||
CI job captures review candidates until the first baseline is accepted; after
|
||
that it automatically runs blocking verification. Review and accept the
|
||
`golden-images` CI artifact rather than treating a developer OS raster as the
|
||
canonical set. See `demo/golden/README.md`.
|
||
|
||
### Issue #73 baseline and implementation (2026-08-11)
|
||
|
||
The published v1.61.0-beta.6 exact SHA is the renderer baseline for #73: it
|
||
contains the accepted visibility-based light model and the matrix-v7 published
|
||
baseline; local review fixes prepare matrix-v8 with a semantic warm-pixel gate,
|
||
including `lighting-opaque-glow-two-doorways-dark`; canonical light behaviour
|
||
is `docs/LIGHT.md`. The owner explicitly started #73 on 2026-08-11.
|
||
|
||
`test/visual-continuity.test.mjs` covers tokens, quick/long return, delayed
|
||
overlay timing, paint barriers and fingerprints. `demo/smoke_visual_continuity.mjs`
|
||
samples presented frames and rejects hidden/empty plans, viewport rollback,
|
||
overlay over a stale frame, missing production attributes and unbounded or
|
||
sensitive trace data. It supplements rather than replaces warm-remount,
|
||
websocket-resilience and golden verification.
|
||
|
||
`npm run continuity:screencast` is the separate compositor-level gate required
|
||
before a stable release. It captures acknowledged PNG frames through CDP
|
||
`Page.startScreencast`, crops the real plan stage, rejects uniform/black frame
|
||
regressions and writes the exact frames plus metrics to
|
||
`artifacts/continuity-screencast`. Prereleases keep the faster mandatory rAF
|
||
smoke; the stable release workflow installs Chromium and runs the screencast
|
||
before attaching the public card asset.
|
||
|
||
## Large-house performance gate
|
||
|
||
`npm run benchmark:large-house` runs a deterministic fictional three-floor
|
||
fixture with 60 rooms, 200 devices, 100 openings, 60 partitions, 40 columns and
|
||
500 decor objects. It records model readiness, first stable render, space
|
||
switch, HA state update, shared-wall resize preview, pan/zoom, settings-dialog render, repeated navigation,
|
||
Long Tasks, warmed hot-cache growth and post-GC heap growth.
|
||
|
||
Every blocking `Validate` uses a candidate-only `performance_smoke`: one
|
||
warm-up and three measured samples of the heaviest 60-source Glow state. It
|
||
enforces absolute timing, Long Task, heap, cache and 200-device ceilings, but
|
||
does not claim to detect small relative regressions.
|
||
|
||
The dedicated `Full Performance` workflow builds the candidate and base SHA,
|
||
then captures seven measured samples for each sequentially on the same Node 22,
|
||
Playwright Chromium and hosted runner. It runs on `main`, weekly and by manual
|
||
dispatch. `demo/performance/compare.mjs` applies the tighter of the approved
|
||
absolute ceiling and baseline-relative allowance. Stable release assets need
|
||
an exact-SHA green full run; prereleases need the fast exact-SHA `Validate`
|
||
only. Raw reports and comparisons are uploaded as CI artifacts, and the check
|
||
tables are written to the job summary. Local measurements remain diagnostic.
|
||
See `demo/performance/README.md` for commands and the budget-review contract.
|
||
|
||
## Last self-run
|
||
|
||
**v1.21.1 (2026-07-16), full audit of v1.16–v1.21.** All `[manual]` items pass (73 frontend
|
||
tests, 12 backend). New smokes on the synthetic home: `smoke_merge_split` (merge fuses
|
||
adjacent rooms keeping the survivor's id; non-adjacent refused with a toast; split creates
|
||
the new room, cancel keeps the room whole, along-wall cut refused) and `smoke_split_nonsnap`.
|
||
Finding turned into a fix (shipped this release): **Split required the click to land on a grid
|
||
node**, so it silently failed on rooms whose walls are not grid-aligned (imported/legacy
|
||
polygons) — the click now snaps to the nearest wall instead of the grid, and `splitRoom()`
|
||
still rejects a bad cut. README (en+ru) gained the merge/split/ruler/scale documentation it
|
||
was missing. The earlier self-run record follows.
|
||
|
||
**v1.14.0 (2026-07-06), headless demo harness + unit suites.** All `[manual]` items pass
|
||
(43 frontend tests, 11 pure + 12 HA-harness backend tests, `smoke_space_settings`,
|
||
tap/hold/wizard/rules smokes). Bugs found during the run, fixed in the same release:
|
||
1. Edit dialog: switching an existing space from image to "draw" kept the old
|
||
background (`plan_url` not detached) — fixed.
|
||
2. `_stateClass` crashed on state objects without `entity_id` (domain is now
|
||
derived from `d.primary`, which the state was looked up by) — fixed; found by
|
||
the 150-device perf item of this checklist.
|
||
3. Perf item measured: 162 devices build in ~14 ms, re-render ~1 ms — well within budget.
|
||
4. (earlier rounds) long-press phantom after `pointercancel`; `_saveConfigNow`
|
||
conflict without resync — fixed in v1.13.2.
|
||
Unchecked boxes above (real browsers/devices, multi-tab live sync, Companion apps)
|
||
require hands on real hardware — they remain for the human pass.
|
||
|
||
## houseplan-space-card (read-only embedded)
|
||
- [ ] `type: custom:houseplan-space-card, space: <id>` renders the space identical to the full
|
||
card's plan (background + configured borders/names + room fills + icons), no header/controls [manual]
|
||
- [ ] The schematic is fully non-interactive: click/hover anywhere does nothing — no more-info,
|
||
no tooltip, no drag (`.hp-static-stage` is pointer-events:none) [manual]
|
||
- [ ] Footer button opens the full component already showing that space (deep-link `#space=<id>`) [manual]
|
||
- [ ] Several cards with different `space` coexist on one board; one shared config WS request
|
||
- [ ] Unknown `space` → tidy error card [manual]
|
||
- [ ] `show_button: false` hides the footer
|
||
- [ ] Full card honours `#space=<id>` on load and on hashchange; invalid id ignored [manual]
|
||
|
||
## Unified device status and pulse activity (#98)
|
||
|
||
- [ ] The Display list contains exactly Icon + state, Icon + state and activity,
|
||
Value + state, Always static icon, in that order. Legacy
|
||
`display: ripple` reads and saves back as `icon_ripple`
|
||
- [ ] Icon + dynamic plate shows state plate/morph but no ordinary activity
|
||
effect; Icon + activity adds the semantic effect; Value keeps the
|
||
state-coloured plate and hides ordinary activity; Always static icon
|
||
keeps one neutral base icon and suppresses all state-driven visuals
|
||
- [ ] Motion/vibration/sound/contact rising edges render exactly three waves
|
||
for about 3.3 s; initial load and recovery from unknown/unavailable do
|
||
not fake an event; a rapid retrigger restarts it
|
||
- [ ] Occupancy/presence is one calm continuous pulse for the whole active state
|
||
- [ ] Cover/lock/valve movement continuously pulses until the travelling state ends;
|
||
direct terminal `closed ↔ open` / `locked ↔ unlocked` without an
|
||
intermediate state breathes for about 3.3 s
|
||
- [ ] Actual work (light/switch/fan/humidifier on, active climate action,
|
||
vacuum cleaning, script running) is yellow and slowly
|
||
breathes in Icon + activity; `automation = on` is merely enabled and
|
||
remains neutral
|
||
- [ ] Every `media_player` is neutral and has no running activity for `on`,
|
||
`idle`, `playing`, `paused` and other transport states; explicit `off`
|
||
uses the same faded treatment as `unknown`/`unavailable`. Several
|
||
resolved media entities fade only when none is available and powered
|
||
- [ ] Controls aggregate their targets: any working target drives both the
|
||
yellow plate and the running effect
|
||
- [ ] Open contact/unlocked lock/open valve are orange; an open cover stays
|
||
neutral because its icon morph carries that state
|
||
- [ ] Unavailable suppresses ordinary activity. Alarm outranks all dynamic
|
||
presentation, including when ordinary live states are off; `static_icon`
|
||
deliberately hides alarm paint without suppressing service-call errors
|
||
- [ ] `static_icon` hides temperature/humidity/LQI, RGB, value, icon morph,
|
||
activity and live vacuum puck/trails/room highlight on the full and static
|
||
cards; preview still names the real HA state/source and explains the static result
|
||
- [ ] Switching a static vacuum back to a dynamic display restores applicable
|
||
live/server trails; choosing static never deletes stored trail history
|
||
- [ ] Activity colour and size (×2..×8) apply per device; alarm ignores them
|
||
- [ ] Icon size ×0.5..×3 and rotation 0..355° apply per device; the
|
||
temp/humidity badges scale with the icon
|
||
- [ ] With OS "reduce motion" enabled, ordinary activity becomes a compact
|
||
solid dot; alarm keeps the red plate and accessible alarm description,
|
||
without an animated or static ring
|
||
|
||
## Doors, windows & gates (v1.23.0+)
|
||
|
||
- [ ] Markup → "Opening": a click away from any wall shows a toast; near a wall — the dialog
|
||
- [ ] A door placed on a wall renders jambs + leaf + swing arc at the wall's angle; length in cm
|
||
matches the ruler/scale of the space
|
||
- [ ] Bind a contact sensor: open → leaf swings and the arc draws on in the accent colour;
|
||
closed → leaf lies along the wall, arc hidden; invert flips this
|
||
- [ ] Sensor unavailable → the opening freezes at its static default (door open / window closed)
|
||
- [ ] A door with a lock shows the padlock badge: green locked / orange unlocked / grey unknown
|
||
- [ ] A gate defaults to 300 cm, has two equal leaves, no swing arc and opens
|
||
10° outwards; contact, inversion, lock, drag and resize anchoring match a door
|
||
- [ ] Clicking an opening (or the padlock) in view mode opens the info card with both states;
|
||
the lock can NOT be toggled from the plan
|
||
- [ ] Flip toggles mirror the hinge side and the swing side
|
||
- [ ] Click an existing opening with the tool → edit dialog; Delete removes it
|
||
- [ ] (v1.23.1) Hovering an opening in view mode shows the accent outline + grab cursor
|
||
- [ ] Dragging an opening slides it along walls (re-snapping, incl. around corners) and saves
|
||
on release; dragging far away from walls leaves it in place; hinge does not flip while
|
||
crossing wall-segment boundaries
|
||
- [ ] Single click still opens the status card; double click opens the properties dialog;
|
||
a drag does NOT open either
|
||
|
||
## Live vacuums (docs/VACUUM.md)
|
||
|
||
- Docked robot: only the base marker, at the user-placed spot (the dock).
|
||
- Cleaning + calibrated map: a round pulsing puck — the base badge but
|
||
circular and 20% smaller, same plate colors, glyph dead-centre — drives
|
||
the plan; the base marker never moves. No heading arrow.
|
||
- Puck motion: glides ~1.2 s between telemetry points; TELEPORTS (no glide)
|
||
on zoom, pan, space switch, browser-tab return, and after a >10 s data
|
||
gap. Stale coords (>60 s while cleaning) freeze and dim it.
|
||
- «Показывать путь робота» has three modes: never / while cleaning (default
|
||
— the line hides the instant the run ends) / always (the only mode that
|
||
also shows the previous run at 40% opacity).
|
||
- The trail is server-recorded (trails.py watches the source entity; two
|
||
runs kept per marker, survives reloads, shared by every screen) and never
|
||
outruns the icon: drawn segments lag one point, and the last segment is a
|
||
rAF-driven tip glued to the puck centre every frame.
|
||
- Calling trail delete for a marker with no stored run is a true no-op: its
|
||
source/vacuum pair stays subscribed. A successful delete removes only that
|
||
marker's pairs and immediately rebuilds the subscription
|
||
[backend: test_trail_recorder.py].
|
||
- Trail style: cartography casing (dark halo 2.25 + light core 0.9),
|
||
readable over any room fill.
|
||
- Hidden marker: neither puck nor trail. Uncalibrated active map: no puck.
|
||
- Calibration: «Настроить автоматически» (≥3 rooms matched by name) or the
|
||
fit panel — drag the dashed room ghost, stretch by 4 corner handles,
|
||
rotate 90°/mirror buttons (mirror ON by default), Save/Cancel/Esc. Real
|
||
clicks must land on the overlay (elementFromPoint smoke guards it).
|
||
- Multi-floor: one matrix per robot map (Dreame `selected_map` on the
|
||
vacuum entity names the active one).
|
||
|
||
## Room resize (docs/RESIZE.md)
|
||
|
||
- [ ] The «Размер» tool appears in the Plan editor toolbar; in EVERY other
|
||
tool (and in Devices/Decor/View) there is not a single `.rszhandle`
|
||
- [ ] Handles sit at the midpoint of every wall of every room; they are
|
||
finger-sized, capture the pointer and never start a stage pan
|
||
- [ ] Dragging a handle moves the wall along its normal, both edge ends
|
||
together; the wall line snaps to the drawing grid
|
||
- [ ] A wall fully shared with a neighbour drags the neighbour's wall with
|
||
it — the neighbour shrinks/grows, no gap and no overlap can appear
|
||
- [ ] A partially shared wall (T-junction) moves only the coinciding
|
||
stretch: the neighbour becomes L-shaped (new vertices), shown live
|
||
- [ ] Legacy x/y/w/h rectangle rooms resize the same way and are saved back
|
||
as polygons
|
||
- [ ] Live badges while dragging: lengths of the dragged wall + both
|
||
adjacent walls, and the m² area at the room centre; dragging a shared
|
||
wall shows BOTH areas; all numbers update continuously
|
||
- [ ] Stops: ~30 cm minimum for the own room AND the shrinking neighbour;
|
||
a foreign room in the path (touch is ok, overlap never); islands
|
||
inside; a door/window/gate on a shortening wall (the wall corner can not
|
||
pass the opening edge)
|
||
- [ ] A door/window/gate ON the moving wall travels with it (openings x/y
|
||
recompute; angle unchanged)
|
||
- [ ] Esc mid-drag cancels: the original geometry is back instantly
|
||
- [ ] Click a room in the resize tool → dashed bbox frame with 4 corner
|
||
handles; dragging a corner scales all vertices proportionally about
|
||
the opposite corner; neighbours are NOT dragged along (the one
|
||
exception to «shared walls together»), growing into one stops
|
||
- [ ] Ctrl+Z / ⌘Z after releasing a handle restores the previous geometry —
|
||
one release = one undo step (rooms AND openings)
|
||
- [ ] The Plan toolbar names the next Undo/Redo operation; Ctrl+Shift+Z and
|
||
Ctrl+Y redo it, and a new geometry edit after Undo clears the redo branch.
|
||
Fifty committed operations remain available in the shared stack
|
||
[auto: command-stack.test]
|
||
- [ ] History shortcuts are layout-independent without conflating physical and
|
||
labelled keys: Cyrillic Ctrl/Cmd+Z works, QWERTZ Ctrl+Z/Ctrl+Y pick the
|
||
labelled command, and AZERTY Ctrl+W never becomes Undo. Focused inputs
|
||
keep native history [auto: smoke_editor_tabs]
|
||
- [ ] A moved shared wall with a partial virtual middle and thick solid
|
||
remainders keeps the dash and both thickness values during live drag and
|
||
after release; Undo restores rooms, `open_spans` and `walls` together
|
||
[auto: smoke_resize_virtual_thick]
|
||
- [ ] Device markers do not move; the room settings gear re-centres itself
|
||
- [ ] Smoke: `node demo/smoke_room_resize.mjs`
|
||
|
||
## Sun on the plan (docs/SUN.md)
|
||
|
||
- [ ] Four-phase background resolves strict real `sun.sun` data atomically:
|
||
`<= -6°` night, `>= +6°` day, the middle band dawn while rising and dusk
|
||
while falling. Missing/garbage elevation, azimuth, or rising switches the
|
||
whole sample to local-clock fallback at exact 05:00/08:00/18:00/21:00
|
||
boundaries [auto: `test/sun.test.mjs`, `smoke_sun_live_bg`]
|
||
- [ ] Background works without `north_deg` and without valid `sun.sun`; the
|
||
latter arms one visible-only 30-second fallback timer, stops it while
|
||
hidden/disconnected, and catches up on pageshow/visible return. Window
|
||
rays independently remain gated by valid sun + compass
|
||
[auto: `smoke_sun_live_bg`]
|
||
- [ ] The ⚙ compass: dragging the «N» arrow turns it in 1° steps (15° with
|
||
Shift); the number field mirrors the dial and accepts 0–359; «Clear»
|
||
returns the unset state
|
||
- [ ] «Plan background» selector: `static` keeps the existing color picker
|
||
and behaviour byte-for-byte; `daynight` hides the picker and shows exact
|
||
dawn/day/dusk/night environment tokens. Only environment and outer
|
||
plan-paper outline cross-fade for 1100 ms; reduced motion is instant
|
||
[auto: `smoke_sun_live_bg`, golden `day-cycle-*`]
|
||
- [ ] Opaque plan paper (2026-08-03, owner): the scene background —
|
||
`bg_color` or the daynight sky — is visible ONLY around the plan and
|
||
NEVER bleeds through it, in view/kiosk/editors and on the static
|
||
space-card. An image plan papers the backdrop image rect
|
||
(`rect.hp-paper`). A hand-drawn plan papers the ROOM CONTOURS: one
|
||
`.hp-paper` shape per room in exactly the room's own geometry (fill
|
||
only, no stroke), so an L-shaped house or detached buildings never
|
||
grow a white bounding rectangle — the scene colour reaches the
|
||
exterior walls, shows in the L's pocket and between buildings, and an
|
||
empty drawn space has no paper at all. A live resize preview
|
||
(`_rszPreview`) moves the paper together with the dragged wall.
|
||
Colours: historical white for drawn plans, the theme card background
|
||
under an image. Across all four phases the paper and every plan pixel
|
||
remain unchanged: no brightness/tint/opacity/blend filter. Pixel-proofed against
|
||
an acid `#ff00ff` background [auto: smoke_bg_color]
|
||
- [ ] Per-space overrides (background mode, north, sun-in-windows) inherit
|
||
when empty, exactly like show_lqi/fill_mode
|
||
- [ ] «Sunlight through windows» (default OFF): wedges appear only from
|
||
windows on EXTERIOR walls facing the sun; interior windows, open
|
||
(virtual) boundaries and doors never light up
|
||
- [ ] Wedge direction follows the compass; length grows toward
|
||
sunrise/sunset and shrinks toward noon; every wedge is clipped by its
|
||
room polygon; night = no wedges at all
|
||
- [ ] With wall thickness, both crisp side edges start at the two room-side
|
||
corners of the window opening (the full span translated inward by half
|
||
the wall depth), including at an oblique sun angle; no edge starts on the
|
||
wall centreline [auto: unit `sun.test.mjs` + `smoke_wall_thickness`]
|
||
- [ ] Brightness + the 3° threshold (2026-08-03): wedges are visibly brighter
|
||
(peak alpha 0.30, was 0.18) yet still readable over white paper AND the
|
||
dark glow canvas; there is NO gradual ramp near the horizon — below 3°
|
||
no rays at all, at/above 3° full strength; crossing the threshold fades
|
||
the whole layer in/out over exactly 2 s (CSS on `.sunlayer`, the
|
||
geometry never moves), and `prefers-reduced-motion` makes it instant.
|
||
Every other way of losing the wedges (editor, feature off, night)
|
||
stays instant [auto: smoke_sun «the 3° threshold» + unit rayAlpha/
|
||
raysVisible/rayPeakAlpha; shots: demo/shot_sun_bright.mjs]
|
||
- [ ] Weather independence: sunny, cloudy, rain and snow all leave the same
|
||
wedge geometry and peak opacity; a legacy `weather_entity` value is ignored
|
||
- [ ] Sun geometry recomputes ONLY when the sun attributes or the config
|
||
change — an unrelated `hass` tick reuses the memo
|
||
- [ ] Editors (plan/devices/decor) render with NO wedges and NO four-phase
|
||
environment; kiosk and static space-card share phase/palette/fallback
|
||
(wedges remain full-card-only)
|
||
- [ ] New install and new manual/Floors spaces materialize `daynight`; legacy
|
||
missing global mode migrates once to `static`; full/space transfer
|
||
materializes source semantics before preview/apply
|
||
[auto: `test_ha_import_export.py`]
|
||
- [ ] `prefers-reduced-motion` → no transitions, current phase renders directly
|
||
- [ ] Smoke: `node demo/smoke_sun.mjs`; units: `test/sun.test.mjs`;
|
||
backend: `tests_backend/test_validation.py` (sun settings)
|
||
|
||
## Climate temperature opt-in (dev)
|
||
|
||
- [ ] «Use the device's temperature sensor» (marker dialog, climate devices
|
||
only, default OFF): current_temperature shows as the standard `.tval`
|
||
badge and joins the room average like a thermometer; unavailable /
|
||
missing attribute = no badge, no vote; hidden devices keep voting
|
||
(registry-wide climate, like hidden thermometers); the tick survives
|
||
dialog recreation [auto: smoke_climate_temp; units: test/devices.test.mjs;
|
||
backend: tests_backend/test_validation.py (use_climate_temp)]
|
||
|
||
## Infinite canvas (docs/CANVAS.md, dev)
|
||
|
||
- [ ] **A plan drawn past the old square opens whole**: a space whose rooms
|
||
live at normalised 1.5..3.0 renders complete and centred (it used to
|
||
frame empty canvas with the house off-screen) [auto:
|
||
smoke_infinite_canvas; units: test/canvas.test.mjs]
|
||
- [ ] **Nothing stops at an edge any more**: in the Plan / Devices / Decor
|
||
editors a room, a marker and a decor shape can be drawn, dragged and
|
||
SAVED far outside `0..1`, on any floor; reload keeps them there
|
||
[backend: tests_backend/test_validation.py::test_infinite_canvas_range]
|
||
- [ ] **A typical small plan is visually unchanged** — same framing, same
|
||
room and label positions as before the feature. The ONE intended
|
||
difference is icon size (below) [auto: smoke_infinite_canvas
|
||
(legacyFrameUnchanged); the whole smoke suite is the regression net]
|
||
- [ ] **Icons no longer grow with zoom** (§6, owner is aware): a marker keeps
|
||
the same pixel size at zoom 1, 4 and at the zoom-out floor; the
|
||
per-device size multiplier, kiosk icon/font scales, badges, LQI chips
|
||
and presence rings all still scale from `--dev-size`
|
||
- [ ] **Start view follows the content**: opening a space frames what is
|
||
drawn plus a small margin, on every floor, with and without a backdrop
|
||
image (with one the IMAGE sets the extent — it must not be cropped to
|
||
the outlined rooms)
|
||
- [ ] **What is not drawn does not frame** (audit DEV-2C947-01): tick «hide
|
||
from plan» on a marker standing far from the house and the view snaps
|
||
back to the house — the hidden marker neither renders nor stretches the
|
||
frame, on the full card and on `houseplan-space-card`. Untick it and the
|
||
frame takes it in again; room LQI counted it the whole time
|
||
[auto: smoke_canvas_frame]
|
||
- [ ] **The editor frame does not follow you out** (audit DEV-2C947-02): move
|
||
the only room five canvases away in the Plan editor (the frame grows
|
||
there, deliberately), close the editor — View frames the room where it
|
||
is NOW, not the union with where it was; re-entering the editor starts
|
||
from the current geometry [auto: smoke_canvas_frame]
|
||
- [ ] **A far stray does not inflate the icons either** (audit DEV-2C947-03):
|
||
one ROOM dragged an order of magnitude away is rejected from the frame
|
||
(as before) and the markers of the main plan keep the size they have
|
||
without it; auto-placement spacing goes with them
|
||
[auto: smoke_canvas_frame + unit canvas.test.mjs]
|
||
- [ ] **A far stray does not break the view** (§4.1): a marker dragged an
|
||
order of magnitude away leaves the opening view alone and raises the
|
||
inline chip «Объектов далеко от плана: N» with «Показать». No modal.
|
||
«Показать» fits the plan AND the stray; the chip then disappears
|
||
- [ ] **«Вписать всё»** (middle zoom button): fits the content from any pan
|
||
and any zoom, is never disabled, tooltip en/ru
|
||
- [ ] **Zoom-out floor**: the wheel / the minus button stop at three times the
|
||
content frame; zoom-in still stops at 800 %
|
||
- [ ] **Pan has slack, not walls**: you can pan a full screen past the plan in
|
||
every direction; when the plan is fully off screen a small arrow points
|
||
home and one click fits it back
|
||
- [ ] **Pan at ANY zoom** (owner's report 2026-08-04): dragging empty scene
|
||
moves the view at 100 %, at 50 % and at the zoom-out floor — in View and
|
||
in all three editors, with every plan tool selected. The tools keep the
|
||
pointer they own (a resize handle resizes, a device badge in the Devices
|
||
editor moves the device, an opening slides along its wall — none of them
|
||
pan), two fingers still pinch, and on a kiosk screen a horizontal drag
|
||
is still the floor swipe (a vertical one pans) [auto: smoke_pan_any_zoom]
|
||
- [ ] **Kiosk: a pan stays a pan to the very end** (dev, audit DEV-1DA1-02):
|
||
on a wall tablet at 100 % start a drag with a small VERTICAL lead-in
|
||
(the plan starts following the finger — the gesture is locked as `pan`),
|
||
then curve it far to the left or right and lift. The floor must NOT
|
||
change: the decision taken on the first movement is final, and only a
|
||
gesture locked as a swipe may switch storeys. Mirror check: a horizontal
|
||
lead-in locks the swipe — the plan never slides under it, and if the
|
||
trajectory then bends vertically and no longer qualifies as a swipe, the
|
||
gesture simply does nothing (it does not turn into a pan). Straight
|
||
swipes still switch, straight vertical drags still pan, a motionless
|
||
double tap still resets the zoom [auto: smoke_kiosk_pan_lock]
|
||
- [ ] **Adaptive grid** (§7): in the Plan editor zoomed far out the grid does
|
||
not merge into a grey wash — fine dots thin out, every 5th/10th node
|
||
stays bigger; zoomed in the grid is the usual one and snapping still
|
||
lands on the same nodes as before
|
||
- [ ] **Everything else on a far-out plan**: sun wedges, glow radii, open
|
||
boundaries, room resize handles/rulers, opening rulers, split/merge,
|
||
vacuum trails, the static `houseplan-space-card` and kiosk carousel all
|
||
behave exactly as on a plan inside `0..1`
|
||
- [ ] **Real config regression**: a production config (e.g. the dacha, 3
|
||
floors / 106 markers) frames bit-identically to the previous release —
|
||
no outliers reported, no frame movement
|
||
|
||
## Batch 2026-08-04 (dev, unreleased)
|
||
|
||
- [ ] **Room borders have no teeth** (owner 2026-08-04): draw a room with a
|
||
sharp corner (a wedge with a 30-60° apex, or an L) — the corner is
|
||
ROUNDED off by the stroke's own radius, never a spike sticking out past
|
||
the two walls and never a flat bevel. Same in the plan View, in the Plan
|
||
editor and on the static `houseplan-space-card`; a room with OPEN
|
||
boundaries (its trimmed outline) has round corners too
|
||
[auto: smoke_render_parity, still: demo/shot_room_joins.mjs]
|
||
- [ ] **The Background editor measures what you draw** (owner 2026-08-04, «в
|
||
редакторе подложки у линий писать длину»): while a decor LINE is being
|
||
dragged out, a badge on the MIDDLE of the segment shows «length · angle»
|
||
in the HA unit system (`cell_cm`, metres or feet) and turns green on a
|
||
45° multiple — exactly the badge a wall gets in the Plan editor. It
|
||
updates on every move, is absent before the drag has any length, and is
|
||
gone the moment the shape is committed. Rectangles show «W × H» plus
|
||
area; circles show `R`, and non-circular ovals show `Rx × Ry`
|
||
[auto: smoke_decor]
|
||
|
||
## The text block on the plan (docs/LIVE-TEXT.md, dev, unreleased)
|
||
|
||
- [ ] **One text, many HA variables**: write `Бак {sensor.tank}, зал
|
||
{climate.hall:current_temperature}` — both values render and update
|
||
independently. The hand-written dotted attribute form
|
||
`{climate.hall.current_temperature}` works too; ordinary/invalid braces
|
||
stay literal [auto: smoke_live_text + unit logic.test]
|
||
- [ ] **Picker inserts at the caret**: put the cursor between two words, choose
|
||
an entity and then its state/attribute — the full token appears exactly
|
||
at that selection and focus returns immediately after it. Continue typing
|
||
and insert another variable until the textarea's 200-character limit
|
||
[auto: smoke_live_text]
|
||
- [ ] **No separate unit/preview/single-slot UI**: the dialog has none of the
|
||
old unit field, `{}` hint, or preview block. State units come from HA;
|
||
attributes do not inherit the state unit, and a custom suffix is ordinary
|
||
text after the token [manual]
|
||
- [ ] **A dead sensor says so**: make the entity unavailable (or delete it) —
|
||
the value becomes «—» and the rest of the caption stays. The dash carries
|
||
no unit [auto: smoke_live_text]
|
||
- [ ] **Nothing is rounded**: a sensor reporting `23.94781` shows `23.94781`.
|
||
Rounding is the sensor's `display_precision`, not ours [auto:
|
||
smoke_live_text]
|
||
- [ ] **Old links migrate without loss**: a stored beta.9 `text + entity/attr`
|
||
label still renders unchanged. A representable link moves into the
|
||
textarea token and drops legacy fields on save; an explicit `unit` or an
|
||
attribute name outside the inline grammar remains legacy and survives an
|
||
otherwise unrelated text/colour edit
|
||
[auto: smoke_live_text]
|
||
- [ ] **The same everywhere**: the label reads identically in View, in the
|
||
editors and on a kiosk screen [auto: smoke_live_text]
|
||
- [ ] **Physical text size**: the dialog has no Small/Medium/Large; instead it
|
||
exposes a numeric centimetre/inch size. Select a label and pull a corner
|
||
— the text scales uniformly about its anchor even with Shift; the handle
|
||
above it turns the block in 5° steps, Shift for any angle. A new/edited
|
||
label stores `size_cm`, while legacy `size/scale` remains pixel-identical
|
||
until edited or explicitly optimized. Rotating back to zero leaves a straight label
|
||
[auto: smoke_decor_text]
|
||
- [ ] **Old labels keep their size**: a plan made before the handles renders
|
||
its Small/Medium/Large labels at exactly the old 14/20/30 px, and the
|
||
first corner drag converts that setting into the equivalent `size_cm`
|
||
[auto: smoke_decor_text + unit logic.test]
|
||
- [ ] **Enter is a new line**: type two lines in the dialog (Ctrl/⌘+Enter or
|
||
the button saves) — the plan shows two lines, centred, growing around the
|
||
anchor. A very long single line is NOT wrapped for you
|
||
[auto: smoke_decor_text]
|
||
- [ ] **The text tool edits the label under the cursor**: with the text tool
|
||
selected, press an existing label — its form opens, prefilled, and no
|
||
second label is created. Press empty canvas, or a line/rectangle, and a
|
||
NEW label is created there instead (non-text shapes stay inert under
|
||
drawing tools) [auto: smoke_decor_text, smoke_decor]
|
||
- [ ] **A text label has one atomic hit area where supported**: in Chromium,
|
||
clicks between glyphs and on multiline gaps still select/edit/erase the
|
||
whole label via `pointer-events: bounding-box`. Gecko/WebKit fall back to
|
||
`visiblePainted`: glyph clicks must still edit the existing label instead
|
||
of creating a new one, while gap hit-testing may degrade to painted ink
|
||
[auto: smoke_decor_text (Chromium); manual: Firefox/Safari fallback]
|
||
- [ ] **A label is still a caption, not a device**: no tap action, no icon, no
|
||
part in room averages; it is not offered in any of the device pickers
|
||
[manual]
|
||
- [ ] **Grazing sunlight** (dev, audit DEV-EB173-01): with `sun_rays` on, set
|
||
the sun almost ALONG a wall carrying a window (e.g. a west window,
|
||
azimuth 190°, elevation 90° at north_deg 0). The shaft is a true
|
||
parallelogram — both sides exactly as long as the nominal reach, 70 % of
|
||
the pre-v1.57 curve — the whole pane of glass is at FULL brightness (no
|
||
end of the window starts out transparent), and the light fades along the
|
||
ray, dying out before the far edge. A sun within ~3° of the wall plane
|
||
(`RAY_MIN_COS`) casts nothing at all [auto: smoke_sun_soft + unit sun.test]
|
||
- [ ] **Nothing stops at the old canvas border** (owner 2026-08-04, DEV-B58-01:
|
||
«названия комнат и устройства не перетаскиваются дальше старых границ
|
||
холста»). On an ORDINARY plan (rooms inside 0..1), in the Devices editor
|
||
drag a marker far outside the drawing — to about 2.5 / 2.2 normalised. It
|
||
follows the cursor the whole way, the position is stored, the plan's frame
|
||
grows to include it, and it is still there after a reload. Repeat with a
|
||
room NAME in the Plan editor (this one used to stop at the old unit square
|
||
exactly), with a decor shape in the Background editor (draw it far out,
|
||
then drag it further), and with an opening on a wall that lives past the
|
||
old square. The only thing that still stops you is ±5000 — drag wildly and
|
||
the marker parks there instead of at 1e12 [auto: smoke_drag_bounds]
|
||
- [ ] **Everything lands on the grid** (owner 2026-08-04, docs/CANVAS.md §9):
|
||
place a device, a room name, a decor rectangle, a decor text, a room
|
||
vertex and a resize handle with the mouse — each ends exactly on a grid
|
||
node, never between two. An opening is wall-bound rather than freely
|
||
grid-bound: it stays ON its wall, at a whole number of steps along it.
|
||
Holding **Shift** must not bypass the grid. For a room-outline vertex it
|
||
additionally selects the nearest grid node on a 45° ray from the previous
|
||
point; all other positions keep their existing modifier behaviour
|
||
[auto: smoke_grid_snap]
|
||
- [ ] **«Выровнять всё по сетке»** (owner 2026-08-04): gear → general settings →
|
||
**Grid** → the button. On an already tidy plan it says everything is
|
||
already on the grid and offers no confirm button. On a plan with elements
|
||
between the nodes it names how many will move and the largest shift in cm,
|
||
and warns there is no undo. Press it: rooms, decor, markers and room names
|
||
snap to nodes in ONE write, openings stay on their walls, and pressing the
|
||
button a second time reports nothing to do. Cancel does nothing at all
|
||
[auto: smoke_grid_snap + unit test/align-grid.test.mjs]
|
||
- [ ] Optimizer migration safety: legacy decor width/text size is clamped to
|
||
the backend schema, `fill: true` receives explicit fill style, invalid
|
||
legacy `plan_scale` is preserved for repair, an already canonical plan is
|
||
a no-op, a future model version is never downgraded, and zero/null/negative
|
||
`cell_cm` is repaired to the 5 cm default (positive subminimum values clamp
|
||
to 0.1 cm)
|
||
[unit: plan-optimizer.test.mjs; backend: test_validation.py]
|
||
|
||
## Backdrop picture: move & scale (docs/BACKDROP.md, dev)
|
||
|
||
- [ ] **The frame is there, and only there** (owner 2026-08-04): open a space
|
||
that HAS an uploaded plan image → **Редактор подложки**. It opens on
|
||
Select; the toolbar contains «Картинка-подложка». Select that tool: a
|
||
dashed, rotated frame hugs the picture with four corner handles and one
|
||
upper rotate handle. Switch to Select / Line / Rectangle / Oval / Text /
|
||
Furniture / Erase — the frame disappears and the image is pointer-inert.
|
||
Leave for View, Plan, Devices or kiosk — no frame anywhere. A space with
|
||
NO image has no image tool [auto: smoke_backdrop, smoke_decor]
|
||
- [ ] **Opacity is contextual**: under Select or any drawing/furniture/erase
|
||
tool the image opacity is exactly 0.5; under Plan backdrop it is 1.0.
|
||
View, Plan, Devices, kiosk and the static card always use 1.0
|
||
[auto: smoke_backdrop, smoke_hide_layers]
|
||
- [ ] **The corner handles are beads, not blobs** (owner 2026-08-05,
|
||
«уменьшить в 4 раза… они постоянно гигантские»): the four dots on the
|
||
picture's frame are small — they must not cover the picture — yet a
|
||
finger still lands on them without aiming. Same on the room-resize
|
||
frame (Plan → «Размер», click a room) and on the robot-map calibration
|
||
[auto: smoke_hide_layers, smoke_backdrop, smoke_room_resize]
|
||
- [ ] **Dragging the picture moves the picture, and nothing else** (owner
|
||
2026-08-04): with the «Картинка-подложка» tool (the cursor over the
|
||
picture is a hand), grab the picture by its body and pull it aside.
|
||
It follows the finger the whole way — it must NOT drift away from the
|
||
cursor or jump when the toolbar changes — while the rooms, walls, doors,
|
||
windows, devices, room names and decor stay exactly where they were.
|
||
Release, reload the page — the picture is still where you left it
|
||
[auto: smoke_backdrop]
|
||
- [ ] **One-finger pan survives** (regression, DEV-B58 «таскать план при любом
|
||
масштабе»): back on the «Выбрать» tool, drag across the middle of the
|
||
picture — the PLANE pans, the picture does not move. Same at 50 % and
|
||
33 % zoom [auto: smoke_backdrop, smoke_pan_any_zoom]
|
||
- [ ] **The corners scale it evenly**: pull a corner handle. The picture grows
|
||
and shrinks in BOTH directions at once, keeps its proportions (nothing
|
||
is stretched), and the OPPOSITE corner does not move a pixel. Try all
|
||
four corners; the cursor over a handle is a diagonal resize arrow. On a
|
||
tablet the handles are big enough to hit with a finger. Repeat with
|
||
Shift: width and height now change independently, but stay grid-bound
|
||
[auto: smoke_backdrop]
|
||
- [ ] **Rotation and numeric properties**: the upper handle rotates around the
|
||
image centre in 5° steps; Shift allows any angle. Double click the image
|
||
while its tool is active, enter width/height in m/ft and an angle, save,
|
||
reload and compare. Esc during a live transform restores pointer-down;
|
||
after release Ctrl+Z restores and Ctrl+Y reapplies it [manual + unit:
|
||
backdrop.test.mjs]
|
||
- [ ] **Live size in metres**: while dragging or scaling, a badge in the middle
|
||
of the picture states its real size, «Ш × В», in the same units the wall
|
||
ruler uses (metres, or feet on an imperial HA). Change the space's
|
||
`cell_cm` in its settings and the numbers change with it. The badge
|
||
disappears on release [auto: smoke_backdrop]
|
||
- [ ] **Mandatory snap**: after a plain drag the picture's corner sits on a
|
||
grid node (zoom in on the corner — it is on a crossing, not between
|
||
two). After a corner scale one side of the picture ends on a node too;
|
||
holding Shift produces the same snapped result [auto: smoke_backdrop]
|
||
- [ ] **«Вернуть картинку»**: the button appears in the backdrop toolbar only
|
||
after the picture has been moved, scaled or rotated. Press it — the picture goes
|
||
back to centred, at its own size and zero angle; Undo restores the prior
|
||
transform, and the button disappears at the reset state
|
||
[auto: smoke_backdrop]
|
||
- [ ] **NEW PAPER RULE — the sheet is the rooms** (owner 2026-08-04, changes
|
||
the old behaviour): set a loud `bg_color` (or `daynight`) on a space
|
||
that has BOTH a picture and drawn rooms, then shrink the picture with a
|
||
corner handle. The opaque white/card-coloured sheet follows the ROOM
|
||
CONTOURS — it is no longer a rectangle the size of the picture. The
|
||
scene colour is visible around the rooms, including in the pocket of an
|
||
L-shaped house and between detached buildings. The picture is drawn ON
|
||
that sheet: above it, below the walls, doors, decor and devices. A space
|
||
with a picture and NO rooms has no sheet at all, so a transparent PNG
|
||
shows the scene through itself — deliberate
|
||
[auto: smoke_backdrop + smoke_bg_color, still: demo/shot_backdrop.mjs]
|
||
- [ ] **«Вписать всё» does not lose the picture**: drag the picture well away
|
||
from the rooms (or scale it right down), leave the editor, press «Вписать
|
||
всё». The view frames the rooms AND the picture; the "home is that way"
|
||
arrow points at them together [auto: smoke_backdrop]
|
||
- [ ] **The static card and the kiosk agree**: put a `houseplan-space-card` for
|
||
the same space on a dashboard and open the kiosk view. Both draw the
|
||
picture at the same offset, independent size and angle, with the same room-contour paper
|
||
[auto: smoke_backdrop, smoke_render_parity]
|
||
- [ ] **Old plans are untouched**: a space whose picture has never been moved
|
||
renders exactly as before the update — same place, same size. Nothing is
|
||
written to its config until the first drag [auto: unit test/backdrop.test.mjs
|
||
+ tests_backend/test_validation.py]
|
||
|
||
## Sun ray rim (docs/SUN.md «The rim», dev, unreleased)
|
||
|
||
- [ ] **A ray reads on white paper**: with `sun_rays` on and a LIGHT scene
|
||
(`bg_mode: daynight` at midday, or a white plan), a lit wedge is bounded
|
||
by a thin dark hairline along its two SIDE edges — the ones running
|
||
inward from the ends of the window. There is NO line across the glass and
|
||
none across the far end; the hairline fades out with the light and is
|
||
already gone before the wedge's tip [auto: smoke_sun_rim]
|
||
- [ ] **It stays a hairline**: zoom the plan all the way in and all the way out
|
||
— the line is one pixel wide at every zoom, never a growing black band.
|
||
Check on a phone and on a kiosk display too [auto: smoke_sun_rim
|
||
(`non-scaling-stroke`), still: demo/shot_sun_rim.mjs]
|
||
- [ ] **It is not an outline on a dark scene**: switch to the glow fill or
|
||
night — the rim is a subtle darker edge on the shaft, not a drawn contour
|
||
around it [manual, visual]
|
||
- [ ] **It lives and dies with the wedge**: below 3° it goes with the wedge in
|
||
the same two-second fade (not a frame before, not a frame after); weather
|
||
does not alter either layer; the editors show neither; the kiosk and the
|
||
plan view agree
|
||
[auto: smoke_sun_rim + smoke_sun]
|
||
- [ ] **A wall still stops it**: point the sun so a shaft runs into the
|
||
opposite wall or into the inner corner of an L — the hairline stops on
|
||
the wall exactly where the wedge does, and never continues into the next
|
||
room [auto: unit sun.test «a room that cuts the shaft cuts the rim»]
|
||
|
||
## «Already uploaded» plan picker (dev, unreleased)
|
||
|
||
- [ ] **«Already uploaded» is a list, not a stripe**: in both space dialogs
|
||
(new space and space settings, source = "I have a floor-plan image")
|
||
press «Already uploaded» with at least five plans on the server. The box
|
||
is a few hundred pixels tall, the first thumbnail is fully visible inside
|
||
it, and the rest scroll. With nothing uploaded the box shows its message
|
||
instead of clipping it. Repeat at phone width. Measure heights, do not
|
||
trust the DOM: the rows were always there, the box was 14 px
|
||
[auto: smoke_plan_picker]
|
||
|
||
## «+» adds a space from anywhere (dev, unreleased)
|
||
|
||
- [ ] **The button is where the floors are, always**: as an admin, open the
|
||
card in View — the «+» sits at the end of the tab row next to the floor
|
||
names, is at least icon-sized and actually hittable (nothing overlaps
|
||
it), and opens the NEW-space dialog. Repeat in all three editors (Plan,
|
||
Devices, Background): the same button in the same place, not only in the
|
||
Plan editor as before [auto: smoke_gear_tabs]
|
||
- [ ] **A kiosk has no «+»**: a card with `kiosk: true` does not RENDER the
|
||
button at all — checking that the header is `display:none` is not
|
||
enough, a hidden node is still clickable from script [auto: smoke_gear_tabs]
|
||
- [ ] **The tab row still fits a phone**: at 390 px the row wraps, nothing
|
||
scrolls sideways out of the card, and the «+» stays inside the card and
|
||
hittable [auto: smoke_gear_tabs measures `scrollWidth` vs `clientWidth`]
|
||
- [ ] **A non-admin never sees it**: the button follows the same rule as the
|
||
per-space gear (`_canEdit`) [manual, needs a non-admin HA user]
|
||
|
||
## Coming back to the tab (docs/WARM-REMOUNT.md, dev, unreleased)
|
||
|
||
- [ ] **A quick return does not flash**: leave the browser tab or minimise the
|
||
window for a few seconds and return. The existing viewport, day/night
|
||
background and room hover remain painted continuously; the continuity
|
||
token stays unchanged and no recovery overlay is created
|
||
[auto: smoke_sun_live_bg, smoke_visual_continuity]
|
||
- [ ] **A long return holds the complete frame**: every sampled frame keeps a
|
||
visible `.zoomwrap`, non-empty rooms and the same viewport while
|
||
config/layout reconnect data is revalidated. A stale frame never gets a
|
||
recovery overlay [auto: smoke_visual_continuity, smoke_ws_resilience]
|
||
- [ ] **Protected backdrops survive remount and refresh**: a loaded authority-
|
||
scoped signed URL is available synchronously to another placement; an
|
||
aging URL remains painted until its replacement decodes
|
||
[unit: signing.test; auto: smoke_plan_signed, smoke_space_card_bg]
|
||
- [ ] **The view does not twitch**: pan the plan into a corner and zoom in
|
||
(say 2.5×), leave the tab for long enough that HA reconnects, come back —
|
||
the plan is in exactly the same place at exactly the same scale. Not
|
||
«about the same»: the restored viewport is the same rectangle, and the
|
||
smoke compares it frame by frame [auto: smoke_warm_dialogs]
|
||
- [ ] **The same inside an editor**: do it while the Devices editor is open at
|
||
a working zoom (say 350 %) — the editor and its zoom both come back
|
||
(before the fix the mode came back and the zoom fell to 100 %). Leaving
|
||
the editor afterwards still restores the view-mode viewport
|
||
[auto: smoke_warm_dialogs]
|
||
- [ ] **An open dialog stays open**: leave the tab with the space settings (or
|
||
a device card) open and a field edited but NOT saved — on return the
|
||
dialog is still there with the same draft [auto: smoke_warm_dialogs]
|
||
- [ ] **A closed dialog stays closed**: close it with Esc (or Cancel, or Save)
|
||
and only then leave the tab — nothing reopens on return, and it does not
|
||
reappear on a second reconnect either (the snapshot is consumed once)
|
||
[auto: smoke_warm_dialogs]
|
||
- [ ] **Confirmations are never resurrected**: open «Align everything to the
|
||
grid», leave the tab, come back — the confirmation is GONE and the plan
|
||
is untouched. Same for the room-merge confirmation. This is deliberate:
|
||
a modal whose whole content is «press OK to rewrite your plan» must not
|
||
be waiting under a returning user's cursor [auto: smoke_warm_dialogs]
|
||
- [ ] **Nothing is revived into the wrong place**: switch to another floor (or
|
||
another editor) after the reconnect — a dialog that belonged to the old
|
||
space/mode does not appear there [auto: smoke_warm_dialogs (space/mode
|
||
guard), manual for the floor switch]
|
||
- [ ] **A save in flight is not offered twice**: press Save in the space dialog
|
||
and reload/reconnect during the write — the dialog does not come back
|
||
with a live Save button; the reloaded config shows the outcome [manual]
|
||
- [ ] **Two identical cards keep to themselves**: put the SAME card config
|
||
twice on one view, park one in the Devices editor at 350 % and leave the
|
||
other in View with an unsaved space dialog, then force a rebuild — each
|
||
card comes back with its OWN floor, mode and zoom, and the draft returns
|
||
to the card that owned it, not to its neighbour (AUD-159B1-01)
|
||
[auto: smoke_warm_owners, section A]
|
||
- [ ] **Two dashboard views keep to themselves**: the same card config on two
|
||
views of one dashboard — switching between them never carries a viewport
|
||
or a dialog across (`location.pathname` is part of the key) [manual]
|
||
- [ ] **A rebuild storm keeps the draft**: a dashboard that rebuilds twice in a
|
||
row (config churn, a flapping websocket) still returns the unsaved dialog
|
||
— the draft travels down the chain of instances (AUD-159B1-02)
|
||
[auto: smoke_warm_owners, section B]
|
||
- [ ] **A forgotten draft frees its plan file**: open the space dialog with a
|
||
plan chosen, leave the view and do not come back — after the 10-second
|
||
TTL the memo no longer holds the dialog (a plan is base64 in memory), and
|
||
nothing revives afterwards (AUD-159B1-03)
|
||
[auto: smoke_warm_owners, section C]
|
||
|
||
## Styling hooks and HA-formatted values (docs/STYLING-HOOKS.md, dev, unreleased)
|
||
|
||
- [ ] **The hooks are there and they are the config's ids**: open the plan's
|
||
DOM (devtools → the card's shadow root) and check that a device marker
|
||
carries `data-hp="device"`, `data-id`, `data-entity` and `data-area`; a
|
||
room `data-hp="room"` + `data-id` + `data-area`; a door/window/gate
|
||
`data-hp="opening"` + `data-kind`; a decor shape `data-hp="decor"` +
|
||
`data-kind`; a room caption `data-hp="room-label"`; a floor tab
|
||
`data-hp="space-tab"`. The ids are the ones in your config, not DOM
|
||
positions — they survive a reload [auto: smoke_styling_hooks]
|
||
- [ ] **Absent is absent**: a virtual marker has NO `data-entity` at all, and a
|
||
sub-area room (no HA area) has NO `data-area` — never the string
|
||
«undefined» [auto: smoke_styling_hooks]
|
||
- [ ] **A card-mod rule actually applies**: with card-mod installed, add
|
||
`ha-card [data-hp="device"] .lqi { display: none; }` to the card — the
|
||
signal badges disappear and nothing else moves. Then target one marker by
|
||
`[data-entity="…"]` and confirm it is the only one affected [manual]
|
||
- [ ] **The static card carries the same hooks**: a `houseplan-space-card`
|
||
has `data-hp` on its rooms, room labels and markers (it draws no openings
|
||
and no decor, so those are simply absent), and it needs its OWN card-mod
|
||
block — it is a different card with its own shadow root
|
||
[auto: smoke_styling_hooks]
|
||
- [ ] **`ha-icon` internals stay out of reach**: a rule may style the icon HOST
|
||
(colour, transform) but cannot reach the `<svg>` inside it. That is a
|
||
browser rule, and it is why the hooks sit on our wrappers
|
||
[auto: smoke_styling_hooks]
|
||
|
||
- [ ] **A value badge is formatted by HA**: set a numeric sensor's display
|
||
precision in HA (Settings → the entity → Display precision) to 1 and put
|
||
it on the plan as «value instead of icon». The badge shows the rounded
|
||
number with YOUR decimal separator and the entity's unit — once, not
|
||
twice — and matches what more-info shows [auto: smoke_value_format]
|
||
- [ ] **A live decor label is formatted by HA**: the same sensor in a text
|
||
shape reads identically; a switch shows «Включено», not `on`; an
|
||
attribute goes through the attribute formatter (a climate's
|
||
`current_temperature` is a number, not the climate's state)
|
||
[auto: smoke_value_format + unit logic.test]
|
||
- [ ] **A literal suffix stays literal**: write an attribute token followed by
|
||
` проц.` — the suffix is part of the text, with no hidden unit override
|
||
and no duplicate appended by the label renderer [auto: smoke_live_text]
|
||
- [ ] **An older Home Assistant is unchanged**: on an HA without
|
||
`formatEntityState` the badge and the label print the raw state with the
|
||
entity's unit appended, exactly as before — nothing is blank and nothing
|
||
throws [auto: smoke_value_format + unit logic.test]
|
||
- [ ] **The °/% plates are untouched**: the small temperature/humidity badges
|
||
next to an icon (and the same numbers in a room card and the tooltip)
|
||
still read «21.5°» / «48%». They are a derived reading, not an entity
|
||
state — deliberately ours [auto: smoke_value_format]
|
||
|
||
- [ ] **The text block's handles are small but still catchable**: select a
|
||
label in the Background editor. The four corner circles and the rotate
|
||
handle are a quarter of their old size — beads, not buttons — and the
|
||
dashed frame no longer hides the text. Now grab one on a TABLET with a
|
||
finger, aiming roughly at it rather than exactly: it is caught, because
|
||
the invisible hit circle is still the old finger-sized one. Same at any
|
||
zoom [auto: smoke_decor_text]
|
||
|
||
## The furniture library (docs/FURNITURE.md, dev, unreleased)
|
||
|
||
## Wall thickness (docs/WALL-THICKNESS.md, Unreleased)
|
||
|
||
- [ ] **Walls + adjacent draw thickness**: the first Plan-editor tool is named
|
||
“Walls” / «Стены» rather than “Add”; while it is active, its thickness
|
||
field is the immediately following toolbar element, before Merge. The
|
||
field still defaults to 15 cm and disappears when another tool is selected
|
||
[auto: smoke_draw_wall_thickness]
|
||
- [ ] **Tool + hover + input**: Plan editor → Thickness. Hover highlights
|
||
the whole wall; click opens the cm/in field; empty/0 clears; Esc closes
|
||
without applying; «Apply to all walls of this room» fills every allowed
|
||
edge [auto: smoke_wall_thickness]
|
||
- [ ] **Hatched body, clean-floor area**: after setting thickness a `.wallbody`
|
||
path appears; room-card and tooltip m² both decrease to the same inner-
|
||
contour area
|
||
[auto: smoke_wall_thickness]
|
||
- [ ] **Exact thickness transition after Split**: split one zero-thickness room,
|
||
apply 10 cm to every wall of one child and keep the other child at zero.
|
||
Both halves of the 10 cm facade end at the divider endpoint; no hatch,
|
||
paper or light masonry continues along the zero side. Plan, View, static
|
||
and hidden Iso consume the same stepped geometry
|
||
[auto: smoke_wall_thickness_transition + test/wall-thickness.test.mjs]
|
||
- [ ] **Openings cut the slab**: a door/window/gate on a thick wall leaves a gap in
|
||
the body; the door swing is offset toward the inner face and gate leaves
|
||
toward the exterior face; with
|
||
`hide_openings` the symbols hide but the cut remains
|
||
[auto: smoke_wall_thickness]
|
||
- [ ] **Opening tunnel repeats the room fill**: check a door, window and gate on
|
||
outer and shared thick walls. An outer opening uses its room colour for
|
||
the complete wall depth; a shared opening with different fills has one
|
||
hard transition exactly on the wall axis and no white/alpha seam. Window
|
||
glass and all architectural symbols remain above it. Repeat with hidden
|
||
opening symbols, hidden wall borders and in the Background editor; Glow
|
||
and sun geometry must not change
|
||
[auto: smoke_opening_tunnel_fill + test/wall-thickness.test.mjs +
|
||
test/logic.test.mjs]
|
||
- [ ] **Opening association and overlap edges**: a parallel room separated by
|
||
an air gap does not colour the outer half; a perpendicular T arm does not
|
||
capture the opening; a 45° wall keeps its local-axis split; nested rooms
|
||
resolve deterministically; a legacy opening beyond an endpoint paints
|
||
only the real wall interval. Exact and partial duplicate openings do not
|
||
stack alpha, and an angle-invalid opening is consistently rejected by
|
||
symbol offset, wall cut and tunnel fill
|
||
[auto: test/wall-thickness.test.mjs]
|
||
- [ ] **Door/gate light uses the clear tunnel**: place an off-centre light beside a
|
||
door or gate in a thick wall. In the neighbouring room the glow is limited by
|
||
sight lines through both the near and far inner-face corners; neither
|
||
side crosses a solid jamb return. Clearing wall thickness restores the
|
||
wider centreline-based sector [auto: test/logic.test.mjs; manual visual]
|
||
- [ ] **Wide gate stays compact**: add a 300–400 cm Gate. It has two equal
|
||
leaves with no swing arc; without a contact they open exactly 10°
|
||
outwards, and a closed/open contact changes the angle between 0° and
|
||
10°. A lock badge and Glow tunnel behave exactly like a door
|
||
[auto: test/logic.test.mjs + test/wall-thickness.test.mjs +
|
||
tests_backend/test_validation.py + smoke_styling_hooks]
|
||
- [ ] **Shared once / clear → line / resize re-keys**: one body for a shared
|
||
wall; clearing thickness restores the centreline; resizing a thick wall
|
||
keeps the thickness on the moved stretch, including both atomic solid
|
||
remainders around a partial virtual span
|
||
[auto: smoke_wall_thickness + smoke_resize_virtual_thick]
|
||
- [ ] **Virtual T-junction**: when two real thick arms from different room
|
||
contours meet at an `open_span` endpoint, the outside corner is a clean
|
||
mitre with no stair-step. In every editor the saved dash and the two-click
|
||
rubber band paint above the real hatch right up to the centreline; in
|
||
View the same saved dash paints below the body, so each thick jamb masks
|
||
its centreline end without shortening the stored span
|
||
[auto: test/wall-thickness.test.mjs + smoke_resize_virtual_thick]
|
||
- [ ] **Fragment normalisation**: draw adjacent/overlapping virtual stretches
|
||
along the same pair of rooms — they persist and select as one span. Close
|
||
the last virtual stretch — consecutive solid fragments merge into maximal
|
||
runs of equal thickness; equal neighbours become one, a thickness change
|
||
remains an exact endpoint. Resize transforms those endpoints. Repeat
|
||
across a Split boundary: spans owned by different room pairs must stay separate
|
||
[auto: test/open-spans.test.mjs + test/wall-thickness.test.mjs +
|
||
smoke_resize_virtual_thick]
|
||
- [ ] **Unit + backend**: inset/mitre/bevel, key from either end, degrade,
|
||
rekey, cm↔inches; `walls` schema bounds
|
||
[auto: test/wall-thickness.test.mjs + tests_backend/test_validation.py]
|
||
- [ ] **Thin-on-screen parity**: at the same card width a 1 cm wall suppresses
|
||
the hatch (solid fill stays) in both `houseplan-card` and
|
||
`houseplan-space-card`; a 20 cm wall restores the hatch in both
|
||
[auto: smoke_wall_thickness + test/wall-thickness.test.mjs]
|
||
- [ ] **Split through an open span**: split one side of a shared wall through
|
||
the middle of an existing open stretch. Both resulting pieces remain in
|
||
`open_spans`, and both new rooms link to the neighbour in `open_to`
|
||
[auto: smoke_merge_split + test/open-spans.test.mjs]
|
||
|
||
## The furniture library (docs/FURNITURE.md, dev, unreleased)
|
||
|
||
- [ ] **The tool and the palette**: Background editor → **Furniture**. A panel
|
||
opens under the bar with the symbols grouped (furniture / appliances /
|
||
plumbing / other), every tile drawing the real symbol, and the plan stays
|
||
visible behind it [auto: smoke_furniture]
|
||
- [ ] **Real size through `cell_cm`**: pick the sofa, click in the middle of a
|
||
room, then measure it against the plan's own grid — it is 2.2 m wide and
|
||
0.9 m deep. Change the space's scale (Space settings → cm per cell) from
|
||
5 to 10 and place a second sofa: it covers the same 2.2 m of the plan,
|
||
i.e. half as many cells [auto: smoke_furniture + furniture.test]
|
||
- [ ] **The size fields**: pick the bath, type 1.5 in Width, click — the piece
|
||
is 1.5 m, not 1.7. In an imperial HA profile the same fields read and
|
||
accept FEET, and the stored plan is unchanged when you switch back
|
||
[auto: smoke_furniture (metric); manual for the imperial profile]
|
||
- [ ] **The wall magnet**: click near a wall — the piece's BACK lands flat on
|
||
it and it turns to the wall's direction (a bed's headboard against the
|
||
wall, a toilet's cistern against it, a sofa's back against it). Holding
|
||
**Shift** bypasses the wall magnet but still lands through the
|
||
decor/room/grid magnet, never between grid nodes
|
||
[auto: smoke_furniture]
|
||
- [ ] **The magnet while dragging**: drag a placed sofa across the room to
|
||
another wall — it turns to that wall as it arrives. Drag it back into the
|
||
middle: it keeps the angle it had rather than snapping straight. On a
|
||
DIAGONAL wall it lands at the wall's own angle [auto: smoke_furniture for
|
||
the axis-aligned case; manual for a diagonal wall]
|
||
- [ ] **One stamp per pick**: after placing, the editor is back in **Select**
|
||
with the new piece selected, and the palette is disarmed — clicking the
|
||
plan again does not place a second one [auto: smoke_furniture]
|
||
- [ ] **The frame is the text block's frame**: four corner beads and a rotate
|
||
handle, the beads a quarter of their hit area. Grab one with a finger on
|
||
a tablet, aiming roughly: it is caught [auto: smoke_furniture]
|
||
- [ ] **Proportional by default**: drag a corner sideways or down — the current
|
||
ratio is preserved about the opposite corner. Hold Shift to change width
|
||
and depth independently. Two live badges show both in metres (or feet)
|
||
while you drag, and they match a later measurement against the grid;
|
||
neither mode creates sizes off the grid
|
||
[auto: smoke_furniture]
|
||
- [ ] **Rotation**: the handle above the box turns the piece in 5° steps about
|
||
its CENTRE (not a corner); Shift goes past the step; turning back to
|
||
straight removes the angle entirely [auto: smoke_furniture]
|
||
- [ ] **Complete properties**: double click a piece and change its symbol,
|
||
width/depth in m/ft, angle, contour colour/opacity and line width in
|
||
cm/in. Save keeps its centre/transform and reloads exactly; Cancel changes
|
||
nothing; reopening a non-first symbol selects that exact option
|
||
[auto: smoke_furniture; manual]
|
||
- [ ] **It is only decor**: a piece takes no tap in view mode, has no entity
|
||
and no state, and does not appear in any room aggregation. Erase removes
|
||
it; Delete removes the selected one [auto: smoke_furniture]
|
||
- [ ] **Old plans and old servers**: a plan saved before this release opens
|
||
unchanged. A plan WITH furniture saved by this card and opened by an
|
||
older integration still saves (the backend accepts any well-formed symbol
|
||
id) [auto: tests_backend test_decor_furniture; manual for the old server]
|
||
- [ ] **card-mod**: `[data-symbol="toilet"] { stroke: #4fc3f7; }` colours only
|
||
the toilets [auto: smoke_furniture checks the attributes; manual for the
|
||
rule itself]
|
||
|
||
## Unfinished outlines, partitions and columns (dev, unreleased)
|
||
|
||
- [ ] **Persistence and joining**: draw two unfinished outlines, switch tools,
|
||
reload and resume each from either end. Continue one into the free end of
|
||
the other: one draft id remains, segment thicknesses keep their order,
|
||
and an endpoint-to-endpoint loop opens the room dialog. A click in the
|
||
middle never creates a branch [auto: smoke_free_walls; backend schema].
|
||
- [ ] **Creation limits and validation**: 1/100 cm partitions and 1/150 cm
|
||
columns save exactly. Zero, NaN and 101/151 cm block the final click with
|
||
a range toast and create no history entry. Client caps match backend:
|
||
200 drafts, 500 points per draft, 2000 total draft segments, 2000
|
||
partitions and 500 columns [auto: backend validation + smoke_free_walls].
|
||
- [ ] **Select gestures**: creation tools click through existing physical
|
||
bodies. Select gives at least a 24 px target, cycles overlaps on repeated
|
||
clicks and moves a partition rigidly on the grid. Escape/pointercancel
|
||
restores the pre-drag state. A square column rotates in 5° steps (Shift
|
||
free); a circle has no rotation handle [auto: smoke_free_walls; manual].
|
||
- [ ] **Delete contract**: Delete on a selected draft asks once and removes the
|
||
whole outline. Its properties dialog has distinct “Delete segment” and
|
||
“Delete entire outline” actions; a middle-segment split respects the
|
||
draft-count cap. A localized two-line title is fully contained by the HA
|
||
header, and the three/four footer actions remain inside their padding:
|
||
destructive actions left, Cancel/Save right or together on a second row
|
||
when they do not fit [auto: smoke_free_walls; manual dialog labels].
|
||
- [ ] **Area and light**: overlapping bodies are subtracted once from clean
|
||
area; closed partition rings keep the enclosed floor; bodies outside all
|
||
rooms create no paper. Glow does not cross a long nearby partition and a
|
||
source inside masonry lights nothing. Window rays are blocked by the same
|
||
bodies. `show_borders: false` changes paint only [auto:
|
||
physical-geometry.test; manual visual].
|
||
- [ ] **Seamless junctions**: saved draft/partition L corners (right, acute and
|
||
obtuse), unequal thickness, endpoint-on-line T and a branch touching a
|
||
room wall use one bounded joined body; near-miss, X crossing, malformed
|
||
segments and flat free caps keep their documented semantics. The active
|
||
rubber-band has the same contour before and after commit, target records
|
||
are not split, Plan/View/static/hidden-iso paths agree, clean floor and
|
||
light use the joined corner, and preview/render never writes config
|
||
[auto: wall-thickness.test, physical-geometry.test,
|
||
smoke_wall_junctions, wall-junctions golden scenarios; manual golden
|
||
artifact review].
|
||
- [ ] **Lifecycle/performance**: an external config revision cancels live
|
||
move/rotate state before replacing geometry. Drag preview performs no
|
||
polygon boolean work; clean floor and Glow clips are reused until the
|
||
config/space/source changes [auto: editor/preloader smokes; performance
|
||
profile for a dense plan].
|
||
|
||
## Contextual help (issue #68, v1.62)
|
||
|
||
- [ ] A setting with complete RU/EN help body and ARIA copy shows one 32 px
|
||
desktop / 40 px coarse-pointer button with the outlined circled-question
|
||
icon. Mouse hover, keyboard focus and tap open the same text surface
|
||
[auto: `smoke_help_affordance`].
|
||
- [ ] Empty or whitespace-only help body produces no trigger. A non-empty body
|
||
without a complete ARIA label also produces no trigger; neither case adds
|
||
a tab stop or reserves visible space [auto: `smoke_help_affordance`].
|
||
- [ ] Escape, outside pointer, owning-dialog scroll, toast and a competing colour
|
||
picker close help in the documented order. The Popover and portal fallback
|
||
paths stay inside the visual viewport [auto: `smoke_help_affordance`].
|
||
- [ ] Opening help by hover, focus or tap changes neither `clientHeight`,
|
||
`scrollHeight` nor `scrollTop` of the owning dialog body. The native
|
||
Popover and forced portal fallback have the same no-layout-shift contract
|
||
[auto: `smoke_help_affordance`].
|
||
|
||
## Hiding layers: decor, openings, virtual walls (docs/UX-MODES.md, dev, unreleased)
|
||
|
||
- [ ] **«Скрыть декоративный слой»** (owner 2026-08-05): a space with lines,
|
||
labels or furniture on it → space settings → Display → tick the box, save.
|
||
The plan loses all of it, in View, in the Plan editor and in the Device
|
||
editor. Open **Редактор подложки** — everything is back, editable, exactly
|
||
where it was. Untick it: the plan looks as it did before you started
|
||
[auto: smoke_hide_layers]
|
||
- [ ] **«Скрыть проёмы»**: tick it on a space with doors, windows and gates. The
|
||
symbols are gone from View and from the Device editor; the **Plan editor
|
||
still draws them**, or the Opening tool would be editing blind. Nothing
|
||
else changed: a lit room still spills light through a door/gate, the sun
|
||
still comes in at the window, a door with a contact sensor still reports
|
||
open/closed in the room card, and the resize tool still refuses to
|
||
shorten a wall past its opening [auto: smoke_hide_layers, smoke_glow]
|
||
- [ ] **Virtual walls follow the borders switch only in View** (owner 2026-08-05): make an
|
||
open boundary between two rooms (Plan → «Граница», two points), then turn
|
||
**«Всегда отображать границы комнат» OFF**. The dashed stretch goes with
|
||
the borders — no floating dashes on a plan that draws no walls. Turn the
|
||
borders back on and it returns. In Plan, Devices and Background editors
|
||
the dashes are always visible, whatever the switch says
|
||
[auto: smoke_hide_layers, smoke_openwall]
|
||
- [ ] **Nothing is stored when nothing is hidden**: with both boxes unticked,
|
||
the space's config carries no `hide_decor` / `hide_openings` at all, and
|
||
a plan saved by an older card still opens here unchanged
|
||
[auto: smoke_hide_layers, tests_backend test_hide_layer_settings]
|