- cog next to the space name shows in View/Plan/Devices (canEdit only); '+' add-space tab stays Plan-only - tabs flex-centered so the cog aligns with the tab text - smoke_gear_tabs.mjs; TESTING.md + CHANGELOG same-commit
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Manual testing checklist
Policy: this checklist is updated in the same commit as any functional change (like CHANGELOG.md). Every release: run at least the smoke column on the synthetic demo (
demo/), and the full list before major releases. Items marked[auto]are covered by unit tests or the headless smokes indemo/— they still deserve an occasional eyeball. File every failure as a GitHub issue before fixing.
Environments matrix
Run the core flows (marked ★ below) in each environment at least once per minor release:
- Chrome / Edge (desktop, Windows or Linux)
- Firefox (desktop) — SVG viewBox math and container queries differ historically
- Safari (macOS) — pointer events / pinch behavior
- HA Companion app, Android (cold start! the v1.7.2 race lived here)
- HA Companion app, iOS
- Tablet in kiosk/panel mode (wall-tablet scenario, landscape)
- Phone portrait, narrow ≤400 px (adaptive header ≤620 px)
- Dark theme and light theme (badges, dialogs, plan contrast)
- RU profile locale and EN profile locale (+
language:card option forcing each)
Installation / upgrade / removal
- Fresh install via HACS custom repository → integration appears, card auto-registers as a Lovelace resource (
?v=matches manifest); no manual resource setup single_config_entry: adding a second entry is impossible [auto]- Upgrade via HACS:
?v=bumps after HA restart, browser picks the new bundle without cache clearing - YAML-mode Lovelace: falls back to
extra_module_url(card loads) - Removal: delete entry → Lovelace resource entry disappears;
.storage/houseplan.*survives; reinstall picks the old config up - Diagnostics download works; personal fields (name/link/description/pdfs) are
**REDACTED**[auto]
Modes (v1.25.0) ★
- The card always loads in View; edit modes are never restored [auto]
- View: pan/zoom/space-switch/tap/long-press/tooltips only — dragging an icon, label or opening does nothing; panning may start on top of an icon [auto]
- View header: space tabs + count + zoom + mode tabs, ZERO edit buttons [auto]
- Plan: markup toolbar, space gears, +space, ⚙ palette; device icons hidden, labels/openings draggable; orange stage frame [auto]
- Devices: icon drag works, click opens the marker editor directly; +/👁/↺/⬡ buttons; accent stage frame [auto]
- Mode tabs hidden for non-admin users; segmented control highlights the active mode
- Openings in View (v1.28.1): the door/window itself is a pure drawing — no cursor change, no hover outline, no hit target, no click, regardless of bindings [auto]
- The LOCK BADGE is the one exception: when a lock is bound it is shown and clickable in View (pointer cursor, click → door/lock info card); inert in Plan so it does not fight editing [auto]
- Device icons in View show a pointer cursor (no grab); grab only in the Devices mode [auto]
- In Plan an opening is interactive: grab cursor, hover outline, drag along walls, click (any tool) opens its properties [auto]
Onboarding ★
- Empty config, HA has floors → floors-import wizard offers them sorted by level [auto]
- Wizard: uncheck all → "Create" disabled; "Start from scratch" → classic dialog
- Wizard: N floors → space dialog per floor with prefilled name and progress "i of N"; Skip skips one; Cancel aborts the whole queue [auto]
- After the last wizard space (or first manual space) → markup mode auto-opens with a toast
- Empty config, no floors → classic "New space" dialog auto-opens once per session
- All floors skipped, nothing created → empty state with "Add space" button remains usable
Spaces ★
- Create with an image (SVG, PNG, JPG, WebP) → correct aspect, crisp at zoom (SVG)
- Oversized plan (>8 MB) → readable error toast, dialog stays open
- Create with "No image — I'll outline rooms by hand": orientation landscape/portrait/square respected [auto]; borders+names default ON [auto]
- Draw-space (no background) renders a WHITE canvas (paper-like), markup works on it; room borders/names stay legible on white [auto]
- Edit: rename; replace image; switch image→draw detaches the plan [auto]
- Delete space with rooms/devices → tab disappears, layout of other spaces untouched
- Display settings: borders toggle, names toggle, color picker + opacity slider live-preview after save, fill selector [auto]
- Fill "zigbee": rooms tint red→green by average LQI; rooms without zigbee stay unfilled [auto]
- Fill "lights": yellow when any light on, grey when all off, unfilled when the room has no lights [auto]; toggling a light from the plan recolors the room
- Fill "temperature": blue below the comfort range, green inside, yellow above [auto]; comfort bounds editable inline on the radio row (swapped bounds tolerated [auto], clearing a field cannot zero a bound [auto]); rooms without a temperature reading stay unfilled [auto]
- Fill mode is a radio group (no dropdown); labels carry no color legend
- Room hover darkens the current fill (no recolor to blue); unfilled rooms hover light grey
- Room tooltip shows the average room temperature when any thermometer reports [auto]
- Average room temperature counts ONLY thermometer/air-monitor devices — fridges, TRV heads,
smart-plug chip temperatures (
*_device_temperature) and diagnostic-category temps are excluded [auto] - Space dialog is 500 px wide; the comfort-bounds inputs are compact (56 px)
- The scale (cm per cell) input is compact (72 px), not full-width [auto]
- General settings (⚙ in the header): fill colors grouped by mode (lights on/off/none, temp cold/comfy/hot, LQI weak/strong), each with its own opacity slider [auto]; Reset restores defaults; saving defaults stores nothing [auto]
- Custom fill colors apply to the full card AND the static space-card
- LQI gradient interpolates between the configured weak/strong colors [auto]
- Per-space "Show zigbee signal (LQI)" toggle hides/shows the badges next to devices and the signal line in room tooltips for that space only [auto]
- Device icon badge is centred exactly on its point (no 1 px down-right drift) [auto]
- Device glyph is centred within its badge (no vertical drift — real ha-icon is block+line-height) [auto]
- Room hover highlight still works when custom borders/fills are on
- Settings persist across reload and other browsers (server-side)
Room markup editor ★
- Grid appears; dots snap; the outline draws pair-by-pair; shared walls reused
- Ruler: while drawing, the length of the current segment follows the cursor (metres, or feet+inches on an imperial HA); scale = space "cm per cell" (default 5)
- A line cannot exist on its own: start an outline, do NOT close it, leave markup — no lines are left behind (nothing was written to the config)
- Deleting a room removes its walls, EXCEPT those shared with a neighbouring room (the neighbour still yields them); deleting the neighbour too removes them as well
- There is no "Erase" tool in the markup toolbar (removed in v1.19.0)
- Rooms never overlap (v1.20.0): a click strictly inside an existing room is refused with a toast; a click ON a shared wall (including mid-span of a longer neighbour wall) still works
- Closing an outline drawn AROUND an existing room is refused; the outline stays open
- Merge (v1.21.0): two rooms sharing a wall merge into one; the dialog picks the surviving name/area; rooms touching only at a corner or apart are refused with a toast
- Split (v1.21.0): click a room, then two points on its walls — the bigger part keeps the name/area/devices, the smaller opens the new-room dialog; Cancel leaves the room whole
- Split: a cut with an end off the wall, or along a wall, is refused with a toast
- Split: the click snaps to the nearest wall, so it works on non-grid-aligned rooms (imported/legacy polygons), not only on rooms drawn on the current grid [auto]
- Split: a click far from any wall (middle of the room) is a miss with a toast — the wall-snap pull is capped, accidental clicks do not pick a wall [auto]
- Esc / Ctrl+Z removes the last dot (and its line); Reset clears the path
- Closing the contour (click the first dot, ≥4 points) opens the room dialog
- Room dialog: area list shows only unassigned areas; picking an area prefills the name
- "No area" room (decorative) requires a name; saves with
area: null - Cancel in the dialog reopens the contour (last point undone)
- Saving a room with an area: area devices appear with icons; positions are fixed into the layout [auto]
- Erase tool removes exactly the clicked line; Delete-room removes the polygon after confirm
- Device icons hidden during markup; visible again on exit
Devices on the plan ★
- Auto devices appear only in rooms bound to their area [auto]
- Curation hides bridges/groups/scenes/excluded integrations; 👁 "show all" reveals [auto]
- Duplicate "name|area" numbered ("Lamp", "Lamp 2") [auto]
- Light groups fold their single lamps;
group_lights=falseunfolds [auto] - Drag anywhere (no edit mode), snaps to grid, persists after reload, per space
- ↺ reset restores auto layout after confirm
- Temperature badge on thermometers; LQI value under zigbee icons with red→green color
- Live states: light on = yellow, open cover/lock/door = orange, unavailable = faded
- State icons (v1.26.0): auto icons morph with state — door/window/garage open↔closed, lock locked↔unlocked, bulb on; custom icons and unavailable states never morph [auto]
- display "Value instead of an icon": the marker shows the measurement (°/%/unit) as its body, small badges hidden; non-numeric fallback keeps the icon [auto]
- RGB lights (v1.27.0): an on light with a color tints its icon/glow and the ripple (explicit ripple color still wins); off/white lights unchanged [auto]
- Alarm pulse (v1.27.0): leak/smoke/gas/CO/siren in 'on' pulse a red ring over any display mode; clears on 'off'; unavailable never alarms [auto]; reduced-motion static
- Space gear (v1.30.1): the cog next to the space name is visible in every mode (admins only), vertically centered with the tab text; clicking it opens space settings without switching the tab; "+" tab stays Plan-only [auto]
- Lock action (v1.30.0): opening info card (View) shows Unlock (red) when locked / Lock when unlocked; button calls the lock service; disabled while locking/unlocking; hidden when unavailable; plan-icon tap still never toggles a lock [auto]
- New-device flag (v1.29.0): a device added to HA after install gets a big red dot top-right of its icon (all clients); opening its editor clears it everywhere; upgrade/first-run seeds the baseline silently — no dot flood [auto]
- No devices at all in HA (fresh instance) → plan renders, "0 dev.", no console errors [auto]
Device dialog (markers) ★
- Open via info card → Edit; all fields persist (name, icon, model, link, description)
- Rebind to another device/entity/helper: search filters; already-placed candidates excluded; old position cleaned up [auto backend]
- Virtual device: requires name; room required; renders dashed
- Sub-area rooms (v1.28.0): a room WITHOUT an HA area appears in the marker room list ("no area, manual"); a device placed there lands at its centre, the marker stores room_id, reopening the dialog restores the choice [auto]
- Room override moves the icon to the room center
- Tap-action override select (default/info/more-info/toggle) saves and applies
- PDF/manual upload: ok path; >50 MB → readable error; .exe → bad-ext error [auto backend]; traversal names sanitized [auto backend]
javascript:in the link field is not rendered as a clickable link [auto]- Remove: auto device → hidden marker (reappears via dialog "show all"? no — stays hidden until re-added); virtual → gone incl. its layout entry [auto backend]
Icon rules ★
- ⬡ opens the editor with current rules (defaults if none saved)
- Test field resolves live; add/delete/reorder rows; first match wins [auto]
- Invalid regex highlights red and is skipped at runtime (other rules still work) [auto]
- Reset to defaults; saving defaults stores nothing (settings key removed) [auto]
- Custom rules re-icon existing devices immediately; per-device icon override still wins; lock devices keep mdi:lock [auto]
- Rules survive reload; second browser sees them after live-sync
Tap actions & gestures ★
- Default: tap → info card; card option
toggle: tap toggles lights/switches/fans/humidifiers only [auto] - Locks/alarms never toggle, even with per-device override [auto]; covers/valves toggle only with explicit per-device override [auto]
- Long-press (600 ms) always opens the info card, also when tap=toggle [auto]
- Drag > 3 px cancels both tap and long-press; pinch/pan never triggers taps
pointercancel(touch interrupted) does not leave a phantom info card [auto]
Zoom / pan / labels
- Wheel zoom at cursor; +/− buttons; fit button resets; badge shows %
- Pinch zoom + two-finger pan on touch; one-finger pan when zoomed
- Zoom level persists per space (localStorage), restored on reload
- Window resize / sidebar collapse refits without distortion
- Room name labels: default at room center; dragging moves and persists (server layout,
rl_*) [auto]; hidden in markup mode - Labels legible on light and dark plans (no text shadow) at min/max zoom
Multi-client & concurrency ★
- Two browser tabs: drag in A → position appears in B without reload (live event)
- Config edit collision: stale tab saving gets a conflict toast, auto-resyncs, retry works [auto backend]
- Point layout updates from two windows don't overwrite each other's icons [auto backend]
admin_onlyON: non-admin user gets readable "administrators only" errors on every write path
Edge cases
- HA instance with zero devices/areas → onboarding works, rooms can be drawn, no crashes [auto]
- Space with zero rooms → renders; markup hint visible
- Room without area + borders ON → drawn, click does nothing, no area tooltip signal
- No zigbee devices anywhere → no LQI badges, lqi fill leaves all rooms unfilled [auto]
- 100+ devices in one space → build under ~50 ms [auto], drag stays smooth
- Very long device/room names → ellipsis/wrap, no layout explosion
- HTML/emoji in names (
<b>xss</b>, 🚿) → rendered as text, never as markup [auto] - Plan file deleted from disk → Repairs issue appears after config save/restart; re-upload clears it [auto backend]
- Corrupted
.storage/houseplan.config→ entry retries (ConfigEntryNotReady), no crash loop [auto backend] - HA restart while a dialog is open → next save gets a clean error/conflict, no data loss
- Legacy layout entries (v1 {x,y} without space) are ignored gracefully
- Kiosk cold start on mobile app: card defined before dashboard render (resource registration)
Release regression quickies
- Browser console has zero errors from houseplan-card.js on: dashboard load, markup, dialogs, zoom
- HA log has zero houseplan errors/warnings after restart
npm test(frontend),pytest tests_backend(pure), CI HA-harness — all green- README screenshots/GIF still match the current UI (synthetic home only)
Last self-run
v1.21.1 (2026-07-16), full audit of v1.16–v1.21. All [auto] items pass (73 frontend
tests, 12 backend). New smokes on the synthetic home: smoke_merge_split (merge fuses
adjacent rooms keeping the survivor's id; non-adjacent refused with a toast; split creates
the new room, cancel keeps the room whole, along-wall cut refused) and smoke_split_nonsnap.
Finding turned into a fix (shipped this release): Split required the click to land on a grid
node, so it silently failed on rooms whose walls are not grid-aligned (imported/legacy
polygons) — the click now snaps to the nearest wall instead of the grid, and splitRoom()
still rejects a bad cut. README (en+ru) gained the merge/split/ruler/scale documentation it
was missing. The earlier self-run record follows.
v1.14.0 (2026-07-06), headless demo harness + unit suites. All [auto] items pass
(43 frontend tests, 11 pure + 12 HA-harness backend tests, smoke_space_settings,
tap/hold/wizard/rules smokes). Bugs found during the run, fixed in the same release:
- Edit dialog: switching an existing space from image to "draw" kept the old
background (
plan_urlnot detached) — fixed. _stateClasscrashed on state objects withoutentity_id(domain is now derived fromd.primary, which the state was looked up by) — fixed; found by the 150-device perf item of this checklist.- Perf item measured: 162 devices build in ~14 ms, re-render ~1 ms — well within budget.
- (earlier rounds) long-press phantom after
pointercancel;_saveConfigNowconflict without resync — fixed in v1.13.2. Unchecked boxes above (real browsers/devices, multi-tab live sync, Companion apps) require hands on real hardware — they remain for the human pass.
houseplan-space-card (read-only embedded)
type: custom:houseplan-space-card, space: <id>renders the space identical to the full card's plan (background + configured borders/names + room fills + icons), no header/controls [auto]- The schematic is fully non-interactive: click/hover anywhere does nothing — no more-info,
no tooltip, no drag (
.hp-static-stageis pointer-events:none) [auto] - Footer button opens the full component already showing that space (deep-link
#space=<id>) [auto] - Several cards with different
spacecoexist on one board; one shared config WS request - Unknown
space→ tidy error card [auto] show_button: falsehides the footer- Full card honours
#space=<id>on load and on hashchange; invalid id ignored [auto]
Presence ripples / per-device icon (v1.22.0)
- Marker dialog → Display = "Ripple only": the icon badge disappears, rings pulse while the entity is on, and collapse to a faint dot when it goes off
- Display = "Icon + ripple": both the icon and the rings are drawn
- Ripple colour and size (×2..×8) apply per device
- An entity going
unavailablestops the pulsing (idle dot), never leaves it running - Icon size ×0.5..×3 and rotation 0..350° apply per device; the temp/humidity badges scale with the icon
- Ripples still work with the card-wide "live states" toggle OFF (they are opt-in per device)
- With OS "reduce motion" enabled, rings do not animate
Doors & windows (v1.23.0)
- Markup → "Opening": a click away from any wall shows a toast; near a wall — the dialog
- A door placed on a wall renders jambs + leaf + swing arc at the wall's angle; length in cm matches the ruler/scale of the space
- Bind a contact sensor: open → leaf swings and the arc draws on in the accent colour; closed → leaf lies along the wall, arc hidden; invert flips this
- Sensor unavailable → the opening freezes at its static default (door open / window closed)
- A door with a lock shows the padlock badge: green locked / orange unlocked / grey unknown
- Clicking an opening (or the padlock) in view mode opens the info card with both states; the lock can NOT be toggled from the plan
- Flip toggles mirror the hinge side and the swing side
- Click an existing opening with the tool → edit dialog; Delete removes it
- (v1.23.1) Hovering an opening in view mode shows the accent outline + grab cursor
- Dragging an opening slides it along walls (re-snapping, incl. around corners) and saves on release; dragging far away from walls leaves it in place; hinge does not flip while crossing wall-segment boundaries
- Single click still opens the status card; double click opens the properties dialog; a drag does NOT open either