Волна 2 эпика #674 — у каждого правила один дом, остальные места ссылаются.
DECOR-EDITOR.md ← BACKDROP.md + LIVE-TEXT.md: один документ с нумерованными
разделами (§3 подложка, §5 текст с живыми значениями), на которые теперь
указывают комментарии кода вместо несуществовавших «BACKDROP §2/§3»;
исправлено утверждение, что space-card не рисует декор (он рисует подложку
и картинки декора, но не фигуры, мебель и текст). LIGHT.md ← матрица
настроек света (перевод, тест назван явно: test/devices.test.mjs «issues
84/88»). DEVICE-PRESENTATION.md ← правила «что показывает маркер» из
FILTERING.md (порядок cover → light sources → device role, шторы,
медиаплееры); «в одном pull request» → «в одном коммите». CANVAS.md: §9.5
«Оптимизировать планы» → CONFIG-COMPATIBILITY.md, overlay и планарные грани
Walls → WALL-THICKNESS.md §10–11, таблицы «было/стало» сняты. TESTING-DEMO.md
→ demo/stand/README.md: карта демо-дома и «чего на стенде нет», ручной
чек-лист снят (ручной фазы в процессе нет). ISOMETRIC.md — только текущее;
история Stage 2/4 — docs/adr/570-isometric-stage4-visual-handoff.md.
SUN.md: удалённый контракт фона снят, правило бумаги — в текущем разделе.
UX-MODES.md: декор над заливками, а не «под комнатами»; «hidden isometric»;
follow-up из #3 — все выпущены. Шапки VACUUM, WARM-REMOUNT («Выровнять всё
по сетке» → «Оптимизировать планы»), WALL-THICKNESS, STYLING-HOOKS,
CONFIG-COMPATIBILITY (#33), PDF-EXPORT — без устаревших статусов и планов.
README EN/RU: абзац про пересъёмку скриншотов → CONTRIBUTING.md, RADAR и
PDF-EXPORT в списке документации, RU догнал EN (2.5D, повторное
использование загруженного изображения, STAIRS). Один список канонических
документов подсистем в AGENTS.md и промпте ревьюера (_process.yml).
WALL-THICKNESS.md ссылается на ADR 282.
Правки src/** и validation.py — только пути документов в комментариях.
Issue: #679
User-Visible: no
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
`USER-GUIDE.ru.md`, `FILTERING.md` и `VACUUM.md` описывали «подсветку
убираемой комнаты» пылесоса как существующую фичу, которую подавляет
«Всегда статичный значок». Фичи нет: #12 закрыт `not_planned` 2026-08-27,
`room_highlight` встречается в `src/**` ровно один раз — объявлением поля
схемы в `types.ts:184`, без единого runtime-потребителя.
Формулировка уже утекла как факт в ТЗ #588 (ревью ТЗ r1, M2). Правится
источник: везде остаются только реально существующие слои — puck, след и
предупреждение о маршруте на несопоставленной карте. В `VACUUM.md` поле
схемы помечено как зарезервированное: оно принимается и сохраняется, чтобы
старые планы читались, но ничего не рисует.
Issue: #589
User-Visible: no
Treat explicit empty route lists as authoritative, preserve them through single-space export, group deleted-space routes, and render vacuums from the immutable vacuum-only snapshot subset.
Issue: #443
User-Visible: yes
(a) documented: deleting a vacuum marker erases its server trail at once
and a re-added marker starts from scratch (VACUUM.md + both USER-GUIDEs).
(b) smoothVacPath reports dropped non-finite segments — one console warn
per call with the count — instead of hiding the whole trail silently on a
broken calibration matrix. (c) room climate (#317) now reaches legacy
markers whose exported config carries an ABSENT area key rather than an
explicit null: `== null` where the placement is decided. (d) the armed
furniture preview follows Shift without mouse movement — window
keydown/keyup listeners live exactly as long as the palette is armed,
detached at every palette teardown. (e) only the primary mouse button
places decor/furniture: a right or middle click with an armed tool is a
no-op, touch/pen untouched. (f) a device whose registry entities were ALL
deliberately disabled by the user no longer glows as an alive controller —
the #318 entityless-active rule now requires a genuinely empty roster.
(g) furniture-pack author corrected to Sergey Matyunin (Сергей Матюнин)
per the owner's decision — LICENSE.md, README.md, pack.json,
docs/FURNITURE.md, the provenance check in generate-furniture-assets and
its unit; the source archive bytes are unchanged and the README notes the
romanisation fix.
Proofs: units for (b)/(c)/(f) including the #318 regression pair; new
smoke_furniture_polish for (d)/(e) with listener add/remove counters and
both mouse buttons; five registry mutants, one per code change.
Issue: #369
User-Visible: yes
Audit HP-1540-01 (High): an auto-discovered vacuum has no config marker
until the device dialog is saved once, yet the live-position section was
already interactive. setVac, _vacSaveMatrix and auto-calibration all did
cfg.markers.find(...) and silently bailed out — while the auto-calibration
toast still claimed success. Every vacuum edit now materializes a minimal
marker (same id/binding the dialog Save would produce), _vacSaveMatrix
reports whether the write landed, and success toasts are gated on it.
HP-1540-04: the auto-calibration room matcher accepted only polygon rooms
and told users their room names did not match. It goes through the shared
roomPoly() now, so legacy x/y/w/h rectangles count like everywhere else.
HP-1540-06: the no-rooms/no-match/rough-fit toasts pointed at the removed
point calibration; they now point at the fit panel that shipped instead,
and docs/VACUUM.md Setup UX describes the actual UI. Also extracted
vacMapIdFromAttrs as the explicit frontend half of the map-id contract
(backend half lands with HP-1540-02).
Regressions: demo/smoke_vacuum_firstuse.mjs starts from cfg.markers=[]
(the fixture gap the audit called out) with rectangle plan rooms and a
zero map_index, and fails 11 checks on the v1.54.0 bundle; i18n unit test
asserts no point/точк wording in either language.
TESTING gets a manual checklist matching the current contracts (modes,
teleport-on-view-change, tip glued to the icon, fit panel, multi-floor);
ARCHITECTURE gains trails.py and the trail/get command; VACUUM records
the display modes and what P1 actually shipped; README/PRODUCT/ROADMAP/
STATUS mention the feature.
The integration now records the path itself (trails.py): it watches the
source entity's state changes, so recording needs no open card, has no
multi-tab write races, and every screen sees the same line — reloads
included, which retires the localStorage snapshot after one day of
life. Stored per marker: the current run plus exactly one previous
(owner call — users want cleaned-vs-uncleaned at a glance). The
previous run renders at 40% opacity; the current one still trims its
live tail so it never outruns the puck. Runs rotate on start or map
switch, points cap at 2000 with decimation, store writes debounce 10 s,
and houseplan_trail_updated pushes live cards. TrailBook is pure under
5 backend tests; the WS command degrades silently on older backends.
The self-recorded points now snapshot into localStorage per marker
(raw robot coords, so recalibration does not invalidate them). Restore
is gated: fresher than the linger window, same map, and never into a
run that started after the snapshot ended — the old trail must not
leak into a new cleanup. The smoke simulates the reload by wiping the
runtime map and asserts both the restore and the new-run discard.
Calibration is now a direct-manipulation overlay: the robot's rooms as
a dashed translucent ghost over the plan, dragged into place and
stretched by four corner handles (uniform scale about the opposite
corner). Quarter-turn and mirror buttons re-anchor about the ghost
centre; mirror defaults on because every robot map seen so far flips Y
versus the screen — measured on the owner's X50. Everything folds into
the same stored 6-number matrix, and legacy matrices reopen in the
panel with rotation snapped to a quarter. The park-the-robot-three-
times wizard is deleted outright: it was the most fragile part of the
feature (owner: «плохо работает»). fitMatrix/fitFromMatrix/initialFit/
reanchorFit are pure and unit-tested; the smoke drives the panel end to
end — drag, corner-stretch, rotate, save, puck on the new matrix.
The accent line vanished on same-hue fills. Blend modes (difference/
exclusion) all keep a blind luminance where the stroke disappears and
composite expensively on old kiosk WebViews, so the trail now uses the
cartographers' trick instead: a neutral dark halo under a light core —
one of the two always contrasts with whatever is underneath. Verified
over glow fill (dark rooms + light pools) in one screenshot.
The base marker never moves — it is the dock. A separate round puck
(no badge plate, soft pulse) drives the plan while cleaning and
dissolves into the base on docking. All three Tier-A adapters and the
trail ship in P1; commands are out entirely.