Owner 2026-08-03: «лучи поярче, иногда плохо видны. Убрать плавное
затухание — появляться и исчезать анимацией в 2 секунды при переходе
через 3 градуса над горизонтом».
RAY_MAX_ALPHA 0.18 -> 0.30: checked against both hard cases, a daylight
sun on white paper and a low sun over the dark glow canvas
(demo/shot_sun_bright.mjs writes the pair).
The gradual ramp-in over the first ~2 degrees is gone. rayAlpha() is now a
threshold: 0 below RAY_ELEVATION_MIN (3), rayPeakAlpha(cloud) at or above
it — cloud cover stays the only multiplier. Crossing it animates the
LAYER, never the geometry: <g class='sunlayer'> fades in/out over exactly
RAY_FADE_MS = 2 s (hp-sunfade-in / hp-sunfade-out), and the card keeps the
group mounted with .out for those two seconds so the dissolve can play at
all. prefers-reduced-motion skips it. Every other reason to drop the
wedges — editor, feature off, night, rain — stays instant.
Units: rayAlpha rewritten (ramp tests dropped), raysVisible/rayPeakAlpha/
RAY_MAX_ALPHA covered. Smoke: smoke_sun gains a threshold section (8 of
its checks fail on the previous build). docs/SUN.md + TESTING.md updated.
The shoulder badges, the centre tick and the soft magnet used to live only
in the drag of an EXISTING opening. Placing a new one — the gesture where
you actually choose the spot — showed a bare dashed ghost.
One implementation now serves both: _opRuler() takes a wall snap, the
opening length and the Shift flag, returns the magnetised point plus the
badges/tick, and is called from _opPointerMove (drag), _openingPreview
(hover) and _openingClick (placement). The click therefore creates the
opening exactly where the preview showed it, and clearing _cursorPt makes
ghost, badges and tick disappear together the moment it lands.
Smoke: smoke_opening_measure gains a «PLACING a new opening» section (13 of
its checks fail on the previous build). TESTING.md: checklist row.
Shot: demo/shot_opening_place.mjs.
The tap-action list gains 'cover' (i18n en/ru), offered only for a binding
that HAS a cover entity and never for the guarded classes garage/door/gate;
a value saved there anyway degrades to 'info', like a card-wide toggle does.
The service follows the CURRENT state: closed -> open_cover, open (incl.
ajar) -> close_cover, opening/closing -> stop_cover (a tap during travel is
a stop; the next one simply reverses), no readable state -> cover.toggle.
The existing 'ask for confirmation' checkbox guards it too.
Indication: a travelling cover breathes a soft yellow ring around the icon
(.covermove, the vacuum puck's 2.2s period, static under
prefers-reduced-motion) and its plate stays NEUTRAL — yellow means
'включено'. Static states morph the icon by state + device_class
(blinds/shutter/curtain/…); an unknown state morphs nothing and pulses
nothing. No position percentages.
Backend: validation.py accepts tap_action='cover' (+ test).
Smoke: demo/smoke_cover_tap.mjs. TESTING.md: checklist row.
Owner: 'not like that — the whole wall is counted now, only the wall of ONE
room must count'. openingShoulders no longer merges collinear touching edges
of neighbouring rooms into a physical run: the wall is exactly the room-
polygon edge the opening is snapped to. Selection mirrors snapToWall
(nearest collinear edge, first in roomEdges order on a tie), so the ruler
always measures the same edge the drag snapped to; the center tick/magnet
now targets that edge's middle. Unit tests flipped to the new contract plus
a staggered shared-wall case; smoke_opening_measure recalculated for r1's
own edge 40..550 and grew a shared-wall scenario (both failed on the old
build, green now); docs/TESTING.md wording updated.
While an opening is dragged along a wall, a measure badge sits on the middle
of EACH shoulder: the along-the-wall distance from the wall end to the nearest
opening edge, live (segmentCm/formatLength, so metric/imperial and cell_cm are
honoured). Collinear touching room edges count as ONE physical wall — a user
thinks in whole walls, not the fragments roomEdges derives. When the opening's
center reaches the wall's center (±half a grid step) a perpendicular dashed
tick (alignment-guide look) appears through the wall center and the center
magnet-snaps; Shift disables the magnet. Everything vanishes on release.
Angled walls work: distances run along the wall, the tick is perpendicular.
- src/logic.ts: openingShoulders() — pure shoulder/centered math (unit-tested)
- src/houseplan-card.ts: _opMeasure state fed by _opPointerMove, badge layer
next to the resize badges, _renderOpeningCenterTick in the SVG
- demo/smoke_opening_measure.mjs: real-pointer drag; numbers checked against
the demo geometry (4.56/5.52 m, 5.04/5.04 m at center), magnet == 0.5,
Shift keeps 0.4987, everything gone after drop (was red without the feature)
- docs/TESTING.md: checklist line
Marker dialog grows a checkbox (climate devices only, default OFF):
'Use the device's temperature sensor'. When ticked, the AC/thermostat's
attributes.current_temperature shows as the standard .tval badge next to
the icon (scales with --dev-size, honours show_temperature) and joins the
room average like a thermometer. Unavailable / missing attribute = no
badge, no vote; several climate entities - the first valid one wins;
hidden devices keep voting (room climate stays registry-wide, exactly
like hidden thermometers). Stored as marker.use_climate_temp (bool|None,
validated in MARKER_SCHEMA). Units in test/devices.test.mjs, smoke
demo/smoke_climate_temp.mjs (real checkbox click, 20 + 23.5 -> 21.8 on
the room card), backend test, docs/TESTING.md.
- BG_STOPS: +10deg #e8ddcf (morning light), +30..90deg #ffffff; night half
of the scale untouched (-4 #131a28, -12..-90 #070c14)
- drawn-plan paper vs white sky: all paper shapes now sit in one
.hp-paperg group; in daynight mode the group gets a subtle
drop-shadow so the sheet contour stays readable at high sun
(static mode and night unaffected)
- pinned colors updated: test/sun.test.mjs, demo/smoke_sun.mjs;
smoke_bg_color paperUnderneath follows the .hp-paperg wrapper
- docs/SUN.md: explicit BG_STOPS table
- demo/shot_daynight.mjs: noon/sunset/night stills of the scale
Owner: the white backing must hug the ROOMS — an L-shaped house or detached
buildings grew a white square around the plan. Drawn plans now paper one
opaque shape per room (paperRoomShapes in logic.ts) in exactly the room's own
geometry — polygon points / rounded rect verbatim — so the union of the stack
is the paper: islands paint over their parent, open (virtual) boundaries
change nothing, and the scene bg_color / daynight sky reaches the exterior
walls, shows in the L's pocket and between buildings. Image plans keep the
backdrop-image rect (the canvas IS the paper). A live resize preview
(_rszPreview) feeds _renderCfg, so the paper moves WITH a dragged wall.
Static space-card follows the same contract. Paper is fill-only (stroke:none).
smoke_bg_color §11–13 rewritten: L-shaped + detached test rooms, paper-per-
room DOM checks, resize-preview wiring, pixel probes (acid in the pocket and
between buildings, none inside rooms); §13 injects the snapshot directly —
the module-level config-store cache made the old WS mock a no-op. Was 8 red
on the previous build, green now. docs/SUN.md + docs/TESTING.md contract
updated; unit test for paperRoomShapes.
Owner request 2026-08-03: bg_color (and the daynight sky) used to shine
through the plan itself — a hand-drawn plan's translucent room fills sat
directly on the scene colour, and a transparent backdrop image let it
through too. An opaque rect.hp-paper now sits under everything the plan
draws and hugs the plan's extents (the backdrop image rect, or the drawn
content bounds the opening view fits). Its colour is the pre-bg_color
canvas: white for drawn plans (.stage.noplan), the theme card background
under an image and on the static space-card. The daynight night keeps
dimming the plan via the zoomwrap brightness filter ONLY — the paper's
alpha never changes. The scene colour is visible strictly AROUND the
plan, in view/kiosk/editors and the static card alike.
smoke_bg_color grew the contract (sections 11–13): paper presence,
geometry and opacity in view/editors/night, the white drawn-plan paper,
the static card's paper, plus a pixel proof against an acid #ff00ff
background (screenshot → canvas: no acid admixture inside the plan, acid
right outside it). The suite fails on the previous build.
docs: SUN.md background contract + TESTING.md checklist item.
The v1.55.2 recheck (verdict NEEDS FIX) found two lifecycle holes in the
first-open boot veil (HP-1552); both are closed here and covered by
demo/smoke_preloader_lifecycle.mjs, which fails on v1.55.2.
AUD-1552-01 (high): disconnect/reconnect while booting hid the plan
FOREVER. disconnectedCallback cleared the boot timer but kept its
truthy id, so 'updated()' never restarted the watcher. Now the id is
nulled on disconnect and connectedCallback restarts the whole veil
lifecycle: a fresh watch (fresh clock, BOOT_MAX_MS hard cap) while
booting, the tail timers when detached mid-fade or mid-grace.
AUD-1552-02 (medium): two equal reads at 200/400 ms revealed the plan
at ~400 ms, so HA chrome landing at 450+ ms jumped on a VISIBLE plan.
The veil now holds a full protective window (BOOT_MIN_MS=700 — the old
600 ms plus a frame-latency margin: a shift applied at ~590 ms only
materializes in the stage height a couple frames later) with 100 ms
sampling and trailing quiescence (BOOT_QUIET_MS=250 restarts on every
height change), capped by BOOT_MAX_MS=1200. After the reveal a short
soft grace (BOOT_SOFT_MS=1500, .stage.hpsettle) turns later passive
shifts into a 0.25 s height glide — the viewport ResizeObserver refits
the plan along the transition; deliberate height changes (_setMode into
an editor) cancel the grace so the plan never drifts under the pointer.
Reduced motion disables the glide.
Regressions (demo/smoke_preloader_lifecycle.mjs, all FAIL on v1.55.2):
- A: detach before the first tick -> reattach -> veil lifts within the
cap, plan visible, no hpboot class, no zombie veil after a mid-fade
remount either;
- B: parameterized layout shifts at 150/300/450/590 ms -> not a single
frame shows the plan at a non-final stage height;
- C: a shift after the reveal glides (>=3 intermediate frames), no snap.
smoke_modes.mjs now strips the transient hpsettle class from its exact
stage-class assertions. Docs: CHANGELOG en+ru, STATUS.
Owner request: in the resize tool make the wall-drag handles twice
smaller, replace the circle with a 'wall + two opposite arrows' icon,
drag cursor.
- visible glyph: wall segment with two arrows perpendicular to the
edge (the drag directions), rotated per wall orientation; accent ink
over a --hp-bg halo, readable on any plan
- HIT area unchanged: an invisible circle of the original finger-sized
radius keeps touch targets and the HP-1550-04 hit priority over
openings (04_handle_wins_hit_test still passes)
- cursor: grab on hover, grabbing while dragging (:active)
- scale-frame corner handles untouched (classic filled circles,
nwse-resize)
- docs/RESIZE.md: handle appearance updated
01 (high): the live resize preview no longer touches _serverCfg — it lives in
the _rszPreview overlay served to renders via _curSpaceCfg/_renderCfg, so a
debounced write queued from a previous edit can never carry mid-drag geometry
to the server; commit happens once, on pointerup; Esc just drops the overlay.
03: pointercancel/lostpointercapture take the cancel path (no commit, no undo
step, no write) for edge and corner handles alike.
04: in the resize tool the wall handles own the hit test — the transparent
.op-hit is inert and the resize layer renders above the openings; a door at a
wall midpoint no longer shadows the handle, other tools unchanged.
02: the 30 cm floor is orientation-independent — minSpanClearance (band sweep
of the moved stretch) for wall drags, minPolyWidth (calipers) for the scale
frame; already-thin rooms may improve, never worsen.
demo/smoke_room_resize.mjs drives real pointer events over the handles:
T-stack drag (r1 grows, r2 translates, r3 becomes a 6-vertex L — checked
numerically), live badges appear and change, opening rides the wall,
neighbour 30 cm stop, opening-anchor stop, scale frame proportional with
static neighbours and a neighbour stop, Esc-cancel, one-step undo, no
handles in any other tool/mode. Fails on the pre-feature blob (verified).
Mechanism A (wall drag along its normal, shared stretches of neighbours move
together, T-junctions insert vertices) and mechanism B (corner scale frame)
with every stop: min room size ~30 cm, self-intersection, foreign rooms
(polyclip area check — roomsOverlap alone misses collinear slide-over),
islands, opening anchors. node:test units pin each stop numerically.
The v1.54.1 contract (first not-None value wins, zero is a value) covered
the source entity but not the card's fallback on the vacuum's own
selected_map: _vacMapId still used truthiness, so selected_map: 0 became
'default' on the frontend while trails.py resolve_map_id stored the run
under '0'. Calibration and server trails split across two keys and the
recorded run never rendered after reload.
The fallback is now the shared pure helper vacMapIdWithFallback (nullish
check), mirroring resolve_map_id. Cross-runtime regressions added for
selected_map = 0, '0' and '' on both sides; the frontend cases fail on the
old truthiness code.
Version 1.54.0 -> 1.54.1 in package.json, package-lock.json, manifest.json,
const.py and CARD_VERSION; rebuilt bundle in all three tracked copies
(dist/, demo/srv/assets/, custom_components/houseplan/frontend/).
Changelog entries (EN+RU) — one line per finding, HP-1540-01..06 — and
docs/STATUS.md bumped.
Suites on this exact tree: 161 frontend unit, 74 pure-backend, 74 browser
smokes — all green.
Audit HP-1540-01 (High): an auto-discovered vacuum has no config marker
until the device dialog is saved once, yet the live-position section was
already interactive. setVac, _vacSaveMatrix and auto-calibration all did
cfg.markers.find(...) and silently bailed out — while the auto-calibration
toast still claimed success. Every vacuum edit now materializes a minimal
marker (same id/binding the dialog Save would produce), _vacSaveMatrix
reports whether the write landed, and success toasts are gated on it.
HP-1540-04: the auto-calibration room matcher accepted only polygon rooms
and told users their room names did not match. It goes through the shared
roomPoly() now, so legacy x/y/w/h rectangles count like everywhere else.
HP-1540-06: the no-rooms/no-match/rough-fit toasts pointed at the removed
point calibration; they now point at the fit panel that shipped instead,
and docs/VACUUM.md Setup UX describes the actual UI. Also extracted
vacMapIdFromAttrs as the explicit frontend half of the map-id contract
(backend half lands with HP-1540-02).
Regressions: demo/smoke_vacuum_firstuse.mjs starts from cfg.markers=[]
(the fixture gap the audit called out) with rectangle plan rooms and a
zero map_index, and fails 11 checks on the v1.54.0 bundle; i18n unit test
asserts no point/точк wording in either language.
Manual testers kept asking which parts of docs/TESTING.md the public stand
can actually exercise. The answer used to live in nobody's head: the stand
was missing a vacuum, any LQI at all, toggleable leak/smoke alarms, an
hvac_action marker, and its automations/scripts/scenes YAML was never
!included - so the tap-run marker pointed at a script that did not exist.
With those gaps closed on the stand, this doc maps each checklist item to a
concrete click path on demo.houseplan.tech, and openly lists what only
local setups or real hardware can verify (broken stores, HACS flows,
non-admin users, anything that must outlive the hourly reset).
The plan shows the robot at work: the marker stays at its dock while a
puck drives the plan, calibration is one click or a drag-and-stretch
overlay, and the path is recorded server-side (current + previous run)
with never/cleaning/always display modes. Also: glow is the default
fill for new spaces, and the run-target search renders again.
TESTING gets a manual checklist matching the current contracts (modes,
teleport-on-view-change, tip glued to the icon, fit panel, multi-floor);
ARCHITECTURE gains trails.py and the trail/get command; VACUUM records
the display modes and what P1 actually shipped; README/PRODUCT/ROADMAP/
STATUS mention the feature.
Only TrailBook was covered; the HA-facing half — subscription callback,
attribute dialects, map-id resolution, run end on docking — had no test
at all. It does now, against a stubbed hass, which is also where the
missing behaviour showed up: recording started at the NEXT state change,
so an HA restart (or finishing calibration) mid-cleanup dropped the
opening seconds of the path. Sampling is factored out and runs once per
source on setup and on every refresh.
The integration now records the path itself (trails.py): it watches the
source entity's state changes, so recording needs no open card, has no
multi-tab write races, and every screen sees the same line — reloads
included, which retires the localStorage snapshot after one day of
life. Stored per marker: the current run plus exactly one previous
(owner call — users want cleaned-vs-uncleaned at a glance). The
previous run renders at 40% opacity; the current one still trims its
live tail so it never outruns the puck. Runs rotate on start or map
switch, points cap at 2000 with decimation, store writes debounce 10 s,
and houseplan_trail_updated pushes live cards. TrailBook is pure under
5 backend tests; the WS command degrades silently on older backends.
The self-recorded points now snapshot into localStorage per marker
(raw robot coords, so recalibration does not invalidate them). Restore
is gated: fresher than the linger window, same map, and never into a
run that started after the snapshot ended — the old trail must not
leak into a new cleanup. The smoke simulates the reload by wiping the
runtime map and asserts both the restore and the new-run discard.
Calibration is now a direct-manipulation overlay: the robot's rooms as
a dashed translucent ghost over the plan, dragged into place and
stretched by four corner handles (uniform scale about the opposite
corner). Quarter-turn and mirror buttons re-anchor about the ghost
centre; mirror defaults on because every robot map seen so far flips Y
versus the screen — measured on the owner's X50. Everything folds into
the same stored 6-number matrix, and legacy matrices reopen in the
panel with rotation snapped to a quarter. The park-the-robot-three-
times wizard is deleted outright: it was the most fragile part of the
feature (owner: «плохо работает»). fitMatrix/fitFromMatrix/initialFit/
reanchorFit are pure and unit-tested; the smoke drives the panel end to
end — drag, corner-stretch, rotate, save, puck on the new matrix.
The accent line vanished on same-hue fills. Blend modes (difference/
exclusion) all keep a blind luminance where the stroke disappears and
composite expensively on old kiosk WebViews, so the trail now uses the
cartographers' trick instead: a neutral dark halo under a light core —
one of the two always contrasts with whatever is underneath. Verified
over glow fill (dark rooms + light pools) in one screenshot.
The base marker never moves — it is the dock. While the robot cleans, a
round pulsing puck (no badge plate) drives the plan over an affine
transform solved from vacuum-map coordinates: auto-calibration matches
the robot's room list against plan rooms by name, and a three-point
wizard covers integrations without room data. The trail rides the
integration's own path when offered (it predates the card being opened)
and a self-recorded thinned buffer otherwise, lingering ten minutes
after docking. Adapters read the Map Extractor / Tasshack / Valetudo
attribute dialects through one tolerant parser. Display only — no
commands, per the owner's decision.
vacuum.ts is pure logic under 8 new unit tests; the marker schema grew
an optional vacuum block (56 backend tests); smoke_vacuum drives 19
browser asserts including the wizard end to end.
The base marker never moves — it is the dock. A separate round puck
(no badge plate, soft pulse) drives the plan while cleaning and
dissolves into the base on docking. All three Tier-A adapters and the
trail ship in P1; commands are out entirely.
demo.houseplan.tech (public, hourly reset to a pristine synthetic home) and
dev.houseplan.tech (closed, auto-deploys the dev branch). Deployed 2026-07-30
per the plan in houseplan-demo-stand.pdf.
Reported by the owner minutes after v1.53.0: typing a name showed no
results. The results existed — .candlist is a scrollable box, and a
scrollable flex item inside the dialog body collapses happily: 26 matching
rows rendered inside a 1px strip. The binding dropdown never showed this
because it sits inside .droppanel, a block context.
flex: 0 0 auto + a min-height keeps it open. The smoke now MEASURES the
list and the first row instead of counting DOM nodes — counting is exactly
why it passed a build where nothing was visible.
The owner's spec shipped in dev yesterday, released as one:
- tap action 'Run automation/script/scene' with a searchable picker,
per-domain services, save/runtime guards for the target
- 'Ask for confirmation' checkbox guarding toggle and run alike
- covers/valves in the card-wide toggle, garage/door/gate excluded
Inventory: 148 / 52 / 43 / 72.
Owner's spec (2026-07-29), agreed points: one 'Run' action covering the
three runnable domains of HA (a script is the idiomatic 'action' — with
automations alone people would build trigger-less dummies); the confirm
checkbox guards BOTH toggle and run; covers and valves join the card-wide
toggle so curtains work natively.
- marker.tap_action gains 'run'; marker.tap_target (schema-bounded to
automation./script./scene. ids); marker.tap_confirm.
- the dialog: a searchable picker over the three domains (friendly name +
kind), save refuses a run action without a target, a vanished target gets
a warning hint; the checkbox shows for any actionable tap (explicit or
effective-default toggle).
- the tap: automation.trigger / script.turn_on / scene.turn_on, started/
error toasts; with confirm on — our own dialog (not window.confirm, it
must work on a wall tablet), Esc/backdrop/Cancel = no call. The guard
covers the controls-toggle path too.
- 'run' is explicit-only by construction: it needs a per-marker target, so
it can never arrive as a card-wide default.
- covers: the old test pinned 'garage stays shut' — that intent survives as
COVER_GUARDED_CLASSES (garage/door/gate stay out of the CARD-WIDE toggle;
an explicit per-device toggle remains the owner's conscious choice).
Locks/alarms stay forbidden everywhere, run included is not affected —
we do not inspect automation contents, same trust as HA's own Run button.
Tests: unit resolveTapAction/runServiceFor + cover guard, backend schema
parity picks 'run' automatically + tap_target bounds, smoke_tap_run with 11
assertions (picker, search, save guard, confirm cancel/ok, per-domain
services, missing target). smoke_tap_ctx: 4 options now.
Inventory: 148 / 52 / 43 / 72.
- HP-1521-01: the plan-mode assertion looked for ANY .dev.on and the lit
kettle satisfied it — a false positive hiding the very regression it
guards. It targets d_lamp now (kettle asserted separately), and the
mutation check proves it: reverting the v1.52.1 gate fails the smoke.
- HP-1521-02: the checklist entry and the _stateClass comment still said
'yellow in every fill mode'. Both now state the two-part contract: the
state predicate is the glow-pool condition; the renderer keeps the badge
only where the spot is not drawn.
- HP-1520-01: the glow layer is hidden in the plan editor, but the yellow
suppression still fired there — a lit lamp had NEITHER indicator. The
gate now equals the layer's visibility (disp.fill === 'glow' &&
!this._markup), so the badge returns exactly where the spot is absent.
- HP-1513-01: the static card ignored marker.size and marker.angle — the
same stored marker looked different on the two cards. It mirrors
--dev-scale and the icon rotation now; geometry only, no live dressing.
- HP-1520-02: TESTING/UX-MODES still demanded the removed RGB icon tint,
and the lightC comment described the old use. All three brought to the
v1.52.0 contract.
smoke_light_badges grew the editor-mode vectors; new
smoke_size_angle_parity asserts the x3 ratio inside each card (absolute px
are incomparable across containers) and rotation on both. Inventory:
147 / 51 / 43 / 71.
Owner's rule, agreed 2026-07-29 after a field report (a lamp turned off by
tap looked different from one turned off by the wall switch):
- a lamp's colour lives ONLY in its glow. The v1.27 RGB tint of the icon,
border and shadow is deleted — that tint was the fork: with colour data
the lamp rendered dark-with-coloured-icon, without it plain yellow, and
the same lamp crossed the fork depending on how it was switched.
- in glow fill the indicator IS the spot: a source's badge stays standard,
lit or not (litLightEntity — the exact condition that casts the spot —
gates the suppression, so a lit socket keeps its yellow even in glow).
- in every other fill a lit source is plain yellow, like a heating TRV.
- icon morphing stays everywhere; the ripple colour still falls back to the
light colour (both explicitly confirmed by the owner).
smoke_light_badges covers the whole table (8 assertions); smoke_rgb_alarm
re-asserted: no rgb class, lit lamp yellow, ripple fallback keeps the
colour. README colour language updated. Inventory: 147 / 51 / 43 / 70.
User report via the owner: change a marker's size and the icon stays at its
default size — a big empty box around a small glyph. The badge, ripple and
value badges all derive from --dev-size (base size x per-device multiplier),
but --mdc-icon-size was pinned to the BASE --icon-size, so the multiplier
never reached the glyph. One calc argument: --dev-size.
New smoke_icon_scale: at size 3 the glyph grows with the badge and keeps
the 0.62 proportion. Inventory: 147 / 51 / 43 / 69.
- HP-1511-01: defaultPositions ran over different rosters — the full card
reserves grid cells for hidden devices, the static card compacted them
away, so an undragged marker sat in different spots on the two cards. The
static card feeds spaceDevs (hidden included) to the shared grid and
renders devs (visible) — exactly the split HP-1510-01 introduced for LQI.
- HP-1511-02: a hidden ripple-display marker rendered as an icon-less
inactive pulse. A ghost drops the display dressing entirely: ripple
presentation off, noicon off, base icon on, whatever marker.display says.
smoke_hidden_flag: the weak 'has icon OR noicon' assertion is gone — every
ghost must carry a base icon; new autoGridParity vector (vb-coordinate
comparison, the cards render in different view systems) and a ripple-ghost
vector. The demo stub got a connection.subscribeEvents so the static card's
module-level config cache can be invalidated between in-test cards.
A sweep of every document against the shipped behaviour:
- README en+ru: the space dialog no longer claims a background is mandatory
(draw-by-hand and the saved-plans picker exist; the canvas is square);
'Show all devices' sections rewritten for the hide-flag world — the
checkbox, 'Show hidden' ghosts, LQI-yes/light-no; troubleshooting updated.
- ARCHITECTURE: the config schema block still described v1.3 —
aspect/device_overrides/virtual_devices/1000x1000-per-aspect/legacy-bundle
fallback, all long gone. Rewritten to the current shape (square canvas,
markers with hidden, filter_seeded, quotas, signed urls). The WS table
dropped houseplan/file/set (removed in v1.10.0) and gained
geometry/repair, layout/delete, files/migrate, files/cleanup,
content/sign, the plans/list cap.
- UX-MODES: the Devices-tab tool list names the checkbox and the local
'Show hidden' instead of the retired shared show-all.
- ROADMAP: repair-issues, system_health, floors import, data icon rules,
click actions, theming and JSON i18n were done releases ago — checked off
with their versions; the HACS pointer is #9004 (bot closed#8995).
- STATUS: SSH port is 22222 and the HA config root is
/mnt/data/supervisor/homeassistant (/config does not exist there); the
key lives in houseplan/.secrets; the PAT note reflects the fine-grained
token; the feature surface gained the v1.42-v1.51 era.
- DEVELOPMENT: deploy instructions with the real port, path and cache
busting.
- The owner's product description (user folder) refreshed the same way:
square canvas, hide flags, the yellow principle.
- HP-1510-01: the static card's visibility filter had quietly become its
aggregation filter — the same room showed different Zigbee health on the
two cards. Two lists now: aggregation (room LQI, temp) sees every device
of the space including hidden ones, rendering sees visible only. Light
fill keeps excluding hidden through areaLights itself, so the contract
stays exactly as agreed: hidden counts toward signal, casts no light.
- HP-1510-02: the ghost suppressed state colors but still painted value
text, temperature, humidity, the LQI badge and the state-morphed icon.
All live numbers are gated on d.hidden now — a ghost is the base icon and
the name, nothing else.
smoke_hidden_flag grew both audit vectors: the 42 kW value-display ghost
renders no numbers, and a room whose only Zigbee devices are hidden paints
the identical lqi fill on the full and the static card.
The dev batch since v1.50.4, released as one:
- hiding is a per-device checkbox seeded once from the old filter
(docs/FILTERING.md); blue ghosts under a local 'Show hidden' toggle
- yellow = doing its main job now; TRVs glow by hvac_action, service
switches can no longer become a device's primary
- pinch/pan gestures in every editor on touch
- the room settings button: visual centre (inscribed circle + centroid
pull), icon-derived size, zooms with the plan; metrics visible in the
plan editor
Inventory: 147 frontend / 51 pure / 43 harness / 68 smokes.
Owner's spec: the button is no longer glued to the room NAME (which the user
can drag anywhere) — it anchors to the geometric centre of the ROOM
(interiorPoint for polygons, so an L-shaped room gets a point actually
inside it), one button-height below centre so it never covers the name,
whose default position is that same centre. Height is 70% of a device icon
box, and since --icon-size already rescales with the view, the button zooms
with the plan instead of keeping a constant screen size (verified: x2.2 zoom
-> x2.20 button). The small metric rows under the room name (temperature,
humidity, signal, lights) now render in the plan editor too — they used to
be view-mode only.
smoke_room_cards updated: plainInPlan now asserts metrics ARE present in the
editor (the old assertion pinned the old behaviour), plus gearDetached.