Five times in this project a green test meant nothing was checked. The
continuity smoke stayed green after the entire mechanism it guards was cut out.
The golden scene created to protect doorway light was empty — 1,177 warm pixels
against 107,119, all of them icons. The shadow smoke passed while no shadow was
drawn. Each time the test had been written alongside the code, went green at
once, and nobody ever asked whether it could go red.
The gate makes that question routine. Each mutant is a few lines of patch that
reproduce a known breakage, plus the name of the test that must fail on it. A
worktree is patched, the bundle rebuilt, the guard run — and a guard that stays
green fails the gate. Six mutants cover the holes documented in #85; the anchors
are exact strings from today's source, so the registry cannot silently drift —
a unit test that runs with the ordinary suite refuses a stale anchor.
The full run rebuilds the bundle per mutant, so it lives in its own workflow,
before a stable release and on a weekly schedule, not in Validate. The rules for
new tests are written at the top of docs/TESTING.md, and the sixth of them is
the cheapest: an assertion that reads back the property the code just set is
not written at all.
Issue: #85
User-Visible: no
Five times in this project a green test meant nothing was checked. The
continuity smoke stayed green after the entire mechanism it guards was cut out.
The golden scene created to protect doorway light was empty — 1,177 warm pixels
against 107,119, all of them icons. The shadow smoke passed while no shadow was
drawn. Each time the test had been written alongside the code, went green at
once, and nobody ever asked whether it could go red.
The gate makes that question routine. Each mutant is a few lines of patch that
reproduce a known breakage, plus the name of the test that must fail on it. A
worktree is patched, the bundle rebuilt, the guard run — and a guard that stays
green fails the gate. Six mutants cover the holes documented in #85; the anchors
are exact strings from today's source, so the registry cannot silently drift —
a unit test that runs with the ordinary suite refuses a stale anchor.
The full run rebuilds the bundle per mutant, so it lives in its own workflow,
before a stable release and on a weekly schedule, not in Validate. The rules for
new tests are written at the top of docs/TESTING.md, and the sixth of them is
the cheapest: an assertion that reads back the property the code just set is
not written at all.
Issue: #85
User-Visible: no
The owner's report: the process works but every stage takes a long time even on
simple bugs. Two causes, and neither was the one that first comes to mind.
The reviewer ran everything regardless. On #89 it installed Chromium, ran all 127
smoke files and a full golden capture — right for a task rated 10/10 for
complexity, absurd for a bug about a room divider. Full suites are the pre-beta
gate; the review now runs typecheck, unit and build always, and smokes, golden,
pytest or performance only where the diff and the AC call for them. The price of
narrowing it is honesty: the reviewer must list which gates it ran, which it did
not, and why, so a skipped gate is a visible decision rather than a silent one.
The reviewer also built its own environment out of model turns, with no npm cache
and no browser cache, paid for from the same forty-five minutes. The workflow now
installs dependencies and Chromium as ordinary cached steps, after switching to
the task branch so the lockfile is the branch's own.
Second, ceremony did not scale down. The light track makes a spec cheap; the new
trivial track does without one — S2-analysis straight to S5-ready, no spec review,
AC in the issue body. It is deliberately hard to qualify for: a bug on one surface,
no new UX contract, no migration, no i18n, no perf or touch effect, three checkable
AC at most, and expected behaviour already on record. Nothing left to decide is the
criterion that holds the whole thing up, and it cannot be met by feeling sure.
Code review is never skipped on either track. It is what stands in for testing
here, so it is the one stage speed may not buy.
Issue: #127
Issue: #128
User-Visible: no
The owner's report: the process works but every stage takes a long time even on
simple bugs. Two causes, and neither was the one that first comes to mind.
The reviewer ran everything regardless. On #89 it installed Chromium, ran all 127
smoke files and a full golden capture — right for a task rated 10/10 for
complexity, absurd for a bug about a room divider. Full suites are the pre-beta
gate; the review now runs typecheck, unit and build always, and smokes, golden,
pytest or performance only where the diff and the AC call for them. The price of
narrowing it is honesty: the reviewer must list which gates it ran, which it did
not, and why, so a skipped gate is a visible decision rather than a silent one.
The reviewer also built its own environment out of model turns, with no npm cache
and no browser cache, paid for from the same forty-five minutes. The workflow now
installs dependencies and Chromium as ordinary cached steps, after switching to
the task branch so the lockfile is the branch's own.
Second, ceremony did not scale down. The light track makes a spec cheap; the new
trivial track does without one — S2-analysis straight to S5-ready, no spec review,
AC in the issue body. It is deliberately hard to qualify for: a bug on one surface,
no new UX contract, no migration, no i18n, no perf or touch effect, three checkable
AC at most, and expected behaviour already on record. Nothing left to decide is the
criterion that holds the whole thing up, and it cannot be met by feeling sure.
Code review is never skipped on either track. It is what stands in for testing
here, so it is the one stage speed may not buy.
Issue: #127
Issue: #128
User-Visible: no
The owner's report: the process works but every stage takes a long time even on
simple bugs. Two causes, and neither was the one that first comes to mind.
The reviewer ran everything regardless. On #89 it installed Chromium, ran all 127
smoke files and a full golden capture — right for a task rated 10/10 for
complexity, absurd for a bug about a room divider. Full suites are the pre-beta
gate; the review now runs typecheck, unit and build always, and smokes, golden,
pytest or performance only where the diff and the AC call for them. The price of
narrowing it is honesty: the reviewer must list which gates it ran, which it did
not, and why, so a skipped gate is a visible decision rather than a silent one.
The reviewer also built its own environment out of model turns, with no npm cache
and no browser cache, paid for from the same forty-five minutes. The workflow now
installs dependencies and Chromium as ordinary cached steps, after switching to
the task branch so the lockfile is the branch's own.
Second, ceremony did not scale down. The light track makes a spec cheap; the new
trivial track does without one — S2-analysis straight to S5-ready, no spec review,
AC in the issue body. It is deliberately hard to qualify for: a bug on one surface,
no new UX contract, no migration, no i18n, no perf or touch effect, three checkable
AC at most, and expected behaviour already on record. Nothing left to decide is the
criterion that holds the whole thing up, and it cannot be met by feeling sure.
Code review is never skipped on either track. It is what stands in for testing
here, so it is the one stage speed may not buy.
Issue: #127
Issue: #128
User-Visible: no
The owner's report: the process works but every stage takes a long time even on
simple bugs. Two causes, and neither was the one that first comes to mind.
The reviewer ran everything regardless. On #89 it installed Chromium, ran all 127
smoke files and a full golden capture — right for a task rated 10/10 for
complexity, absurd for a bug about a room divider. Full suites are the pre-beta
gate; the review now runs typecheck, unit and build always, and smokes, golden,
pytest or performance only where the diff and the AC call for them. The price of
narrowing it is honesty: the reviewer must list which gates it ran, which it did
not, and why, so a skipped gate is a visible decision rather than a silent one.
The reviewer also built its own environment out of model turns, with no npm cache
and no browser cache, paid for from the same forty-five minutes. The workflow now
installs dependencies and Chromium as ordinary cached steps, after switching to
the task branch so the lockfile is the branch's own.
Second, ceremony did not scale down. The light track makes a spec cheap; the new
trivial track does without one — S2-analysis straight to S5-ready, no spec review,
AC in the issue body. It is deliberately hard to qualify for: a bug on one surface,
no new UX contract, no migration, no i18n, no perf or touch effect, three checkable
AC at most, and expected behaviour already on record. Nothing left to decide is the
criterion that holds the whole thing up, and it cannot be met by feeling sure.
Code review is never skipped on either track. It is what stands in for testing
here, so it is the one stage speed may not buy.
Issue: #127
Issue: #128
User-Visible: no
Issues labelled before the pipeline existed keep their spec straight in dev and
have no issue/NN branch. The publish step quietly exited zero for them, so the
verdict would arrive as a comment and the analysis behind it would be thrown
away — the fifth instance today of a step reporting success by doing nothing.
The document now goes wherever the spec itself lives: the task branch when there
is one, dev otherwise. Publishing also survives dev moving on while the review
ran, which takes up to forty-five minutes, by rebasing once before it gives up.
Four issues are waiting on this — #12, #30, #44 and #52 — each with a spec in dev,
a status label applied during the bulk pass in August and a review that never ran
because nothing was there to raise the event.
Issue: #114
User-Visible: no
Issues labelled before the pipeline existed keep their spec straight in dev and
have no issue/NN branch. The publish step quietly exited zero for them, so the
verdict would arrive as a comment and the analysis behind it would be thrown
away — the fifth instance today of a step reporting success by doing nothing.
The document now goes wherever the spec itself lives: the task branch when there
is one, dev otherwise. Publishing also survives dev moving on while the review
ran, which takes up to forty-five minutes, by rebasing once before it gives up.
Four issues are waiting on this — #12, #30, #44 and #52 — each with a spec in dev,
a status label applied during the bulk pass in August and a review that never ran
because nothing was there to raise the event.
Issue: #114
User-Visible: no
The two copies of this file must match byte for byte; a comment line had drifted
by one character. main is the copy the issues event actually reads, so it is the
reference. Trivial in itself, and worth closing anyway: the file's own header
warns that a divergence between these two branches is one of the ways this
pipeline fails quietly.
Issue: #114
User-Visible: no
The guard refused to review any issue the owner had not filed himself. The rule
was meant to keep malformed outside reports out of the pipeline, but it checked at
every step instead of at the entrance, and it duplicated a guarantee the platform
already gives: only someone with write access can apply a label. Applying the
first status label is the owner's explicit decision, and it is the only place the
question belongs.
So the author check is gone. While an issue carries no status label it sits
outside the process and the invariants do not apply; once labelled, the task is in
flight and who filed it stops mattering.
The old rule also cost real work. On #123 an outside bug report had been analysed
and specified before the guard turned it away in nine seconds, and the remedy on
offer was to refile the same thing as the owner's own issue.
Issue: #114
User-Visible: no
The guard refused to review any issue the owner had not filed himself. The rule
was meant to keep malformed outside reports out of the pipeline, but it checked at
every step instead of at the entrance, and it duplicated a guarantee the platform
already gives: only someone with write access can apply a label. Applying the
first status label is the owner's explicit decision, and it is the only place the
question belongs.
So the author check is gone. While an issue carries no status label it sits
outside the process and the invariants do not apply; once labelled, the task is in
flight and who filed it stops mattering.
The old rule also cost real work. On #123 an outside bug report had been analysed
and specified before the guard turned it away in nine seconds, and the remedy on
offer was to refile the same thing as the owner's own issue.
Issue: #114
User-Visible: no
A review label promises work. When the guard declined it wrote the reason to the
run log and nothing else, so the issue sat in a status nobody was acting on and
nobody could tell. #123 showed it: an outside reporter's issue was walked up to
S4-spec-review, the guard refused in nine seconds because only the owner's issues
enter the process, and the issue itself said not a word.
Refusals that a human can act on now become a comment: wrong author, blocked,
review-4. Only when a stage was actually recognised, so an unrelated label change
stays silent.
This is the same defect as the merge conflict that left the label untouched, seen
from the other side. The pattern is worth naming: doing nothing quietly is the
most expensive thing a pipeline can do.
Issue: #114
User-Visible: no
A review label promises work. When the guard declined it wrote the reason to the
run log and nothing else, so the issue sat in a status nobody was acting on and
nobody could tell. #123 showed it: an outside reporter's issue was walked up to
S4-spec-review, the guard refused in nine seconds because only the owner's issues
enter the process, and the issue itself said not a word.
Refusals that a human can act on now become a comment: wrong author, blocked,
review-4. Only when a stage was actually recognised, so an unrelated label change
stays silent.
This is the same defect as the merge conflict that left the label untouched, seen
from the other side. The pattern is worth naming: doing nothing quietly is the
most expensive thing a pipeline can do.
Issue: #114
User-Visible: no
The implementation loop runs typecheck, unit and build. Golden, browser smokes,
performance and the full HA harness run before a beta — after the code review has
passed and the issue already sits in S8-merged. Some defects cannot surface any
earlier, and until now the process had nothing to say about them, so the honest
reading was a second full review cycle at the most expensive possible moment.
The owner's decision: fix it, re-run what failed, and a green run carries the
release on. The gate named the defect precisely and the same gate proves the fix,
so the check is objective and depends on nobody's judgement.
The boundary is written down with it, because "the gate found something" could
otherwise absorb an arbitrary amount of new work. A fix that changes a behaviour
contract, reaches an untouched subsystem or rivals the task in size goes through
the normal flow. Editing a test so it stops failing is concealment rather than
repair — the exception is a defect proven to be in the fixture, as on #89.
The rule also records what it costs: the author judges his own work here, which
the process refuses everywhere else. That is the price of speed at the one point
where a review cycle is dearest, and the compensation is that the re-run command
and its result are written into the issue where the release manager reads them.
Issue: #114
User-Visible: no
A review run always moves the label. The rule is written down because its absence
cost a real stall: a green code review whose merge conflicted left the label alone,
the waiting author polled thirty times and reported the limit as exhausted, and a
verdict that existed reached nobody.
Both documents now say what S6-in-progress means when the verdict was green and
only the merge failed — rebase, not rework, and the verdict still stands. They also
say that a label which did not change means the run failed rather than the work, so
the answer is logs and the owner, not more polling. Cycles are counted per stage.
Issue: #114
User-Visible: no
A green code review whose merge conflicted used to leave the label where it was.
That is a dead end: the author waits for the label to change, so it polled thirty
times and reported the limit as exhausted — on a task the reviewer had already
passed. The verdict existed and nobody could act on it.
The merge step no longer fails the job. It reports whether it merged, and a green
review that did not merge sends the task back to S6-in-progress, because the work
did return to the author — a rebase rather than a code fix, and the comment says
so and says the verdict still stands.
The invariant is now stronger and worth stating plainly: after a review run the
label always changes. A pipeline whose state can stall silently is worse than one
that reports the wrong state loudly.
Issue: #114
User-Visible: no
A green code review whose merge conflicted used to leave the label where it was.
That is a dead end: the author waits for the label to change, so it polled thirty
times and reported the limit as exhausted — on a task the reviewer had already
passed. The verdict existed and nobody could act on it.
The merge step no longer fails the job. It reports whether it merged, and a green
review that did not merge sends the task back to S6-in-progress, because the work
did return to the author — a rebase rather than a code fix, and the comment says
so and says the verdict still stands.
The invariant is now stronger and worth stating plainly: after a review run the
label always changes. A pipeline whose state can stall silently is worse than one
that reports the wrong state loudly.
Issue: #114
User-Visible: no
The step that comments on the issue when a review run dies carried a literal
backslash instead of a line continuation, so gh received four arguments and
--repo ran as a command of its own. The handler for failures would itself have
failed, silently, and only when something had already gone wrong.
bash -n does not catch this: the syntax is valid, the meaning is not. Checking
run blocks now also means looking for a doubled backslash at end of line.
Issue: #114
User-Visible: no
The step that comments on the issue when a review run dies carried a literal
backslash instead of a line continuation, so gh received four arguments and
--repo ran as a command of its own. The handler for failures would itself have
failed, silently, and only when something had already gone wrong.
bash -n does not catch this: the syntax is valid, the meaning is not. Checking
run blocks now also means looking for a doubled backslash at end of line.
Issue: #114
User-Visible: no
The guard counted every verdict comment on the issue, so a spec-review verdict
consumed a cycle from the code-review budget. On #89 the first code review came
out as r2/4. With two spec cycles the second code review would have hit review-4
after a single fix — the limit would have fired on a task nobody had reviewed
twice.
The stage is now resolved first and only its own verdicts are counted, recognised
by the review document named in the comment. If the document is missing the
verdict is not counted: undercounting grants an extra cycle, overcounting would
stop the work early, and of the two mistakes the recoverable one wins.
Issue: #114
User-Visible: no
The guard counted every verdict comment on the issue, so a spec-review verdict
consumed a cycle from the code-review budget. On #89 the first code review came
out as r2/4. With two spec cycles the second code review would have hit review-4
after a single fix — the limit would have fired on a task nobody had reviewed
twice.
The stage is now resolved first and only its own verdicts are counted, recognised
by the review document named in the comment. If the document is missing the
verdict is not counted: undercounting grants an extra cycle, overcounting would
stop the work early, and of the two mistakes the recoverable one wins.
Issue: #114
User-Visible: no
Git skips a hook without the bit and says nothing about it, so the gate
would have reported success by being absent. The API cannot set the mode:
a file pushed that way arrives as 100644.
Issue: #121
User-Visible: no
docs/specs/README.md kept a "Статус ТЗ" column with its own vocabulary — draft,
in implementation, done — next to the labels that already hold the status. Two
dictionaries for one fact drift apart, and these had: the column still called
issues "in implementation" that were closed weeks ago. The table now says only
which issue a spec belongs to.
AGENTS.md was telling agents that PROCESS.md §1 does not cover package.json and
the rest of the configuration, and to report it as missing. It covers them now.
The same paragraph gained the rule that D beats A where paths overlap, which is
what keeps the built bundle under custom_components/houseplan/frontend/ from
reading as product source.
Issue: #119
User-Visible: no
Section 10.1 promised pre-push as the blocking gate that replaces pull requests.
The hook did not exist, so the document promised a check that was not there —
worse than saying nothing, because a promise like that gets relied on. Until now
process-gate ran only as the catch-up job in CI, which reports after the code is
already in dev.
The hook skips branch deletions and tags, and for a branch the remote has not
seen it measures from the merge-base with dev rather than from the root, or every
violation committed before the gate existed would make it impossible to pass. A
missing script does not block a push: old checkouts and worktrees have to stay
usable.
gh is optional on purpose. Reading issue status needs the network, and a hook
that cannot work on a train is a hook people switch off; offline it runs what it
can and CI does the strict pass.
The executable bit is the quiet part. Git skips a hook without +x and says
nothing — the gate reports success by being absent. Measured on a real push:
mode 644 produces zero lines from the gate and the push goes through, 755 stops
it. The API cannot set the bit, so install-hooks restores it on every install.
Issue: #121
User-Visible: no
PROCESS.md 10.2 item 10 asks for this to happen because a beta shipped, not
because someone remembered. The manual cleanup was skipped twice and both times
it broke the invariant that a closed issue carries no status label — the one
thing `verify` leans on. A manual step that falls due right after a successful
release is the worst kind: the work already looks finished, which is precisely
why it gets forgotten.
The job comments the tag, removes the label, then closes. That order is
deliberate: dying between the two steps leaves an open issue without a status,
which is visible and fixable in the flow, where the reverse order would recreate
the breakage this exists to prevent. It ends by asserting that no closed issue
still carries S8-merged — aimed at the defect that actually recurs rather than at
the invariant in general.
The stock token is used on purpose. Events caused by GITHUB_TOKEN do not start
workflows, so stripping the label cannot wake the review pipeline; a PAT here
would turn bookkeeping into a cascade.
Issue: #120
User-Visible: no
Check 2 compared the Issue trailers against whatever branch the working tree
happened to be on, over whatever range it was given. Those two are not the same
set. After a rebase the CI range widens — `before` points at a discarded commit,
the merge-base slides back, and commits that belong to dev arrive carrying other
issue numbers. Every one of them then looks like a violation.
Running the gate over real history from issue/89 with a dev range produced 26
false refusals out of 26 commits, which would have reddened Validate on the next
force-push of any task branch.
The rule now reads origin/dev..HEAD for its own verdict and leaves the event
range to the other checks. A commit that genuinely carries the wrong trailer for
its branch is still caught; the integration test covers both directions.
Issue: #105
User-Visible: no
The canon moved into the repository in #112 and then stood still while the
process kept moving. A document that lags is worse than no document: an agent
reading it as truth acts on rules that no longer exist. It promised a pre-push
hook that was never written, named labels in Russian that the repository has
never used, listed a status set the gate no longer applies, and said nothing at
all about the event-driven pipeline — the largest mechanism the process has.
Label names are now English throughout and S8-merged is documented. Section 1
covers the configuration files the gate kept reporting as unclassified, and
records that D beats A where paths overlap, since the built bundle lives inside
custom_components/houseplan/frontend/. Section 10.1 admits that pre-push does
not exist. Section 10.2 matches ALLOWED_STATUS in scripts/process-gate.mjs,
including the two caveats that only surfaced once the pipeline ran. Section 10.4
is new and documents the four silent-failure traps that cost a working day each.
The source-of-truth order now says that actual automation outranks its own
description — this document included.
Issue: #119
User-Visible: no
Practice had already diverged from the documents: #105, #112, #114 and #116 were
all done without a spec and without review, and that was right. Nothing said it
was allowed.
The test is mechanical — not a single class A file — rather than left to the
executor's judgement, because a loose reading is exactly how product changes
would learn to skip review.
Issue: #118
User-Visible: no
PROCESS.md 10.2 describes scripts/process-gate.mjs; the script never existed.
Commits go straight to dev without PRs and GitHub blocks nothing on its side, so
until now the only thing standing between the process and rule #1 was the good
faith of whoever was committing. Hooks catch a violation on the author's machine
but --no-verify walks past them; this job is the catch-up pass that cannot be
skipped locally.
Checks 1-7 offline, 8 through gh, plus the escalation of check 3: a class A
commit with neither a spec file nor the `small` label is a failure, not a
warning. Check 8 is fail closed — an unreachable or closed issue is a refusal,
never a silent pass.
Two things surfaced while wiring it up and are recorded in the script header.
S8-merged had to join the allowed statuses: the pipeline merges into dev before
it moves the label, so Validate reads the issue already advanced and a strict set
would redden every accepted task. And the status question now applies only to
class A/B commits — asking it of a review document would fail every time, since
that document lands while the issue sits in S4-spec-review or S7-code-review.
Issue: #105
User-Visible: no
Review fires from the label and runs on its own, but nothing was picking the
result up: the author reported "handed over for review" and stopped, so the
conveyor stalled until the owner said a sentence. The author now polls the label
and continues from whatever it became.
Also drops the merge-into-dev standing permission: the pipeline does the merge
before setting S8-merged, so a hand merge would race it.
Issue: #114
User-Visible: no
The label asserts the code is in dev. The workflow used to set it on a green
code review while the commits were still only on the task branch, so between
the verdict and the author's merge the state machine stated something untrue —
which is exactly what happened on #104.
The merge now runs inside the pipeline, before the label. A conflict leaves
the issue in S7-code-review and comments instead.
Issue: #114
User-Visible: no
Keeps dev identical to main so the broken revision does not come back at the
next promotion. The workflow only fires from the default branch, but a stale
copy here would overwrite the working one.
Issue: #114
User-Visible: no
PROCESS.md wants a review document in docs/reviews/; the CI reviewer could
only leave a comment, and flagged the gap itself. It may now write there.
What lands in the commit is decided by the workflow, not by the model: every
path outside docs/reviews/ is reverted before staging, and the commit carries
the usual trailers so the provenance gate accepts it.
Issue: #114
User-Visible: no
The multi-line --body started at column zero, which ends the YAML block
scalar. The parser silently truncated the run script and left an unclosed
double quote, so the whole workflow became unusable and blocked the code
review on #104.
The body now goes through a heredoc. Validating YAML alone did not catch
this; every run block is checked with bash -n from now on.
Issue: #114
User-Visible: no
Pushing the hook through the GitHub contents API dropped its mode to 100644.
assertHookMode caught it on the next commit, which is the gate working as
intended — a non-executable commit-msg would simply never run.
Also brings dev in line with the turn-limit fix already on main.
Issue: #116
User-Visible: no
The r2 spec review on #104 produced a complete green verdict and then failed
on --max-turns 40 at turn 43, so the label step never ran and the transition
had to be reconciled by hand. Forty was a guess; a review that reads SCOPE,
AGENTS, PROCESS, the issue thread and the spec exceeds it routinely, and a
code review that also runs gates needs far more.
The real guard against a runaway run is the job timeout, not the turn count.
Issue: #114
User-Visible: no
Agents were escalating technical calls. The owner answers what a person sees
or does and how much user-visible change belongs in an issue; storage, module
layout, naming, test strategy and migration mechanics are settled by the
agents, recorded as assumptions and challenged in review.
Issue: #114
User-Visible: no
Without it S8-merged would be a lie: the label asserts the code is in dev,
while the branch-only push leaves it on the task branch. What lands is what
the reviewer just accepted, and dev is allowed to carry unreviewed code
anyway, so the merge adds no risk the branch did not already carry.
Issue: #114
User-Visible: no
The hook parsed the message path with basename, an external command. Where
it is missing from PATH the substitution yields an empty string, set -e does
not trip on it, and the MERGE_MSG guard silently stops working — a generated
merge commit would then be rejected for missing trailers it cannot have.
POSIX parameter expansion needs no external command and behaves the same in
sh, dash, bash and Git Bash.
Issue: #116
User-Visible: no
The reviewer runs in CI and can only read the remote, so an unpushed spec or
commit either stalls the review or points it at the wrong tree. Pushing
issue/<NN>-slug now needs no command; dev, main, merges, tags and releases
still do.
Issue: #114
User-Visible: no
The first live run failed with "Could not fetch an OIDC token": the action
needs id-token: write to authenticate the GitHub App.
The reviewer also checked out dev, where the material under review does not
exist yet — specs and code are committed to issue/<NN>-slug. The job now
switches to that branch when it is pushed, and warns loudly when it is not.
Issue: #114
User-Visible: no
The first live run failed with "Could not fetch an OIDC token": the action
needs id-token: write to authenticate the GitHub App.
The reviewer also checked out dev, where the material under review does not
exist yet — specs and code are committed to issue/<NN>-slug. The job now
switches to that branch when it is pushed, and warns loudly when it is not.
Issue: #114
User-Visible: no
Adds .github/workflows/process.yml. A status label change is the trigger:
S4-spec-review runs the spec review, S7-code-review runs the code review,
and the verdict decides the next label. Only a green verdict advances;
yellow and red return the task to its author. Cycle limits (4, or 2 on the
light track) are counted from the verdicts already posted on the issue.
Labels are moved with HP_PROCESS_TOKEN, not GITHUB_TOKEN, so the change
emits an event and the chain continues.
Issue: #114
User-Visible: no
Adds .github/workflows/process.yml. A status label change is the trigger:
S4-spec-review runs the spec review, S7-code-review runs the code review,
and the verdict decides the next label. Only a green verdict advances;
yellow and red return the task to its author. Cycle limits (4, or 2 on the
light track) are counted from the verdicts already posted on the issue.
Labels are moved with HP_PROCESS_TOKEN, not GITHUB_TOKEN, so the change
emits an event and the chain continues.
Issue: #114
User-Visible: no
Publishes the 538-line process canon into the repository, replacing the
51-line provenance stub that pointed at a non-existent .agents/PROTOCOL.md.
Rewrites AGENTS.md: product context first, labels as the canonical status,
rule #1 with the status check, change classes, trailers, push cadence,
Codex/Claude roles and review cycle limits.
Issue: #112
User-Visible: no
The HACS submission check does not read hacs.json to find the integration: it
globs `*manifest.json` over the whole clone of the default branch and exits 1
unless there is exactly one (hacs/default, scripts/helpers/integration_path.py).
Three files matched — the two stand-only integrations added on 2026-07-31 and
the golden baseline index added on 2026-08-11 — so the Hassfest job of PR #9004
went red five weeks into the review queue, with a log that named no file.
The stand manifests ship as manifest.template.json and demo/stand/install.sh
renames them at install time; the golden index becomes baselines-index.json
(the exported constant keeps its name, so no consumer changes).
test/repo-hygiene.test.mjs fails if a second manifest ever appears, and the
existing golden-policy assertion — which compared against 'manifest.json' and
happily passed on 'baseline-manifest.json' — now checks the suffix.
HACS will install from the named asset instead of the auto zipball, so
GitHub's public download counter becomes a per-version install metric.
The workflow also has a manual dispatch to backfill an existing release.
Plan-editor wall thickness (docs/WALL-THICKNESS.md) and keep the white drawing sheet under the grid in editors even when a backdrop image is loaded.
Co-authored-by: Cursor <cursoragent@cursor.com>
Third 1.59 pre-release: top-view furniture at real size, hide-decor /
hide-openings toggles, stable card-mod data-* hooks, HA value formatting,
editor polish, and the audit P0/P3 follow-ups. Wall thickness is spec-only.
Co-authored-by: Cursor <cursoragent@cursor.com>
Ship the unreleased 1.59 batch on dev: top-view furniture in the decor
layer, space toggles to hide decor/openings, stable card-mod data-*
hooks, HA entity value formatting, and the approved wall-thickness
spec (docs only — not implemented yet).
Co-authored-by: Cursor <cursoragent@cursor.com>
Add docs/AUDIT*.md covering competitive landscape (easy-floorplan 11→430★),
implementation quality, functional integrity, and P0–P3 recommendations.
Refresh PRODUCT.md competitor claim and point STATUS watchlist at the pack.
Co-authored-by: Matysh <Matysh@users.noreply.github.com>
Two owner reports after v1.57.0, both about coordinates.
=== DEV-B58-01: nothing stops at the old canvas border any more ===
The infinite canvas freed the FRAME and the DRAWING; it did not free the
drag handlers, and both the owner and a user hit that within a day:
"названия комнат и устройства не перетаскиваются дальше старых границ
холста".
Two clamps survived v1.57.0, and the second is the worse one:
* `_pointerMove` (device marker) clamped into `_baseVb()` — the CONTENT
FRAME, with a 0.8 % inset. A marker could never be dragged past the
outline of what was already drawn, so a plan could not be extended by
putting a device where the next room was going to be.
* `_labelMove` (room label) clamped into `_spaceModel().vb` — the
space's STORED `view_box`, which is `[0,0,1,1]` for every plan the
card has ever written. Literally the old square: a room drawn at 2.5
had a name that could not reach its own room.
And one asymmetry: `_decorCommitDraft` and the decor text anchor had no
guard at all, while `_decorMoveUpdate` did — a draft could be born
outside the range the mover then refused to leave.
The rule now is one line: an editor gesture has exactly ONE bound,
`+/-CANVAS_LIMIT`, the same number `validation.py` enforces, and it is a
garbage limit rather than a frame. `clampCanvasR` / `clampCanvasN` in
space-geometry.ts are the only two functions allowed to impose it, and
`_snap()` applies it on the way out, so every gesture that goes through
the snap is bounded by construction.
demo/smoke_drag_bounds.mjs starts from an ORDINARY plan (rooms inside
0..1, so the old clamps really were in the way), drags a marker, a room
name, a decor shape and an opening far past the old square, checks each
arrives, is stored, survives a rebuild and takes the frame with it — and
that a wild drag still parks at exactly 5000 rather than 1e12. Seven of
its eleven facts fail by name on 85263d5.
=== DEV-B58-02: everything strictly on the grid ===
The owner's suspicion first, answered honestly in docs/CANVAS.md §9.2:
THE GRID STEP DID NOT CHANGE. `_gridPitch = NORM_W / GRID_N = 1000/240`,
both constants, independent of the frame, the view, the zoom, `view_box`
and `cell_cm`; `git log -S` shows neither touched since v1.4.0. So the
move to the infinite canvas did not put any existing element between the
nodes. `gridLevels()` changes what is DRAWN, never what is SNAPPED TO.
What WAS off the grid, and is now fixed:
* auto placements. `defaultPositions`, the `spaceCenter` fallback and
an undragged room label used centroids, which are not nodes for an
odd-sized or polygonal room. This is the likeliest thing the owner
was actually looking at.
* `_decorMoveUpdate` snapped the DELTA, which preserves whatever
off-grid offset a shape already had for ever, one step at a time. It
snaps the resulting anchor now, so one drag is enough.
* `snapToGrid`/`snapR` returned 500.00000000000006 for an exact 500 —
the round trip through a non-dyadic pitch. They are bit-identical on
a node now, so "is this on the grid?" stops answering no.
Openings and split points on a wall are deliberately NOT rounded to a
node — a door on a node but off its diagonal wall is broken geometry.
They are WALL-bound: projected onto the wall, then the offset ALONG it
quantised to the same step (`snapToWall({step,length})`,
`snapPointAlongPoly`). On the axis-aligned, grid-drawn walls the editor
itself makes, the two rules give the same point. The centre magnet is
consulted FIRST, so a wall whose middle is not a node can still hold a
centred window (this is what smoke_opening_measure caught).
Shift now means one thing everywhere: suspend the snap for this gesture.
It keeps its two older meanings (no centre magnet, coarse 15° compass).
=== And why an ACTION rather than a silent migration ===
Old plans may hold coordinates between the nodes. The card does not
round them on update. General settings grow a Grid group with
«Выровнять всё по сетке», which first states how many elements will
move and by how much at most, warns that there is no undo, and only then
writes — one config/set plus the layout updates, in one go.
1. A migration moves the user's data without asking. A house plan is a
drawing; the card has no mandate to redraw it on a version bump.
2. Some elements are off-grid ON PURPOSE — a small decor label nudged
next to an icon, a window on a diagonal wall, a plan traced over a
photo whose scale was never a whole number of cells.
3. A silent migration is unattributable: when a room looks 3 cm wrong
the owner cannot tell whether the card did it or they did.
4. An update that rewrites stored geometry cannot be undone by
downgrading the card. A button can simply not be pressed.
`alignAllToGrid()` (src/align-grid.ts) is pure — it copies its input and
returns the new spaces, the new layout and the report — so the dialog
measures and commits the SAME object and cannot promise one thing and do
another. test/align-grid.test.mjs pins what moves, what does not (a
stray opening with no wall in reach stays put), that a rect's FAR corner
lands on a node too, and idempotency: a second run reports moved 0,
changed false, and deep-equals the first. demo/smoke_grid_snap.mjs does
the same through the DOM plus every by-hand placement.
docs/CANVAS.md §9 carries the whole contract; docs/TESTING.md gains
three manual items. i18n en/ru. The backend is untouched — same
coordinates, same schema.
dist, demo/srv/assets and custom_components/houseplan/frontend are the
same bytes as a fresh production build of this tree: round room border
joins, the decor draft's live size badge and the normal-axis sun fade.
Audit finding P2. At a grazing sun the wedge lost the two invariants it
was supposed to keep: one end of the GLASS started at opacity 0, and the
two sides of one shaft came out 5.41 and 84.19 long — the long one 31 %
LONGER than the pre-cut 64, not 30 % shorter.
The cause was the axis. The gradient ran along `dir` from the middle of
the window span, so the geometry had to be skewed (each end extruded by
a different amount) to make both far corners land on the same offset.
That buys the iso-alpha far edge with the other two requirements.
The light is a bundle of PARALLEL rays: the distance a point has
travelled from the glass is depth/cos, an affine function of the point,
whose level sets are lines PARALLEL TO THE WALL. So the correct linear
gradient runs along the wall's INWARD NORMAL, starts on the window line
and is `len·cos(incidence)` long — SunRay.normal / SunRay.depth. A point
`source + dir·u` then lands on offset u/len, whichever ray it rode in
on. All three invariants hold at once:
* the whole pane of glass is at depth 0 → peak alpha end to end;
* alpha depends only on how far that point's own ray has run;
* rayQuad() is an honest parallelogram again (both ends extruded by the
same `len`), and its far edge — parallel to the wall — IS the
gradient's last iso-alpha line, so a bright kerb is impossible by
construction and the −30 % holds for every side of every wedge.
windowLit() gets a real threshold instead of the 1e-9 epsilon:
RAY_MIN_COS = 0.05, i.e. the sun must clear the plane of the wall by
~2.9°. Below it glass reflects nearly everything and the shaft would be
a sliver thinner than the wall it came through — nothing is drawn, and
the gradient axis can never degenerate to a point.
Tests: rayQuad now asserts equal, full-length sides and a wall-parallel
far edge; new unit tests replay the auditor's repro with his numbers
(both sides 44.8, offsets 0 at both ends of the glass, offset = travel /
len for arbitrary rays) and the RAY_MIN_COS cut-off. smoke_sun_soft
measures the same facts off the DOM gradient end to end and fails by
name on the old bundle (9 named failures). docs/SUN.md carries the new
contract and the finding.
Owner 2026-08-04: «в редакторе подложки у линий писать длину, как при
рисовании комнат в редакторе плана».
The decor draft now feeds the SAME badge a wall gets while a plan is
drawn — _fmtLen (segmentCm over the space's cell_cm), the HA unit
system, the green .on45 highlight, the .measurelabel chrome. The only
difference is where it sits: a wall badge follows the cursor because the
cursor is the wall's free end, while a decor line is pulled out by both
ends at once, so its badge rides the MIDDLE of the segment (owner:
«плашка на середине линии»).
Rectangles and ovals have no length but they do have a size, and the
same two calls answer it: «W × H» of the bounding box. A draft that has
not moved yet shows nothing — a «0» badge is noise, not a measurement.
smoke_decor now draws a line and asserts the badge's exact text against
the geometry (12 cells x cell_cm 5 = 0.60 m, 0°), its position at the
midpoint, the 45° highlight, the oblique 3-4-5 case, the W x H box and
that it is gone after the release.
Owner 2026-08-04: «углы границ комнат всё ещё с зубцами (фиксили для
декоративных линий, они теперь заканчиваются полукружьями, надо сделать
так же для границ комнат)».
A default miter join on a sharp room corner shoots a spike far past the
two walls that meet there, and flips to a flat bevel once the miter
limit clips it — both read as a tooth. Room borders now join ROUND:
* .room (polygon / evenodd path / rect) — one rule, so the plan view,
the Plan editor and the static space-card all get it;
* .room-outline — a room with open boundaries draws its walls as
separate M..L subpaths, so its corners are stroke ENDS: round caps
close them the same way a round join closes a contour;
* .seg — the contour being drawn in the editor already had round caps,
now it states the join too.
smoke_render_parity checks both renderers and the trimmed outline;
demo/shot_room_joins.mjs is the before/after still (a 45° apex).
The adaptive grid drew at full strength — on the white paper of a drawn
plan the dots argued with the walls instead of guiding them. Both levels
are dimmed, the CAD hierarchy kept: fine dots 0.75 -> 0.35, coarse nodes
1 -> 0.5, so the accents still carry the scale reference on the dark
scene background. Editors only; View draws no grid (smoke_grid_fade).
Owner, 2026-08-04, on yesterday's attempt: «с лучами солнца ты сделал фигню —
не надо размывать их боковые грани».
They are right. 22b588e answered "the shafts run into something invisible" with
a Gaussian blur of the WHOLE wedge (`raySoftness`, filter `hp-sunsoft`), which
feathered the sides as well as the tip. A shaft of light through a window has
crisp sides; only its reach fades. The blur turned every wedge into a smudge.
GONE. `raySoftness()`, the `<filter>`/`feGaussianBlur` in <defs>, the `<g
filter clip-path>` wrapper, and with it the `hp-sunclip` clipPath — that clip
existed only so the blur could not bleed through a wall. The polygons come out
of `computeSunRays()` already intersected with the room, so a wall still stops
the light by geometry (demo/smoke_sun.mjs, wedgeClippedToRoom). The sun layer
is plain `<polygon fill="url(#hp-sun-i)">` again.
THE KERB DID NOT COME BACK, and not by luck. The old bright edge floating in
mid-floor was never about softness: the gradient's iso-alpha lines are square
to the SUN, while a parallelogram's far edge is parallel to the WALL. Head-on
they coincide; at any other angle one far corner sits at offset `1 − 0.5/k` —
0.71 of the way at a low sun, 0.11 at a high one — i.e. still lit when the
polygon ends. So `rayQuad()` no longer builds a parallelogram: each side is
extruded until it reaches the same distance `len` ALONG `dir`, which puts the
far edge on one iso-alpha line of the gradient. Combined with the untouched
`RAY_FADE_END` = 85 %, the last 15 % of every wedge is empty and its outline
has nothing left to draw. The sides stay razor-sharp on purpose.
Length (×0.7) and the live sky catch-up are untouched.
Tests: unit — `rayQuad` at six sun angles (sides exactly parallel to the ray,
both far corners at offset 1, far edge ⊥ ray, nothing past the gradient) plus
the head-on parallelogram pinned; the `raySoftness` test is gone with the
function. Smoke — demo/smoke_sun_soft.mjs keeps the reach and the "dead at
85 %" checks and flips the feather assert into its opposite: no filter on any
wedge, no `feGaussianBlur` in the tree, and at an OBLIQUE sun (230°/8° and
225°/55°) no vertex is drawn past the end of the gradient. Verified to fail on
the previous bundle on exactly those four. All 247 unit tests and all 97 smokes
green. Stills: sun_sharp_low / sun_sharp_high (demo/shot_sun_short.mjs now
takes a file prefix).
The gesture is classified once, on the first movement past 8 px
(`_panLock`), but `_stagePointerUp` ignored that decision and asked
`swipeTarget()` again from the raw start→end vector — audit DEV-1DA1-02.
So a CURVED gesture could be both: a small vertical lead-in locked
`pan`, the plan started following the finger, the trajectory then swept
far sideways, and lifting the finger landed the user on another storey.
On a wall tablet that is the worst kind of surprise — you watch the plan
drag along and end up on a different floor.
The lock is now final: with `_panLock === 'pan'` the floor never
changes, whatever the overall vector looks like, and only a gesture
locked as `swipe` may reach `swipeTarget()`. A motionless tap locks
nothing, so the double-tap zoom reset is untouched.
Regression: demo/smoke_kiosk_pan_lock.mjs — the auditor's curved pan
(both directions and a long diagonal), the mirror case of a swipe that
bends vertically (it never pans, and if it stops qualifying it simply
does nothing), plus the straight swipe / straight pan / double tap /
zoomed-in cases. docs/CANVAS.md §5 and docs/TESTING.md updated.
An explicit «Открыть/закрыть» marker is the strongest statement the card
has about what a marker IS, so its cover now decides the plate BEFORE the
bound `controls` and before a lit light of the same device — audit
DEV-1DA1-01.
Until now the cover came third, and the owner's contract «у штор не
должно быть жёлтой подложки НИКОГДА» had two holes: a mixed device (a
lamp that also ships a blind) told «Открыть/закрыть» went yellow off its
own lit light, and a curtain marker with a bound wall switch went yellow
off `controls`. The early `return 'on'` never reached the cover branch,
so the travelling curtain lost its breathing ring as well — and in glow
fill, where the renderer strips `on` from a shining source, it was left
with no indicator at all, while the tap still drove the cover.
Everything else keeps the old precedence: the same mixed device WITHOUT
the explicit action is yellow again, a wall switch still mirrors its
controls, and a «cover» marker whose device carries no cover.* at all
falls back to its primary.
docs/FILTERING.md «What a marker SHOWS» is renumbered accordingly.
Regression: demo/smoke_cover_plate_precedence.mjs (the auditor's two
markers, every cover state, class AND resolved plate colour).
Owner, 2026-08-04: «цвет фона не меняется сам с течением времени суток, только
после обновления страницы».
WHAT IS NOT THE BUG. The model layer was already live: `_stageBg` and the
`planDim` filter are read straight out of `hass.states['sun.sun']` on every
render, `hass` is a plain reactive property, and a bare `card.hass = {...}` in
the demo rig does move the style attribute — smoke_sun.mjs has asserted exactly
that since v1.56.0 and it has always passed.
WHAT IS. The sky is DELIVERED by a 45 s CSS transition, and a CSS transition
only advances while the element is being painted. Every second of a background
tab, another dashboard view, an editor session or a sleeping wall tablet is a
second the sun keeps moving and the sky does not; when the card comes back, the
transition restarts from the stale colour and crawls, 45 s at a time, toward a
target that has meanwhile moved again. A page reload, by contrast, paints the
right colour outright — a freshly mounted element has nothing to transition
FROM. That is the owner's sentence, word for word.
THE FIX. Measure the gap and decide. HA refreshes `sun.sun` every ~4 minutes by
day (verified on the home instance: 08:58:56, 09:02:56, 09:06:56, …), i.e. ≤1°
of elevation per update, so anything from SKY_SNAP_DEG = 3° up can only mean
"we were not watching". Such a step is painted with `transition: none` for a
single frame (`.stage.daynight.skysnap`, released on the next
requestAnimationFrame, so the very next change glides again); everything
smaller keeps the 45 s breathing untouched. `visibilitychange → visible` clears
the marker outright, so a tab that comes back is right immediately.
The elevation the sky is computed from is now rounded to 0.1° (`skyElevation`,
shared by the stage background and the plan dimming) — invisible across a 45 s
glide and it keeps lit from re-committing the style attribute on every hass
tick. The ray GEOMETRY memo is deliberately untouched and keeps its own,
coarser key: the sky is cheap, polygon clipping is not.
Tests: unit — skyNeedsSnap (null/NaN, a real 4-minute step glides, 3° in either
direction jumps), skyElevation. Smoke — demo/smoke_sun_live_bg.mjs, which
asserts the COMPUTED background of the stage (not the style attribute) after a
plain `hass` assignment with no reload and no requestUpdate, plus planDim and
the 3° ray threshold both ways. It fails on the previous tip with
dayComputedWhite, nightComputedDark, backToDayComputed, smallStepMovesSky and
returnFromHiddenSnaps, and it also pins that a REAL sun step still glides
rather than jumps.
Owner, 2026-08-04: «лучи от солнца сделать короче на 30%, проверить, чтобы они
всегда плавно рассеивались (сейчас есть ощущение, что они упираются во что-то
невидимое)».
SHORTER. `rayLength` is now the v1.56 curve times RAY_LENGTH_K = 0.7 — 1.75
window lengths at sunrise, 0.56 at the zenith. Scaling the whole curve instead
of re-picking the constants keeps the shape the owner approved: a low sun still
reaches three times further than a high one.
WHAT THEY WERE BUMPING INTO. Nothing invisible — the wedge's own outline, in
three places at once.
1. The gradient runs ALONG the sun, so its iso-alpha lines are perpendicular to
the sun, while the wedge's far edge is parallel to the WALL. The two
coincide only for a sun hitting the glass dead-on; at any other angle one
half of that far edge was cut while it still carried colour — a straight
bright kerb hanging in the middle of the floor. The single `100% → alpha 0`
stop hid this from the reader of the code and from nobody else.
2. The two SIDES of the wedge had no falloff at all: two razor lines from the
window into the room, brightest exactly where they are most visible.
3. Where the room outline clips the wedge — the opposite wall, the inner corner
of an L, and above all an OPEN (virtual) boundary, which has no wall drawn
at all — the shaft was chopped at whatever alpha it still had.
WHAT IT IS NOW. The gradient still spans the FULL wedge (geometry and gradient
must describe the same shaft), but `rayStops()` eases it to a hard zero at
RAY_FADE_END = 85% of the length, so the last 15% of every wedge is guaranteed
empty and a shaft ending in mid-air has nothing left to draw an edge with. Each
wedge is then drawn inside `<g filter clip-path>`: SVG applies the filter FIRST
and the clip SECOND, so a Gaussian blur of `raySoftness(len)` (7% of the shaft,
clamped 3…18 render units) feathers the sides and the tip and the room outline
cuts that feather off. Light still never crosses a wall — but where it reaches
one, the kerb is a soft ramp that reads as light landing ON the wall.
Clipping by the room is untouched; only its visible edge changed.
Tests: unit — rayLength pinned at exactly 70% of the old curve at ten
elevations, rayStops (monotone, dead at/after 85%, bright at the glass),
raySoftness clamps. Smoke — demo/smoke_sun_soft.mjs, which fails on the
previous tip (lowSunIs70Percent, highSunIs70Percent, gradientSpansWholeWedge,
deadWellBeforeTheEnd, everyWedgeFeathered). Stills: demo/shot_sun_short.mjs.
Owner's contract, 2026-08-04, verbatim: «у штор не должно быть жёлтой подложки
никогда, индикация открыто/закрыто за счёт морфинга иконки».
WHAT 'open' WAS. `.dev.open` is not a border — it is the badge FILLED with
--hp-open (#ff9f43), border and glyph colour included: a solid orange plate,
one step down from the yellow «включено» one. Covers shared a branch with
`valve` and took it in `open` AND `opening`, so a travelling curtain wore the
orange plate UNDER the breathing ring the owner approved a day earlier — the
plate he had just said should stay neutral while it moves, kept for the state
it stopped in. Since de53d53 an «Открыть/закрыть» marker reads its cover
wherever that entity sits, so the paint had just reached every curtain that
had the action set, his own included.
WHAT IT IS NOW. `_stateClass` returns no plate class for the `cover` domain in
any state: closed, open, ajar (HA reports a positioned cover as plain 'open'),
opening and closing all keep the neutral badge, and motion is the `.covermove`
ring alone. Open/closed is told by the ICON — which makes the morph the only
signal there is, so it had to stop having holes:
- `awning` mapped BOTH states to `mdi:awning-outline` — one glyph for open and
closed, i.e. no indication at all for that class. Now outline (retracted) ->
`mdi:awning` (extended).
- a cover with NO device_class (z2m ships plenty) only morphed if its icon
happened to be in a device_class pair — and the icons the card itself hands
out are not: the name rule «штор|curtain|blind|shade» gives `mdi:roller-shade`,
«ворота|garage|gate» gives `mdi:garage-variant`. Those, plus
`mdi:blinds-horizontal` and `mdi:door`, are now recognised as pairs on the
base icon (COVER_ICON_ALIASES — base-icon matching only, never picked by
device_class, so nothing is swapped for a guess).
- a hand-picked icon still wins outright everywhere, with ONE exception: a
cover whose custom icon IS one of those pair members morphs inside THAT pair
(`mdi:curtains` <-> `mdi:curtains-closed`) — never traded for another family.
Without it, choosing an icon would silently switch the marker's only
indicator off.
WHAT KEEPS THE FRAME, deliberately: door / window / garage_door / opening
binary sensors, an unlocked lock — and `valve`, which parts ways with `cover`
here. No icon pair morphs for a valve, so the frame is the only thing it has
to say «открыт» with; sweeping it along would have left those markers mute for
a rule that names the curtains. If the two domains should ever read alike, a
valve needs an icon pair first (docs/FILTERING.md).
smoke_cover_no_plate.mjs walks one curtain through closed / open / ajar /
opening / closing and reads the COMPUTED plate colour against probes of
--hp-bg, --hp-on and --hp-open: neutral every time, never yellow, never
orange, no 'on'/'open' class, the breathing ring in the two travelling states
and nowhere else. It also checks the morph for all ten classes both ways, the
no-device_class and custom-icon paths, and — the point of the whole bottom
half — that an unlocked lock and an open window sensor STILL come out orange
(and a locked lock neutral again, so the frame still means something). 13
checks are red on the parent commit. The unit suite gains a loop that fails
any class mapping both states to one glyph. smoke_cover_tap and
smoke_cover_not_primary flip their «open frame» assertions to the new
contract; docs/FILTERING.md gets the state table and the valve reasoning,
docs/TESTING.md the checklist item. shot_cover_states.mjs captures the four
states side by side.
Owner, 2026-08-04, on his own curtains: «нет ни дышащего кольца во время хода,
ни рамки "открыто", ни морфинга иконки». Same device and the same cause as the
tap fix two commits before this branch: his Aqara «Roller shade driver E1»
ships the `cover.*` hidden by the integration and a visible
`switch.*_reverse_direction`, so `primaryEntity` picks the service switch —
and `_stateClass`, the state-morphed icon and the ripple all read `d.primary`.
The plan reported the state of the reverse-direction option: a yellow
«включено» plate whenever it was on, and nothing at all while the curtain
actually travelled.
`coverEntityOf` already knew where the cover was; the indication now asks it
through one helper, `_coverIndicator` — the device's cover when the marker's
tap action is explicitly «Открыть/закрыть», null otherwise — and `_actEntity`
(`_coverIndicator || primary`) is what the tap path and the marker
presentation now share. Same entity offered in the dialog, driven by the tap
and shown on the plan.
THE RULE, and why it is the least surprising one (docs/FILTERING.md «What a
marker SHOWS»): picking «Открыть/закрыть» is the only statement the card has
that means «this marker IS the curtain», and the dialog offers it exactly for
the devices that own a cover. Hanging the indication on «the device has a
cover somewhere» would have re-decided, silently, what a mixed marker is — a
lamp that also owns a blind would stop showing the lamp. The precedence in
`_stateClass` is unchanged above it: bound controls first, then a lit light
(the glow spot and the badge may never disagree), then the cover, then the
primary — so even with the action chosen a shining lamp keeps its yellow. The
price is that a curtain left on «Инфо-карточка» still speaks for its primary;
that is one click in the dialog, and it is the honest reading of what the
marker has been told it is.
smoke_cover_not_primary.mjs grows an indication section on the owner's device:
closed / open / opening / closing give no class, `open`, `covermove`,
`covermove`, the icon morphs `mdi:curtains-closed` <-> `mdi:curtains`, and
reverse-direction ON never lights the marker again. The rule's boundary is
asserted from both sides (take the action away — the primary speaks again;
give it back — the cover does), a lit lamp with a travelling cover keeps its
yellow and its own icon, and the auditor's own DEV-2C947-04 shape (both
entities VISIBLE) is pinned for the tap as well. Eight checks are red on the
parent commit.
Audit dev@2c947f4, DEV-2C947-03 (P2). Three rooms in the core plus one dragged
90 canvases out: the frame rejected the stray exactly as §4.1 promises, and
then a perfectly ordinary marker on the main plan came out 90.89x too big and
covered the house. `contentFrame` voted; `iconUnit` did not — it took
`boxOf(every room)`, so the distance to the stray the frame had just thrown
away lived on in the numerator of `iconCqw`.
`iconUnit` now takes `contentFrame(roomItems, { pad: 0 }).core`: the same
main-mass vote, over the same rooms it always used (rooms only is what keeps
the full card and the static card bit-identical), with no padding, because
this is a UNIT and not a viewport. Below MIN_VOTERS nothing is declared an
outlier, so every ordinary plan — and every genuinely wide one, where the
majority veto applies — keeps exactly the unit it had. `defaultPositions`
takes its declump distance from the same call, so the auto-placement spacing
follows without a second rule.
Unit (test/canvas.test.mjs): a far room leaves both the frame and the icon
unit alone, `iconCqw` on the strayed plan equals `iconCqw` on the same plan
without the stray, and a plan that is honestly two canvases wide still scales.
smoke_canvas_frame.mjs measures the rendered badge in px with and without the
far room. Both are red on the parent commit.
Audit dev@2c947f4, DEV-2C947-02 (P2). Move the only room from 0.1..0.9 to
5.1..5.9 inside the Plan editor and go back to View: the frame stayed 5880
units wide instead of the room's 880, and only a manual `_frame = null` put it
right. Anything that moves, deletes or heavily resizes geometry in an editor
left View looking at ground the plan no longer occupies — until some unrelated
model/layout/device change happened to invalidate the memo.
The growth itself is deliberate and stays (docs/CANVAS.md §4.3): inside an
editor the frame bounds pan and defines what zoom 1 means, and one that shrank
the instant a room was deleted would move the ground under a live gesture. The
bug was that the growth was invisible to the memo — `_frame`'s key carried the
space, the model, the layout, the devices and the show-far flag, but not the
mode, so the accumulated union was handed straight back in View.
`grow` (`_mode !== 'view'`) is now part of the key, and the union is only ever
taken against a frame the same editor session produced. Leaving an editor
recomputes from the content; entering one starts from the current geometry
instead of resurrecting the union of a previous session.
smoke_canvas_frame.mjs grows the auditor's scenario: the frame before, the
union inside the editor (asserted, so the growth cannot be "fixed" by deleting
it), the frame after exit — 5060..5940 — and re-entry. Two checks are red on
the parent commit.
Audit dev@2c947f4, DEV-2C947-01 (P2). One visible room and one marker with a
saved position 90 canvases out, then the marker is hidden: the auditor's probe
measured a frame 112.375x wider than the room it drew — the house opened as a
dot in the corner of empty canvas. The same on `houseplan-space-card`.
Both cards filtered the devices for RENDERING and framed the unfiltered list.
The full card's `_contentItems` walked `_devices` without looking at `hidden`,
while the renderer a few lines later drew `!d.hidden`; `space-render.ts` said
it out loud — `devs = spaceDevs.filter(d => !d.hidden)` for the markers,
`spaceDevs` for the frame.
The frame is PRESENTATION (docs/CANVAS.md §4), so it follows what is drawn.
Hidden devices keep everything the filtering contract gives them: they are
still built, still counted by room LQI, still hold their cell in the auto-grid
roster (so hiding one does not move a visible neighbour) — they are simply not
content items. The device editor's ghosts are not items either: reaching a
ghost is what the §5 pan slack is for, and making the frame follow a local,
ephemeral editor toggle would have made the opening view depend on which tab
had it switched on.
demo/smoke_canvas_frame.mjs is the auditor's probe, both cards: with the
marker visible the frame holds it (2 items is below MIN_VOTERS, so the outlier
vote cannot quietly rescue the test); hidden, the marker is gone from the DOM,
the frame is exactly the room's 60..940 and the room fills the stage. Three of
its checks are red on the parent commit.
Owner's report 2026-08-04: «в настройках "открыть\закрыть", а по нажатию
по-прежнему инфо-карточка».
Diagnosed on his own config, not guessed. The two curtain markers in the
office (`.storage/houseplan.config`) carry `tap_action: "cover"` exactly
as the dialog wrote it — so saving was never the problem. The devices
are Aqara «Roller shade driver E1», and their entity registry reads:
cover.shtory_v_kabinete_sprava hidden_by: integration
switch.shtory_..._reverse_direction visible
sensor.shtory_..._motor_state visible
binary_sensor.shtory_..._running visible
+ battery / temperature / linkquality diagnostic
`primaryEntity` ranks visible above hidden (that tier loop is deliberate
— a TRV's anti-scaling switch must not outrank the head that heats), and
inside a tier `switch` outranks `cover`. So the marker's primary was
`switch.*_reverse_direction`, `_clickDevice` handed the domain `switch`
to `resolveTapAction`, and `want === 'cover'` with `domain !== 'cover'`
degrades to 'info' — the info card the owner kept getting. The dialog
meanwhile went on offering the action, because `_bindingCoverTap` had
always looked at EVERY entity of the device. The two checks disagreed
about what the device is.
Fixed the way the climate temperature already does it: what a device
DOES is not always what its primary entity is. `coverEntityOf(entIds)`
(logic.ts) returns the first `cover.*` among all of the marker's
entities; `_clickDevice` uses it as the entity the tap acts on whenever
the explicit action is 'cover', and reads the domain, the device_class
and the current state off it, then calls the service on it. So the
guarded classes still degrade: a garage door's `cover.*` is found the
same way and `resolveTapAction` still answers 'info'. `_bindingCoverTap`
now goes through the same helper, so the option offered and the action
taken can no longer disagree about WHICH cover. No cover at all on the
device: `coverEid` is null, nothing changes, still the info card.
demo/smoke_cover_not_primary.mjs builds the owner's device entity for
entity (hidden cover + visible reverse-direction switch + diagnostics),
asserts the premise (the primary IS the switch), then goes end to end:
open the marker dialog, pick «Open/close», save through _saveMarker, let
the card rebuild the marker from that config, tap — cover.open_cover on
cover.office_curtain, then close_cover, then stop_cover while
travelling, and the service switch is never called. A garage
device_class on the same cover calls nothing, shows the info card and is
not offered in the dialog. Before the fix four of its checks are red.
Unit: coverEntityOf over the same entity list, empty/null input, two
covers (first wins) and a `sensor.cover_position` decoy.
Owner's report 2026-08-04: «добавь возможность таскать план при любом
масштабе, а не только при более 100%, как сейчас (и в редакторах, и в
просмотре)».
_stagePointerMove moved the view only while `_zoom > 1`. That gate is
older than the infinite canvas and made sense under the old rule — the
content had to cover the scene, so at 100% or below there was literally
nowhere to go and a drag could only jitter. The infinite canvas removed
the edge and gave panning a slack of one screen past the content in
every direction (CANVAS.md §5), and from that moment the gate was not a
guard but a missing feature: at 100% you could see the arrow «home is
that way» light up from a wheel-zoom, and still not drag the plan an
inch. The zoom no longer takes part in the decision — `_clampView`
alone says how far you may walk, at 400% and at 33% alike.
The drag also stopped depending on `_view` being materialised: it reads
`_viewOr(baseVb)`, so the very first drag on a freshly opened space
pans instead of doing nothing.
Gesture ownership is unchanged, and that is the point of most of the
new smoke: `_stagePointerDown` still bails out on the room-resize
handles, device badges, openings, room labels and decor shapes, and on
a decor drawing tool that consumes the press; two fingers are still a
pinch. The one place where a drag had a rival is the kiosk, where a
horizontal swipe changes floors. It is now classified once per gesture,
on the first movement past 8px (`_panLock`): horizontal in the swipe
zone (kiosk, zoom <= 1, more than one space) = swipe and no pan,
everything else = pan. So the plan never slides out from under a swipe,
a vertical drag on a wall tablet pans as it does everywhere else, and
zoomed in — where swipeTarget already refuses — a horizontal drag pans.
demo/smoke_pan_any_zoom.mjs: a drag on empty scene moves the view at
100%, 50% and 1/3 in View and in every editor (all seven plan tools,
Devices, Background), and at 400% as before; the walk stops at the
PAN_SLACK limit and the home arrow appears; a resize handle resizes, a
device badge moves the device and an opening slides along its wall,
none of them panning a pixel; two fingers still zoom; the kiosk still
swipes floors through a gesture that has real pointermove events in it
(smoke_kiosk only ever sent down+up), a vertical drag there pans, and a
zoomed-in horizontal drag pans without changing the floor.
Before the fix 25 of its checks are red, including every editor at
every zoom.
Two owner corrections after the infinite canvas.
- --icon-size goes back to being a percentage of the PLAN: a marker
grows and shrinks with the zoom, like everything else drawn on the
plan. The infinite canvas had made it a percentage of the viewport
(fixed pixel size) — the owner looked at it and asked for the
original contract back.
What survives from the canvas work is the NUMERATOR. The old
expression divided by `vb.w`, the stored view_box, which is not a
frame any more; a fixed NORM_W in its place would have shrunk every
marker on a plan drawn past the old square by exactly the factor the
plan is outsized (an invisible dot 50 canvases out). So it is now
`iconCqw() = iconPct * iconUnit(space) * kioskScale / view.w`, one
pure helper both renderers call. `iconUnit` is exactly NORM_W for
any plan that fits the old square — and the editor has never written
anything but `view_box: [0,0,1,1]` — so the rendered size is
bit-identical to the pre-canvas card: measured against the v1.56.0
bundle at a fixed view, both give 3.400 / 3.091 / 6.182 / 12.364 cqw
= 28.52 / 26.11 / 50.22 / 98.44 px. On a plan drawn at 1.5..3.8 the
marker is 26.1 px, the same as on an ordinary plan, instead of the
~11 px a fixed numerator would have given.
The static space-card uses the same helper: it has no zoom, but its
frame is the content now, so a bare iconPct shrank its markers as
the frame tightened. marker.size, the kiosk scales and every
satellite still ride on --dev-size, untouched.
- the icon angle in the device dialog steps by 5 degrees, not 10
(0..355): a marker often has to line up with a wall that is not on a
10-degree grid.
Tests: three unit tests on iconCqw (the legacy expression reproduced
digit for digit, the runaway plan, the no-view fallback); the infinite
canvas smoke's "same pixel size at zoom 1/4/1/3" assert is turned back
into "scales 4x / 1/3 with the zoom" plus a new one that the marker on
the far plan measures the same as on an ordinary one; the angle step
is pinned in smoke_size_angle_parity. docs/CANVAS.md §6 rewritten.
Panning a screen past the content is allowed (there is no edge), the
arrow shows up only when the plan is entirely off screen, one click
fits it back and the arrow leaves.
demo/smoke_infinite_canvas.mjs: a plan at 1.5..3.0 renders whole with
every room and marker on screen, a device placed at 3.4/2.9 and a room
at 3.8 survive the WS write (and the payload is fed to the REAL
voluptuous schema when it is installed), one stray at 90/90 neither
commands the view nor hides itself, «Показать» fits it, zoom-out stops
at exactly 3x, a marker keeps its pixel size at zoom 1/4/1-3, and an
old small plan frames to the same rectangle as before.
Adjusted, each with the reason in the smoke:
- smoke_audit_1490: "editors see the whole canvas" rewritten into the
intent HP-1490-03 actually had — there is room to draw outwards;
- smoke_zoom_out: the zoom-out floor is 1/3 of the content, not 0.4;
- smoke_hidden_flag: the static card frames content, so the auto-grid
parity check reads its viewBox instead of assuming 0..1000.
docs/TESTING.md: a manual checklist section for the feature.
- the frame is now the content on EVERY path — view mode, all three
editors and the static space-card. The editor special case ("give
them the whole square, there is nowhere to draw otherwise",
HP-1490-03) is replaced by what it actually needed: pan slack of one
screen in each direction plus zoom-out to 3x the content.
- _clampView no longer pins the content over the scene: there is no
edge to be stopped at. Zoom-out floor 0.4 -> 1/3 of the content.
- --icon-size is a percentage of the VISIBLE viewport instead of the
canvas (docs/CANVAS.md §6). Icons no longer grow with the zoom —
the one deliberate visual change, owner is aware. The per-device
multiplier and the kiosk scales still feed --dev-size, so every
satellite scales exactly as before, and the full card and the static
card now use the identical expression.
- adaptive grid: the dot pattern follows the VIEW (it is a property of
the plane, not of a box) and thins out by decades as you zoom away,
with every 5th/10th node kept bigger — the CAD convention.
- the middle zoom button is «Вписать всё» / «Fit all» (the old "reset
zoom" renamed, not duplicated) and is never disabled.
- an inline chip reports objects an order of magnitude away with one
«Показать» action that takes them into the frame; a small arrow
points home when the plan is entirely off screen. No modals.
- the decor drag clamp (-0.25..1.25) becomes the sane-range clamp; the
fallback position for an unplaced marker is the middle of the
content, not the middle of a canvas that has no edges.
docs/CANVAS.md is the source of truth (owner-approved 2026-08-03): the
normalised square was never a sheet of paper, only a coordinate system,
and users who drew past its edge could not place devices there.
Storage does not change and there is no migration. What changes is what
the renderers DERIVE from it:
- space-geometry.ts gains contentFrame() — one item per drawn object,
a rank-based outlier vote (median centre, 75th-percentile spread,
10x threshold, majority veto) and a fit-everything box beside the
opening view. contentBounds() is now a thin wrapper over it; the old
-25%..125% envelope is gone — it WAS the bug that made a plan drawn
at 1.5..3.0 frame empty canvas.
- spaceFrame()/spaceCenter() make view_box an optional first-frame hint
used only when there is nothing to frame; iconUnit() keeps auto
placement spacing in proportion (NORM_W for anything inside the old
square, so no layout moves); gridLevels() picks a legible grid step.
- validation.py: coordinates ±4 -> ±5000, sizes 0.001..5000, decor
-1..2 -> ±5000, opening length <= 5000. Garbage insurance, not a
frame — a stored 1e100 is still refused.
Units: test/canvas.test.mjs covers the plan past the square, the
outlier (and the three ways NOT to declare one), corruption, empty
space, a lone marker, image plans and the adaptive grid.
Backend: the limits, and that a config from any released version
validates untouched.
Owner 2026-08-03: «лучи поярче, иногда плохо видны. Убрать плавное
затухание — появляться и исчезать анимацией в 2 секунды при переходе
через 3 градуса над горизонтом».
RAY_MAX_ALPHA 0.18 -> 0.30: checked against both hard cases, a daylight
sun on white paper and a low sun over the dark glow canvas
(demo/shot_sun_bright.mjs writes the pair).
The gradual ramp-in over the first ~2 degrees is gone. rayAlpha() is now a
threshold: 0 below RAY_ELEVATION_MIN (3), rayPeakAlpha(cloud) at or above
it — cloud cover stays the only multiplier. Crossing it animates the
LAYER, never the geometry: <g class='sunlayer'> fades in/out over exactly
RAY_FADE_MS = 2 s (hp-sunfade-in / hp-sunfade-out), and the card keeps the
group mounted with .out for those two seconds so the dissolve can play at
all. prefers-reduced-motion skips it. Every other reason to drop the
wedges — editor, feature off, night, rain — stays instant.
Units: rayAlpha rewritten (ramp tests dropped), raysVisible/rayPeakAlpha/
RAY_MAX_ALPHA covered. Smoke: smoke_sun gains a threshold section (8 of
its checks fail on the previous build). docs/SUN.md + TESTING.md updated.
The shoulder badges, the centre tick and the soft magnet used to live only
in the drag of an EXISTING opening. Placing a new one — the gesture where
you actually choose the spot — showed a bare dashed ghost.
One implementation now serves both: _opRuler() takes a wall snap, the
opening length and the Shift flag, returns the magnetised point plus the
badges/tick, and is called from _opPointerMove (drag), _openingPreview
(hover) and _openingClick (placement). The click therefore creates the
opening exactly where the preview showed it, and clearing _cursorPt makes
ghost, badges and tick disappear together the moment it lands.
Smoke: smoke_opening_measure gains a «PLACING a new opening» section (13 of
its checks fail on the previous build). TESTING.md: checklist row.
Shot: demo/shot_opening_place.mjs.
The tap-action list gains 'cover' (i18n en/ru), offered only for a binding
that HAS a cover entity and never for the guarded classes garage/door/gate;
a value saved there anyway degrades to 'info', like a card-wide toggle does.
The service follows the CURRENT state: closed -> open_cover, open (incl.
ajar) -> close_cover, opening/closing -> stop_cover (a tap during travel is
a stop; the next one simply reverses), no readable state -> cover.toggle.
The existing 'ask for confirmation' checkbox guards it too.
Indication: a travelling cover breathes a soft yellow ring around the icon
(.covermove, the vacuum puck's 2.2s period, static under
prefers-reduced-motion) and its plate stays NEUTRAL — yellow means
'включено'. Static states morph the icon by state + device_class
(blinds/shutter/curtain/…); an unknown state morphs nothing and pulses
nothing. No position percentages.
Backend: validation.py accepts tap_action='cover' (+ test).
Smoke: demo/smoke_cover_tap.mjs. TESTING.md: checklist row.
- new i18n group gs.about_* (en/ru), rendered after the Sun group
- version line reuses CARD_VERSION (integration version is not exposed
to the frontend by any backend response, so no second line)
- links open in a new tab (rel=noopener), mdi:github / mdi:send icons
- demo icons.js: added the two mdi paths for the ha-icon shim
- smoke_general_settings: pins the About group, the rendered version
(must equal CARD_VERSION extracted from the built bundle) and both
link href/target/rel; verified red on the pre-feature bundle
Owner call 2026-08-03: the resolved default for spaces without an explicit
room_color is now a dark slate grey — reads on the white paper of drawn
plans and on the glow-dark theme. Spaces where the colour was ever chosen
keep their stored room_color; editor accents, resize handles, marker
ripple default and the compass needle stay on the accent colour.
Pinned defaults updated in test/logic.test.mjs and smoke_space_settings.
Owner's report: «план перезагружается при возврате на вкладку, хотя страница
жива». Diagnosis confirmed: Lovelace re-creates the card element when the
websocket reconnects after a long-backgrounded tab, and the fresh instance ran
the FULL first-open boot — veil + BOOT_MIN_MS + quiescence — reading as a plan
reload. On top of that, _loadFromServer's catch nulled _serverCfg after 8
failed tries, so a slow reconnect could genuinely blank an already-shown plan.
DEV-B703-01 warm re-mount: module-scoped memo (lives with the PAGE, not the
instance) of the settled header height, keyed by viewport size × card config.
A repeat instance adopts the settled geometry in setConfig and skips the veil
entirely — synchronous reveal at the saved zoom (HP-1551); a window resize
between instances changes the key and brings the full protective boot back.
The memo follows the live geometry (updated()'s measure) and is written on
every _bootSettled. Test hook: static _warmBootReset().
DEV-B703-02 stale-while-revalidate: an instance that already renders a valid
config (LS snapshot or a successful load) NEVER clears it on WS failures —
the local-only fallback is reserved for a card that never had a backend. A
self-driven retry (backoff, cap 8 s) keeps revalidating after willUpdate's
8-try budget is spent, and a connection 'ready' hook resets the budget and
quietly re-reads the config the moment the socket is back (the event
subscriptions re-subscribe on their own inside home-assistant-js-websocket).
Smokes: smoke_warm_remount (fails pre-fix: veil + hidden plan on re-mount;
resize invalidation stays cold), smoke_ws_resilience (fails pre-fix:
_serverCfg cleared after 8 tries, no revalidation after recovery); the
preloader smokes now reset the warm memo — they simulate a COLD first open.
The wedge cache key carried the SERVER revision, which only moves after the
debounced houseplan/config/set is acked. Every local mutation path ends in
_saveConfig(), which bumps _cfgEpoch synchronously — so a dragged window or
an edited room kept its old wedge for the whole write window (forever on a
failed write). The memo now uses the epoch, the same signal the model/
geometry caches key on (audit L1).
smoke_sun.mjs no longer masks the defect: touchCfg() bumps _cfgEpoch (what
production does) instead of faking a server rev, and a new regression drives
the REAL path — a pointer drag of the east window, exit from the editor
inside the debounce window (rev untouched), a room shrink through
_saveConfig() that must re-clip the wedge, and a late-ack survival check.
Fails on b701537, green with the fix. 218 unit + 79 backend + 85/85 smokes.
Owner: 'not like that — the whole wall is counted now, only the wall of ONE
room must count'. openingShoulders no longer merges collinear touching edges
of neighbouring rooms into a physical run: the wall is exactly the room-
polygon edge the opening is snapped to. Selection mirrors snapToWall
(nearest collinear edge, first in roomEdges order on a tie), so the ruler
always measures the same edge the drag snapped to; the center tick/magnet
now targets that edge's middle. Unit tests flipped to the new contract plus
a staggered shared-wall case; smoke_opening_measure recalculated for r1's
own edge 40..550 and grew a shared-wall scenario (both failed on the old
build, green now); docs/TESTING.md wording updated.
While an opening is dragged along a wall, a measure badge sits on the middle
of EACH shoulder: the along-the-wall distance from the wall end to the nearest
opening edge, live (segmentCm/formatLength, so metric/imperial and cell_cm are
honoured). Collinear touching room edges count as ONE physical wall — a user
thinks in whole walls, not the fragments roomEdges derives. When the opening's
center reaches the wall's center (±half a grid step) a perpendicular dashed
tick (alignment-guide look) appears through the wall center and the center
magnet-snaps; Shift disables the magnet. Everything vanishes on release.
Angled walls work: distances run along the wall, the tick is perpendicular.
- src/logic.ts: openingShoulders() — pure shoulder/centered math (unit-tested)
- src/houseplan-card.ts: _opMeasure state fed by _opPointerMove, badge layer
next to the resize badges, _renderOpeningCenterTick in the SVG
- demo/smoke_opening_measure.mjs: real-pointer drag; numbers checked against
the demo geometry (4.56/5.52 m, 5.04/5.04 m at center), magnet == 0.5,
Shift keeps 0.4987, everything gone after drop (was red without the feature)
- docs/TESTING.md: checklist line
Boolean .srcrow checkboxes (14 rows: sun rays, vacuum live position,
opening invert/flipH/flipV, marker show-entities/tap-confirm/climate-temp/
is-light/hide-from-plan, space borders/names/lqi + the 4 room-card label
flags) and every dialog range slider (9: fill opacities, kiosk icon/font,
ripple size, marker size/angle, card font, room opacity, room name/label
scale) render through _boolInput/_rangeInput. Each helper picks the native
HA element via customElements.get(...) at render time - the ha-* API is
undocumented and drifts between HA releases, so the presence check is the
only coupling; without the element (old HA, smoke env) the EXISTING input
renders unchanged, and both branches feed one handler (change/.checked,
input+change/.value). Radios, selects, the decorbar fill flag and the
import-dialog floor rows stay native on purpose. New smoke_ha_controls
covers both branches with ha-* stubs (two-way value flow); the other 83
smokes keep exercising the fallback, which stays pixel-identical.
209 hardcoded px values in styles.ts now resolve through design tokens
(--sp-1..6: 2/4/6/8/12/16, --rad-s/m/l: 6/8/12, --fs-s/m/l: 12/13/15,
--shadow-1/2/3). 151 swaps are value-identical; 58 stray values (3/5/7/9/
13/14px paddings, 11/12.5/13.5px fonts, 4/5/10/14px radii, two odd shadows)
are unified onto the nearest step, max +-2px by design. Untouched: %, all
calc() off --icon-size/--dev-size/--puck-size, viewBox units (compass text,
.rlabel, .vacfit), z-index, animation timings, colors. The phantom
--hp-panel/--hp-fg vars in .vaccalbar (defined nowhere) fold into
--hp-bg/--hp-txt. .modetab keeps its 10px h-padding: +2px wrapped the
header modes row at ~900px. 10px spacings stay literal for now - 10 is
equidistant from --sp-4/--sp-5 and moving it either way shifts the header;
candidate for its own step in a future pass.
Marker dialog grows a checkbox (climate devices only, default OFF):
'Use the device's temperature sensor'. When ticked, the AC/thermostat's
attributes.current_temperature shows as the standard .tval badge next to
the icon (scales with --dev-size, honours show_temperature) and joins the
room average like a thermometer. Unavailable / missing attribute = no
badge, no vote; several climate entities - the first valid one wins;
hidden devices keep voting (room climate stays registry-wide, exactly
like hidden thermometers). Stored as marker.use_climate_temp (bool|None,
validated in MARKER_SCHEMA). Units in test/devices.test.mjs, smoke
demo/smoke_climate_temp.mjs (real checkbox click, 20 + 23.5 -> 21.8 on
the room card), backend test, docs/TESTING.md.
- BG_STOPS: +10deg #e8ddcf (morning light), +30..90deg #ffffff; night half
of the scale untouched (-4 #131a28, -12..-90 #070c14)
- drawn-plan paper vs white sky: all paper shapes now sit in one
.hp-paperg group; in daynight mode the group gets a subtle
drop-shadow so the sheet contour stays readable at high sun
(static mode and night unaffected)
- pinned colors updated: test/sun.test.mjs, demo/smoke_sun.mjs;
smoke_bg_color paperUnderneath follows the .hp-paperg wrapper
- docs/SUN.md: explicit BG_STOPS table
- demo/shot_daynight.mjs: noon/sunset/night stills of the scale
Owner: the white backing must hug the ROOMS — an L-shaped house or detached
buildings grew a white square around the plan. Drawn plans now paper one
opaque shape per room (paperRoomShapes in logic.ts) in exactly the room's own
geometry — polygon points / rounded rect verbatim — so the union of the stack
is the paper: islands paint over their parent, open (virtual) boundaries
change nothing, and the scene bg_color / daynight sky reaches the exterior
walls, shows in the L's pocket and between buildings. Image plans keep the
backdrop-image rect (the canvas IS the paper). A live resize preview
(_rszPreview) feeds _renderCfg, so the paper moves WITH a dragged wall.
Static space-card follows the same contract. Paper is fill-only (stroke:none).
smoke_bg_color §11–13 rewritten: L-shaped + detached test rooms, paper-per-
room DOM checks, resize-preview wiring, pixel probes (acid in the pocket and
between buildings, none inside rooms); §13 injects the snapshot directly —
the module-level config-store cache made the old WS mock a no-op. Was 8 red
on the previous build, green now. docs/SUN.md + docs/TESTING.md contract
updated; unit test for paperRoomShapes.
Owner request 2026-08-03: bg_color (and the daynight sky) used to shine
through the plan itself — a hand-drawn plan's translucent room fills sat
directly on the scene colour, and a transparent backdrop image let it
through too. An opaque rect.hp-paper now sits under everything the plan
draws and hugs the plan's extents (the backdrop image rect, or the drawn
content bounds the opening view fits). Its colour is the pre-bg_color
canvas: white for drawn plans (.stage.noplan), the theme card background
under an image and on the static space-card. The daynight night keeps
dimming the plan via the zoomwrap brightness filter ONLY — the paper's
alpha never changes. The scene colour is visible strictly AROUND the
plan, in view/kiosk/editors and the static card alike.
smoke_bg_color grew the contract (sections 11–13): paper presence,
geometry and opacity in view/editors/night, the white drawn-plan paper,
the static card's paper, plus a pixel proof against an acid #ff00ff
background (screenshot → canvas: no acid admixture inside the plan, acid
right outside it). The suite fails on the previous build.
docs: SUN.md background contract + TESTING.md checklist item.
smoke_general_settings: the settings dialog now has 14 gsrows and a Sun
group; smoke_temp_fill: the space dialog gained the per-space compass
field. demo/shot_sun.mjs renders the evening-wedges and compass shots.
The v1.55.2 recheck (verdict NEEDS FIX) found two lifecycle holes in the
first-open boot veil (HP-1552); both are closed here and covered by
demo/smoke_preloader_lifecycle.mjs, which fails on v1.55.2.
AUD-1552-01 (high): disconnect/reconnect while booting hid the plan
FOREVER. disconnectedCallback cleared the boot timer but kept its
truthy id, so 'updated()' never restarted the watcher. Now the id is
nulled on disconnect and connectedCallback restarts the whole veil
lifecycle: a fresh watch (fresh clock, BOOT_MAX_MS hard cap) while
booting, the tail timers when detached mid-fade or mid-grace.
AUD-1552-02 (medium): two equal reads at 200/400 ms revealed the plan
at ~400 ms, so HA chrome landing at 450+ ms jumped on a VISIBLE plan.
The veil now holds a full protective window (BOOT_MIN_MS=700 — the old
600 ms plus a frame-latency margin: a shift applied at ~590 ms only
materializes in the stage height a couple frames later) with 100 ms
sampling and trailing quiescence (BOOT_QUIET_MS=250 restarts on every
height change), capped by BOOT_MAX_MS=1200. After the reveal a short
soft grace (BOOT_SOFT_MS=1500, .stage.hpsettle) turns later passive
shifts into a 0.25 s height glide — the viewport ResizeObserver refits
the plan along the transition; deliberate height changes (_setMode into
an editor) cancel the grace so the plan never drifts under the pointer.
Reduced motion disables the glide.
Regressions (demo/smoke_preloader_lifecycle.mjs, all FAIL on v1.55.2):
- A: detach before the first tick -> reattach -> veil lifts within the
cap, plan visible, no hpboot class, no zombie veil after a mid-fade
remount either;
- B: parameterized layout shifts at 150/300/450/590 ms -> not a single
frame shows the plan at a non-final stage height;
- C: a shift after the reveal glides (>=3 intermediate frames), no snap.
smoke_modes.mjs now strips the transient hpsettle class from its exact
stage-class assertions. Docs: CHANGELOG en+ru, STATUS.
Owner request: in the resize tool make the wall-drag handles twice
smaller, replace the circle with a 'wall + two opposite arrows' icon,
drag cursor.
- visible glyph: wall segment with two arrows perpendicular to the
edge (the drag directions), rotated per wall orientation; accent ink
over a --hp-bg halo, readable on any plan
- HIT area unchanged: an invisible circle of the original finger-sized
radius keeps touch targets and the HP-1550-04 hit priority over
openings (04_handle_wins_hit_test still passes)
- cursor: grab on hover, grabbing while dragging (:active)
- scale-frame corner handles untouched (classic filled circles,
nwse-resize)
- docs/RESIZE.md: handle appearance updated
In normal (non-kiosk) mode the stage is calc(100dvh - _hdrH), and _hdrH is
measured from HA's chrome, which finishes loading AFTER the card's first
paint — late panels nudged the height and the freshly painted plan visibly
jumped (kiosk is a flat 100dvh, hence 'perfect in kiosk').
Fix, per the owner's sketch:
- until the stage height reads the same twice in a row (200 ms cadence) or
a hard ~600 ms cap, the plan stays hidden (.hpboot) and is revealed only
after a refit — not a single frame paints at a stale height;
- that window is covered by a quiet product-style preloader: dark veil,
small pulsing outline house (the card's own mdi:home-city outline,
inline SVG), no text, 0.15 s opacity fade-out;
- prefers-reduced-motion gets a static house; kiosk never shows the veil;
first open of the card instance only — floor/mode switches are untouched.
smoke_preloader simulates an HA panel landing at t=300 ms and asserts the
veil, zero plan-visible frames at a non-final height, the kiosk opt-out and
the reduced-motion variant; serve.mjs starts every smoke after the reveal,
where the user starts.
New setting 'background around the plan' (#rrggbb):
- global: config.settings.bg_color, edited in the gear dialog with a live
preview and a 'theme default' reset (empty = keep the stylesheet default);
- per-space override in the space dialog next to the room colors, empty =
inherit the general setting (the show_lqi/fill_mode pattern);
- applied to the stage in view and kiosk modes (editors keep their own
canvas) and to the static houseplan-space-card;
- backend validates both keys with the same strict #rrggbb match as
room_color; garbage strings are rejected (test_bg_color_setting).
smoke_bg_color covers apply/override/inherit/reset, dialog previews, the
wire format of the cleared override, kiosk and the static card.
Lines drawn in the background (decor) editor showed notched 'teeth' where
two segments met at an angle. Decor <line> elements — both the saved render
and the live drawing preview — now carry stroke-linecap/linejoin=round, so
every line end reads as a circle of the stroke width and joints are smooth.
smoke_decor asserts the round attributes on the draft and the saved lines.
The cached config (LS_CFG) painted its first frames with _zoom=1 because
the saved per-space zoom was applied only by _restoreZoom()'s rAF after
the server config round-trip - the plan visibly jumped to the saved scale.
- setConfig now arms _zoom from LS_ZOOM for the resolved space before the
first view computation (view mode, no established view only);
- _restoreZoom applies the view synchronously when the stage is already
measured (space tabs, kiosk carousel, editor exit included); the rAF
path remains only for an unmeasured stage, where updated() already fits
with the correct zoom before the first paint.
New smoke_zoom_flash.mjs samples every rAF frame from the first possible
moment with a primed config cache, saved zoom 1.8 and a 350 ms server
delay: a visible stage with a default-scale viewBox fails the run
(22 such frames before the fix, 0 after).
01 (high): the live resize preview no longer touches _serverCfg — it lives in
the _rszPreview overlay served to renders via _curSpaceCfg/_renderCfg, so a
debounced write queued from a previous edit can never carry mid-drag geometry
to the server; commit happens once, on pointerup; Esc just drops the overlay.
03: pointercancel/lostpointercapture take the cancel path (no commit, no undo
step, no write) for edge and corner handles alike.
04: in the resize tool the wall handles own the hit test — the transparent
.op-hit is inert and the resize layer renders above the openings; a door at a
wall midpoint no longer shadows the handle, other tools unchanged.
02: the 30 cm floor is orientation-independent — minSpanClearance (band sweep
of the moved stretch) for wall drags, minPolyWidth (calipers) for the scale
frame; already-thin rooms may improve, never worsen.
demo/smoke_room_resize.mjs drives real pointer events over the handles:
T-stack drag (r1 grows, r2 translates, r3 becomes a 6-vertex L — checked
numerically), live badges appear and change, opening rides the wall,
neighbour 30 cm stop, opening-anchor stop, scale frame proportional with
static neighbours and a neighbour stop, Esc-cancel, one-step undo, no
handles in any other tool/mode. Fails on the pre-feature blob (verified).
Wall-midpoint handles for every room (finger-sized, pointer-captured, no
stage-pan conflict); dragging moves the wall along its normal with live
preview through the config snapshot, shared stretches drag the neighbour
(T-junctions insert vertices), openings on the wall travel along. Click a
room for the corner scale frame (uniform, about the opposite corner,
neighbours never dragged). Live badges: dragged+adjacent wall lengths and
m² per reshaped room. Grid snap, Esc cancels the drag, Ctrl+Z pops the
resize undo stack (one release = one step). Legacy rects are saved back
as polygons; three blob copies rebuilt.
Mechanism A (wall drag along its normal, shared stretches of neighbours move
together, T-junctions insert vertices) and mechanism B (corner scale frame)
with every stop: min room size ~30 cm, self-intersection, foreign rooms
(polyclip area check — roomsOverlap alone misses collinear slide-over),
islands, opening anchors. node:test units pin each stop numerically.
HP-1543-01 (medium): exiting an editor AFTER switching floors inside it left
the editor working zoom on screen in view mode — the snapshot guard
(snap.space) dropped the restore and nothing else put the viewport back.
A space-mismatched exit now falls back to _restoreZoom() of the current
floor's saved view zoom (per-space store/LS_ZOOM were never polluted, the
view-only _saveZoom guard is untouched). Regression: crossFloor* asserts in
demo/smoke_zoom_out.mjs — red on v1.54.3, green now.
HP-1543-02 (low): a rapid off->on retrip before the current flash ended did
not restart the CSS animation: the senseflash class and animation-name never
changed, so the browser kept the old timeline and the second detection played
nothing once the first one-shot had finished (base opacity 0). Every
witnessed trip now bumps a generation counter; its parity alternates the
identical keyframes hp-sense / hp-sense-b via the .sf2 marker — a new
animation identity forces a fresh timeline per detection. flashTs and the
window timer re-arm as before; prefers-reduced-motion keeps the static ring
(retrip only extends the window). Regression: rapid* asserts in
demo/smoke_motion_sense.mjs — red on v1.54.3, green now.
Owner's contract (2026-08-01, вариант «б») replaces yesterday's 'sense' class
(29dae45, lived <1 day, stored nowhere — no migration):
- MOTION (device_class motion): a SHORT one-shot flash at the off→on
transition — 3 beats of the yellow ring (hp-sense 1.1s x3, ~3.3s), then
silence even while the entity still reports 'on': «движение = разовая
вспышка в момент обнаружения; cool-down не пульсирует». A new off→on trip
flashes again. Tracking lives in _senseRt (markerId → last state + flash
ts), stamped by _senseTick on the hass tick (the _vacTick pattern); one
setTimeout per entry repaints the card when the window closes so the
'senseflash' class is dropped without a state change (cleared in
disconnectedCallback). First sight already-'on' and unavailable→on do not
flash — not a witnessed detection.
- OCCUPANCY/PRESENCE while 'on': 'sensehold' — a STATIC yellow ring, no
animation, opacity 0.4 (the reduced-motion brightness): «присутствие =
статичное кольцо пока обитаемо».
- Unchanged: the yellow FILL stays reserved for «включено», alarm's red ring
wins on the shared ::after, ghosts draw nothing.
- prefers-reduced-motion: the flash becomes a static ring for the same ~3.3s
window (consistent with alarm); sensehold is static by design.
Smoke smoke_motion_sense.mjs rewritten to the new contract (13 asserts fail
on the pre-fix bundle): finite iteration count '3', flash gone after 3.6s
while state is still 'on' (the key assert), re-trip flashes again,
occupancy/presence static ring, neutral badge, hidden ghost inert.
shot_motion_sense.mjs now cycles off→on to arm the flash.
Owner's rule (2026-08-01): the yellow FILL is reserved for 'on' — a tripped
sensor keeps the neutral badge and gets a new 'sense' state class instead:
a gentle .dev.sense::after ring in the .dev.on yellow (--hp-on), 2.4s period,
max opacity 0.5 — the soft sibling of the red .dev.alarm siren. Declared
before .dev.alarm so red wins on the shared ::after if both ever apply;
ghosts don't pulse (hidden gate already strips the state class).
prefers-reduced-motion: static faint ring, same treatment as alarm.
Smoke smoke_motion_sense.mjs (fails on the pre-fix bundle): sense class on/off,
::after animation, neutral background (not --hp-on), occupancy/presence,
hidden ghost. shot_motion_sense.mjs captures the ring for review.
The exit-editor restore re-saved the view zoom from a rAF; on a slow
tablet the floor-tab click lands before that rAF (input runs first in
the frame), the snap.space guard skipped the fix-up save and the editor
wheel zoom (500%) stayed in _zoomBySpace/LS_ZOOM — the second floor
switch brought it back into view mode (owner's dacha report). Now
_saveZoom simply refuses to write while _mode is not 'view': the wheel
inside the editors keeps zooming but never touches the per-space view
store, so no fix-up is needed at all. The snapshot restore keeps
bringing the pre-editor viewport back. Smoke: smoke_zoom_out.mjs grows
the owner's exact scenario (both floors zoomed in view, editor 5.0,
same-tick switch after exit, two floor switches) — red before, green
now; the 6d16f69 asserts stay green.
Entering an editor snapshots the view-mode zoom+center (per space);
leaving back to view brings it back and re-saves it to LS_ZOOM, so wheel
zoom done inside the editors no longer leaks into the viewing zoom.
Editor-to-editor switches and the per-space view zoom keep working as
before. Smoke: smoke_zoom_out.mjs grows the 1.6 -> editor 2.5 -> 1.6
scenario (zoom, center, LS), the no-touch no-jump case and the
space-switch persistence guard.
Owner report (2026-08-01, screenshot): a device scaled up via marker.size
kept its value badge at the default size — an enlarged icon next to a tiny
'26.6°'. Same bug class as the v1.51.3 glyph fix (3456706): satellite
metrics were pinned to the base --icon-size, so --dev-scale grew the box
but nothing that belongs to it visually.
All .dev satellites now derive from var(--dev-size, var(--icon-size,
2.5cqw)) — which equals icon-size * dev-scale — keeping the exact same
coefficients, so at size=1 nothing changes pixel-wise:
- .valonly plate padding (0.16) and .valtext font (0.45)
- .tval/.hval plates: margin (0.1), radius (0.18), padding (0.14),
line-height (0.68) — font was already dev-size, the plate was not
- .lqi label: margin (0.05), font (0.38)
- .newdot: offsets (-0.12), diameter (0.34)
- .alarm ring inset (-0.35)
smoke_icon_scale extended: value badge and temp plate must double at
size=2 (getBoundingClientRect + computed font-size, 1.8-2.2 tolerance)
and keep the exact old defaults at size=1; verified failing on the
pre-fix build. space-card renders bare icons only, unaffected.
Hassfest scans every manifest in the repo, and demo_guard (which
re-registers homeassistant.restart/stop as no-ops on the public stand)
tripped the SERVICES check. It defines no services of its own; the file
documents exactly that.
Visitors hold admin sessions (the editor demo needs is_admin), and some of
them restarted HA from the UI — exit code 100 between hourly resets looked
like stand instability. demo_guard re-registers restart/stop as no-op
services after startup; the hourly docker-level reset is untouched.
stand-reset-timer.js logs a per-minute countdown to the :00 reset in the
browser console (warn for the last 5 minutes); stand-dev-info.js is the
one-shot dev-stand note. Also on the stand host: mem_limit 1536m per
container in compose.yml as an OOM safety net.
smoke_grid_fade flaked on the duplicate dev run of 93d97e1a (roomFaded
timing on a busy runner); the identical tree is green on main and on the
v1.54.2 tag. Empty commit to re-run — the PAT cannot rerun failed jobs.
The v1.54.1 contract (first not-None value wins, zero is a value) covered
the source entity but not the card's fallback on the vacuum's own
selected_map: _vacMapId still used truthiness, so selected_map: 0 became
'default' on the frontend while trails.py resolve_map_id stored the run
under '0'. Calibration and server trails split across two keys and the
recorded run never rendered after reload.
The fallback is now the shared pure helper vacMapIdWithFallback (nullish
check), mirroring resolve_map_id. Cross-runtime regressions added for
selected_map = 0, '0' and '' on both sides; the frontend cases fail on the
old truthiness code.
asyncio.run() clears the thread's current-loop slot when it finishes; the
CI HA harness keeps a session event loop, so every test that followed the
new HP-1540-05 regression failed at SETUP with 'There is no current event
loop'. The pure-only local run never sees the harness and stayed green —
which is exactly how it slipped through. The regressions now spin up an
isolated loop and leave the ambient one untouched.
Version 1.54.0 -> 1.54.1 in package.json, package-lock.json, manifest.json,
const.py and CARD_VERSION; rebuilt bundle in all three tracked copies
(dist/, demo/srv/assets/, custom_components/houseplan/frontend/).
Changelog entries (EN+RU) — one line per finding, HP-1540-01..06 — and
docs/STATUS.md bumped.
Suites on this exact tree: 161 frontend unit, 74 pure-backend, 74 browser
smokes — all green.
Audit HP-1540-02: the recorder chose the map id with an or-chain, so a
valid numeric map_index=0 fell through to selected_map (or 'default') and
the server stored the run under a key the renderer never looks up. The
choice is now resolve_map_id() — the explicit backend half of the contract
shared with vacMapIdFromAttrs in src/vacuum.ts: the first value that is
not None wins, zero and empty string included.
HP-1540-03: pairs was a plain source -> (marker, vacuum) dict, so the
second placement of the same robot (the documented two-floor case) evicted
the first and its server history silently stopped. A source now maps to a
list of pairs, every marker gets its own copy of the run, and the state
subscription set is deduplicated.
HP-1540-05: every config/set spawns async_refresh as a detached task; two
of them interleaving across the awaited config load could both subscribe,
overwriting one unsub handle — a callback leak until HA restart. Refresh
is serialized with an asyncio.Lock and teardown flags the recorder closed
first, so a refresh parked on its await can never resubscribe afterwards.
Regressions cover map_index 0/'0'/''/selected_map cross-checks, one
source feeding two floor markers across a map switch, pair-list refresh
with a deduplicated entity set, and two overlapping refreshes leaving
exactly one live subscription (zero after teardown). On the v1.54.0
recorder 11 of these tests fail.
Audit HP-1540-01 (High): an auto-discovered vacuum has no config marker
until the device dialog is saved once, yet the live-position section was
already interactive. setVac, _vacSaveMatrix and auto-calibration all did
cfg.markers.find(...) and silently bailed out — while the auto-calibration
toast still claimed success. Every vacuum edit now materializes a minimal
marker (same id/binding the dialog Save would produce), _vacSaveMatrix
reports whether the write landed, and success toasts are gated on it.
HP-1540-04: the auto-calibration room matcher accepted only polygon rooms
and told users their room names did not match. It goes through the shared
roomPoly() now, so legacy x/y/w/h rectangles count like everywhere else.
HP-1540-06: the no-rooms/no-match/rough-fit toasts pointed at the removed
point calibration; they now point at the fit panel that shipped instead,
and docs/VACUUM.md Setup UX describes the actual UI. Also extracted
vacMapIdFromAttrs as the explicit frontend half of the map-id contract
(backend half lands with HP-1540-02).
Regressions: demo/smoke_vacuum_firstuse.mjs starts from cfg.markers=[]
(the fixture gap the audit called out) with rectangle plan rooms and a
zero map_index, and fails 11 checks on the v1.54.0 bundle; i18n unit test
asserts no point/точк wording in either language.
Manual testers kept asking which parts of docs/TESTING.md the public stand
can actually exercise. The answer used to live in nobody's head: the stand
was missing a vacuum, any LQI at all, toggleable leak/smoke alarms, an
hvac_action marker, and its automations/scripts/scenes YAML was never
!included - so the tap-run marker pointed at a script that did not exist.
With those gaps closed on the stand, this doc maps each checklist item to a
concrete click path on demo.houseplan.tech, and openly lists what only
local setups or real hardware can verify (broken stores, HACS flows,
non-admin users, anything that must outlive the hourly reset).
The public stand cannot run any Tier-A map integration (no radios, no
robots), which left the whole vacuum section of docs/TESTING.md untestable
outside the owner's home. demo_robot fakes exactly the surface the card
consumes: a Tasshack-shaped map sensor (dict vacuum_position, rooms named
after the plan rooms so auto-calibration has something to match, flipped Y
so the mirror default is meaningful) and a vacuum that drives a serpentine
route through every room in ~3.5 minutes and docks itself.
At startup the vacuum entity reads unavailable; the recorder took that
for 'stopped' and ended the open run, so every HA restart mid-cleanup
rotated the trail into previous and began a fresh one (observed live:
a 21-point run became previous and restarted at 5). Unavailable and
unknown now mean 'no verdict'.
Caught live on the owner's X50 mid-cleanup with temporary logging: the
recorder saw every camera state change and rejected every one, because
server-side Tasshack keeps vacuum_position as a Point OBJECT — it only
becomes a dict when serialised to the frontend, which is why the card
adapter (and MCP inspection) always saw a dict and the stub test
faithfully reproduced the same wrong assumption. getattr fallback added,
regression test pinned, diagnostic logging removed (setup line kept at
INFO).
test_trail_recorder injected fake homeassistant modules into sys.modules
at import time; every pytest_homeassistant_custom_component fixture in
the same session then failed with 'module homeassistant has no attribute
util'. The stubs now live inside a snapshot that is restored in a finally
block.
The plan shows the robot at work: the marker stays at its dock while a
puck drives the plan, calibration is one click or a drag-and-stretch
overlay, and the path is recorded server-side (current + previous run)
with never/cleaning/always display modes. Also: glow is the default
fill for new spaces, and the run-target search renders again.
TESTING gets a manual checklist matching the current contracts (modes,
teleport-on-view-change, tip glued to the icon, fit panel, multi-floor);
ARCHITECTURE gains trails.py and the trail/get command; VACUUM records
the display modes and what P1 actually shipped; README/PRODUCT/ROADMAP/
STATUS mention the feature.
Only TrailBook was covered; the HA-facing half — subscription callback,
attribute dialects, map-id resolution, run end on docking — had no test
at all. It does now, against a stubbed hass, which is also where the
missing behaviour showed up: recording started at the NEXT state change,
so an HA restart (or finishing calibration) mid-cleanup dropped the
opening seconds of the path. Sampling is factored out and runs once per
source on setup and on every refresh.
«Показывать путь робота» is a three-way choice now: never / while
cleaning (the default — the line hides the moment the run ends) /
always (the only mode that also shows the faded previous run).
trail_mode rides next to the legacy bool, which still maps in.
The last segment no longer pops in when the next telemetry point
arrives: a rAF sampler drags a tip line's endpoint to the puck's
animated centre every frame, so the path visually pours out strictly
from under the icon. The sampler runs only while pucks exist and stops
itself.
The integration now records the path itself (trails.py): it watches the
source entity's state changes, so recording needs no open card, has no
multi-tab write races, and every screen sees the same line — reloads
included, which retires the localStorage snapshot after one day of
life. Stored per marker: the current run plus exactly one previous
(owner call — users want cleaned-vs-uncleaned at a glance). The
previous run renders at 40% opacity; the current one still trims its
live tail so it never outruns the puck. Runs rotate on start or map
switch, points cap at 2000 with decimation, store writes debounce 10 s,
and houseplan_trail_updated pushes live cards. TrailBook is pure under
5 backend tests; the WS command degrades silently on older backends.
The self-recorded points now snapshot into localStorage per marker
(raw robot coords, so recalibration does not invalidate them). Restore
is gated: fresher than the linger window, same map, and never into a
run that started after the snapshot ended — the old trail must not
leak into a new cleanup. The smoke simulates the reload by wiping the
runtime map and asserts both the restore and the new-run discard.
The devlayer is pointer-events: none and every child opts back in; the
overlay never did, so every real click fell through to the plan while
the smoke's synthetic dispatch — which skips hit-testing — kept
passing. The overlay now opts in, the corner handles grew to finger
size, and the smoke performs REAL elementFromPoint hit-tests through
the shadow root so an untouchable overlay can never pass again.
Calibration is now a direct-manipulation overlay: the robot's rooms as
a dashed translucent ghost over the plan, dragged into place and
stretched by four corner handles (uniform scale about the opposite
corner). Quarter-turn and mirror buttons re-anchor about the ghost
centre; mirror defaults on because every robot map seen so far flips Y
versus the screen — measured on the owner's X50. Everything folds into
the same stored 6-number matrix, and legacy matrices reopen in the
panel with rotation snapped to a quarter. The park-the-robot-three-
times wizard is deleted outright: it was the most fragile part of the
feature (owner: «плохо работает»). fitMatrix/fitFromMatrix/initialFit/
reanchorFit are pure and unit-tested; the smoke drives the panel end to
end — drag, corner-stretch, rotate, save, puck on the new matrix.
Two owner reports. One: zoom, space switch or a tab return animated the
puck's left/top through the viewport change — it looked like the robot
driving across the whole plan. The view signature now forces the jump
class for that render, and a visibilitychange listener covers returning
to the browser tab. Two: a trail segment appeared the moment new
telemetry arrived, ahead of the still-gliding icon — the self-recorded
trail now lags exactly one point behind (the previous target is what
the puck has just reached), and an integration path is trimmed of its
live tail while moving.
The accent line vanished on same-hue fills. Blend modes (difference/
exclusion) all keep a blind luminance where the stroke disappears and
composite expensively on old kiosk WebViews, so the trail now uses the
cartographers' trick instead: a neutral dark halo under a light core —
one of the two always contrasts with whatever is underneath. Verified
over glow fill (dark rooms + light pools) in one screenshot.
ha-icon inside the puck lacked the .dev centering recipe (flex +
line-height: 0), so the glyph sat on its text baseline and floated
around the circle. The smoke now measures the glyph centre against the
puck centre to sub-pixel tolerance.
Owner's wording: «иконка похожа на иконку базы, только круглая и чуть
меньше» — same plate colors and shadow as a regular device badge
(var(--hp-bg)/--hp-line/--hp-txt), circle, 0.8 of the device size. The
smoke now compares the puck against a NEUTRAL badge computed-style for
plate parity — the robot's own base is yellow while cleaning and would
never match.
Checked against the real robot at the dacha: room centres arrive as
plain x/y next to the bbox, and the active-map name (selected_map,
'Первый этаж'/'Второй этаж') lives on the VACUUM entity, not on the
camera — without reading it both floors would silently share one
calibration matrix. Parser and card resolver adjusted; the captured
attribute shape is now a unit fixture.
The base marker never moves — it is the dock. While the robot cleans, a
round pulsing puck (no badge plate) drives the plan over an affine
transform solved from vacuum-map coordinates: auto-calibration matches
the robot's room list against plan rooms by name, and a three-point
wizard covers integrations without room data. The trail rides the
integration's own path when offered (it predates the card being opened)
and a self-recorded thinned buffer otherwise, lingering ten minutes
after docking. Adapters read the Map Extractor / Tasshack / Valetudo
attribute dialects through one tolerant parser. Display only — no
commands, per the owner's decision.
vacuum.ts is pure logic under 8 new unit tests; the marker schema grew
an optional vacuum block (56 backend tests); smoke_vacuum drives 19
browser asserts including the wizard end to end.
The base marker never moves — it is the dock. A separate round puck
(no badge plate, soft pulse) drives the plan while cleaning and
dissolves into the base on docking. All three Tier-A adapters and the
trail ship in P1; commands are out entirely.
demo.houseplan.tech with demo/demo — a real HA anyone can break, it heals
itself hourly. Placed above the feature list: 'try it now' converts better
than any bullet.
demo.houseplan.tech with demo/demo — a real HA anyone can break, it heals
itself hourly. Placed above the feature list: 'try it now' converts better
than any bullet.
Owner call: 'Свет по источникам' is the mode that sells the card, so a new
space starts with it and the settings dialog offers it first. Deliberately
NOT changed: the fallback for an absent fill_mode stays 'none'
(spaceDisplayOf), so updating the card never repaints an existing plan
whose owner made no choice. smoke_space_settings re-pinned to the new
contract.
demo.houseplan.tech (public, hourly reset to a pristine synthetic home) and
dev.houseplan.tech (closed, auto-deploys the dev branch). Deployed 2026-07-30
per the plan in houseplan-demo-stand.pdf.
Reported by the owner minutes after v1.53.0: typing a name showed no
results. The results existed — .candlist is a scrollable box, and a
scrollable flex item inside the dialog body collapses happily: 26 matching
rows rendered inside a 1px strip. The binding dropdown never showed this
because it sits inside .droppanel, a block context.
flex: 0 0 auto + a min-height keeps it open. The smoke now MEASURES the
list and the first row instead of counting DOM nodes — counting is exactly
why it passed a build where nothing was visible.
The owner's spec shipped in dev yesterday, released as one:
- tap action 'Run automation/script/scene' with a searchable picker,
per-domain services, save/runtime guards for the target
- 'Ask for confirmation' checkbox guarding toggle and run alike
- covers/valves in the card-wide toggle, garage/door/gate excluded
Inventory: 148 / 52 / 43 / 72.
Owner's spec (2026-07-29), agreed points: one 'Run' action covering the
three runnable domains of HA (a script is the idiomatic 'action' — with
automations alone people would build trigger-less dummies); the confirm
checkbox guards BOTH toggle and run; covers and valves join the card-wide
toggle so curtains work natively.
- marker.tap_action gains 'run'; marker.tap_target (schema-bounded to
automation./script./scene. ids); marker.tap_confirm.
- the dialog: a searchable picker over the three domains (friendly name +
kind), save refuses a run action without a target, a vanished target gets
a warning hint; the checkbox shows for any actionable tap (explicit or
effective-default toggle).
- the tap: automation.trigger / script.turn_on / scene.turn_on, started/
error toasts; with confirm on — our own dialog (not window.confirm, it
must work on a wall tablet), Esc/backdrop/Cancel = no call. The guard
covers the controls-toggle path too.
- 'run' is explicit-only by construction: it needs a per-marker target, so
it can never arrive as a card-wide default.
- covers: the old test pinned 'garage stays shut' — that intent survives as
COVER_GUARDED_CLASSES (garage/door/gate stay out of the CARD-WIDE toggle;
an explicit per-device toggle remains the owner's conscious choice).
Locks/alarms stay forbidden everywhere, run included is not affected —
we do not inspect automation contents, same trust as HA's own Run button.
Tests: unit resolveTapAction/runServiceFor + cover guard, backend schema
parity picks 'run' automatically + tap_target bounds, smoke_tap_run with 11
assertions (picker, search, save guard, confirm cancel/ok, per-domain
services, missing target). smoke_tap_ctx: 4 options now.
Inventory: 148 / 52 / 43 / 72.
- HP-1521-01: the plan-mode assertion looked for ANY .dev.on and the lit
kettle satisfied it — a false positive hiding the very regression it
guards. It targets d_lamp now (kettle asserted separately), and the
mutation check proves it: reverting the v1.52.1 gate fails the smoke.
- HP-1521-02: the checklist entry and the _stateClass comment still said
'yellow in every fill mode'. Both now state the two-part contract: the
state predicate is the glow-pool condition; the renderer keeps the badge
only where the spot is not drawn.
- HP-1520-01: the glow layer is hidden in the plan editor, but the yellow
suppression still fired there — a lit lamp had NEITHER indicator. The
gate now equals the layer's visibility (disp.fill === 'glow' &&
!this._markup), so the badge returns exactly where the spot is absent.
- HP-1513-01: the static card ignored marker.size and marker.angle — the
same stored marker looked different on the two cards. It mirrors
--dev-scale and the icon rotation now; geometry only, no live dressing.
- HP-1520-02: TESTING/UX-MODES still demanded the removed RGB icon tint,
and the lightC comment described the old use. All three brought to the
v1.52.0 contract.
smoke_light_badges grew the editor-mode vectors; new
smoke_size_angle_parity asserts the x3 ratio inside each card (absolute px
are incomparable across containers) and rotation on both. Inventory:
147 / 51 / 43 / 71.
Owner's rule, agreed 2026-07-29 after a field report (a lamp turned off by
tap looked different from one turned off by the wall switch):
- a lamp's colour lives ONLY in its glow. The v1.27 RGB tint of the icon,
border and shadow is deleted — that tint was the fork: with colour data
the lamp rendered dark-with-coloured-icon, without it plain yellow, and
the same lamp crossed the fork depending on how it was switched.
- in glow fill the indicator IS the spot: a source's badge stays standard,
lit or not (litLightEntity — the exact condition that casts the spot —
gates the suppression, so a lit socket keeps its yellow even in glow).
- in every other fill a lit source is plain yellow, like a heating TRV.
- icon morphing stays everywhere; the ripple colour still falls back to the
light colour (both explicitly confirmed by the owner).
smoke_light_badges covers the whole table (8 assertions); smoke_rgb_alarm
re-asserted: no rgb class, lit lamp yellow, ripple fallback keeps the
colour. README colour language updated. Inventory: 147 / 51 / 43 / 70.
User report via the owner: change a marker's size and the icon stays at its
default size — a big empty box around a small glyph. The badge, ripple and
value badges all derive from --dev-size (base size x per-device multiplier),
but --mdc-icon-size was pinned to the BASE --icon-size, so the multiplier
never reached the glyph. One calc argument: --dev-size.
New smoke_icon_scale: at size 3 the glyph grows with the badge and keeps
the 0.62 proportion. Inventory: 147 / 51 / 43 / 69.
- HP-1511-01: defaultPositions ran over different rosters — the full card
reserves grid cells for hidden devices, the static card compacted them
away, so an undragged marker sat in different spots on the two cards. The
static card feeds spaceDevs (hidden included) to the shared grid and
renders devs (visible) — exactly the split HP-1510-01 introduced for LQI.
- HP-1511-02: a hidden ripple-display marker rendered as an icon-less
inactive pulse. A ghost drops the display dressing entirely: ripple
presentation off, noicon off, base icon on, whatever marker.display says.
smoke_hidden_flag: the weak 'has icon OR noicon' assertion is gone — every
ghost must carry a base icon; new autoGridParity vector (vb-coordinate
comparison, the cards render in different view systems) and a ripple-ghost
vector. The demo stub got a connection.subscribeEvents so the static card's
module-level config cache can be invalidated between in-test cards.
A sweep of every document against the shipped behaviour:
- README en+ru: the space dialog no longer claims a background is mandatory
(draw-by-hand and the saved-plans picker exist; the canvas is square);
'Show all devices' sections rewritten for the hide-flag world — the
checkbox, 'Show hidden' ghosts, LQI-yes/light-no; troubleshooting updated.
- ARCHITECTURE: the config schema block still described v1.3 —
aspect/device_overrides/virtual_devices/1000x1000-per-aspect/legacy-bundle
fallback, all long gone. Rewritten to the current shape (square canvas,
markers with hidden, filter_seeded, quotas, signed urls). The WS table
dropped houseplan/file/set (removed in v1.10.0) and gained
geometry/repair, layout/delete, files/migrate, files/cleanup,
content/sign, the plans/list cap.
- UX-MODES: the Devices-tab tool list names the checkbox and the local
'Show hidden' instead of the retired shared show-all.
- ROADMAP: repair-issues, system_health, floors import, data icon rules,
click actions, theming and JSON i18n were done releases ago — checked off
with their versions; the HACS pointer is #9004 (bot closed#8995).
- STATUS: SSH port is 22222 and the HA config root is
/mnt/data/supervisor/homeassistant (/config does not exist there); the
key lives in houseplan/.secrets; the PAT note reflects the fine-grained
token; the feature surface gained the v1.42-v1.51 era.
- DEVELOPMENT: deploy instructions with the real port, path and cache
busting.
- The owner's product description (user folder) refreshed the same way:
square canvas, hide flags, the yellow principle.
- HP-1510-01: the static card's visibility filter had quietly become its
aggregation filter — the same room showed different Zigbee health on the
two cards. Two lists now: aggregation (room LQI, temp) sees every device
of the space including hidden ones, rendering sees visible only. Light
fill keeps excluding hidden through areaLights itself, so the contract
stays exactly as agreed: hidden counts toward signal, casts no light.
- HP-1510-02: the ghost suppressed state colors but still painted value
text, temperature, humidity, the LQI badge and the state-morphed icon.
All live numbers are gated on d.hidden now — a ghost is the base icon and
the name, nothing else.
smoke_hidden_flag grew both audit vectors: the 42 kW value-display ghost
renders no numbers, and a room whose only Zigbee devices are hidden paints
the identical lqi fill on the full and the static card.
The dev batch since v1.50.4, released as one:
- hiding is a per-device checkbox seeded once from the old filter
(docs/FILTERING.md); blue ghosts under a local 'Show hidden' toggle
- yellow = doing its main job now; TRVs glow by hvac_action, service
switches can no longer become a device's primary
- pinch/pan gestures in every editor on touch
- the room settings button: visual centre (inscribed circle + centroid
pull), icon-derived size, zooms with the plan; metrics visible in the
plan editor
Inventory: 147 frontend / 51 pure / 43 harness / 68 smokes.
The inscribed-circle criterion is FLAT along the long axis of any elongated
room — every midline point fits the same circle — and a plain argmax took
the first plateau sample: left of centre on the owner's kitchen-living
room, above centre in the sauna. The score now subtracts a soft pull
toward the area centroid (shoelace-weighted): on the plateau the nearest-
to-centroid point wins, while real clearance differences still dominate,
so the point never wanders into a thinner limb of an L.
Verified on a replica of the owner's floor: kitchen slab centre within a
few units, sauna dead-centre both axes. Units: wide and tall rectangles
centre on both axes; the L keeps to its slab near the centroid x.
The owner's kitchen-living room is L-shaped, and interiorPoint() only
promises 'somewhere inside' — the button sat near the seam, visibly
off-centre. poleOfInaccessibility() (largest inscribed circle, grid search
plus one refinement pass) puts it in the middle of the widest open space:
the slab of an L, the exact centre of a rectangle or square. Cached per
poly array in a WeakMap — the memoized model keeps the arrays stable, so
the search runs once per geometry, not per render.
Unit: square -> centre; thick-slab L -> mid-slab, always inside.
Owner's follow-up: the button was too large — height is now 0.77 of the
icon-size unit (half the previous), width follows through the derived font
and padding. The below-centre offset is gone: the anchor is the room's
geometric centre on BOTH axes, verified against the polygon centroids in vb
coordinates (exact match on all four demo rooms). Still zooms with the plan.
smoke_feedback_v2's gear assertions pinned the 2026-07-27 feedback sizes
(font >= 10px, box >= 18x40) — superseded by the owner's half-size order;
the contract is now 'sized from the device icon, clickable, opens the
dialog'.
Owner's spec: the button is no longer glued to the room NAME (which the user
can drag anywhere) — it anchors to the geometric centre of the ROOM
(interiorPoint for polygons, so an L-shaped room gets a point actually
inside it), one button-height below centre so it never covers the name,
whose default position is that same centre. Height is 70% of a device icon
box, and since --icon-size already rescales with the view, the button zooms
with the plan instead of keeping a constant screen size (verified: x2.2 zoom
-> x2.20 button). The small metric rows under the room name (temperature,
humidity, signal, lights) now render in the plan editor too — they used to
be view-mode only.
smoke_room_cards updated: plainInPlan now asserts metrics ARE present in the
editor (the old assertion pinned the old behaviour), plus gearDetached.
A hidden device and an unavailable one both rendered as translucent dark —
indistinguishable at a glance, and a lit hidden lamp still glowed yellow
through the ghost (owner's report). A ghost is CONFIGURATION, not status:
- blue dashed ghost (accent-tinted, color-mix with an rgba fallback for old
WebViews), clearly apart from the grey 'unavailable' icon;
- no state classes, no RGB tint, no alarm pulse, no active ripple on hidden
devices — the only thing a ghost says is 'I am hidden, click to unhide'.
smoke_hidden_flag grew two assertions: the ghost carries no state classes
and is blue/dashed.
Agreed with the owner: whether a device is on the plan is a CHECKBOX
('Hide device from plan', every kind incl. virtual), not a runtime
algorithm. The old filter survives only as the SEEDER of those flags.
- marker.hidden is the flag; hidden devices are BUILT (room LQI counts
them — owner's decision) but rendered only in the device editor with
'Show hidden' on, ghosted. They cast no glow and no light fill: an
invisible device casts no visible light (owner's decision).
- seedHiddenBindings(): non-physical devices (excluded domains, Group,
scene, bridge, myheat children, grouped lamps) in bound areas WITHOUT a
marker. The editing client materialises them into hidden:true stub
markers, sets settings.filter_seeded, retires settings.show_all, and
strips fresh-hidden ids from the red-dot list. Unticking the checkbox
keeps a hidden:false marker — the seeder never revisits a marked device,
so the user's decision is final. New non-physical devices hide silently;
physical ones keep the red-dot flow.
- legacy configs (no filter_seeded) keep the OLD behaviour verbatim —
runtime filter, shared show_all, hidden-means-gone — until an editing
client materialises them, so a read-only tablet never sees a half-state.
- 'Show all' is renamed 'Show hidden' and is LOCAL to the tab; the shared
settings.show_all retires with the runtime filter.
- 'Remove from plan' disappears for auto/entity devices (the checkbox is
the way); a virtual device's Delete remains a real deletion.
- docs/FILTERING.md is the source of truth for the mechanism.
Tests: seeder/seeded/legacy/lights units (146), smoke_hidden_flag with 12
assertions (68 smokes). Inventory: 146 / 51 / 43 / 68.
Research on the owner's install (verified live): the radiator heads that
glowed yellow were the ones with SCALE PROTECTION on, and the ones actually
heating stayed dark. Cause: the primary-entity search ran domains outside
tiers, and switch outranks climate — so a vendor's config switch (anti
scaling, child lock) became the device's primary, driving the color, the
icon morphing and tap-toggle alike.
The principle now: yellow = the device is doing its main job RIGHT NOW.
- primaryEntity: tiers outside, domains inside — a service entity never
beats the visible main function; a hidden lamp still beats a visible
config switch (grouped lights), and a plug's switch stays primary.
- climate joins the state table: yellow by hvac_action (heating/cooling/
drying/fan) — 'which radiators are heating', not 'enabled for winter';
the coarser state is only a fallback when the integration reports no
action.
- one truth for light: litLightEntity() is asked by BOTH the glow pool and
the icon color, in every fill mode — the pool and the icon can no longer
disagree. The 'is a light source' flag keeps counting controls first.
- README (en+ru): the color table, in words.
Tests: TRV + plug primary units, litLightEntity unit, smoke_yellow_principle
(heating yellow / idle dark / off dark / fallback / lit-light wins / forced
source). Inventory: 142 / 51 / 43 / 67.
The stage pointerdown bailed out whenever _markup was set, so in the plan
editor no pointer was ever tracked: no pinch, no pan — on a phone the plan
could not be zoomed or moved at all (owner's report). But drawing is
CLICK-based, so the two coexist: a finger that moves pans (and suppresses
the synthesized click so the release feeds no tool), two fingers pinch, a
clean tap still draws. Pointers that start on labels, handles, markers or
buttons stay out — those run their own drags. The tool preview keeps
following the tracked finger.
New smoke: smoke_editor_gestures (pinch in plan mode, pan without drawing,
tap still draws). Inventory: 140 / 51 / 43 / 66.
The full card's _buildModel() was a hand-copied twin of spaceModels(), and
the twin missed the legacy-store fallbacks v1.50.3 gave the shared builder —
the same broken store rendered recovered in the static card and as
viewBox='0 0 0 0' with negative-width rects in the main one. The divergence
of the duplicates IS the bug, so the duplicate is gone: the full card calls
spaceModels() and only swaps the raw plan url back in (its signing flow must
not bake a signed url into a memoized model — 2026-07-27).
New smoke_legacy_geometry runs the audit's exact vector (zero viewport +
negative rect) through both models and both DOM trees and asserts parity:
full-canvas fallback, normalised rectangle, no negative SVG attributes.
Inventory: 140 / 51 / 43 / 65.
The ±4 bound from v1.50.2 measured view_box[2:4] and room w/h with the same
ruler as coordinates, so zero and negative sizes still passed the schema —
and viewBox='0 0 0 0' draws nothing on every client, with the static card
computing aspect-ratio: 0 / 0 on top. _EXTENT now requires strictly positive
sizes with a floor of one thousandth of the canvas (1 render unit — far
below any real room, keeps the maths finite); coordinates stay allowed to be
negative, a crop origin legitimately sits past the edge.
Defensive layer for stores that already hold a broken viewport: spaceModels
falls back to the whole canvas — both cards render from that model, so both
get the fallback — and a legacy rectangle with a negative size reads as the
same rectangle drawn from the other corner.
Also: the room settings button is the bottom row of the room card, and the
room name renders in the same spot in view and plan modes (owner's request,
committed earlier on dev).
The label box is centred on the room point, so anything taking part in its
layout SHIFTS THE NAME: entering the plan editor pushed it down by the gear
button's height (owner's report). The name is the anchor now — the metrics
and the gear button hang below it as absolutes, outside the centring math —
so the name renders in exactly the same spot in view mode and in the editor,
and the settings button is the bottom row of the card. Verified by measuring
the name's vb-coordinates in both modes: identical to the pixel.
- HP-1501-01: v1.50.1 bounded layout positions and left room rectangles,
polygon vertices, view_box and opening coordinates on bare _finite — the
same absurd-magnitude failure, one schema over. _GEOM (±4) covers them all
now, opening angles get ±360. And because a store may already hold such a
vertex from before the door existed, contentBounds applies its canvas
envelope to room geometry exactly as it does to device positions: the
point renders where it is, the frame ignores it, a space of nothing but
absurd points falls back to the whole canvas.
- HP-1501-02: a repair matching zero positions answered ok/moved:0 and
replaced the one-deep backup with an empty one — a typo right after
repairing the wrong space destroyed the promised way back. Empty match is
nothing_to_repair now: no write, no revision bump, backup intact.
Old test fixtures carried view_box [0,0,100,100] from the render-unit days;
they now use the normalised box the product actually stores.
- HP-1500-02: the stage budget was the absolute document coordinate, so any
tall dashboard content before the card was billed as header and the stage
collapsed to 0px. Measure our own chrome relative to the card plus a
bounded (<=120px) allowance for what the viewport keeps above us; re-measure
on window resize, remove the listener in disconnectedCallback.
- HP-1500-03, both layers: contentBounds opens a near-zero axis (< ~an icon)
up to a 200-unit floor and ignores extra points outside a canvas envelope
(-25%..125%) for FRAMING purposes only; the server bounds layout coordinates
to +-4 — any finite float used to pass, and one 1e100 hid the plan from
every viewer. A thin real room keeps its tight frame; the gate sensor past
the edge still stretches it.
- HP-1500-01: no automatic double-transform — a correct layout and a stranded
one are indistinguishable, and guessing wrong corrupts good data. Explicit
admin command houseplan/geometry/repair: dry_run previews, the backup rides
the same store write, undo restores, and routine layout writes now preserve
unrelated store keys instead of eating the backup.
Tests: contentBounds guards (unit), layout coordinate bounds + repair
lifecycle (harness), card-below-content smoke. Inventory: 139 / 49 / 42 / 64.
Owner's batch (committed to dev earlier today, released here):
- devices count as content for the default zoom;
- the editor no longer shifts the plan — the stage measures its own top
instead of assuming 118px of header;
- zoom goes out to 0.4x, centred.
From the review:
- HP-1490-01: the square-canvas migration wrote two stores in sequence, and
the first write deleted the aspects the second needed — a crash between
them stranded the layout in the old coordinates with nothing able to
finish it. The intent {space: old aspect} is durable now: saved to the
layout store before anything moves, cleared by the same write that stores
the migrated layout, each half idempotent behind its own trigger. The
update event fires only after both halves are on disk. Proven at the exact
crash boundary by a harness test that fails the layout write once.
- HP-1490-02: check_quota and the file write were two executor jobs with
nothing between them, so N parallel uploads all measured the store before
any of them wrote. One job under a dedicated upload_lock now — narrower
than write_lock on purpose, a directory scan must not stall config saves.
A failed write reserves nothing.
- HP-1490-03: the content frame fed pan, zoom, clamp AND pointer maths, so
the editors were boxed into yesterday's drawing. Edit modes measure from
the full square; mode switches refit rather than carry a view clamped
against the wrong base.
- HP-1490-04: Save could outrun the proportions read and ship the previous
file's ratio. Picking a plan clears it immediately; Save awaits the
bounded read and stores 'unknown' over a lie.
- §5: package-lock version synced, duplicated comment removed.
New: smoke_audit_1490.mjs, migration crash-recovery pure + harness tests,
parallel-quota harness test. Inventory: 138 unit / 49 pure / 40 harness / 64
smokes.
Three owner reports:
- The content frame behind the default zoom only looked at rooms, and devices
are allowed to stand outside every one of them — a gate sensor by the fence
was left outside the opening view. contentBounds() takes the marker positions
now, and they count as content even on a space with no rooms at all.
- Entering an editor 'strangely shifted' the plan. The stage height was
100dvh minus a hard-coded 118px of header, and the editor header is ~90px
taller than that: the whole scene slid down by the difference and its bottom
went below the fold. The card now measures where the stage actually starts
(HA toolbar, margins and our header included) and gives it the rest of the
viewport; the measurement is deferred a frame because setting state straight
from a ResizeObserver callback trips the 'undelivered notifications' error,
which smoke_dialog_zombie rightly counts as a page error.
- Zoom stopped at the base fit. The floor is 0.4× now, and zoomed out the
clamp centres the content instead of pinning it to the top-left corner —
with the view larger than the plan there is nothing to clamp against.
New smoke: smoke_zoom_out.mjs (editor keeps the stage inside the viewport,
0.4 floor, centring, the device-stretched frame); a unit test for the extra
points of contentBounds. Not released — the next release goes out after the
v1.49.0 audit.
CI caught what the local pure suite cannot run. Four HA-harness tests store a
plan url whose file is not there — and so, sooner or later, will a user: files
disappear from outside Home Assistant, and one of them is what the 'broken plan'
repair exists to report. Refusing every write that names a missing file would
have locked the owner out of every edit, including detaching it.
So the check compares against the stored configuration and only refuses names it
has not seen before, which is exactly the pick-then-delete window it was written
for. The repairs test now attaches a real plan and removes the file behind it;
the quota test budgets from what the shared test config directory already holds
instead of assuming an empty folder.
Owner's batch:
- zoom now opens on what is DRAWN (rooms + 5% margin) for spaces with no
background image; with one the image is the plan and still fits whole. A small
plan on the square canvas no longer opens as a speck.
- swiping between spaces, and the kiosk carousel, slide sideways; honours
prefers-reduced-motion.
- the room settings button reads 'Room settings' and lightens on hover.
- 'curation' is filtering everywhere: UI strings, docs, code.
Checked the yard while I was there: its drawing sits off-centre because it was
drawn that way — before the migration x spanned 0.12..0.54 with 0.12 and 0.46 of
margin. The migration added 0.1465 on each side, symmetrically. Content-fit zoom
makes it moot anyway.
From the v1.47.0 review:
- HP-1470-02: the picker let you delete the plan you had just selected — it is
not in the stored config yet, so the server rightly called it free, and the
save then stored a url with no file. The button is disabled, and since two
clients can do this in either order, config/set now verifies every internal
plan url against the disk under the write lock and answers .
External and legacy urls are not ours to police.
- HP-1470-01: growth is bounded at the door rather than by deleting old files —
that mistake cost real plans twice. check_quota refuses an upload that would
push the store past 256 MB / 200 plans (1 GB / 1000 attachments) or leave less
than 512 MB free. The plan list is capped at 60 newest with a total, and
thumbnails load lazily.
- HP-1470-03: picking a saved plan waited for nothing and stored a fallback
ratio when the signature had not arrived — a square plan came out stretched.
It waits for the signature, binds the result to the dialog that asked, and the
dialog preview is signed too.
- report §5: the last lifecycle comments still described age-based collection.
Not released yet — the owner asked for a release once the batch is done.
Seen on the live instance: in the editors the dot grid covered only part of the
canvas. The grid is drawn over the space's view_box, and I transformed that box
along with everything else — so it still described the old plan area, and the
margins the square canvas had just added were outside it. Nothing to draw on,
which is precisely the room the change exists to give.
The viewport is now reset to the full square. It is also what 'fit to screen'
fits, so the whole canvas is reachable.
A space carried an aspect ratio, and coordinates were normalised against it: x
by the width, y by the height. Every geometric question therefore depended on a
per-space number, and picking a canvas orientation was a decision the user had
no reason to make. The render space is now NORM_W x NORM_W and a plan image is
fitted into it by its OWN ratio, centred — wide plans get margins above and
below, tall ones at the sides.
Migration (geometry_migration.py, pure and unit-tested) runs once at setup under
the write lock. Nothing about a drawing changes: the old box is padded out to a
square and every coordinate re-expressed against it — rooms as rects and
polygons, openings and their lengths, decor, view_box, and the marker positions
in the separate layout store. In render units it is a uniform scale plus an
offset, so angles and proportions are exact. cell_cm is scaled for tall plans,
because the grid pitch is a fraction of the width: without it a wall would
measure less than it does.
is now dropped by the schema rather than accepted — a stale tab sending
it would be sending coordinates from the old normalisation too, and honouring
the field would not make them right.
The demo fixture was migrated with the same transform, so the smokes exercise
the new geometry rather than a square-native fake; six of them needed their
render-space helpers updated and one its click coordinates.
Not released — dev only, per the owner's instruction.
Pick a plan you already uploaded: the space dialog lists the plans stored on the
server, attaches one on click, and is the only place a plan file is deleted.
Closes both findings from the v1.46.6 review with one feature, because they are
the same gap seen from two sides. HP-1466-02: a detached plan stayed on disk and
could not be re-attached from the card — the old url is nowhere in the config,
and the backend test 'proved' reattach by remembering it in a Python variable.
HP-1466-01: files kept forever with no way to see or remove them is not a
policy, it is accumulation.
New: houseplan/plans/list (name, url, size, modified, and which spaces use it)
and houseplan/plans/delete, which refuses while a space still references the
file — the stored configuration answers that, not the client. In the space
dialog, 'Already uploaded' shows the list with thumbnails; one click attaches,
reading the aspect from the image as an upload does; the trash button is the
only way a plan file is ever deleted.
That also bounds the disk without any timer, which is the part every automatic
attempt got wrong: v1.46.4 deleted detached plans, v1.46.5 raced the retry that
was about to reference an upload. The user decides, and can now see what they
are deciding about.
Docs: comments in plans.py and websocket_api.py still described the age-based
collection v1.46.6 removed (report §6); ARCHITECTURE gained the two new routes
and an explanation of why the listing is what makes 'never delete' livable.
Detaching a plan finally keeps the file where it matters — at the save, not just
on the scheduled pass. Transitions are classified by the space that owned the
file, and nothing is deleted for being old except a staging folder.
One demanded an aged upload be collected; the shared sweep fixture expected an
aged plan file to disappear. Both now assert the opposite, which is the rule.
The strengthened race test earned its keep on the first run: the sweep deleted
an aged 'rejected upload' while a save was committing a reference to it, and the
accepted config came out pointing at nothing. The write lock serializes the two
but cannot help when the sweep goes first.
So the age rule is gone for plans and for marker folders. What remains is one
sentence: a file goes when an action says so — a plan replaced, an attachment
dropped from a device that still exists — plus a per-dialog staging folder after
an hour, which by construction can only hold an upload nobody saved.
Cost: an upload whose save failed sits there until someone removes it by hand.
That is the side of the trade the owner picked, and it is the side that cannot
lose data.
A reload has an unload window where any WS call answers not_ready, so the save
failed at random — and the vaguer assertion this test used to carry was exactly
what hid that. Driving data.sweep() directly is the concurrency the write lock
actually guards.
v1.46.4 and v1.46.5 documented that detaching a plan leaves the image on disk,
added guards for it, and shipped tests. The guards were never reached: they sit
behind 'not superseded', and a file that left the configuration was called
superseded. From old_refs - new_refs alone, replacing a plan, detaching one and
deleting its space are indistinguishable — so all three deleted the file, at the
moment of the save, before any scheduled pass ever ran.
Every test I wrote for this called collect_plans(d, cfg, cfg): old config equal
to new, i.e. only the scheduled pass. The transition that mattered was never
exercised. Codex reproduced it in four lines.
Classification is by owner now:
space in both, plan A -> plan B : the user picked another image -> removed
space in both, plan -> none : detached -> kept
space gone : kept (the image was imported; a thirty-day
grace measured from file age is meaningless
anyway, it was uploaded months ago)
space has a plan, other file : rejected upload -> 1 h
Attachments follow the same shape: dropped from a device that still exists ->
removed (a trash button promises nothing); device gone -> kept; staging folder
-> 1 h.
Tests: a matrix per rule in the pure module, and — the part that was missing —
test_detaching_a_plan_keeps_the_file, which goes through real config/set calls:
attach, detach, assert the file is there, restart, assert again, re-attach,
replace, assert the replaced one is gone, delete the space, assert the plan
survives. Also strengthened the sweep/save race test to assert the save actually
succeeded and the config points at the specific expected file, per the report.
Audit of every automatic deletion: a detached plan is never removed (standing
rule now in SCOPE.md), files/cleanup verifies against the stored config instead
of trusting the client, and a deleted space's plan waits thirty days.
It answers {removed, kept} since v1.46.5 — the 'kept' side is the point: files
the stored configuration still references survive a cleanup of their folder.
Owner's decision after the incident: a detached plan is never deleted, at any
age. v1.46.4 gave it a month; this makes it permanent and, more importantly,
writes the reasoning where the next change will trip over it — docs/SCOPE.md now
carries the standing rule. The component may delete a file only when a user
action says so. 'Nothing points at this any more' is not such an action, because
the two errors are not symmetrical: wasted disk is visible, cheap and
reversible; a deleted file is none of those.
Went through every other automatic deletion with the same question. One more
was wrong: houseplan/files/cleanup rmtree'd whatever folder the card named. A
partial migration leaves urls pointing into it — files/migrate deliberately does
not rewrite the ones it could not confirm — so those were live links to files
being deleted; and a wrong or stale id from any client destroyed a live device's
manuals. The server now reads the stored config under its lock and removes only
what nothing references, keeping the rest and saying so.
Also: a plan of a DELETED space now waits thirty days rather than an hour.
Deleting a space is deliberate; an hour is a short window to notice a misclick.
The rest came out clean: layout/delete and marker/room/space removal are all
confirm-guarded user actions, upload temporaries are never user-visible, and
dropping legacy 'segments' is a documented migration.
Data loss fix: collection treated a detached plan as abandoned and removed it
after an hour. Supersession stays immediate; absence is now judged per case.
Protecting every file of a live space also protected the ones a commit had just
superseded, and gave rejected uploads immortality. The distinction that matters
is narrower: a space with NO plan_url has had its image detached and may want it
back; a space that has one can only be holding its own rejects. Attachments:
staging folders keep the hour, marker folders get the month.
Also: the layout event test asserted the order of separately fired bus events,
which nothing promises — it came back [2,1,3] in CI.
Deployed v1.46.3 to my own instance, restarted, and the startup sweep deleted
both floor plans: config/houseplan/plans/ went from f1.svg + f2.png to empty.
The backup is a SecureTar, so they are gone.
The rule was wrong, not the code. v1.46.0 introduced collection that treats
'nothing references this right now' as abandoned and gives it an hour. But
detaching a plan — switching a space to 'draw' — is a normal, reversible action,
and the editor's own comment says the file stays on disk. Those two plans had
been detached for weeks; every pass since v1.46.0 was entitled to remove them,
and the one that finally ran did.
New rule, one for every path:
* superseded by a commit (was in the old revision, is not in the new) — goes
immediately; that is the one thing a commit knows for certain;
* belongs to a space or marker that still exists — never collected, at any
age, because unreferenced is not abandoned;
* a per-dialog staging folder (up_*) — one hour, unchanged: by construction it
only ever holds an upload from a dialog that was never saved;
* anything else — thirty days.
The flag I added an hour ago is gone with it: two rules for the same
question is how this happened. Tests updated to the new grace, plus two that pin
the distinction directly.
I am sorry about the files.
Re-check of v1.46.2: the startup sweep uses the runtime data it already has
instead of a lookup that cannot succeed during setup, and the test that was
supposed to prove it no longer passes for the wrong reason.
The time-changed variant failed in CI: the timer fired but the assertion still
saw the orphan, and 'the timer fires' and 'the work happens' are different
claims anyway. HouseplanData now publishes the sweep, so the test awaits it
directly and asserts the outcome.
The startup sweep resolved its runtime data with get_data(hass), which lists
only LOADED entries — during async_setup_entry the entry is still
SETUP_IN_PROGRESS, so it always got None and degraded to removing streaming
temporaries. The real collection was then 24 hours away, and an instance that
restarts more often than that never ran it at all. It closes over the
object created a few lines above instead; the callback is unregistered with the
entry, so that matches the lifecycle.
The test that was meant to prove the previous fix passed for the wrong reason:
it seeded the strays BEFORE config/set, which collects too, so nothing was left
for the restart to find. Now seeded after the save, plus two more — one firing
the interval callback on its own, and one running a reload and a save
concurrently to assert the accepted config never references a file the sweep
removed (they share the write lock; this pins that they must).
Docs: CHANGELOG.md + CHANGELOG.ru.md + TESTING.md + STATUS.md.
Re-check of v1.46.1: the scheduled sweep now collects unreferenced attachments
and plans against the stored configuration, and a drag in flight survives a
concurrent remote position change.
HP-1461-01: collection was tied to config/set, which is the right scope for
what a commit supersedes but leaves a file nobody references with no future
write to notice it — cancel a dialog after the upload finished, drop the
connection just after, or call the upload API directly. The daily sweep added
in v1.46.1 only removed streaming temporaries, so the documented 'a cancelled
attachment is collected an hour later' did not hold on an instance nobody
edits. The scheduled pass now loads the stored config under the same write_lock
a commit uses and runs collect_attachments/collect_plans with it as BOTH sides:
nothing counts as superseded, referenced files are preserved, aged unreferenced
ones go. Doing it under the lock keeps it from deciding on a snapshot a commit
is about to replace.
HP-1461-02: _reloadLayoutOnly captured the dirty set AFTER flushing the pending
write, and the flush empties it first — so during a real drag (where a write is
already scheduled) the snapshot was empty and the server's older position was
merged over the user's move. The snapshot is taken before the flush, by value,
and a _sentPos map now holds positions that are sent but unacknowledged, which
closes the same window for a write that was already in flight.
Tests: the upload test now cancels the request task for real (the previous one
claimed to and only walked error paths); smoke_layout_sync schedules a genuine
debounced write and delays it — verified failing on a v1.46.1 build with
exactly the reported symptom; a new backend test reloads the entry and asserts
the scheduled sweep takes an aged cancelled attachment and an orphan plan while
keeping everything the config still references.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
Re-check of v1.46.0: atomic filename reservation with a bounded collision name,
unconditional cleanup of streaming temporaries plus a scheduled sweep, and the
full card following layout events with a dirty-position merge.
HP-1460-01: v1.46.0 stopped overwriting attachments, but picking a free name
and taking it were two steps. Two uploads racing between them agreed on the
same name, both answered 200, and one set of bytes replaced the other;
files/migrate had the same check-then-copy gap. reserve_filename now claims the
name with O_CREAT|O_EXCL as it picks it, and both paths use it. It also splits
the extension off the RAW name and budgets the stem against MAX_FILENAME
including the collision tag — a maximal name lost its '.pdf' and then grew past
the limit, so the view sanitised the request back to a different name and the
attachment 404'd for good.
HP-1460-02: cleanup lived in an 'except Exception', which CancelledError walks
past, only one tmp_path was tracked, promotion had no finally, and the
collector only walks marker folders — an aborted transfer stranded a .upload-*
that nothing would ever remove. An outer finally owns every temporary, a second
'file' part is refused, promotion failure cleans up, and sweep_upload_temps
runs at setup, daily, and inside the commit-scoped collector. Chunks are
batched to 1 MB per disk task instead of one per 64 KB.
HP-1460-03: the layout event reached the static card and not the full one, so
two full cards diverged until a reload. The full card subscribes now and
re-reads ONLY the layout, keyed on its revision. Two hazards handled: it
records revisions it produced itself, and the reaction is deferred ~200 ms
because the event can beat the reply to our own write over the same socket;
positions dragged but not yet sent are flushed and merged on top, so a fix for
a stale UI cannot become a lost drag.
Tests: smoke_layout_sync (fails on a v1.46.0 build), four pure tests for atomic
reservation incl. 20-thread concurrency and the length boundary, a backend test
walking every failing exit path of an upload, and — as the report asked — an
HA-harness test that a repair issue disappears with its space.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
unique_filename produced 'manual (2).pdf'; HouseplanContentView sanitises the
name in the REQUEST too, turning ' (2)' into '_2_', so the file was written and
then 404'd. The same pattern was already in files/migrate, so a rebind that hit
a name collision has been producing dead links. Both use the shared helper now,
with '-2', which round-trips sanitize_filename — asserted.
A 4 MB cap could never be reported: the frame limit rejects the message first
and the socket closes with 1009, so the user gets a dropped connection instead
of 'too_large'. 2 MB is ~30x a real three-floor configuration (70 KB measured).
The upload test listed a folder test_ha_upload.py also writes into.
test_upload_ok still asserted the old '<name>?v=<mtime>' url — uploads take a
free name now, so the name itself is the cache key and the query is gone.
MAX_CONFIG_BYTES was 12 MB, above the WebSocket frame limit: a payload that big
never reaches the handler, the socket just closes with 1009 and the user sees a
dropped connection instead of an actionable error. 4 MB is far above any real
configuration and comfortably inside the frame.
test_upload_never_overwrites listed the whole shared test config folder.
HP-1454-01 (high, release blocker): an uploaded SVG plan opened directly is a
top-level document of Home Assistant's own origin, so a <script> inside it
reaches the session's localStorage and API. Uploading needs write access, which
by default every authenticated user has. SVG responses now carry a sandbox CSP;
only SVG, because a CSP on a PDF can break the browser's viewer and a raster
image has nothing to disable. Verified in Chromium both ways: the script runs
without the header and does not with it.
HP-1454-02: attachment uploads wrote straight to <marker>/<filename>, outside
the config transaction — a cancelled dialog or a rejected save left the stored
url serving new bytes, and every new icon shared one 'new' folder, so two of
them attaching manual.pdf pointed at one file. Uploads take a free name, a new
icon gets a per-dialog staging folder promoted on an accepted save, and
config/set collects superseded and aged-orphan attachments like it does plans.
HP-1454-03: the debounce spaced out the starts of a write, not the writes. A
save slower than 500 ms let the next edit go out with the same expected_rev;
the server accepted the first, rejected the second, and the conflict handler
reloaded over the local copy. Writes are chained now — one in flight, each with
the revision the previous returned.
HP-1454-04: _openPairsCache keyed on room ids and links only, so an aspect
change or a dragged vertex left open boundaries and their glow cuts at old
coordinates. It keys on the rendered model object now — the same invalidation
the model cache already has, not a second strategy. The fingerprint also gained
an O(1) geometry roll-up per room.
HP-1454-05: outer collections were capped, inner ones were not. Limits for
poly points, open_to, controls, pdfs, text and url lengths, plus a total
serialized size cap; legacy is dropped server-side.
HP-1454-06: upload streams to a temp file and downloads use FileResponse, so a
50 MB manual no longer costs ~100 MB of RSS per transfer.
HP-1454-07: spaceModels() dropped room.settings, so the static card ignored the
per-room fill override. HP-1454-08: layout had no revision on point-wise writes
and no event, leaving static cards stale forever; it now keeps a revision,
returns it and fires houseplan_layout_updated. HP-1454-09: repair cleanup only
walked existing spaces, so a deleted space kept its warning. HP-1454-10:
serialize-javascript pinned past two advisories.
Tests: smoke_svg_sandbox (proves both directions), smoke_config_writer and
smoke_render_parity (both verified failing against a v1.45.4 build), six pure
tests for attachment collection and inner limits, four HA-harness tests for the
CSP, non-overwriting uploads, the size cap and layout revisions.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
Review of v1.45.3: R5-1 a partial signing answer no longer skips the backoff,
R5-2 the status snapshot matches the repository and no longer carries counts
that go stale.
R5-1: the backend signs each path independently and answers successfully with
whatever it managed, skipping (and logging) the rest. The card read any
successful call as 'the batch is done', cleared the backoff for every path in
it, then wrote only the urls that came back — so a path the backend kept
skipping was asked for again on every render, the exact amplification the
backoff was added to stop. A path now counts as signed only when the answer
carries a url for it; the others back off individually, keys that were not
requested are ignored, and onUpdate fires only when a new signature landed.
R5-2: docs/STATUS.md still described main as holding releases up to v1.40.1 and
quoted test counts several releases old, while the version line beside them was
kept current — a handoff reader got a wrong branch model and less coverage than
exists. Branch roles are now accurate, and the counts are gone rather than
corrected: scripts/inventory.mjs (npm run inventory) prints them from the tree,
so there is nothing left to drift.
Tests: three unit cases for empty/partial/foreign-key answers, verified to fail
against a v1.45.3 checkout; a backend test pinning the partial-success contract
by making async_sign_path raise for one path of two.
Docs: CHANGELOG.md + CHANGELOG.ru.md + TESTING.md + STATUS.md.
Version distance is not calendar distance. v1.26.0 shipped 2026-07-21 and the
report came in on 2026-07-27; the project itself is three weeks old. The point
stands and is unchanged — nothing in the suite could have caught it, because the
option list and the schema were written in two languages and never compared —
but the 'year and a half' was wrong.
issue #3: display='value' was offered by the editor since v1.26.0 but rejected
by the schema, which blocked saving the configuration entirely. Option lists
are now shared and checked across languages.
The device editor has offered display='value' since v1.26.0; MARKER_SCHEMA
accepted only badge/ripple/icon_ripple. Picking it produced
not a valid value for dictionary value @ data['config']['markers'][n]['display']
and since one rejected marker fails the whole config write, the user could not
save the plan at all until the setting was undone. Reported by @RemyRoux with
the exact error text, 2026-07-27 — a year and a half after the feature shipped.
The schema now accepts it, and the class of bug is closed rather than the
instance: DISPLAY_MODES, TAP_ACTIONS, SPACE_FILL_MODES and ROOM_FILL_MODES are
exported from src/logic.ts, the editors render their options from them, and a
backend test parses those lists out of the TypeScript source and asserts the
schema accepts every one (and rejects a bogus value). Reverting the one-word
schema fix fails that test, which is the check that was missing.
Plus an HA-harness test saving a config that contains a value-display marker —
the exact call the user's card was making.
Docs: CHANGELOG.md + CHANGELOG.ru.md + TESTING.md + STATUS.md.
Hardening from the v1.45.1 review: R4-1 a failed cleanup no longer reports an
accepted save as an error, R4-2 one signing request per url instead of one per
render.
R4-1: collecting superseded plan files runs after the configuration is already
durable, but an error listing the directory propagated out of config/set. The
client saw a failure for a revision the server had committed, and its retry
came back as a conflict. collect_plans now reports 0 instead of raising, and
config/set logs and proceeds — the event fires, the revision is returned.
R4-2: the pending set was cleared when a batch went out, not when it came back,
so every render during an in-flight content/sign queued another request: six
calls where one was needed, and unbounded on a socket that is slow rather than
busy. Queued and in-flight are separate states now; a failure backs off (2 s
doubling to 60 s) instead of retrying on the next frame; an in-flight entry
expires after 15 s so a promise that never settles cannot wedge retries; a late
answer after dispose() no longer renders.
Tests: test/signing.test.mjs — eight cases with hand-settled promises, verified
against a v1.45.1 checkout where four of them fail (2 sign calls instead of 1,
no backoff, a late answer rendering after teardown). Backend: a broken
collector still yields a successful save whose revision the next CAS accepts.
Pure collector: a disappearing directory returns 0.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
R3-1 (high): v1.45.0 made the upload safe but left deletion to the client —
after a successful save the card asked the backend to remove everything but the
file it had just committed. Two open editors cannot be ordered: a delayed
request from one deleted the plan the other had just saved, leaving the
accepted configuration pointing at nothing, the exact damage copy-on-write was
introduced to prevent.
houseplan/plan/cleanup is removed. config/set collects inside its own write
lock from the two configurations that bracket the commit (plans.collect_plans):
a file the old revision referenced and the new one does not is superseded and
goes; any other unreferenced upload waits out PLAN_ORPHAN_TTL_S, because a
fresh one may belong to a transaction that has not committed yet. The collector
lives in a pure module so it can be reasoned about and unit-tested without the
HA harness.
R3-2: houseplan-space-card signed its plan url and threw the result away —
getCardSize() mutated a throwaway model while render() rebuilt its own from the
config, so the <image> requested the protected path and got 401 on every
render. Both cards now share ContentSigner (src/signing.ts), which also gives
the static card batching, expiry handling and periodic re-signing. is
released in finally: one failed request no longer wedges a url for the life of
the page.
Tests: five backend interleaving cases from the report, six unit tests for the
pure collector, smoke_space_card_bg (verified to fail against a v1.45.0 build:
the raw url reaches the DOM and no retry happens). 57 smokes, 124 unit, 22
backend-pure.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
The HA harness reuses one config directory inside a module, so the s1 upload
left by test_plan_set_validates counted as a third file and the cleanup
assertion read 3 instead of 2. Own space id plus a defensive sweep.
R2-1 (high): plan replacement committed filesystem state before the config CAS.
The upload wrote the final name and unlinked the other extension, so a rejected
config write left the live plan already replaced — or the stored config
pointing at a deleted file. Uploads now go to <space>.<token>.<ext> and delete
nothing; houseplan/plan/cleanup runs only after the config write is accepted.
The '.' separator is load-bearing: a space id cannot contain one, so cleaning
'f1' can never reach the files of 'f1-attic'.
R2-2: the backend signs at most MAX_SIGN_PATHS (200) per request and ignores
the rest silently, while the card sent its whole cache in one call and trusted
any cached entry forever — past 200 attachments the later ones stopped being
refreshed and expired for good. Requests are chunked to the shared constant,
entries carry their issue time (aging urls keep rendering while a replacement
is fetched, expired ones are dropped), and the cache is pruned to urls the live
config still references.
R2-3: areaClimate() rescanned the whole registry per room and per measurement.
areaClimateMap() classifies once and returns Map<area,{temp,hum}>, memoized on
hass identity so fresh states are always observed. Smoke measurement: 133
registry scans per update with 44 rooms before, 2 after, flat in room count.
Also: smoke_ux_fixes wrote its screenshot to a hard-coded /tmp path and could
not run on Windows.
Tests: smoke_plan_upload_reject, smoke_sign_cap, smoke_climate_once (all fail
on v1.44.8), three backend tests for versioned plan names and cleanup scoping,
unit tests for chunk/referencedContentUrls and areaClimateMap.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
v1.44.6 room climate counts only air temperature
v1.44.7 plan backgrounds never displayed (signed-url regression)
v1.44.8 an uploaded plan never reached the config
CI checks `cmp dist == custom_components/houseplan/frontend`; the three
previous commits shipped source and docs without the rebuilt bundle, so
validate.yml failed on all of them. Same folder that HA serves statically —
the one that must never be skipped.
Found on the owner's install: the image lands in /config/houseplan/plans, the
space keeps plan_url=null, the plan never shows and re-saving does not help.
_saveSpaceDialog held a reference to the space object across the await that
uploads the file. _reloadConfigOnly() — which runs on every
houseplan_config_updated event — REPLACES _serverCfg, so that reference became
an orphan: plan_url, aspect, title and every display setting were written into a
detached object while the save shipped the untouched config. In 'create' mode
the whole new space was lost the same way.
- upload first, then touch the config; no reference is held across an await.
- _saveConfigNow() sets _cfgWriting like the debounced writer, so a revision
arriving mid-save defers its reload instead of replacing the config (audit L2
extended to this path).
- demo/smoke_plan_upload_race.mjs: on v1.44.7 the sent config still carries the
OLD plan_url and the created space is missing; passes here. The demo's
config/get now returns a fresh object, as a real server does — returning the
same reference is what hid this class of bug from the smoke layer.
- DEVELOPMENT.md: the deploy target is custom_components/houseplan/frontend/,
and deploy verification must go over HTTP. A copy placed next to __init__.py
is served by nobody — that cost two deployments today.
- docs: CHANGELOG.md + CHANGELOG.ru.md + TESTING.md + STATUS.md.
The card signs content urls because a browser cannot authenticate an <image
href>. But _display() was called inside _buildModel(), and the space model is
memoized on the config fingerprint — so the UNSIGNED url froze in the cache and
the signature, which did arrive, never reached the element. The plan never
loaded, and the browser kept hitting the unsigned path: 401, which Home
Assistant reports as a failed login attempt from the viewer's own IP (that is
how the owner spotted it). PDF links were unaffected: they already resolved at
render time.
- _buildModel() keeps the raw plan_url; the render pass calls _display().
- _display() returns '' for an unsigned content url instead of the plain path,
and the <image> is not emitted at all until the signature lands — no 401, no
spurious login-attempt warning.
- _resign() replaces 'drop everything and re-request': the previous urls are
kept until the new ones arrive, so a wall tablet never blanks.
- demo/smoke_plan_signed.mjs: reproduces on v1.44.6 (href stays ?v=..., never
?authSig=), passes here. TESTING.md row added.
- docs: CHANGELOG.md + CHANGELOG.ru.md + STATUS.md.
After v1.44.5 read the area registry instead of visible icons, every hidden
temperature entity in the area became a candidate, including ones measuring
something other than room air. Verified against a live 60-area install: a NAS
processor temperature, kettle water, a 90 C sauna heater and a virtual
better_thermostat all leaked into room averages.
- areaClimate(): skip entity_category (diagnostic/config), skip EXCLUDED_DOMAINS
platforms, skip entity ids naming a non-air medium (water/coolant/flow_temp/
return_temp/target/setpoint/chip/cpu/processor/board/device_temp/batter/
freezer/fridge/oven/kettle/boiler).
- rules.ts: kettle/thermopot -> mdi:kettle, sauna/harvia -> mdi:hot-tub, so they
no longer fall through to the generic thermometer rule.
- test: all four real false positives asserted out, one real sensor left.
- docs: CHANGELOG.md + CHANGELOG.ru.md + STATUS.md snapshot.
- areaClimate() walks the HA registry for the area instead of the list
of VISIBLE icons: a thermometer hidden by curation or by the user was
silently dropped from the room card, tooltip and temperature fill
(field report). Curation still filters fridges/TRVs; the auto icon is
used on purpose so a custom marker icon cannot change what a device
measures; an explicit per-room source still wins
- room tooltip no longer says 'open the area' — room clicks were removed
in v1.40.1 (the link icon does it)
- +1 unit test (120); both changelogs updated
B2: the HTTP upload view failed OPEN when the config entry was
unavailable while the WS path failed closed — both now share one
may_write() policy helper (new auth.py) that denies non-admins when the
policy cannot be read.
B5: _finite now guards room rects, polygon vertices, view_box and
opening coordinates, not just layout positions; the declared
MAX_OPENINGS cap is finally enforced.
L4 (sub-item): every drag pipeline captures the pointer through the
tolerant helper (an inactive pointerId used to kill device/label/resize
drags); decor shapes gained a bounds clamp so they cannot be dragged far
outside the plan and persisted there.
+2 backend tests (16); both changelogs updated in this commit
The v1.43.0 auth fix closed the hole but left the DISPLAY path
unauthenticated: HA authenticates by a Bearer header or an authSig
signed path, and an <image href> / <a href> sends neither, so plan
backgrounds and manual links returned 401. Reproduced live before the
fix (fetch 401, Image onerror).
- new WS houseplan/content/sign mints async_sign_path urls (24 h,
bound to the connection's refresh token, only for our own endpoint)
- the card resolves display urls through _display(): signed when known,
requests a batched signature otherwise, re-renders when it lands, and
drops all signatures every 12 h so long-lived wall tablets stay valid
- houseplan-space-card signs its background too
- backend test asserts the unsigned url is refused and the signed one
returns the bytes WITHOUT an Authorization header
- 10 most recent releases translated; older entries stay English-only
- policy updated in STATUS.md and CONTRIBUTING: user-visible changes go
into BOTH changelogs in the same commit (the user base is largely
Russian-speaking — see the Telegram chat)
- cross-links between the two files and from both READMEs
CR-1: the lock invariant is restated precisely (never by an accidental
tap; the door card's labeled button is the ONE sanctioned surface),
unlocking now confirms, and smoke_lock_invariant exercises all five
actuation paths (icon tap, controls[], card entities, _cardToggle,
opening card).
CR-2: attachment migration is transactional — the server COPIES files,
the config is committed with its revision check, and only then the old
folder is removed via the new houseplan/files/cleanup. A rejected save
no longer leaves the stored urls pointing at an emptied folder.
CR-3: migrate returns an exact {source: written} mapping; only confirmed
copies are rewritten, destination name collisions get a unique name
instead of silently linking a pre-existing file, and a failed migration
raises a toast instead of being swallowed.
+1 unit test (119), +1 backend test, +1 smoke (51 total); docs
same-commit
- badges + header line in README.md / README.ru.md
- 'Getting help & sharing your plan' section in both READMEs, asking for
the version number when reporting (console banner / integration page)
- .github/ISSUE_TEMPLATE/config.yml contact links (chat + discussions)
- CONTRIBUTING 'Where to ask'; STATUS (community row) and SCOPE (field
feedback source)
- device card opens with controllable entities: toggles inline (finger
targets), cover/lock/climate hand off to HA more-info; metadata and
manuals moved below; config/diagnostic entities filtered; locks still
never toggle from a card
- marker.is_light: a smart switch driving dumb fixtures glows in the
light-sources fill (its own entity or the bound controls) — no
light-group helper needed
- backend schema; smoke_card_controls.mjs, smoke_glow extended; docs
same-commit
- the room gear became a fixed-size pill button (was 0.9em/60% opacity
inside the label — invisible in practice, field report); shown on
unnamed rooms too, which is where you name them
- metrics line 0.62em -> 0.75em (unreadable on tablets)
- tooltips: latch on the first touch/pen pointer event instead of
trusting (hover: none) alone; any touch drops an open tip
- smoke_feedback_v2.mjs; docs same-commit
- upload/plan_set tests asserted the old public /houseplan_files/... paths
and only run in CI, so the B1 change surfaced there
- +test for the fail-closed admin check (audit B2/T4: the authorization
boundary had zero coverage)
T1: demo/serve.mjs exports check/checkAll/finish — all 48 smokes now
assert named facts and exit non-zero on a mismatch or an uncaught
in-card exception (verified by breaking the kiosk guard on purpose).
Informational values were frozen from a v1.43.1 run and cross-read
against the source; timings assert budgets, not exact numbers.
T2: new CI job 'smoke' gated on 'frontend', builds a FRESH bundle
before running (the committed demo/srv/assets copy is a snapshot) and
uploads per-file logs on failure.
T3: [auto] now means 'a named failing check exists' and each line names
it (43 lines); 72 aspirational markers honestly downgraded to [manual].
Fixed the 'ZERO edit buttons' contradiction (wrong since v1.30.1) and
the opening-click line (true again since v1.43.1).
Three smokes carried pre-v1.39.0/v1.25 expectations and were testing
old behaviour: tap defaults for lights, card-wide tap action, label drag
requiring plan mode.
DEVELOPMENT.md documents the harness contract.
L1: memoized space model + open pairs (structural fingerprint key, epoch
bumped synchronously at mutation time, not inside the debounce); hoisted
per-room geometry out of the render loop; smoke asserts zero recomputation
across state pushes.
L4: openings get the 3 px drag threshold used by every other pipeline and
only write when the geometry actually changed — taps open the dialog again.
G2: interiorPoint() replaces the vertex mean, so island rooms inside
concave (U/L) parents are accepted and their evenodd holes render; traced
duplicates still are not containment.
G3: segKey rounds before ordering — one shared wall, one key.
B2: _check_write fails closed when the entry is unavailable.
B3: layout/set honours expected_rev and returns the new rev.
B4: config/set without expected_rev over a non-empty store logs a warning.
B5: coordinates reject NaN/Infinity; spaces/rooms/markers/decor/layout capped.
+2 unit tests (118), +2 backend tests (14), smoke_render_perf; docs
same-commit
L2 (silent data loss): debounce gains flush()/pending(); _reloadConfigOnly
flushes a pending write and defers while one is in flight; conflict path
forces; failed reload now toasts instead of an empty catch; teardown flushes.
G1 (split corruption): same-edge cuts carve the niche properly instead of
walking the outline twice; partition invariant (parts sum to the original)
rejects anything else; +1 unit test covering 5 niche shapes and both legacy
cut shapes.
B1 (unauthenticated content): plans and marker files move to
HouseplanContentView (/api/houseplan/content/..., requires_auth); only the
card bundle stays static; contentUrl() rewrites legacy URLs on read (no
storage migration); repairs.py accepts both prefixes; +1 unit test.
L3 (dialog zombies): all four save catch-blocks guard against a closed
dialog; the card no longer blanks when a save fails after Esc.
smokes: smoke_save_race, smoke_dialog_zombie; docs (TESTING/CHANGELOG/
ARCHITECTURE incl. the optimistic-UI note) same-commit
- taps on tablets synthesized mousemove and popped the tooltip over the
finger (user feedback item 5); _showTip gated by (hover: none)
- smoke_touch_tips.mjs (matchMedia shim); TESTING/CHANGELOG same-commit
- space.settings.card_font_scale (tier 2 base) + room.settings
name_scale/label_scale (tier 3), 50-300%, multiplied together and
stacking with resize-k and kiosk per-screen multipliers
- live sample card in both the space and room dialogs
- backend schema; smoke_font_scales.mjs (9 checks); docs same-commit
- four-tier principle fixed in ARCHITECTURE: global > space > room >
device, specific overrides general, unset inherits
- room.settings { fill_mode, temp_source, hum_source } with backend
schema; pure roomFillModeOf + sourceValue (+2 test suites, 114)
- gear on room cards in the Plan editor opens Room settings: rename,
re-area (current area included in the list), fill override (may opt
out of glow darkness), explicit temp/hum source with a searchable
device+entity dropdown; the same section in the creation dialog
- source feeds the room card, tooltip and temp fill; works for rooms
without an HA area (user-feedback case #1)
- smoke_room_settings.mjs (10 checks); TESTING/CHANGELOG/ARCHITECTURE
same-commit
- new WS houseplan/files/migrate moves /files/<oldId>/ to the new id
(admin-only, sanitized ids, merge-safe, removes the empty old dir)
- _saveMarker calls it and rewrites pdf urls (migratePdfUrls pure
helper, +1 unit test, 112) when rebinding changes the id
- field incident: the sauna heater manuals pointed at an orphaned
old-id folder that got cleaned up; data restored by hand on the
home instance (official Harvia PDFs re-downloaded)
- TESTING/CHANGELOG same-commit
- rooms inert in View (default cursor); mdi:open-in-new after the room
name (View, rooms with an area) navigates to the HA area
- smoke_room_link.mjs (7 checks); TESTING/CHANGELOG/UX-MODES same-commit
- alignGuides/segmentAngle/is45 pure helpers (+2 unit tests, 108);
per-context candidates (room vertices + path pts / other icons /
decor endpoints+corners / other room cards), nearest per axis, max
two guides, dashed accent lines with a source dot
- cursor badge shows length + angle, green on 45deg multiples
- indication only, no magnetism (owner's decision); guides live in
plan/devices/decor, never in View
- smoke_align_guides.mjs (9 checks); TESTING/CHANGELOG same-commit
- the markup layer's .seg lines ran solid through open stretches;
cutSegments extracted (outlineWithout now reuses it) and applied to
_segments in _renderMarkupLayer
- smoke_openwall: planSegCut check (15 total); docs same-commit
- LS_NAV stores {space, mode}; restored in setConfig from the cached
config, with a retry after the live config when the cache was stale;
deep-link hash wins; edit modes restored for admins only
- UX-MODES updated (owner reversed the 'always start in View' rule)
- smoke_nav_persist.mjs; TESTING/CHANGELOG same-commit
- Virtual / Pick-from-HA radios; Show-entities checkbox with tooltip
gates device entities (groups/helpers always listed); searchable
dropdown only in HA mode, auto-opens when empty, closes on pick;
Save guarded until a binding is chosen; logic untouched
- smoke_binding_ui.mjs (16 checks); marker_stay/controls smokes green;
TESTING/CHANGELOG same-commit
- outlineWithout trims the rooms' solid strokes under open stretches
(.room.noedge kills the polygon stroke incl. hover; trimmed
.room-outline path draws the remaining walls)
- dash color follows the space stroke color; openwalls layer moved
after the glow layer
- +1 unit test (105); smoke_openwall extended; docs same-commit
- _openWallHit shared by click and hover; amber dashed preview of the
stretch that would open, red solid when the click would close it;
stage.wallhot drives the pointer cursor
- smoke_openwall_hover.mjs (9 checks); TESTING/CHANGELOG same-commit
- room.open_to symmetric links; 'Open boundary' plan tool toggles the
shared wall pair under the click (sharedBoundary collinear-overlap
math + distToSegment pull, same as Split); dashed rendering with an
amber hot state while the tool is active; Esc -> Draw
- glow: the clip becomes the transitive open zone (openZoneOf BFS,
either-direction links) + door sectors from the zone's outer walls
- model rooms carry open_to; backend ROOM_SCHEMA open_to: [str]
- +3 unit tests (104), smoke_openwall.mjs (8 checks); docs same-commit
- room outline + sectors as separate clipPath children (always union)
instead of subpaths of one nonzero path where opposite windings
cancelled the overlap; smoke asserts one contour per path
- TESTING/CHANGELOG same-commit
- marker.glow_radius_cm overrides the global default per device (field
in the marker dialog, HA units, placeholder = global default); pools
and door sectors use the per-source radius
- backend schema; smoke_glow extended (11 checks); docs same-commit
- primaryEntity: tiered selection, domain priority beats hidden flag
(hidden light > visible config switch); visible same-domain still wins
- live-debugged on the real install: individual lamps hidden in the
registry (light group setup) got switch.*_do_not_disturb / identify
buttons as primary — tap toggle 'did nothing'
- +1 unit test (101); TESTING/CHANGELOG same-commit
- marker.controls[]: bound light.*/switch.* entities; explicit per-marker
tap_action=toggle flips them with HA-group semantics in one call
(controlsAction + isControllable pure helpers, +2 unit tests, 100)
- icon state and RGB tint mirror the targets (stateless remotes and
virtual dumb-switch markers finally show something); info card lists
targets with states; locks filtered everywhere
- chips+search UI in the marker dialog; backend schema; smoke_controls
(9 checks); TESTING/CHANGELOG same-commit
- fill_mode 'glow': uniform darkness over every room; lit lamps render
radial gradient pools (rgb_color -> color temp via kelvinToRgb ->
configurable default; brightness scales alpha)
- pools clipped by the source's room + doorway sectors (doorSector rays
to door edges; hasRoomBehind blocks entrance doors); windows and
islands don't participate (no shadow casting, documented)
- glow radius in HA units (m/ft) in general settings, stored in cm;
palette group glow_base/glow_light; backend schema updated
- +4 unit tests (98 total); smoke_glow.mjs (10 checks); docs same-commit
- roomsOverlap: full nesting is legal (islands), edge crossings and
partial overlaps still rejected; polyContainsPoly + islandsOf pure
helpers (+2 unit tests, 94 total)
- draw tool: per-click point-in-room rejection removed, validation at
contour closing; parent rooms with islands render as evenodd paths
(ring fills correctly, island stays clickable through the hole)
- smoke_island_rooms.mjs; smoke_merge_split stale room-count asserts
fixed (rg pushed a 5th room; cancelWhole silently false for ages)
- TESTING/CHANGELOG same-commit
- rebinding migrates the layout position to the new marker id instead of
recentering; room change within the same space keeps the position
(owner's decision); new icons and cross-space moves still center
- smoke_marker_stay.mjs; TESTING/CHANGELOG same-commit
- marker dialog stores autoIcon (DevItem.icon); ha-icon-picker gets it
as placeholder, fallback input too; 'Auto: mdi:...' hint with preview
under the picker, hidden once an explicit icon is chosen
- smoke_icon_placeholder.mjs; TESTING/CHANGELOG same-commit
- third mode tab: draw lines/rects/ovals/text with grid snap, drag
preview; select+move (Delete key), erase, color/width/fill controls;
Esc ladder; text dialog with S/M/L sizes and dblclick re-edit
- decor renders under rooms, visible in every mode, click-transparent
outside its editor; stored in space.decor with backend schema
(line/rect/ellipse/text variants), rev/optimistic locking as usual
- smoke_decor.mjs (19 checks); smoke_editor_tabs updated to 3 tabs;
TESTING/CHANGELOG/UX-MODES same-commit
- _openingPreview getter mirrors the click's snap (same eps, same
existing-opening hit test); dashed 90cm ghost + center dot on the wall
- smoke_opening_preview.mjs; TESTING/CHANGELOG same-commit
- splitRoomPath in logic.ts: wall-to-wall polyline cut with interior
vertices; validates wall crossings, self-intersection, degenerate
parts; splitRoom delegates (2-point path); +3 unit tests (93 total)
- split UI: interior clicks add snapped intermediate points, live
polyline + vertices + preview; new/updated toasts
- cursors: pointer for merge/delroom and split room-pick stage,
crosshair while cutting (stage tool-* classes)
- Esc: split — drop last point, then room pick, then back to draw;
merge — clear selection, then back to draw
- smoke_split_polyline.mjs (14 checks); TESTING/CHANGELOG same-commit
- .room.picked moved after .room.outlined: equal specificity, source
order silently killed the amber highlight in markup (gotcha x4,
documented inline)
- smoke_merge_highlight.mjs (waits out the 0.12s transition before
reading computed colors); TESTING/CHANGELOG same-commit
- _markupClick ignores clicks originating from .roomlabel/.rlhandle
(composedPath) and anything during an active drag/resize
- smoke_card_tool_conflict.mjs (draw/delroom/handle/during-resize +
normal stage click still works); TESTING/CHANGELOG same-commit
- room label becomes a card: name on top, optional metrics below
(temperature / humidity / avg zigbee / lights), four checkboxes in
space settings, all off by default; lights render On/Off or '1 of 3'
- areaHum + areaLightStats pure helpers (+3 unit tests, 90 total)
- resize via corner handles in the Plan editor (hover), uniform 0.5-3x,
scale stored as layout k next to the position; drag preserves it
- fix latent v1.25 regression: draggable HTML labels were never rendered
in the Plan editor (static SVG only) — real name-only cards now render
there, draggable and resizable
- repair merge/split smokes still calling removed _toggleMarkup
- validation.py: 4 label_* bools; smoke_room_cards.mjs; docs same-commit
- two tabs only: 'Plan editor' / 'Device editor'; View is the implicit
default state, no tab
- Device editor gets its own bottom toolbar (add/show-all/reset/rules
moved from the header), mirroring the Plan toolbar
- X button on both toolbars and inside the active tab returns to View;
re-click on active tab is a no-op; Plan<->Devices switches directly
- smoke_editor_tabs.mjs; TESTING/CHANGELOG/UX-MODES same-commit
- cog next to the space name shows in View/Plan/Devices (canEdit only);
'+' add-space tab stays Plan-only
- tabs flex-centered so the cog aligns with the tab text
- smoke_gear_tabs.mjs; TESTING.md + CHANGELOG same-commit
- View-mode door/window info card gets an Unlock (red) / Lock button when a
lock entity is bound and available; disabled while locking/unlocking,
hidden when unavailable
- plan-icon taps still never toggle locks (hard block untouched);
smoke_lock_action.mjs covers the full matrix incl. the block
- TESTING.md, CHANGELOG, UX-MODES same-commit
- auto devices/light groups appearing after install get a server-side 'new'
flag (settings.new_device_ids) and a red dot top-right of the icon; opening
the device's editor clears it for every client
- known_devices baseline seeded silently on first run — upgrades never flood
the plan with dots; hand-made markers never flagged
- pure diffNewDevices + unit tests; backend schema; smoke_new_device.mjs;
TESTING.md row
- device icons: pointer cursor in View (grab only in Devices mode); click
behavior untouched
- openings in View: pure drawings always — no cursor/hover/hit/click
- lock badge: the one exception — visible and clickable in View (info card),
inert in Plan; removed a duplicate pointer-events in .oplock
- smoke covers all cursor/badge cases
- op-hit: pointer-events none + default cursor by default; interactive (grab,
hover outline, drag) only inside Plan; lock badge is a pure indicator
- opening click edits in Plan with any tool; no interaction whatsoever in View
- smoke_inert_openings.mjs; TESTING.md updated
- area-less rooms appear in the marker room list ('no area, manual'); markers
store room_id and land at the room centre; dialog reopen restores the choice
- pure parseRoomRef (space#area / space#@roomId) + unit tests; backend schema
- ROADMAP phase 11 closed; TESTING.md row; smoke_subarea.mjs
2026-07-22 10:25:20 +03:00
546 changed files with 145958 additions and 4119 deletions
Метка \`$LABEL\` обещает работу, которая не начнётся, поэтому статус лучше вернуть в предыдущий — иначе задача простоит здесь бесконечно. [Прогон](${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }})."
stage=""
}
# Автор issue здесь не проверяется (решение владельца 2026-08-13).
# Проверка стоит на входе в процесс, а не на каждом шаге: как только
# задача получила статусную метку, она в работе, и кто её завёл — не
# имеет значения. Само присвоение метки и есть явное подтверждение
# владельца, причём проверенное платформой: метки может ставить только
# тот, у кого есть право записи в репозиторий. Прежняя проверка здесь
# дублировала эту гарантию и заставляла переоформлять чужие отчёты
# своими issue — чистая работа впустую, как на #123.
if [ -z "$stage" ]; then
:
elif [ "$BLOCKED" = "true" ]; then
refuse "стоит blocked — конвейер не запускается" \
"на issue стоит \`blocked\` — задача ждёт внешнего решения. Снять метку, когда решение принято."
elif [ "$EXHAUSTED" = "true" ]; then
refuse "стоит review-4 — решение за владельцем" \
"на issue стоит \`review-4\`: лимит циклов ревью исчерпан, дальше решает владелец — разделить задачу, отклонить или арбитраж (PROCESS.md §4)."
"Лимит циклов ревью исчерпан ($done_cycles из $limit на этапе \`$stage\`). Пятого захода нет: решение владельца — разделить задачу, отклонить или арбитраж (PROCESS.md §4)."
stage=""
else
echo "этап $stage, цикл $((done_cycles + 1)) из $limit"
echo "::warning::ветка $BRANCH не сливается в dev без конфликта"
cat > /tmp/conflict.md <<EOF
**Код-ревью зелёное — вердикт выше в силе, переделывать работу не нужно.** Не удалось только слияние: ветка \`$BRANCH\` конфликтует с \`dev\`.
Задача переведена в \`S6-in-progress\`, потому что работа вернулась к автору. Осталась не правка кода, а ребейз:
1. \`git fetch origin\`, затем \`git rebase origin/dev\` в ветке задачи, разрешить конфликт;
2. запушить ветку;
3. вернуть метку \`S7-code-review\`.
Повторный прогон ревью — не формальность: после ребейза на новый \`dev\` это другой код, и принимать его без проверки нельзя. Цикл считается по этапу, лимит на код-ревью тратится отдельно от ревью ТЗ.
# Тело через heredoc, а не многострочный --body: строка с нулевым
# отступом обрывает блок YAML и оставляет незакрытую кавычку.
cat > /tmp/failure.md <<EOF
Автоматическое ревью не отработало: [прогон]($RUN_URL). Статусная метка не менялась, задача осталась на месте.
Если вердикт выше всё же опубликован — сбой произошёл после него. Перестановку метки в этом случае выполняет чат обслуживания или владелец, но не автор задачи: автор не толкует вердикт о своей же работе.
House Plan is one HACS package with two parts plus a demo harness:
- **Lovelace card** (`src/`, TypeScript + Lit) — the primary product, bundled to `dist/houseplan-card.js`.
- **Storage integration** (`custom_components/houseplan/`, Python) — the Home Assistant backend.
- **Demo harness** (`demo/`) — a self-contained Playwright page (`demo/srv/demo.html`) that renders the card against a fake `hass`, used for screenshots and the `smoke_*.mjs` end-to-end suite.
## Read this first
**`docs/SCOPE.md` before anything else.** It was fixed with the owner and states
its own authority: features are built, improved and accepted **only** if they
serve a job listed there. It carries the mission, the three personas, the core
user jobs and the out-of-scope list.
Its central consequence: **View mode is the product for two of the three
personas.** Editors are admin-only tools and must never leak interactions into
View.
For work that changes visible behaviour, also read `docs/USER-GUIDE.ru.md` —
interface wording comes from there and is not invented, or the UI starts speaking
developer.
Then `PROCESS.md` (the full process), `docs/STATUS.md` (where the release line
is), and for non-trivial changes `docs/ARCHITECTURE.md` plus the canonical
document of the subsystem you touch: `SUN.md`, `LIGHT.md`, `CANVAS.md`,
| **B — gates and tooling** | `test/**`, `tests_backend/**`, `demo/**`, `scripts/**`, `.github/workflows/**`, `rollup.config.mjs`, `tsconfig*.json` | yes; may reuse the issue it covers |
| **C — documentation** | `docs/**`, `README*`, `CHANGELOG*`, `AGENTS.md` | not if it is part of its issue's DoD |
| **D — generated** | `dist/**`, `custom_components/houseplan/frontend/**`, `demo/srv/assets/houseplan-card.js`, `demo/golden/baselines/**` | never changes on its own |
The table above is a summary; `PROCESS.md` §1 is the authority and now covers the
configuration files this one omits — `package.json`, `package-lock.json`,
`pytest.ini`, `.gitignore`, `.gitattributes`, `.githooks/**` and the rest of
`.github/**` are class B. Where paths overlap, **D beats A**: the built bundle
lives inside `custom_components/houseplan/frontend/` and would otherwise read as
Never invent a review link and never rewrite published history to satisfy
trailers. `.githooks/commit-msg` and the `provenance` CI job both run
`scripts/validate-commit-provenance.mjs`.
Branch: `issue/<NN>-slug`. Direct commits to `dev`, no PR — the owner's decision;
CI checks after the fact, and a violation is fixed with a follow-up commit, never
a force-push.
**Push after every task, not before a beta.** While work sits unpushed there is
nothing to review, and reviewing twenty tasks at once is not review. `dev` may hold
unreviewed code while a task is in flight; what matters is its state when the
reviewer says it is accepted.
**Standing permission: push `issue/<NN>-slug` without asking.** The reviewer runs
in CI and can only read what is on the remote — an unpushed spec or commit means
the review either stalls or judges the wrong tree. Pushing a task branch publishes
nothing to users and does not touch the integration branch, so it needs no command.
**Do not merge into `dev` by hand.** On a green code review the pipeline rebases
the task branch onto `dev`, pushes it, and only then sets `S8-merged` — the label
asserts the code is in `dev`, so the merge has to happen first or the label lies
in between.
If the rebase conflicts the pipeline says so in the issue and sends the task back
to `S6-in-progress`. The verdict still stands: nothing needs reviewing again, the
remaining work is the rebase. Resolve it, push the branch, re-apply
`S7-code-review`. The second review run is not a formality — after a rebase onto a
moved `dev` this is different code, and accepting it unchecked is how regressions
arrive. Cycles are counted per stage, so a code review spends its own budget.
Everything else still requires the owner's explicit command: pushing `main`,
creating tags, publishing betas and releases, closing issues.
## Two-agent workflow
**Codex** writes analysis, specs and all product code. **Claude** reviews specs and
code and owns infrastructure and distribution. The owner rules on disputes, closes
issues and commands releases.
Author and reviewer are different models, which is what "a fresh session without
implementation context" means in practice. The reviewer never edits product code;
the author never grades their own work.
**Infrastructure-only work runs outside this flow.** CI, scripts, labels, demo
stands, the landing page and distribution are Claude's alone, and running them
through spec-writing and review buys nothing: the spec would restate what is
already unambiguous, and author and reviewer would be the same role. So no spec
file, no spec review, no code review, no walk through `S1`…`S8`.
The test for "infrastructure only" is mechanical: **not a single class A file** —
nothing under `src/**`, no `custom_components/**/*.py`, no manifests, no i18n. A
task that touches class A even once is not infrastructure and takes the full flow;
there is no such thing as "mostly infrastructure". The strictness is deliberate:
a loose reading would turn this into the route by which product changes skip
review.
What stays mandatory either way: an issue exists, both trailers are on every
commit, `typecheck`, `test` and `build` are green, and any non-obvious decision is
written down in the code or the issue rather than kept in someone's head.
**Review starts by itself.** Applying `S4-spec-review` or `S7-code-review` fires the
pipeline, which reviews without anyone asking and takes ten to forty-five minutes.
**Having applied one of those labels, wait for the result instead of ending the
session.** Reporting "handed over for review" stops a conveyor that could have kept
moving on its own. An agent has no clock — it exists only during its own turn — so
waiting means polling: every 90 seconds, at most 30 times. A single long sleep hits
the command timeout. Watch the **label**, not the comment: the label is the state,
the comment only explains it. Do not wait at all while `blocked` is set — the task
is waiting on the owner, not on the reviewer. On exhausting the attempts, stop and
tell the owner: a failed run leaves the label where it was, forever.
What the new label means:
| Now reads | What happened | What you do |
|---|---|---|
| `S5-ready` | the spec is accepted | write the code |
| `S3-spec` | the spec came back | read the verdict, revise, re-apply `S4-spec-review` |
| `S6-in-progress` | the code came back | revise, re-apply `S7-code-review` — **or**, if the verdict was green and only the merge conflicted, just rebase and re-apply. The comment says which |
| `S8-merged` | accepted and already in `dev` | nothing |
| `review-4` | the cycle limit is spent | stop, the owner decides |
**After a review run the label always changes.** If it did not, the run itself
failed rather than the work — say so to the owner instead of polling on.
**A failed pre-release gate does not send the issue back to review.** The
implementation loop runs only typecheck, unit and build; golden, browser smokes,
performance and the full HA harness run before a beta, which is after the code
review has passed and the issue sits in `S8-merged`. Some defects cannot surface
any earlier.
Fix it, re-run what failed, and a green run is enough for the release to continue.
The issue stays in `S8-merged`. Record the **exact command and its result** in the
issue — "verified" without a command proves nothing. Trailers as usual, and
`User-Visible: yes` still means both changelogs in the same commit.
The exception covers repairing the defect the gate named, not carrying on
development under the name of a repair. It goes through the normal flow — a new
issue, or back to `S6-in-progress` — if the fix changes a behaviour contract, gives
the user something new, reaches a subsystem the task never touched, or is
comparable in size to the task itself. And editing the gate so it stops failing is
concealment, not repair; the exception is a defect proven to be **in the fixture**,
as on #89, where the sun sat at azimuth 180° and the only window faced north, so no
ray was ever built.
Baselines are still accepted only via `npm run golden:accept -- --reviewed` on a
complete Linux CI artefact. "So the gate goes green" is not a reason.
The exchange happens in **issue comments** — there is no local message bus. Verdict
format:
```text
Verdict: green/yellow/red · cycle r<N>/4 · High: N · Medium: N → #… · Document: …
```
High blocks. Medium must become its own issue. Low is fixed or waived with a note
in the review document. A yellow verdict is legitimate even when every acceptance
criterion passes, if the change does not solve the stated scenario or degrades a
neighbouring one.
**Four review cycles** (two on the light track). The counter lives in the document
name, `-r1`…`-r4`; the fourth adds the `review-4` label. There is no fifth attempt:
the owner splits the task, rejects it, or arbitrates.
On the light track (`small`: complexity ≤3, one surface, no config migration, no
new UX contract, no perf or touch impact — all at once) the spec lives in the issue
body and the spec review is a comment. Code review is never skipped.
## Specs
`docs/specs/<NN>-<slug>.md`, linked to its issue in both directions. Required
sections are in `PROCESS.md` §7.1, plus two product ones: which persona meets this,
on which surface, at what moment; and what the person sees before and after, in one
sentence without implementation terms.
**Ambiguity is asked, not guessed — but only product ambiguity.** A guess written as
fact is the worst kind of defect: it passes review because it looks like a decision.
The owner answers exactly two kinds of question: **what a person sees or does**, and
**how much user-visible change belongs in this issue**. Behaviour in a boundary case,
which persona wins when two conflict, what counts as acceptable degradation, whether
a neighbouring behaviour is in scope here or becomes its own issue.
Everything a user cannot observe is yours to settle: where state is stored, which
module carries the guard, naming, file layout, test strategy, migration mechanics,
development policy. Decide it, record it in an explicit "assumed, change freely"
block, and let the reviewer challenge it. A technical disagreement between author and
reviewer is settled by the verdict, not by the owner; it reaches him only when the
cycle limit is exhausted.
Split a mixed question instead of escalating all of it. "Where does this state live"
is technical. "Does it survive a page reload and follow the plan across screens" is
product. Ask the second, decide the first.
Ask in one batched issue comment, each question carrying a proposed default, and put
`blocked` on top of `S3-spec` while waiting. A question with a default costs the
owner seconds; one without costs him minutes.
## Gates
```
npm run typecheck
npm test
npm run build
npm run inventory # the only correct way to get test counts
```
Never copy test counts into documents by hand; they go stale in days.
After building, keep all three bundle snapshots in sync — CI compares them
> **Статус документа: канон** (редакция 2026-08-13). Решения владельца, на
> которых он стоит: прямые коммиты в `dev` **без PR** · канон статуса — **метки**,
> имена английские · лёгкий трек **включён** · автор и ревьюер — разные модели ·
> инфраструктурные задачи идут **вне** флоу.
>
> **Область действия:** обязателен для владельца и для любого агента. Читается
> сразу после `docs/SCOPE.md` и `AGENTS.md`, до `docs/STATUS.md`. Живёт в
> репозитории: до августа 2026 канон лежал только в папке владельца, и свежий клон
> его не содержал вовсе.
>
> **Приоритет источников.** Канонический бэклог — GitHub Issues; статус живёт в
> метках, Project v2 остаётся человеческим представлением. При расхождении
> документации с GitHub побеждает GitHub. При расхождении этого документа с
> `.github/workflows/*.yml` и `scripts/*` побеждает **фактическая автоматизация**:
> она исполняется, а описание — нет. Расхождение при этом не игнорируется, а
> заводится issue с меткой `process`.
>
> При расхождении процесса и привычки побеждает процесс.
---
## 1. Основное правило
**Изменение продуктового кода без issue запрещено.** Код меняется только тогда,
когда issue существует и находится в статусе «Готово к разработке» или дальше.
Исключения — только §11, и каждое оставляет след.
Правило работает лишь при точной границе «продуктового кода», иначе спор
переносится на границу:
| Класс | Что входит | Нужен ли issue |
|---|---|---|
| **A. Продукт** | `src/**`, `custom_components/houseplan/**/*.py`, `manifest.json`, `hacs.json`, `src/i18n/*.json`, `custom_components/**/translations/*` | **Да, обязательно.** Только из «Готово к разработке» или дальше |
| **B. Гейты и инструменты** | `test/**`, `tests_backend/**`, `demo/**`, `scripts/**`, весь `.github/**`, `.githooks/**`, `rollup.config.mjs`, `tsconfig*.json`, `package.json`, `package-lock.json`, `pytest.ini`, `.gitignore`, `.gitattributes` | **Да.** Может использовать issue того изменения, которое покрывает; самостоятельная работа над гейтом получает свой issue (тип `tech-debt`) |
| **C. Документация** | `docs/**`, `README*`, `CHANGELOG*`, `AGENTS.md`, `CONTRIBUTING.md`, `PROCESS*.md`, `LICENSE`, `(CODE\|SPEC)-REVIEW-*.md` | Документирование A/B в том же коммите — часть DoD своего issue. Самостоятельная работа над документацией — свой issue |
| **D. Сгенерированное** | `dist/**`, `custom_components/houseplan/frontend/**`, `demo/srv/assets/houseplan-card.js`, `demo/golden/baselines/**` | Никогда не меняется само по себе. Коммит **только** класса D допустим лишь как релизный промоушен или как принятие эталонов с доказательством ревью |
Практический смысл таблицы: «я только поправил тест» и «я только пересобрал
бандл» перестают быть лазейками.
Классы неупорядочены, но при пересечении путей **D сильнее A**: собранный бандл
лежит внутри `custom_components/houseplan/frontend/`, и без этого правила он
считался бы продуктовым исходником.
**Инфраструктурная задача идёт вне флоу** (решение владельца 2026-08-13,
issue #118). Признак механический: **ни одного файла класса A**. Такая задача
делается без ТЗ, ревью ТЗ, код-ревью и без прохода по статусам — флоу построен
для изменений, у которых есть персона и видимое поведение, а в инфраструктуре ТЗ
пересказывало бы очевидное, и автор с ревьюером оказались бы одной ролью.
Проверкой служат гейты и CI. Обязательным остаётся issue, трейлеры и зелёные
`typecheck`, `test`, `build`.
Задача, задевающая класс A хотя бы одним файлом, инфраструктурной **не
является** и идёт полным флоу. «В основном инфраструктурная» не бывает: иначе
это дорога, по которой продуктовые правки минуют ревью. Признак задан через
класс файлов, а не через самоощущение исполнителя, именно поэтому.
---
## 2. Жизненный цикл
Восемь рабочих статусов и два служебных. Фазы тестирования в цикле сознательно
**нет**: найденные позже дефекты заводятся отдельными issue и проходят цикл
# 🏠 House Plan — an interactive house plan for Home Assistant
# 🏠 House Plan — interactive floor plan card for Home Assistant
**A live map of your home right inside Home Assistant: floors, rooms and devices on a real floor plan — with live states, temperature and signal strength. Everything is configured with the mouse, without a single line of YAML.**
virtual walls and a visual decor layer, all drawn with clicks; room resize
by dragging walls, with live lengths and areas as you drag; smart
alignment guides and a live ruler in real meters/feet.
- 🖼 **A backdrop you can move and scale** — drag the floor-plan picture into
place and pull a corner to size it, with its real size in metres shown as
you drag, so the drawing and the photo of your plan finally line up.
- 💡 **Lights toggle on click** out of the box; wall-switch markers can control
whole groups of lights (works for dumb switches and stateless remotes too).
- 🌒 **“Light sources” fill** — a dark house where every lit lamp lights exactly
the floor it can see: through doorways and open boundaries, stopped by walls,
columns and partitions, which cast real shadows.
- ☀️ **The sun on the plan** — set the compass and the backdrop lives with
the day (white noon → golden hour → deep night), while windows on exterior
walls cast real wedges of sunlight into the rooms; optional cloud cover
from a weather entity.
- 🪟 **Curtains and blinds open on a tap** — one action opens, closes or
stops a cover, and the icon itself morphs between open and closed while a
soft ring pulses as it travels.
- 🌡 **Room cards** with temperature, humidity, Zigbee LQI and light count;
comfort-range temperature fills, per-room signal heatmap.
- 🚪 **Doors, windows and locks** with contact sensors — unlocking is always an
explicit button, never an accidental tap.
- 📺 **Kiosk mode** for wall tablets and TVs: fullscreen, swipe between floors,
auto-carousel, per-screen icon sizes.
- 🤖 **Live robot vacuums** — the dock marker stays put while a round puck
drives the plan in real time, pouring its path out from under itself;
current and previous cleanup runs are recorded server-side. Calibration is
one click (rooms matched by name) or a drag-and-stretch overlay. A diagnostic
source picker also covers registry-less map cameras without silently
rebinding broken sources. Works with Xiaomi Cloud Map Extractor, Tasshack
dreame-vacuum and Valetudo.
- 🔔 New devices appear automatically with a red “new” dot; the layout is stored
**server-side** — one shared plan for every user and screen, synced live.
---
@@ -28,16 +92,27 @@ The integration consists of two parts that are installed together:
## How it differs from alternatives
A house plan in Home Assistant is usually built with `picture-elements`,`ha-floorplan` and similar solutions. There you have to write YAML by hand, calculate the coordinates of every icon, and edit the config again after every change. House Plan works differently:
A house plan in Home Assistant is usually built with `picture-elements`,
`ha-floorplan`, or newer GUI cards that draw walls and furniture in the
dashboard. Those either lock you into YAML/SVG, or store the plan in the
Lovelace card config. House Plan is a **shared live map** backed by a Home
Assistant integration:
| | House Plan | Typical solutions (picture-elements / ha-floorplan) |
|---|---|---|
| **Setup** | Entirely through the UI, with the mouse | Manual YAML and code editing |
| **Adding devices** | Automatic, by room | You type in every entity by hand |
| **Icon coordinates** | Drag with the mouse | You count pixels and write them into the config |
| **Room markup** | Built-in outline editor | You draw in an external SVG editor |
| **Storage** | On the HA server (shared by all devices) | In the dashboard YAML |
| **Zoom** | Smooth zoom, everything stays crisp (vector) | Usually a fixed image |
| | House Plan | picture-elements / ha-floorplan | GUI draw cards (e.g. easy-floorplan) |
|---|---|---|---|
| **Setup** | Entirely through the UI, with the mouse | Manual YAML / Inkscape SVG | In-card drawing of walls & furniture |
| **Adding devices** | Automatic, by HA **area** | You type every entity by hand | Place entities by hand on the drawing |
| **Icon coordinates** | Drag with the mouse | Count pixels into YAML | Drag on the canvas |
| **Storage** | On the HA server (`.storage`, shared, multi-client) | In the dashboard YAML | In the card / dashboard YAML |
| **Overlays** | Glow, climate, LQI, sun, vacuums, kiosk | Whatever you script in SVG/CSS | Varies by card |
| **Zoom** | Smooth vector zoom | Usually a fixed image | SVG / virtual canvas |
**One sentence:** House Plan is the shared, area-aware live map of your home —
not a general-purpose CAD package. Its Background editor covers practical
decor, labels and furniture; if you need unrestricted architectural drafting,
a draw-centric tool may fit better. With a plan and HA areas, House Plan keeps
every tablet on the same live layout.
Key advantages in short:
@@ -45,10 +120,39 @@ Key advantages in short:
- **Automatic device placement.** Outline a room and bind it to a Home Assistant area — the devices of that area appear on the plan by themselves.
- **Manual additions of your own.** Any device, group or even a "virtual" point can be placed on the plan manually, with a name, icon, model, link and an attached PDF manual.
- **Live states.** Temperature, Zigbee signal strength, on/off, open/closed — everything updates in real time.
Icon colors follow one principle — **yellow means the device is doing its main job right now**:
a light is shining, a socket is powering, a fan is spinning, a vacuum is
cleaning, a radiator valve is actually heating (not merely enabled). For climate integrations,
a reported work action is authoritative; when an integration exposes only its enabled HVAC mode,
that mode is the best available fallback. Orange = open / unlocked.
A pulsing red ring = an emergency (leak, smoke, gas). An RGB bulb's colour lives in its glow
spot (glow fill), where the spot itself is the on/off indicator and the badge stays standard.
A translucent icon = unavailable. Dark = idle.
- **A coherent visual Background editor.** Draw lines/shapes, place labels and
furniture, edit physical styles and transform every object with the same
selection model. The plan image has its own move/resize/rotate tool, numeric
properties and shared Undo/Redo.
- **Crisp zoom.** Zooming in does not "blur" the picture: the plan, labels and icons remain vector-sharp at any scale.
---
## Wall tablet / TV (kiosk mode)
Add the card to a dedicated dashboard with a **panel view** and set `kiosk: true`
(or tick "Wall device (kiosk) mode" in the card editor):
```yaml
type:custom:houseplan-card
kiosk:true
cycle:0# seconds between auto space switches, 0 = off (nice for TVs)
```
No header, no editors — just the live plan. Swipe to change floors (at 1:1),
pinch to zoom, double-tap to reset. Long-press an empty spot for 3 seconds to
tune icon and text sizes for THIS screen (saved per device). To hide Home
Assistant's own header use the companion app's kiosk settings or the
@@ -109,7 +213,7 @@ for each floor (names prefilled, a plan image is asked for one by one; any floor

In the dialog, set a **name** (for example, "1st floor") and **upload a background** — a floor-plan image in SVG, PNG or JPG format. Both fields are required: without a plan the "Save" button stays disabled.
In the dialog, set a **name** (for example, "1st floor") and pick the background: **upload** a floor-plan image (SVG, PNG, JPG, WebP), **choose one already uploaded** to the server earlier, or select **"no background, I'll draw the rooms"** for a hand-drawn space. The canvas is infinite; an image keeps its own proportions by default and can be moved, resized or rotated at any time in the Background editor.
@@ -133,15 +237,17 @@ Rooms may not overlap: a click strictly inside an existing room, or an outline t
- **Split** — click a room, then two points on its walls; the chord cuts it in two. The bigger part stays the room it was (name, area, devices); the smaller one asks for a new name and area.
### Doors, windows and locks
### Doors, windows, gates and locks
In markup mode the **"Opening"** tool places doors and windows: click next to a wall and the
In markup mode the **"Opening"** tool places doors, windows and gates: click next to a wall and the
opening snaps onto it. Pick the type, the **length in real centimetres** (defaults: door 90 cm,
window 120 cm), an open/close sensor and — for doors — a **lock entity**.
window 120 cm, gate 300 cm), an open/close sensor and — for doors and gates — a **lock entity**.
With a sensor bound, the plan comes alive: the door leaf swings on its hinge and the swing arc
draws itself in as the real door opens; a window opens its two casements. While open, the moving
parts take an accent colour. A door with a lock shows a padlock badge next to it — green when
parts take an accent colour. A gate keeps a 3–4 m opening compact on the plan: two half-width
leaves open only 10° outwards, without a full-width swing arc, while contact, lock and light
passage work exactly like a door. A door or gate with a lock shows a padlock badge next to it — green when
locked, orange when unlocked. For safety the lock can **not** be toggled from the plan; a click
on the opening shows a status card with both states instead.
@@ -152,7 +258,7 @@ walls** (it slides around corners too), and a **double click opens its propertie
As soon as you save a room bound to an area, **the devices of that area are automatically laid out inside the outline**. These are the same devices shown on the **Settings → Devices → (filtered by the room)** page — only the meaningful ones, without service records, bridges and duplicates.
By default only meaningful devices make it onto the plan — service records, bridges and duplicates are filtered out. If you need to see **absolutely all** devices of the area, enable the **👁 "Show all devices"** button in the header.
By default only meaningful devices make it onto the plan: non-physical ones (service records, bridges, scenes, individual lamps folded into a light group) arrive with the **"Hide device from plan"** checkbox already ticked. The checkbox is yours from then on — every device dialog has it, virtual devices included. To see and un-hide them, open the device editor and press **"Hidden and disabled"**: user-hidden devices appear as translucent blue ghosts, a click opens the dialog. Hidden devices still count toward the room's Zigbee signal, but cast no light. A device disabled in Home Assistant appears there as a labelled grey service ghost and is excluded from all plan data/actions until it is enabled in HA again.
From here on you can just use the plan: clicking an icon opens the device card with the model, link and a button to jump into Home Assistant.
@@ -172,12 +278,15 @@ Switch to the **Devices** tab to arrange icons: drag them with the mouse, click
### Tap actions: control devices from the plan
By default a tap on an icon opens its info card. In the card settings you can switch
**Tap on a device** to *Toggle* — a tap then switches lights, sockets, fans and
humidifiers directly on the plan (wall-tablet style). For safety, a card-wide toggle
never affects locks, alarms, covers or valves; you can consciously enable toggle for a
specific device (except locks and alarms — those never toggle from the plan) in its
edit dialog. A **long press** always opens the info card.
By default a tap on an icon opens its info card. A device can instead use the
universal **Toggle state** action. Its editor shows the exact entity or configured
group, the current state and what the next tap will do; when nothing can be toggled,
it says so and the tap is a quiet no-op rather than an unexpected info-card fallback.
Lights keep their convenient toggle default. Covers and valves use open/close/stop
semantics automatically, while locks, alarm panels and secure garage/door/gate covers
remain blocked. An exact entity binding never falls through to a sibling switch, and
temporarily unavailable group members are skipped without erasing the configuration.
A **long press** still opens the info card and right-click still opens HA more-info.
### Icon rules
@@ -193,6 +302,27 @@ You can also place a **single entity** (not just a whole device): start typing i
Not everything has to be left to the automation. With the **+** button in the header you can place any device, group or a **virtual point** on the plan (for example, an "Inlet valve" that does not exist as a device). Set a name, icon, model, link, description and, if you wish, attach a **PDF manual**.
To represent a dumb physical lamp controlled by a smart relay, place a virtual
point where the lamp really is and set **Light source → Always**. Manual colour,
brightness and radius stay available even though the point has no HA entity.
Then open the relay and add that plan source under **Controls other light
sources**. The relay continues to show the aggregate working state, while Glow,
room fill and statistics belong to the lamp's position. An unlinked passive
Always source is deliberately constant-on. With several own `light.*`/`switch.*`
entities, Always also offers a leading-entity selector; a missing saved choice
is warned about and retained while a deterministic fallback is used.
To make that virtual lamp manually switchable without creating a Home
Assistant helper, also choose **Tap action → Toggle state** on the lamp itself.
This exact combination — virtual binding, **Light source → Always**, and
**Toggle state** — stores a shared on/off state in the House Plan integration.
It survives page reloads and Home Assistant restarts and updates Glow, room
fill/statistics, full cards and `houseplan-space-card` together. Any signed-in
dashboard viewer may toggle it. While this manual mode is active, saved
**Controls other light sources** remain intact but are not called; changing the
role, binding or tap action restores their normal behaviour. This operational
state is deliberately not part of plan exports or Home Assistant entities.
The same dialog controls how the device looks on the plan. **Display** switches between the
icon badge, an animated **presence ripple** (pulsing rings while the entity is active, a faint
dot when idle — great for motion sensors) or both, with a per-device ring colour and size. The
@@ -201,6 +331,10 @@ turned the way it is mounted.

### Styling the plan with card-mod (advanced, unsupported)
The card ships finished and has no CSS field of its own — but if you already run [card-mod](https://github.com/thomasloven/lovelace-card-mod), every object on the plan now carries a stable hook you can aim at: `data-hp="device"` (plus `data-entity`, `data-area`), `data-hp="room"`, `data-hp="opening"`, `data-hp="decor"`, `data-hp="room-label"`, `data-hp="space-tab"`. We promise not to rename them; we do not ship card-mod, do not support it, and are not responsible for what your CSS does to the card. The full table, the examples and the limits are in **[docs/STYLING-HOOKS.md](docs/STYLING-HOOKS.md)**.
---
## Uninstalling
@@ -212,11 +346,29 @@ turned the way it is mounted.
- 📜 [Changelog](docs/CHANGELOG.md) — what changed in every version
([на русском](docs/CHANGELOG.ru.md)).
When reporting a problem, the version number helps a lot: it is shown in the
browser console on load (`HOUSEPLAN-CARD vX.Y.Z`) and in **Settings → Devices &
Services → House Plan**.
---
## Frequently asked questions
**Do I need to write anything in YAML?** No. The only line is adding the card to the dashboard; everything else is done with the mouse.
**My devices did not appear on the plan.** A device appears only if its Home Assistant area is bound to a drawn room. Check that the device has a room assigned (Settings → Devices) and that the room is outlined and bound to that area. If the device exists but is hidden by curation (bridges, service records, duplicates) — enable the **👁 "Show all devices"** button in the header.
**My devices did not appear on the plan.** A device appears only if its Home Assistant area is bound to a drawn room. Check that the device has a room assigned (Settings → Devices) and that the room is outlined and bound to that area. Open the device editor and press **"Hidden and disabled"**: a blue ghost is user-hidden and can be shown; a grey disabled ghost must first be enabled in Home Assistant.
**Can I hide an unwanted device or rename it?** Yes — click the device on the plan and press "Edit" in its card: there you can change the name, icon, model or hide the icon.
# 🏠 House Plan — интерактивный план дома для Home Assistant
# 🏠 House Plan — интерактивный поэтажный план дома для Home Assistant
**Живая карта вашего дома прямо в Home Assistant: этажи, комнаты и устройства на настоящем плане — с реальными состояниями, температурой и уровнем сигнала. Всё настраивается мышкой, без единой строчки YAML.**
📘 **[Полное руководство пользователя](docs/USER-GUIDE.ru.md)** · 🗂 **[Беклог проекта](https://github.com/users/Matysh/projects/1)**
🇬🇧 [English documentation](README.md)
**Превратите Home Assistant в живую интерактивную карту дома.** Загрузите или
нарисуйте план этажа, обведите комнаты мышкой — и умные устройства появятся на
своих местах: живые состояния, свет по клику, температура и влажность по
комнатам, карта Zigbee-сигнала, светящиеся пятна ламп и полноэкранный
киоск-режим для настенного планшета. Без YAML, без Inkscape и внешних
редакторов — весь план настраивается прямо на дашборде.
> **Редактировать планы рекомендуется на компьютере.** Режим просмотра и
> киоск полноценно поддерживаются на телефонах и планшетах. Редакторы рассчитаны
> прежде всего на desktop с мышью и клавиатурой: на touch-устройстве отдельные
> операции могут быть менее удобны, работать ограниченно или отсутствовать.

> ### 🚀 Попробовать вживую — без установки
> **[demo.houseplan.tech](https://demo.houseplan.tech)** — настоящий Home
> Assistant с готовым планом. Вход **`demo`** / **`demo`**, можно нажимать всё:
> включать свет, открывать редакторы, ломать что угодно. Каждый час стенд сам
> возвращается в исходное состояние.
🇬🇧 [Documentation in English](README.md) · 💬 [Чат в Telegram: **@ha_houseplan**](https://t.me/ha_houseplan)
**Главное**
- ♾️ **Бесконечный холст** — нет «размера плана» и нет края, за который
нельзя выйти: рисуйте и ставьте устройства где угодно, тащите план на
любом зуме, отдаляйтесь, чтобы увидеть всё, и одной кнопкой вписывайте
план обратно в экран.
- 🖱 **Редакторы прямо в карточке** — комнаты, двери, окна и ворота, комнаты-острова,
виртуальные стены и декор-слой рисуются кликами; размеры комнат меняются
перетаскиванием стен с живыми длинами и площадями; помощник выравнивания и
линейка в реальных метрах.
- 💡 **Свет переключается кликом** из коробки; значок выключателя может
управлять группой ламп (в т.ч. «тупые» выключатели и кнопки-пульты).
- 🌒 **Заливка «Свет по источникам»** — тёмный дом, где каждая горящая лампа
освещает ровно тот пол, который видит: через проёмы и открытые границы,
а стены, колонны и перегородки его не пропускают и дают настоящие тени.
- ☀️ **Солнце на плане** — задайте компас, и фон живёт вместе с днём
(белый полдень → золотой час → глубокая ночь), а окна внешних стен пускают
в комнаты настоящие клинья солнечного света; облачность — опционально, от
weather-сущности.
- 🪟 **Шторы открываются тапом** — одно действие открывает, закрывает или
останавливает штору, а сам значок морфится между открытым и закрытым
видом и мягко пульсирует кольцом, пока штора едет.
- 🌡 **Карточки комнат**: температура, влажность, Zigbee-сигнал, свет «1 из 3»;
температурная заливка по комфортным границам.
- 🚪 **Двери, окна и замки** с датчиками — отпирание только явной кнопкой,
никогда случайным тапом.
- 📺 **Киоск-режим** для настенных планшетов и ТВ: полноэкранно, свайп между
этажами, автокарусель, свои размеры на каждом экране.
- 🤖 **Роботы-пылесосы вживую** — маркер-база стоит на месте, а круглая
шайба ездит по плану в реальном времени, «выливая» путь из-под себя;
текущая и прошлая уборки хранятся на сервере. Калибровка — в один клик
(по именам комнат) или перетаскиванием призрака карты. Диагностика и явный
выбор источника поддерживают registry-less камеры карт и не подменяют молча
сломавшуюся привязку. Работают Xiaomi Cloud Map Extractor, dreame-vacuum
(Tasshack) и Valetudo.
- 🔔 Новые устройства сами появляются на плане с красной точкой; раскладка
хранится **на сервере HA** — один план для всех экранов, живая синхронизация.
---
## Что это и зачем
House Plan показывает ваш умный дом так, как он выглядит на самом деле — на плане этажей. Вместо длинных списков сущностей вы видите комнаты и устройства на своих местах: где протечка, какая температура в детской, включён ли свет в прихожей, открыты ли ворота.
@@ -28,16 +91,26 @@ House Plan показывает ваш умный дом так, как он в
## Чем отличается от аналогов
Обычно план дома в Home Assistant делают через `picture-elements`, `ha-floorplan` и подобные решения. Там приходится вручную писать YAML, вычислять координаты каждой иконки и заново править конфиг при каждом изменении. House Plan устроен иначе:
Обычно план дома в Home Assistant делают через `picture-elements`, `ha-floorplan`
или новые GUI-карточки, где стены и мебель рисуют прямо на дашборде. Там либо
YAML/SVG, либо конфиг живёт в YAML карточки. House Plan — это **общий живой
план** на серверной интеграции Home Assistant:
| | House Plan | Обычные решения (picture-elements / ha-floorplan) |
|---|---|---|
| **Настройка** | Полностью через интерфейс, мышкой | Ручной YAML и правка кода |
| **Добавление устройств** | Автоматически по комнатам | Каждую сущность вписываете руками |
| **Координаты иконок** | Перетаскиваете мышью | Считаете пиксели и пишете в конфиг |
| **Разметка комнат** | Встроенный редактор контуров | Рисуете в стороннем редакторе SVG |
| **Хранение** | На сервере HA (общее для всех устройств) | В YAML дашборда |
| **Масштаб** | Плавный зум, всё остаётся чётким (вектор) | Обычно фиксированная картинка |
| | House Plan | picture-elements / ha-floorplan | GUI-рисовалки (напр. easy-floorplan) |
|---|---|---|---|
| **Настройка** | Полностью через интерфейс, мышкой | Ручной YAML / Inkscape SVG | Рисование стен и мебели в карточке |
| **Добавление устройств** | Автоматически по **зоне** HA | Каждую сущность вписываете руками | Ставите сущности руками на чертёж |
| **Координаты иконок** | Перетаскиваете мышью | Считаете пиксели в YAML | Drag на холсте |
| **Разметка комнат** | Встроенный редактор контуров, привязка к зонам | Сторонний SVG-редактор | Сами рисуете стены (мебельный CAD) |
| **Хранение** | На сервере HA (`.storage`, общее, multi-client) | В YAML дашборда | В карточке / YAML дашборда |
| **Оверлеи** | Glow, климат, LQI, солнце, пылесосы, киоск | Что пропишете в SVG/CSS | Зависит от карточки |
**Одной фразой:** House Plan — это общая, area-aware живая карта дома, а не
универсальная CAD-система. Редактор подложки покрывает практический декор,
надписи и мебель; для свободного архитектурного черчения лучше отдельный
draw-инструмент. При наличии плана и зон HA House Plan держит один живой layout
на всех планшетах.
Ключевые преимущества коротко:
@@ -45,10 +118,36 @@ House Plan показывает ваш умный дом так, как он в
- **Автоматическое добавление устройств.** Обвели комнату и привязали её к зоне Home Assistant — устройства этой зоны сами появляются на плане.
- **Ручное добавление своих.** Любое устройство, группу или даже «виртуальную» точку можно поставить на план вручную, задать имя, иконку, модель, ссылку и приложить PDF-инструкцию.
- **Живые состояния.** Температура, уровень сигнала Zigbee, вкл/выкл, открыто/закрыто — всё обновляется в реальном времени.
Цвета значков подчиняются одному принципу — **жёлтый значит «устройство прямо сейчас выполняет свою основную работу»**:
- **Единый визуальный редактор подложки.** Линии, фигуры, надписи и мебель используют общее выделение, физические стили и Undo/Redo. Картинка плана не прибита к холсту: отдельный инструмент двигает, масштабирует и поворачивает её, а числовой диалог задаёт точный размер и угол.
- **Чёткий зум.** Приближение не «мылит» картинку: план, подписи и иконки остаются векторно-чёткими на любом масштабе.
---
## Настенный планшет / ТВ (киоск-режим)
Отдельный дашборд с view типа «панель», у карточки — `kiosk: true` (или
галочка «Режим настенного устройства» в редакторе карточки):
```yaml
type: custom:houseplan-card
kiosk: true
cycle: 0 # автосмена пространств каждые N секунд, 0 = выкл (удобно для ТВ)
```
Без шапки и редакторов — только живой план. Свайп листает этажи (при 1:1),
пинч — зум, двойной тап — сброс. Долгое нажатие (3 с) по пустому месту —
настройка размеров значков и текста для ЭТОГО экрана (хранится на
устройстве). Шапку самого Home Assistant скрывают настройки companion-app
или плагин [kiosk-mode](https://github.com/NemesisRE/kiosk-mode).
## Установка
В один клик, если у вас уже есть HACS:
@@ -111,7 +210,7 @@ title: План дома

В диалоге задайте **название** (например, «1 этаж») и **загрузите подложку** — картинку плана этажа в формате SVG, PNG или JPG. Оба поля обязательны: без плана кнопка «Сохранить» неактивна.
В диалоге задайте **название** (например, «1 этаж») и выберите подложку: **загрузите** картинку плана (SVG, PNG, JPG, WebP), **возьмите уже загруженную** на сервер ранее или отметьте **«без подложки, нарисую комнаты сам»**. Холст бесконечный; картинка по умолчанию сохраняет пропорции, а подвинуть, изменить размер или повернуть её можно в любой момент в редакторе подложки.

@@ -135,15 +234,15 @@ title: План дома
- **Разделить** — кликните комнату, затем две точки на её стенах; хорда разрежет её надвое. Бо́льшая часть остаётся прежней комнатой (имя, зона, устройства), меньшая просит новое имя и зону.
### Двери, окна и замки
### Двери, окна, ворота и замки
В режиме разметки инструмент **«Проём»** ставит двери и окна: кликните рядом со стеной — проём
В режиме разметки инструмент **«Проём»** ставит двери, окна и ворота: кликните рядом со стеной — проём
примагнитится к ней. Выберите тип, **длину в реальных сантиметрах** (по умолчанию дверь 90 см,
окно 120 см), датчик открытия и — для двери — **замок**.
окно 120 см, ворота 300 см), датчик открытия и — для двери или ворот — **замок**.
С привязанным датчиком план оживает: створка двери поворачивается на петле, и дуга распахивания
дорисовывается по мере открытия настоящей двери; окно раскрывает две створки. Пока открыто,
подвижные части подсвечены акцентным цветом. У двери с замком рядом отображается замочек —
подвижные части подсвечены акцентным цветом. Ворота не занимают полплана даже при ширине 3–4 м: две половинные створки показаны открытыми наружу всего на 10°, без большой дуги. Датчик, замок и пропуск света работают как у двери. У двери или ворот с замком рядом отображается замочек —
зелёный, когда заперто, оранжевый, когда нет. Ради безопасности замок с плана **нельзя**
переключить — клик по проёму показывает карточку с обоими статусами.
@@ -154,7 +253,7 @@ title: План дома
Как только вы сохранили комнату с привязкой к зоне, **устройства этой зоны автоматически расставляются внутри контура**. Берутся те же устройства, что показаны на странице **Настройки → Устройства → (фильтр по нужной комнате)** — только осмысленные, без служебных записей, мостов и дубликатов.
По умолчанию на план попадают только осмысленные устройства — служебные записи, мосты и дубликаты отфильтрованы. Если нужно видеть **вообще все** устройства зоны, включите в шапке кнопку **👁 «Показать все устройства»**.
По умолчанию на план попадают только осмысленные устройства: нефизические (служебные записи, мосты, сцены, лампы, свёрнутые в световую группу) могут быть скрыты автоматически. Управление находится в левом нижнем углу диалога устройства: **«Скрыть»** убирает маркер после сохранения, а у уже скрытого маркера там же появляется **«Показать»**. Чтобы найти их, откройте редактор устройств и нажмите **«Скрытые и деактивированные»**: пользовательски скрытые устройства отображаются синими призраками. Деактивированное в HA устройство показывается серым служебным призраком и полностью исключается из данных и действий плана до повторной активации.
Дальше можно просто пользоваться планом: клик по иконке открывает карточку устройства с моделью, ссылкой и кнопкой перехода в Home Assistant.
@@ -205,6 +304,10 @@ title: План дома

### Свои стили через card-mod (для продвинутых, без поддержки)
Карточка приезжает готовой, и поля для CSS у неё нет — но если у вас уже стоит [card-mod](https://github.com/thomasloven/lovelace-card-mod), у каждого объекта плана теперь есть стабильный «крючок», за который можно зацепиться: `data-hp="device"` (плюс `data-entity`, `data-area`), `data-hp="room"`, `data-hp="opening"`, `data-hp="decor"`, `data-hp="room-label"`, `data-hp="space-tab"`. Мы обещаем их не переименовывать; сам card-mod мы не поставляем, не поддерживаем и за то, что ваш CSS сделает с карточкой, не отвечаем. Полная таблица, примеры и ограничения — в **[docs/STYLING-HOOKS.md](docs/STYLING-HOOKS.md)**.
---
## Удаление
@@ -216,11 +319,28 @@ title: План дома
---
## Помощь и обмен опытом
- 💬 **[Чат в Telegram — @ha_houseplan](https://t.me/ha_houseplan)** — вопросы,
помощь с настройкой, идеи и скриншоты ваших планов. Самый быстрый способ
связаться с автором и другими пользователями.
- 🐞 [Issues на GitHub](https://github.com/Matysh/houseplan-card/issues) — баги
и запросы фич (пожалуйста, указывайте версию House Plan).
- 💡 [Discussions](https://github.com/Matysh/houseplan-card/discussions) — для
развёрнутых обсуждений.
- 📜 [История изменений](docs/CHANGELOG.ru.md) — что менялось в каждой версии.
Версия видна в консоли браузера при загрузке (`HOUSEPLAN-CARD vX.Y.Z`) и в
**Настройки → Устройства и службы → House Plan** — с ней разбираться сильно
быстрее.
---
## Часто задаваемые вопросы
**Нужно ли что-то писать в YAML?** Нет. Единственная строчка — это добавление карточки на дашборд; всё остальное делается мышкой.
**Мои устройства не появились на плане.** Устройство появляется, только если его зона в Home Assistant привязана к нарисованной комнате. Проверьте, что у устройства задана комната (Настройки → Устройства), а комната обведена и привязана к этой зоне. Если устройство есть, но скрыто курированием (мосты, служебные, дубликаты) — включите в шапке кнопку **👁 «Показать все устройства»**.
**Мои устройства не появились на плане.** Устройство появляется, только если его зона в Home Assistant привязана к нарисованной комнате. Проверьте, что у устройства задана комната (Настройки → Устройства), а комната обведена и привязана к этой зоне. Откройте **«Скрытые и деактивированные»**: синий призрак можно показать в его диалоге, серый сначала нужно активировать в Home Assistant.
**Можно ли скрыть лишнее устройство или переименовать его?** Да — кликните по устройству на плане и в его карточке нажмите «Редактировать»: там можно сменить имя, иконку, модель или скрыть значок.
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